/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | foam-extend: Open Source CFD \\ / O peration | \\ / A nd | For copyright notice see file Copyright \\/ M anipulation | ------------------------------------------------------------------------------- License This file is part of foam-extend. foam-extend is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. foam-extend is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with foam-extend. If not, see . Description \*---------------------------------------------------------------------------*/ #include "blockMesh.H" // * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * // Foam::faceList Foam::blockMesh::createPatchFaces ( const polyPatch& patchTopologyFaces ) { blockMesh& blocks = *this; labelList blockLabels = patchTopologyFaces.polyPatch::faceCells(); label nFaces=0; forAll(patchTopologyFaces, patchTopologyFaceLabel) { label blockLabel = blockLabels[patchTopologyFaceLabel]; faceList blockFaces ( blocks[blockLabel].blockDef().blockShape().faces() ); forAll(blockFaces, blockFaceLabel) { if ( blockFaces[blockFaceLabel] == patchTopologyFaces[patchTopologyFaceLabel] ) { nFaces += blocks[blockLabel].boundaryPatches()[blockFaceLabel].size(); } } } faceList patchFaces(nFaces); face quadFace(4); label faceLabel = 0; forAll(patchTopologyFaces, patchTopologyFaceLabel) { label blockLabel = blockLabels[patchTopologyFaceLabel]; faceList blockFaces ( blocks[blockLabel].blockDef().blockShape().faces() ); forAll(blockFaces, blockFaceLabel) { if ( blockFaces[blockFaceLabel] == patchTopologyFaces[patchTopologyFaceLabel] ) { const labelListList& blockPatchFaces = blocks[blockLabel].boundaryPatches()[blockFaceLabel]; forAll(blockPatchFaces, blockFaceLabel) { // Lookup the face points // and collapse duplicate point labels quadFace[0] = mergeList_ [ blockPatchFaces[blockFaceLabel][0] + blockOffsets_[blockLabel] ]; label nUnique = 1; for ( label facePointLabel = 1; facePointLabel < 4; facePointLabel++ ) { quadFace[nUnique] = mergeList_ [ blockPatchFaces[blockFaceLabel][facePointLabel] + blockOffsets_[blockLabel] ]; if (quadFace[nUnique] != quadFace[nUnique-1]) { nUnique++; } } if (quadFace[nUnique-1] == quadFace[0]) { nUnique--; } if (nUnique == 4) { patchFaces[faceLabel++] = quadFace; } else if (nUnique == 3) { patchFaces[faceLabel++] = face ( labelList::subList(quadFace, 3) ); } // else the face has collapsed to an edge or point } } } } patchFaces.setSize(faceLabel); return patchFaces; } Foam::faceListList Foam::blockMesh::createPatches() { Info<< "\nCreating patches\n"; const polyPatchList& patchTopologies = topology().boundaryMesh(); faceListList patches(patchTopologies.size()); forAll(patchTopologies, patchLabel) { patches[patchLabel] = createPatchFaces(patchTopologies[patchLabel]); } return patches; } // ************************************************************************* //