/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | foam-extend: Open Source CFD \\ / O peration | \\ / A nd | For copyright notice see file Copyright \\/ M anipulation | ------------------------------------------------------------------------------- License This file is part of foam-extend. foam-extend is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. foam-extend is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with foam-extend. If not, see . Description \*---------------------------------------------------------------------------*/ #include "error.H" #include "block.H" // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // namespace Foam { // * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * // label block::vtxLabel(label a, label b, label c) { return (a + b*(blockDef_.n().x() + 1) + c*(blockDef_.n().x() + 1)*(blockDef_.n().y() + 1)); } // * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * // // Construct from description block::block(const blockDescriptor& definition) : blockDef_(definition), vertices_ ( ((blockDef_.n().x() + 1)*(blockDef_.n().y() + 1)*(blockDef_.n().z() + 1)) ), cells_ ( (blockDef_.n().x()*blockDef_.n().y()*blockDef_.n().z()) ), boundaryPatches_(6) { // create points blockPoints(); // generate internal cells blockCells(); // generate boundary patches blockBoundary(); } // * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * // const blockDescriptor& block::blockDef() const { return blockDef_; } const pointField& block::points() const { return vertices_; } const labelListList& block::cells() const { return cells_; } const labelListListList& block::boundaryPatches() const { return boundaryPatches_; } // * * * * * * * * * * * * * * * IOstream Operators * * * * * * * * * * * * // Ostream& operator<<(Ostream& os, const block& b) { os << b.vertices_ << nl << b.cells_ << nl << b.boundaryPatches_ << endl; return os; } // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // } // End namespace Foam // ************************************************************************* //