/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | foam-extend: Open Source CFD \\ / O peration | \\ / A nd | For copyright notice see file Copyright \\/ M anipulation | ------------------------------------------------------------------------------- License This file is part of foam-extend. foam-extend is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. foam-extend is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with foam-extend. If not, see . Class Foam::splineEdge Description A curvedEdge interface for Catmull-Rom splines. Note For compatibility, also accepts the type names 'polySpline' and 'simpleSpline'. SourceFiles splineEdge.C \*---------------------------------------------------------------------------*/ #ifndef splineEdge_H #define splineEdge_H #include "curvedEdge.H" #include "CatmullRomSpline.H" // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // namespace Foam { /*---------------------------------------------------------------------------*\ Class splineEdge Declaration \*---------------------------------------------------------------------------*/ class splineEdge : public curvedEdge, public CatmullRomSpline { // Private Member Functions //- Disallow default bitwise copy construct splineEdge(const splineEdge&); //- Disallow default bitwise assignment void operator=(const splineEdge&); public: //- Runtime type information TypeName("spline"); // Constructors //- Construct from components splineEdge ( const pointField&, const label start, const label end, const pointField& internalPoints ); //- Construct from Istream, setting pointsList splineEdge(const pointField&, Istream&); //- Destructor virtual ~splineEdge(); // Member Functions //- Return the point position corresponding to the curve parameter // 0 <= lambda <= 1 virtual point position(const scalar) const; //- Return the length of the spline curve (not implemented) virtual scalar length() const; }; // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // } // End namespace Foam // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // #endif // ************************************************************************* //