#include "printMeshStats.H" #include "polyMesh.H" #include "globalMeshData.H" #include "hexMatcher.H" #include "wedgeMatcher.H" #include "prismMatcher.H" #include "pyrMatcher.H" #include "tetWedgeMatcher.H" #include "tetMatcher.H" void Foam::printMeshStats(const polyMesh& mesh, const bool allTopology) { Info<< "Mesh stats" << nl << " all points: " << returnReduce(mesh.allPoints().size(), sumOp