/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | foam-extend: Open Source CFD \\ / O peration | Version: 3.2 \\ / A nd | Web: http://www.foam-extend.org \\/ M anipulation | For copyright notice see file Copyright ------------------------------------------------------------------------------- License This file is part of foam-extend. foam-extend is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. foam-extend is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with foam-extend. If not, see . Description Writes regions of triSurface to separate files. \*---------------------------------------------------------------------------*/ #include "argList.H" #include "triSurface.H" using namespace Foam; // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // // Main program: int main(int argc, char *argv[]) { argList::noParallel(); argList::validArgs.clear(); argList::validArgs.append("input file"); argList args(argc, argv); fileName surfName(args.additionalArgs()[0]); Info<< "Reading surf from " << surfName << " ..." << nl << endl; fileName surfBase = surfName.lessExt(); word extension = surfName.ext(); triSurface surf(surfName); Info<< "Writing regions to separate files ..." << nl << endl; const geometricSurfacePatchList& patches = surf.patches(); forAll(patches, patchI) { const geometricSurfacePatch& pp = patches[patchI]; word patchName = pp.name(); if (patchName.empty()) { patchName = "patch" + Foam::name(patchI); } fileName outFile(surfBase + '_' + patchName + '.' + extension); Info<< " Writing patch " << patchName << " to file " << outFile << endl; // Collect faces of region boolList includeMap(surf.size(), false); forAll(surf, faceI) { const labelledTri& f = surf[faceI]; if (f.region() == patchI) { includeMap[faceI] = true; } } // Subset triSurface labelList pointMap; labelList faceMap; triSurface subSurf ( surf.subsetMesh ( includeMap, pointMap, faceMap ) ); subSurf.write(outFile); } Info << "End\n" << endl; return 0; } // ************************************************************************* //