/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | foam-extend: Open Source CFD | | \\ / O peration | Version: 3.0 | | \\ / A nd | Web: http://www.extend-project.de | | \\/ M anipulation | | \*---------------------------------------------------------------------------*/ FoamFile { version 2.0; format ascii; class dictionary; object extrudeProperties; } // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // // What to extrude: // patch : from patch of another case ('sourceCase') constructFrom patch; sourceCase "../wingMotion_snappyHexMesh"; sourcePatch front; // If construct from patch: patch to use for back (can be same as sourcePatch) exposedPatchName back; // Flip surface normals before usage. flipNormals false; //- Linear extrusion in point-normal direction extrudeModel linearNormal; nLayers 1; expansionRatio 1.0; linearNormalCoeffs { thickness 0.05; } // Do front and back need to be merged? Usually only makes sense for 360 // degree wedges. mergeFaces false; // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //