/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | \\ / A nd | Copyright held by original author \\/ M anipulation | ------------------------------------------------------------------------------- License This file is part of OpenFOAM. OpenFOAM is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. OpenFOAM is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenFOAM; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Application surfaceRedistributePar Description (Re)distribution of triSurface. Either takes an undecomposed surface or an already decomposed surface and redistribute it so each processor has all triangles that overlap its mesh. Note - best decomposition option is hierarchGeomDecomp since guarantees square decompositions. - triangles might be present on multiple processors. - merging uses geometric tolerance so take care with writing precision. \*---------------------------------------------------------------------------*/ #include "treeBoundBox.H" #include "FixedList.H" #include "argList.H" #include "Time.H" #include "polyMesh.H" #include "distributedTriSurfaceMesh.H" #include "mapDistribute.H" #include "triSurfaceFields.H" #include "Pair.H" using namespace Foam; // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // // Print on master all the per-processor surface stats. void writeProcStats ( const triSurface& s, const List >& meshBb ) { // Determine surface bounding boxes, faces, points List surfBb(Pstream::nProcs()); { surfBb[Pstream::myProcNo()] = treeBoundBox(s.points()); Pstream::gatherList(surfBb); Pstream::scatterList(surfBb); } labelList nPoints(Pstream::nProcs()); nPoints[Pstream::myProcNo()] = s.points().size(); Pstream::gatherList(nPoints); Pstream::scatterList(nPoints); labelList nFaces(Pstream::nProcs()); nFaces[Pstream::myProcNo()] = s.size(); Pstream::gatherList(nFaces); Pstream::scatterList(nFaces); forAll(surfBb, procI) { const List& bbs = meshBb[procI]; Info<< "processor" << procI << endl << "\tMesh bounds : " << bbs[0] << nl; for (label i = 1; i < bbs.size(); i++) { Info<< "\t " << bbs[i]<< nl; } Info<< "\tSurface bounding box : " << surfBb[procI] << nl << "\tTriangles : " << nFaces[procI] << nl << "\tVertices : " << nPoints[procI] << endl; } Info<< endl; } // Main program: int main(int argc, char *argv[]) { argList::validArgs.append("triSurfaceMesh"); argList::validArgs.append("distributionType"); argList::validOptions.insert("keepNonMapped", ""); # include "setRootCase.H" # include "createTime.H" runTime.functionObjects().off(); fileName surfFileName(args.additionalArgs()[0]); Info<< "Reading surface from " << surfFileName << nl << endl; const word distType(args.additionalArgs()[1]); Info<< "Using distribution method " << distributedTriSurfaceMesh::distributionTypeNames_[distType] << " " << distType << nl << endl; bool keepNonMapped = args.options().found("keepNonMapped"); if (keepNonMapped) { Info<< "Preserving surface outside of mesh bounds." << nl << endl; } else { Info<< "Removing surface outside of mesh bounds." << nl << endl; } if (!Pstream::parRun()) { FatalErrorIn(args.executable()) << "Please run this program on the decomposed case." << " It will read surface " << surfFileName << " and decompose it such that it overlaps the mesh bounding box." << exit(FatalError); } # include "createPolyMesh.H" Random rndGen(653213); // Determine mesh bounding boxes: List > meshBb(Pstream::nProcs()); { meshBb[Pstream::myProcNo()] = List ( 1, treeBoundBox ( boundBox(mesh.points(), false) ).extend(rndGen, 1E-3) ); Pstream::gatherList(meshBb); Pstream::scatterList(meshBb); } IOobject io ( surfFileName, // name //runTime.findInstance("triSurface", surfFileName), // instance runTime.constant(), // instance "triSurface", // local runTime, // registry IOobject::MUST_READ, IOobject::NO_WRITE ); const fileName actualPath(io.filePath()); fileName localPath(actualPath); localPath.replace(runTime.rootPath() + '/', ""); if (actualPath == io.objectPath()) { Info<< "Loading local (decomposed) surface " << localPath << nl <(surfMesh); autoPtr fcPtr ( new triSurfaceVectorField ( IOobject ( surfMesh.searchableSurface::name(), // name surfMesh.searchableSurface::instance(), // instance surfMesh.searchableSurface::local(), // local surfMesh, IOobject::NO_READ, IOobject::AUTO_WRITE ), surfMesh, dimLength ) ); triSurfaceVectorField& fc = fcPtr(); forAll(fc, triI) { fc[triI] = s[triI].centre(s.points()); } // Steal pointer and store object on surfMesh fcPtr.ptr()->store(); } // Write per-processor stats Info<< "Before redistribution:" << endl; writeProcStats(surfMesh, meshBb); // Do redistribution Info<< "Redistributing surface" << nl << endl; autoPtr faceMap; autoPtr pointMap; surfMesh.distribute ( meshBb[Pstream::myProcNo()], keepNonMapped, faceMap, pointMap ); faceMap.clear(); pointMap.clear(); Info<< endl; // Write per-processor stats Info<< "After redistribution:" << endl; writeProcStats(surfMesh, meshBb); Info<< "Writing surface." << nl << endl; surfMesh.searchableSurface::write(); Info<< "End\n" << endl; return 0; } // ************************************************************************* //