/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | foam-extend: Open Source CFD
\\ / O peration |
\\ / A nd | For copyright notice see file Copyright
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of foam-extend.
foam-extend is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation, either version 3 of the License, or (at your
option) any later version.
foam-extend is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with foam-extend. If not, see .
Class
tetPointFieldReconstructor
Description
Tet point field reconstructor.
SourceFiles
tetPointFieldReconstructor.C
\*---------------------------------------------------------------------------*/
#ifndef tetPointFieldReconstructor_H
#define tetPointFieldReconstructor_H
#include "PtrList.H"
#include "objectRegistry.H"
#include "Time.H"
#include "tetPolyMesh.H"
#include "tetPointMesh.H"
#include "elementMesh.H"
#include "IOobjectList.H"
#include "tetPolyPatchFields.H"
#include "elementPatchFields.H"
#include "PointPatchFieldMapper.H"
#include "GeometricField.H"
#include "labelIOList.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
/*---------------------------------------------------------------------------*\
Class tetPointFieldReconstructor Declaration
\*---------------------------------------------------------------------------*/
class tetPointFieldReconstructor
{
// Private data
//- Reconstructed mesh reference
const tetPolyMesh& mesh_;
//- List of processor meshes
const PtrList& procMeshes_;
//- List of processor point addressing lists
const PtrList& pointProcAddressing_;
//- List of processor face addressing lists
const PtrList& faceProcAddressing_;
//- List of processor cell addressing lists
const PtrList& cellProcAddressing_;
//- List of processor boundary addressing lists
const PtrList& boundaryProcAddressing_;
// Private Member Functions
//- Disallow default bitwise copy construct
tetPointFieldReconstructor
(
const tetPointFieldReconstructor&
);
//- Disallow default bitwise assignment
void operator=(const tetPointFieldReconstructor&);
//- Processor-to-global addressing for all points
labelList procAddressing(const label procNo) const;
//- Patch-to-patch addressing
labelList procPatchAddressing
(
const labelList& procToGlobalAddr,
const label procNo,
const label patchNo
) const;
public:
class tetPolyPatchFieldReconstructor
:
public PointPatchFieldMapper
{
label size_;
label sizeBeforeMapping_;
public:
// Constructors
//- Construct given addressing
tetPolyPatchFieldReconstructor
(
const label size,
const label sizeBeforeMapping
)
:
size_(size),
sizeBeforeMapping_(sizeBeforeMapping)
{}
// Member functions
virtual label size() const
{
return size_;
}
virtual label sizeBeforeMapping() const
{
return sizeBeforeMapping_;
}
virtual bool direct() const
{
return true;
}
virtual const unallocLabelList& directAddressing() const
{
return unallocLabelList::null();
}
};
// Constructors
//- Construct from components
tetPointFieldReconstructor
(
tetPolyMesh& mesh,
const PtrList& procMeshes,
const PtrList& pointProcAddressing,
const PtrList& faceProcAddressing,
const PtrList& cellProcAddressing,
const PtrList& boundaryProcAddressing
);
// Member Functions
//- Reconstruct point field
template
tmp >
reconstructTetPointField
(
const IOobject& fieldIoObject
);
//- Reconstruct element field
template
tmp >
reconstructElementField
(
const IOobject& fieldIoObject
);
//- Reconstruct and write all point fields
template
void reconstructTetPointFields
(
const IOobjectList& objects
);
//- Reconstruct and write all element fields
template
void reconstructElementFields
(
const IOobjectList& objects
);
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#ifdef NoRepository
# include "tetPointFieldReconstructorReconstructFields.C"
#endif
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //