/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | foam-extend: Open Source CFD \\ / O peration | Version: 3.2 \\ / A nd | Web: http://www.foam-extend.org \\/ M anipulation | For copyright notice see file Copyright ------------------------------------------------------------------------------- License This file is part of foam-extend. foam-extend is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. foam-extend is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with foam-extend. If not, see . Class Foam::boundaryMesh Description Addressing for all faces on surface of mesh. Can either be read from polyMesh or from triSurface. Used for repatching existing meshes. SourceFiles boundaryMesh.C \*---------------------------------------------------------------------------*/ #ifndef boundaryMesh_H #define boundaryMesh_H #include "bMesh.H" #include "boundaryPatch.H" #include "PrimitivePatch.H" #include "PtrList.H" #include "polyPatchList.H" #include "className.H" // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // namespace Foam { // Forward declaration of classes class Time; class polyMesh; class primitiveMesh; /*---------------------------------------------------------------------------*\ Class boundaryMesh Declaration \*---------------------------------------------------------------------------*/ class boundaryMesh { // Static data //- Normal along which to divide faces into categories // (used in getNearest) static const vector splitNormal_; //- Distance to face tolerance for getNearest. Triangles are considered // near if they are nearer than distanceTol_*typDim where typDim is // the largest distance from face centre to one of its vertices. static const scalar distanceTol_; // Private data //- All boundary mesh data. Reconstructed every time faces are repatched bMesh* meshPtr_; //- Patches. Reconstructed every time faces are repatched. PtrList patches_; //- For every face in mesh() gives corresponding polyMesh face // (not sensible if mesh read from triSurface) labelList meshFace_; // // Edge handling // //- points referenced by feature edges. pointField featurePoints_; //- feature edges. Indices into featurePoints. edgeList featureEdges_; //- from feature edge to mesh edge. labelList featureToEdge_; //- from mesh edges to featureEdges_; labelList edgeToFeature_; //- Feature 'segments'. Collections of connected featureEdges. // Indices into featureEdges_. labelListList featureSegments_; //- Additional edges (indices of mesh edges) labelList extraEdges_; // Private Member Functions //- Number of connected feature edges. label nFeatureEdges(label pointI) const; //- Step to next feature edge label nextFeatureEdge(const label edgeI, const label vertI) const; //- Return connected list of feature edges. labelList collectSegment ( const boolList& isFeaturePoint, const label startEdgeI, boolList& featVisited ) const; //- Do point-edge walk to determine nearest (to edgeI). Stops if // distance >= maxDistance. Used to determine edges close to seed // point. void markEdges ( const label maxDistance, const label edgeI, const label distance, labelList& minDistance, DynamicList