/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | foam-extend: Open Source CFD \\ / O peration | Version: 4.1 \\ / A nd | Web: http://www.foam-extend.org \\/ M anipulation | For copyright notice see file Copyright ------------------------------------------------------------------------------- License This file is part of foam-extend. foam-extend is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. foam-extend is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with foam-extend. If not, see . Application changeDictionary Description Utility to change dictionary entries, e.g. can be used to change the patch type in the field and polyMesh/boundary files. Reads dictionaries (fields) and entries to change from a dictionary. E.g. to make the \em movingWall a \em fixedValue for \em p but all other \em Walls a zeroGradient boundary condition, the \c system/changeDictionaryDict would contain the following: \verbatim dictionaryReplacement { p // field to change { boundaryField { ".*Wall" // entry to change { type zeroGradient; } movingWall // entry to change { type fixedValue; value uniform 123.45; } } } } \endverbatim Replacement entries starting with '~' will remove the entry. Usage - changeDictionary [OPTION] \param -literalRE \n Do not interpret regular expressions or patchGroups; treat them as any other keyword. \param -enableFunctionEntries \n By default all dictionary preprocessing of fields is disabled \param -disablePatchGroups \n By default all keys are also checked for being patchGroups \*---------------------------------------------------------------------------*/ #include "argList.H" #include "IOobjectList.H" #include "IOPtrList.H" #include "volFields.H" #include "stringListOps.H" #include "timeSelector.H" using namespace Foam; // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // namespace Foam { defineTemplateTypeNameAndDebug(IOPtrList, 0); } // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // // Extract groupPatch (= shortcut) info from boundary file info HashTable extractPatchGroups(const dictionary& boundaryDict) { HashTable groupToPatch; forAllConstIter(dictionary, boundaryDict, iter) { const word& patchName = iter().keyword(); const dictionary& patchDict = iter().dict(); wordList groups; if (patchDict.readIfPresent("inGroups", groups)) { forAll(groups, i) { HashTable::iterator fndGroup = groupToPatch.find ( groups[i] ); if (fndGroup == groupToPatch.end()) { groupToPatch.insert(groups[i], wordList(1, patchName)); } else { fndGroup().append(patchName); } } } } return groupToPatch; } bool merge ( dictionary&, const dictionary&, const bool, const HashTable& ); // Add thisEntry to dictionary thisDict. bool addEntry ( dictionary& thisDict, entry& thisEntry, const entry& mergeEntry, const bool literalRE, const HashTable& shortcuts ) { bool changed = false; // Recursively merge sub-dictionaries // TODO: merge without copying if (thisEntry.isDict() && mergeEntry.isDict()) { if ( merge ( const_cast(thisEntry.dict()), mergeEntry.dict(), literalRE, shortcuts ) ) { changed = true; } } else { // Should use in-place modification instead of adding thisDict.add(mergeEntry.clone(thisDict).ptr(), true); changed = true; } return changed; } // List of indices into thisKeys labelList findMatches ( const HashTable& shortcuts, const wordList& shortcutNames, const wordList& thisKeys, const keyType& key ) { labelList matches; if (key.isPattern()) { // Wildcard match matches = findStrings(key, thisKeys); } else if (shortcuts.size()) { // See if patchGroups expand to valid thisKeys labelList indices = findStrings(key, shortcutNames); forAll(indices, i) { const word& name = shortcutNames[indices[i]]; const wordList& keys = shortcuts[name]; forAll(keys, j) { label index = findIndex(thisKeys, keys[j]); if (index != -1) { matches.append(index); } } } } return matches; } // Dictionary merging/editing. // literalRE: // - true: behave like dictionary::merge, i.e. add regexps just like // any other key. // - false : interpret wildcard as a rule for items to be matched. bool merge ( dictionary& thisDict, const dictionary& mergeDict, const bool literalRE, const HashTable& shortcuts ) { const wordList shortcutNames(shortcuts.toc()); bool changed = false; // Save current (non-wildcard) keys before adding items. HashSet thisKeysSet; { List keys = thisDict.keys(false); forAll(keys, i) { thisKeysSet.insert(keys[i]); } } // Pass 1. All literal matches forAllConstIter(IDLList, mergeDict, mergeIter) { const keyType& key = mergeIter().keyword(); if (key[0] == '~') { word eraseKey = key(1, key.size()-1); if (thisDict.remove(eraseKey)) { // Mark thisDict entry as having been match for wildcard // handling later on. thisKeysSet.erase(eraseKey); } changed = true; } else if (literalRE || !(key.isPattern() || shortcuts.found(key))) { entry* entryPtr = thisDict.lookupEntryPtr ( key, false, // recursive false // patternMatch ); if (entryPtr) { // Mark thisDict entry as having been match for wildcard // handling later on. thisKeysSet.erase(entryPtr->keyword()); if ( addEntry ( thisDict, *entryPtr, mergeIter(), literalRE, shortcuts ) ) { changed = true; } } else { // not found - just add thisDict.add(mergeIter().clone(thisDict).ptr()); changed = true; } } } // Pass 2. Wildcard or shortcut matches (if any) on any non-match keys. if (!literalRE && thisKeysSet.size() > 0) { // Pick up remaining dictionary entries wordList thisKeys(thisKeysSet.toc()); forAllConstIter(IDLList, mergeDict, mergeIter) { const keyType& key = mergeIter().keyword(); if (key[0] == '~') { word eraseKey = key(1, key.size()-1); // List of indices into thisKeys labelList matches ( findMatches ( shortcuts, shortcutNames, thisKeys, eraseKey ) ); // Remove all matches forAll(matches, i) { const word& thisKey = thisKeys[matches[i]]; thisKeysSet.erase(thisKey); } changed = true; } else { // List of indices into thisKeys labelList matches ( findMatches ( shortcuts, shortcutNames, thisKeys, key ) ); // Add all matches forAll(matches, i) { const word& thisKey = thisKeys[matches[i]]; entry& thisEntry = const_cast ( thisDict.lookupEntry(thisKey, false, false) ); if ( addEntry ( thisDict, thisEntry, mergeIter(), literalRE, HashTable(0) // no shortcuts // at deeper levels ) ) { changed = true; } } } } } return changed; } int main(int argc, char *argv[]) { #include "addDictOption.H" argList::addOption ( "instance", "name", "override instance setting (default is the time name)" ); // Add explicit time option timeSelector::addOptions(); argList::addBoolOption ( "literalRE", "treat regular expressions literally (i.e., as a keyword)" ); argList::addBoolOption ( "enableFunctionEntries", "enable expansion of dictionary directives - #include, #codeStream etc" ); argList::addBoolOption ( "disablePatchGroups", "disable matching keys to patch groups" ); #include "addRegionOption.H" #include "setRootCase.H" #include "createTime.H" // Optionally override controlDict time with -time options instantList times = timeSelector::selectIfPresent(runTime, args); if (times.size() < 1) { FatalErrorIn(args.executable()) << "No times selected." << exit(FatalError); } runTime.setTime(times[0], 0); word instance = args.optionLookupOrDefault("instance", runTime.timeName()); #include "createNamedMesh.H" const bool literalRE = args.optionFound("literalRE"); if (literalRE) { Info<< "Not interpreting any regular expressions (RE)" << " in the changeDictionaryDict." << endl << "Instead they are handled as any other entry, i.e. added if" << " not present." << endl; } const bool enableEntries = args.optionFound("enableFunctionEntries"); if (enableEntries) { Info<< "Allowing dictionary preprocessing ('#include', '#codeStream')." << endl; } int oldFlag = entry::disableFunctionEntries(); if (!enableEntries) { // By default disable dictionary expansion for fields entry::disableFunctionEntries = 1; } const bool disablePatchGroups = args.optionFound("disablePatchGroups"); if (disablePatchGroups) { Info<< "Not interpreting any keys in the changeDictionary" << " as patchGroups" << endl; } fileName regionPrefix = ""; if (regionName != fvMesh::defaultRegion) { regionPrefix = regionName; } // Make sure we do not use the master-only reading since we read // fields (different per processor) as dictionaries. regIOobject::fileModificationChecking = regIOobject::timeStamp; // Get the replacement rules from a dictionary const word dictName("changeDictionaryDict"); #include "setSystemMeshDictionaryIO.H" IOdictionary dict(dictIO); const dictionary& replaceDicts = dict.subDict("dictionaryReplacement"); Info<< "Read dictionary " << dict.name() << " with replacements for dictionaries " << replaceDicts.toc() << endl; // Always read boundary to get patch groups // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Info<< "Reading polyMesh/boundary file to extract patch names" << endl; // Read PtrList of dictionary as dictionary. const word oldTypeName = IOPtrList::typeName; const_cast(IOPtrList::typeName) = word::null; IOPtrList dictList ( IOobject ( "boundary", runTime.findInstance ( regionPrefix/polyMesh::meshSubDir, "boundary", IOobject::READ_IF_PRESENT ), polyMesh::meshSubDir, mesh, IOobject::READ_IF_PRESENT, IOobject::NO_WRITE, false ) ); const_cast(IOPtrList::typeName) = oldTypeName; // Fake type back to what was in field const_cast(dictList.type()) = dictList.headerClassName(); // Temporary convert to dictionary dictionary fieldDict; forAll(dictList, i) { fieldDict.add(dictList[i].keyword(), dictList[i].dict()); } if (dictList.size()) { Info<< "Loaded dictionary " << dictList.name() << " with entries " << fieldDict.toc() << endl; } // Extract any patchGroups information (= shortcut for set of // patches) HashTable patchGroups; if (!disablePatchGroups) { patchGroups = extractPatchGroups(fieldDict); if (patchGroups.size()) { Info<< "Extracted patch groups:" << endl; wordList groups(patchGroups.sortedToc()); forAll(groups, i) { Info<< " group " << groups[i] << " with patches " << patchGroups[groups[i]] << endl; } } } // Every replacement is a dictionary name and a keyword in this forAllConstIter(dictionary, replaceDicts, fieldIter) { const word& fieldName = fieldIter().keyword(); Info<< "Replacing entries in dictionary " << fieldName << endl; // Handle 'boundary' specially: // - is PtrList of dictionaries // - is in polyMesh/ if (fieldName == "boundary") { Info<< "Special handling of " << fieldName << " as polyMesh/boundary file." << endl; // Get the replacement dictionary for the field const dictionary& replaceDict = fieldIter().dict(); Info<< "Merging entries from " << replaceDict.toc() << endl; // Merge the replacements in merge(fieldDict, replaceDict, literalRE, patchGroups); Info<< "fieldDict:" << fieldDict << endl; // Convert back into dictList wordList doneKeys(dictList.size()); label nEntries = fieldDict.size(); forAll(dictList, i) { doneKeys[i] = dictList[i].keyword(); dictList.set ( i, fieldDict.lookupEntry ( doneKeys[i], false, true ).clone() ); fieldDict.remove(doneKeys[i]); } // Add remaining entries label sz = dictList.size(); dictList.setSize(nEntries); forAllConstIter(dictionary, fieldDict, iter) { dictList.set(sz++, iter().clone()); } Info<< "Writing modified " << fieldName << endl; dictList.writeObject ( runTime.writeFormat(), runTime.writeFormat(), IOstream::UNCOMPRESSED ); } else { // Read dictionary. (disable class type checking so we can load // field) Info<< "Loading dictionary " << fieldName << endl; const word oldTypeName = IOdictionary::typeName; const_cast(IOdictionary::typeName) = word::null; IOdictionary fieldDict ( IOobject ( fieldName, instance, mesh, IOobject::MUST_READ_IF_MODIFIED, IOobject::NO_WRITE, false ) ); const_cast(IOdictionary::typeName) = oldTypeName; // Fake type back to what was in field const_cast(fieldDict.type()) = fieldDict.headerClassName(); Info<< "Loaded dictionary " << fieldName << " with entries " << fieldDict.toc() << endl; // Get the replacement dictionary for the field const dictionary& replaceDict = fieldIter().dict(); Info<< "Merging entries from " << replaceDict.toc() << endl; // Merge the replacements in merge(fieldDict, replaceDict, literalRE, patchGroups); Info<< "Writing modified fieldDict " << fieldName << endl; fieldDict.regIOobject::write(); } } entry::disableFunctionEntries = oldFlag; Info<< endl; Info<< "End\n" << endl; return 0; } // ************************************************************************* //