/*--------------------------------*- C++ -*----------------------------------*\ ========= | \\ / F ield | foam-extend: Open Source CFD \\ / O peration | Version: 3.2 \\ / A nd | Web: http://www.foam-extend.org \\/ M anipulation | For copyright notice see file Copyright ------------------------------------------------------------------------------- License This file is part of foam-extend. foam-extend is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. foam-extend is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with foam-extend. If not, see . Application fluentMeshToFoam Description Converts a Fluent mesh to FOAM format including multiple region and region boundary handling. \*---------------------------------------------------------------------------*/ %{ #undef yyFlexLexer /* ------------------------------------------------------------------------- *\ ------ local definitions \* ------------------------------------------------------------------------- */ #include "argList.H" #include "objectRegistry.H" #include "foamTime.H" #include "IStringStream.H" #include "polyMesh.H" #include "emptyPolyPatch.H" #include "wallPolyPatch.H" #include "symmetryPolyPatch.H" #include "preservePatchTypes.H" #include "cellShape.H" #include "faceSet.H" #include "cellSet.H" #include "meshTools.H" #include "OFstream.H" #include "wordIOList.H" #include "readHexLabel.H" #include "cellShapeRecognition.H" #include "repatchPolyTopoChanger.H" // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // using namespace Foam; const scalar convertToMeters = 1.0; // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // label dimensionOfGrid = 0; label nPoints = 0; label nFaces = 0; label nCells = 0; pointField points(0); SLList