/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | foam-extend: Open Source CFD \\ / O peration | Version: 4.1 \\ / A nd | Web: http://www.foam-extend.org \\/ M anipulation | For copyright notice see file Copyright ------------------------------------------------------------------------------- License This file is part of foam-extend. foam-extend is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. foam-extend is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with foam-extend. If not, see . Application pimpleDyMFoam.C Description Transient solver for incompressible, flow of Newtonian fluids with dynamic mesh using the PIMPLE (merged PISO-SIMPLE) algorithm. Turbulence modelling is generic, i.e. laminar, RAS or LES may be selected. Consistent formulation without time-step and relaxation dependence by Jasak Support for immersed boundary Author Hrvoje Jasak, Wikki Ltd. All rights reserved \*---------------------------------------------------------------------------*/ #include "fvCFD.H" #include "singlePhaseTransportModel.H" #include "turbulenceModel.H" #include "dynamicFvMesh.H" #include "pimpleControl.H" #include "immersedBoundaryPolyPatch.H" #include "immersedBoundaryFvPatch.H" #include "emptyFvPatch.H" // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // int main(int argc, char *argv[]) { # include "setRootCase.H" # include "createTime.H" # include "createDynamicFvMesh.H" pimpleControl pimple(mesh); # include "initContinuityErrs.H" # include "createIbMasks.H" # include "createFields.H" # include "createControls.H" // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // Info<< "\nStarting time loop\n" << endl; while (runTime.run()) { # include "readControls.H" # include "immersedBoundaryCourantNo.H" # include "setDeltaT.H" runTime++; Info<< "Time = " << runTime.timeName() << nl << endl; # include "correctMeshMotion.H" // --- PIMPLE loop while (pimple.loop()) { # include "UEqn.H" // --- PISO loop while (pimple.correct()) { # include "pEqn.H" } turbulence->correct(); } runTime.write(); Info<< "ExecutionTime = " << runTime.elapsedCpuTime() << " s" << " ClockTime = " << runTime.elapsedClockTime() << " s" << nl << endl; } Info<< "End\n" << endl; return 0; } // ************************************************************************* //