/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | \\ / A nd | Copyright held by original author \\/ M anipulation | ------------------------------------------------------------------------------- License This file is part of OpenFOAM. OpenFOAM is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. OpenFOAM is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenFOAM; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Description private member of block. Creates boundary patches for the block \*---------------------------------------------------------------------------*/ #include "error.H" #include "block.H" // * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * // void Foam::block::blockBoundary() { label ni = blockDef_.n().x(); label nj = blockDef_.n().y(); label nk = blockDef_.n().z(); // x-direction label wallLabel = 0; label wallCellLabel = 0; // x-min boundaryPatches_[wallLabel].setSize(nj*nk); for (label k = 0; k <= nk - 1; k++) { for (label j = 0; j <= nj - 1; j++) { boundaryPatches_[wallLabel][wallCellLabel].setSize(4); // set the points boundaryPatches_[wallLabel][wallCellLabel][0] = vtxLabel(0, j, k); boundaryPatches_[wallLabel][wallCellLabel][1] = vtxLabel(0, j, k + 1); boundaryPatches_[wallLabel][wallCellLabel][2] = vtxLabel(0, j + 1, k + 1); boundaryPatches_[wallLabel][wallCellLabel][3] = vtxLabel(0, j + 1, k); // update the counter wallCellLabel++; } } // x-max wallLabel++; wallCellLabel = 0; boundaryPatches_[wallLabel].setSize(nj*nk); for (label k = 0; k <= nk - 1; k++) { for (label j = 0; j <= nj - 1; j++) { boundaryPatches_[wallLabel][wallCellLabel].setSize(4); // set the points boundaryPatches_[wallLabel][wallCellLabel][0] = vtxLabel(ni, j, k); boundaryPatches_[wallLabel][wallCellLabel][1] = vtxLabel(ni, j+1, k); boundaryPatches_[wallLabel][wallCellLabel][2] = vtxLabel(ni, j+1, k+1); boundaryPatches_[wallLabel][wallCellLabel][3] = vtxLabel(ni, j, k+1); // update the counter wallCellLabel++; } } // y-direction // y-min wallLabel++; wallCellLabel = 0; boundaryPatches_[wallLabel].setSize(ni*nk); for (label i = 0; i <= ni - 1; i++) { for (label k = 0; k <= nk - 1; k++) { boundaryPatches_[wallLabel][wallCellLabel].setSize(4); // set the points boundaryPatches_[wallLabel][wallCellLabel][0] = vtxLabel(i, 0, k); boundaryPatches_[wallLabel][wallCellLabel][1] = vtxLabel(i + 1, 0, k); boundaryPatches_[wallLabel][wallCellLabel][2] = vtxLabel(i + 1, 0, k + 1); boundaryPatches_[wallLabel][wallCellLabel][3] = vtxLabel(i, 0, k + 1); // update the counter wallCellLabel++; } } // y-max wallLabel++; wallCellLabel = 0; boundaryPatches_[wallLabel].setSize(ni*nk); for (label i = 0; i <= ni - 1; i++) { for (label k = 0; k <= nk - 1; k++) { boundaryPatches_[wallLabel][wallCellLabel].setSize(4); // set the points boundaryPatches_[wallLabel][wallCellLabel][0] = vtxLabel(i, nj, k); boundaryPatches_[wallLabel][wallCellLabel][1] = vtxLabel(i, nj, k + 1); boundaryPatches_[wallLabel][wallCellLabel][2] = vtxLabel(i + 1, nj, k + 1); boundaryPatches_[wallLabel][wallCellLabel][3] = vtxLabel(i + 1, nj, k); // update the counter wallCellLabel++; } } // z-direction // z-min wallLabel++; wallCellLabel = 0; boundaryPatches_[wallLabel].setSize(ni*nj); for (label i = 0; i <= ni - 1; i++) { for (label j = 0; j <= nj - 1; j++) { boundaryPatches_[wallLabel][wallCellLabel].setSize(4); // set the points boundaryPatches_[wallLabel][wallCellLabel][0] = vtxLabel(i, j, 0); boundaryPatches_[wallLabel][wallCellLabel][1] = vtxLabel(i, j + 1, 0); boundaryPatches_[wallLabel][wallCellLabel][2] = vtxLabel(i + 1, j + 1, 0); boundaryPatches_[wallLabel][wallCellLabel][3] = vtxLabel(i + 1, j, 0); // update the counter wallCellLabel++; } } // z-max wallLabel++; wallCellLabel = 0; boundaryPatches_[wallLabel].setSize(ni*nj); for (label i = 0; i <= ni - 1; i++) { for (label j = 0; j <= nj - 1; j++) { boundaryPatches_[wallLabel][wallCellLabel].setSize(4); // set the points boundaryPatches_[wallLabel][wallCellLabel][0] = vtxLabel(i, j, nk); boundaryPatches_[wallLabel][wallCellLabel][1] = vtxLabel(i + 1, j, nk); boundaryPatches_[wallLabel][wallCellLabel][2] = vtxLabel(i + 1, j + 1, nk); boundaryPatches_[wallLabel][wallCellLabel][3] = vtxLabel(i, j + 1, nk); // update the counter wallCellLabel++; } } } // ************************************************************************* //