/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | foam-extend: Open Source CFD \\ / O peration | Version: 4.0 \\ / A nd | Web: http://www.foam-extend.org \\/ M anipulation | For copyright notice see file Copyright ------------------------------------------------------------------------------- License This file is part of foam-extend. foam-extend is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. foam-extend is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with foam-extend. If not, see . InClass Foam::vtkFoam \*---------------------------------------------------------------------------*/ #ifndef vtkFoamConvertPatchFaceField_H #define vtkFoamConvertPatchFaceField_H // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // template void Foam::vtkFoam::convertPatchFaceField ( const word& name, const Field& ptf, const label regioni ) { vtkUnstructuredGrid *vtkMesh = vtkUnstructuredGrid::SafeDownCast(reader_->GetOutput(regioni)); vtkFloatArray *cellTypes = vtkFloatArray::New(); cellTypes->SetNumberOfTuples(ptf.size()); cellTypes->SetNumberOfComponents(Type::nComponents); cellTypes->Allocate(Type::nComponents*ptf.size()); cellTypes->SetName(name.c_str()); float vec[Type::nComponents]; forAll(ptf, i) { const Type& t = ptf[i]; for (direction d=0; dInsertTuple(i, vec); } vtkMesh->GetCellData()->AddArray(cellTypes); cellTypes->Delete(); } template<> void Foam::vtkFoam::convertPatchFaceField ( const word& name, const Field& psf, const label regioni ) { vtkUnstructuredGrid *vtkMesh = vtkUnstructuredGrid::SafeDownCast(reader_->GetOutput(regioni)); vtkFloatArray *cellScalars = vtkFloatArray::New(); cellScalars->SetNumberOfTuples(psf.size()); cellScalars->SetNumberOfComponents(1); cellScalars->Allocate(psf.size()); cellScalars->SetName(name.c_str()); forAll(psf, i) { cellScalars->InsertComponent(i, 0, psf[i]); } vtkMesh->GetCellData()->AddArray(cellScalars); if (!vtkMesh->GetCellData()->GetScalars()) { vtkMesh->GetCellData()->SetScalars(cellScalars); } cellScalars->Delete(); } // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // #endif // ************************************************************************* //