/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | foam-extend: Open Source CFD \\ / O peration | Version: 4.0 \\ / A nd | Web: http://www.foam-extend.org \\/ M anipulation | For copyright notice see file Copyright ------------------------------------------------------------------------------- License This file is part of foam-extend. foam-extend is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. foam-extend is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with foam-extend. If not, see . Application changeDictionary Description Utility to change dictionary entries, e.g. can be used to change the patch type in the field and polyMesh/boundary files. Reads dictionaries (fields) and entries to change from a dictionary. E.g. to make the @em movingWall a @em fixedValue for @em p but all other @em Walls a zeroGradient boundary condition, the @c system/changeDictionaryDict would contain the following: @verbatim dictionaryReplacement { p // field to change { boundaryField { ".*Wall" // entry to change { type zeroGradient; } movingWall // entry to change { type fixedValue; value uniform 123.45; } } } } @endverbatim Usage - changeDictionary [OPTION] @param -literalRE \n Do not interpret regular expressions; treat them as any other keyword. \*---------------------------------------------------------------------------*/ #include "argList.H" #include "IOobjectList.H" #include "IOPtrList.H" #include "volFields.H" #include "stringListOps.H" using namespace Foam; // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // namespace Foam { defineTemplateTypeNameAndDebug(IOPtrList, 0); } // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // bool merge(dictionary&, const dictionary&, const bool); // Add thisEntry to dictionary thisDict. bool addEntry ( dictionary& thisDict, entry& thisEntry, const entry& mergeEntry, const bool literalRE ) { bool changed = false; // Recursively merge sub-dictionaries // TODO: merge without copying if (thisEntry.isDict() && mergeEntry.isDict()) { if ( merge ( const_cast(thisEntry.dict()), mergeEntry.dict(), literalRE ) ) { changed = true; } } else { // Should use in-place modification instead of adding thisDict.add(mergeEntry.clone(thisDict).ptr(), true); changed = true; } return changed; } // Dictionary merging/editing. // literalRE: // - true: behave like dictionary::merge, i.e. add regexps just like // any other key. // - false : interpret wildcard as a rule for items to be matched. bool merge ( dictionary& thisDict, const dictionary& mergeDict, const bool literalRE ) { bool wildCardInMergeDict = false; bool changed = false; // Save current (non-wildcard) keys before adding items. HashSet thisKeysSet; { List keys = thisDict.keys(false); forAll(keys, i) { thisKeysSet.insert(keys[i]); } } // Pass 1. All literal matches forAllConstIter(IDLList, mergeDict, mergeIter) { const keyType& key = mergeIter().keyword(); if (literalRE || !key.isPattern()) { entry* entryPtr = thisDict.lookupEntryPtr ( key, false, // recursive false // patternMatch ); if (entryPtr) { // Mark thisDict entry as having been match for wildcard // handling later on. thisKeysSet.erase(entryPtr->keyword()); if ( addEntry ( thisDict, *entryPtr, mergeIter(), literalRE ) ) { changed = true; } } else { // not found - just add thisDict.add(mergeIter().clone(thisDict).ptr()); changed = true; } } } // Pass 2. Wildcard matches (if any) on any non-match keys. if (!literalRE && thisKeysSet.size() > 0) { wordList thisKeys(thisKeysSet.toc()); forAllConstIter(IDLList, mergeDict, mergeIter) { const keyType& key = mergeIter().keyword(); if (key.isPattern()) { // Find all matching entries in the original thisDict if (!wildCardInMergeDict) { wildCardInMergeDict = true; WarningIn("changeDictionary()") << "Detected wildcard " << key << " in changeDictionaryDict" << endl << "The behaviour of wildcards has changed -" << " they are now interpreted by changeDictionary." << endl << "Please take care or use the -literalRE" << " command line option to revert to" << " previous behaviour." << endl; } labelList matches = findStrings(key, thisKeys); forAll(matches, i) { label matchI = matches[i]; entry& thisEntry = const_cast ( thisDict.lookupEntry(thisKeys[matchI], false, false) ); if ( addEntry ( thisDict, thisEntry, mergeIter(), literalRE ) ) { changed = true; } } } } } return changed; } // Main program: int main(int argc, char *argv[]) { argList::validOptions.insert("instance", "instance"); argList::validOptions.insert("literalRE", ""); #include "addRegionOption.H" #include "setRootCase.H" #include "createTime.H" #include "createNamedMesh.H" bool literalRE = args.optionFound("literalRE"); if (literalRE) { Info<< "Not interpreting any regular expressions (RE)" << " in the changeDictionaryDict." << endl << "Instead they are handled as any other entry, i.e. added if" << " not present." << endl; } fileName regionPrefix = ""; if (regionName != fvMesh::defaultRegion) { regionPrefix = regionName; } word instance = runTime.timeName(); if (args.options().found("instance")) { instance = args.options()["instance"]; } // Get the replacement rules from a dictionary IOdictionary dict ( IOobject ( "changeDictionaryDict", runTime.system(), mesh, IOobject::MUST_READ, IOobject::NO_WRITE ) ); const dictionary& replaceDicts = dict.subDict("dictionaryReplacement"); Info<< "Read dictionary " << dict.name() << " with replacements for dictionaries " << replaceDicts.toc() << endl; // Every replacement is a dictionary name and a keyword in this forAllConstIter(dictionary, replaceDicts, fieldIter) { const word& fieldName = fieldIter().keyword(); Info<< "Replacing entries in dictionary " << fieldName << endl; // Handle 'boundary' specially: // - is PtrList of dictionaries // - is in polyMesh/ if (fieldName == "boundary") { Info<< "Special handling of " << fieldName << " as polyMesh/boundary file." << endl; // Read PtrList of dictionary as dictionary. const word oldTypeName = IOPtrList::typeName; const_cast(IOPtrList::typeName) = word::null; IOPtrList dictList ( IOobject ( fieldName, runTime.findInstance ( regionPrefix/polyMesh::meshSubDir, fieldName ), polyMesh::meshSubDir, mesh, IOobject::MUST_READ, IOobject::NO_WRITE, false ) ); const_cast(IOPtrList::typeName) = oldTypeName; // Fake type back to what was in field const_cast(dictList.type()) = dictList.headerClassName(); // Temporary convert to dictionary dictionary fieldDict; forAll(dictList, i) { fieldDict.add(dictList[i].keyword(), dictList[i].dict()); } Info<< "Loaded dictionary " << fieldName << " with entries " << fieldDict.toc() << endl; // Get the replacement dictionary for the field const dictionary& replaceDict = fieldIter().dict(); Info<< "Merging entries from " << replaceDict.toc() << endl; // Merge the replacements in merge(fieldDict, replaceDict, literalRE); Info<< "fieldDict:" << fieldDict << endl; // Convert back into dictList wordList doneKeys(dictList.size()); label nEntries = fieldDict.size(); forAll(dictList, i) { doneKeys[i] = dictList[i].keyword(); dictList.set ( i, fieldDict.lookupEntry ( doneKeys[i], false, true ).clone() ); fieldDict.remove(doneKeys[i]); } // Add remaining entries label sz = dictList.size(); dictList.setSize(nEntries); forAllConstIter(dictionary, fieldDict, iter) { dictList.set(sz, iter().clone()); } Info<< "Writing modified fieldDict " << fieldName << endl; dictList.write(); } else { // Read dictionary. (disable class type checking so we can load // field) Info<< "Loading dictionary " << fieldName << endl; const word oldTypeName = IOdictionary::typeName; const_cast(IOdictionary::typeName) = word::null; IOdictionary fieldDict ( IOobject ( fieldName, instance, mesh, IOobject::MUST_READ, IOobject::NO_WRITE, false ) ); const_cast(IOdictionary::typeName) = oldTypeName; // Fake type back to what was in field const_cast(fieldDict.type()) = fieldDict.headerClassName(); Info<< "Loaded dictionary " << fieldName << " with entries " << fieldDict.toc() << endl; // Get the replacement dictionary for the field const dictionary& replaceDict = fieldIter().dict(); Info<< "Merging entries from " << replaceDict.toc() << endl; // Merge the replacements in merge(fieldDict, replaceDict, literalRE); Info<< "Writing modified fieldDict " << fieldName << endl; fieldDict.regIOobject::write(); } } Info<< endl; Info<< "End\n" << endl; return 0; } // ************************************************************************* //