/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | foam-extend: Open Source CFD \\ / O peration | Version: 3.2 \\ / A nd | Web: http://www.foam-extend.org \\/ M anipulation | For copyright notice see file Copyright ------------------------------------------------------------------------------- License This file is part of foam-extend. foam-extend is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. foam-extend is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with foam-extend. If not, see . InClass vtkPV3Foam \*---------------------------------------------------------------------------*/ #ifndef vtkPV3FoamFaceField_H #define vtkPV3FoamFaceField_H // VTK includes #include "vtkCellData.h" #include "vtkFloatArray.h" #include "vtkMultiBlockDataSet.h" #include "vtkPolyData.h" #include "vtkFOAMTupleRemap.H" // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // template void Foam::vtkPV3Foam::convertFaceField ( const GeometricField& tf, vtkMultiBlockDataSet* output, const partInfo& selector, const label datasetNo, const fvMesh& mesh, const labelList& faceLabels ) { const label nComp = pTraits::nComponents; const label nInternalFaces = mesh.nInternalFaces(); const label nFaces = mesh.nFaces(); const labelList& faceOwner = mesh.faceOwner(); const labelList& faceNeigh = mesh.faceNeighbour(); vtkFloatArray *cellData = vtkFloatArray::New(); cellData->SetNumberOfTuples( faceLabels.size() ); cellData->SetNumberOfComponents( nComp ); cellData->Allocate( nComp*faceLabels.size() ); cellData->SetName( tf.name().c_str() ); if (debug) { Info<< "convert convertFaceField: " << tf.name() << " size = " << tf.size() << " nComp=" << nComp << " nTuples = " << faceLabels.size() << endl; } float vec[nComp]; // for interior faces: average owner/neighbour // for boundary faces: owner forAll(faceLabels, faceI) { // Bug fix: filter inactive faces. HJ, 21/Mar/2011 const label faceNo = faceLabels[faceI]; if (faceNo < nInternalFaces) { Type t = 0.5*(tf[faceOwner[faceNo]] + tf[faceNeigh[faceNo]]); for (direction d = 0; d < nComp; d++) { vec[d] = component(t, d); } } else if (faceNo < nFaces) { const Type& t = tf[faceOwner[faceNo]]; for (direction d = 0; d < nComp; d++) { vec[d] = component(t, d); } } else { for (direction d = 0; d < nComp; d++) { vec[d] = 0; } } vtkFOAMTupleRemap(vec); cellData->InsertTuple(faceI, vec); } vtkPolyData::SafeDownCast ( GetDataSetFromBlock(output, selector, datasetNo) ) ->GetCellData() ->AddArray(cellData); cellData->Delete(); } template void Foam::vtkPV3Foam::convertFaceField ( const GeometricField& tf, vtkMultiBlockDataSet* output, const partInfo& selector, const label datasetNo, const fvMesh& mesh, const faceSet& fSet ) { const label nComp = pTraits::nComponents; const label nInternalFaces = mesh.nInternalFaces(); const label nFaces = mesh.nFaces(); const labelList& faceOwner = mesh.faceOwner(); const labelList& faceNeigh = mesh.faceNeighbour(); vtkFloatArray *cellData = vtkFloatArray::New(); cellData->SetNumberOfTuples( fSet.size() ); cellData->SetNumberOfComponents( nComp ); cellData->Allocate( nComp*fSet.size() ); cellData->SetName( tf.name().c_str() ); if (debug) { Info<< "convert convertFaceField: " << tf.name() << " size = " << tf.size() << " nComp=" << nComp << " nTuples = " << fSet.size() << endl; } float vec[nComp]; // for interior faces: average owner/neighbour // for boundary faces: owner label faceI = 0; forAllConstIter(faceSet, fSet, iter) { const label faceNo = iter.key(); // Bug fix: filter inactive faces. HJ, 21/Mar/2011 if (faceNo < nInternalFaces) { Type t = 0.5*(tf[faceOwner[faceNo]] + tf[faceNeigh[faceNo]]); for (direction d = 0; d < nComp; d++) { vec[d] = component(t, d); } } else if (faceNo < nFaces) { const Type& t = tf[faceOwner[faceNo]]; for (direction d = 0; d < nComp; d++) { vec[d] = component(t, d); } } else { for (direction d = 0; d < nComp; d++) { vec[d] = 0; } } vtkFOAMTupleRemap(vec); cellData->InsertTuple(faceI, vec); ++faceI; } vtkPolyData::SafeDownCast ( GetDataSetFromBlock(output, selector, datasetNo) ) ->GetCellData() ->AddArray(cellData); cellData->Delete(); } // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // #endif // ************************************************************************* //