/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | foam-extend: Open Source CFD \\ / O peration | Version: 3.2 \\ / A nd | Web: http://www.foam-extend.org \\/ M anipulation | For copyright notice see file Copyright ------------------------------------------------------------------------------- License This file is part of foam-extend. foam-extend is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. foam-extend is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with foam-extend. If not, see . Class Foam::treeDataPrimitivePatch Description Encapsulation of data needed to search on PrimitivePatches SourceFiles treeDataPrimitivePatch.C \*---------------------------------------------------------------------------*/ #ifndef treeDataPrimitivePatch_H #define treeDataPrimitivePatch_H #include "PrimitivePatchTemplate.H" //#include "indexedOctree.H" #include "treeBoundBoxList.H" // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // namespace Foam { // Forward declaration of classes template class indexedOctree; /*---------------------------------------------------------------------------*\ Class treeDataPrimitivePatchName Declaration \*---------------------------------------------------------------------------*/ TemplateName(treeDataPrimitivePatch); /*---------------------------------------------------------------------------*\ Class treeDataPrimitivePatch Declaration \*---------------------------------------------------------------------------*/ template < class Face, template class FaceList, class PointField, class PointType=point > class treeDataPrimitivePatch : public treeDataPrimitivePatchName { // Static data //- tolerance on linear dimensions static scalar tolSqr; // Private data //- Underlying geometry const PrimitivePatch& patch_; //- Whether to precalculate and store face bounding box const bool cacheBb_; //- face bounding boxes (valid only if cacheBb_) treeBoundBoxList bbs_; // Private Member Functions //- Calculate face bounding box static treeBoundBox calcBb(const pointField&, const face&); //- Initialise all member data void update(); public: // Constructors //- Construct from patch. treeDataPrimitivePatch ( const bool cacheBb, const PrimitivePatch& ); // Member Functions // Access label size() const { return patch_.size(); } //- Get representative point cloud for all shapes inside // (one point per shape) pointField points() const; // Search //- Get type (inside,outside,mixed,unknown) of point w.r.t. surface. // Only makes sense for closed surfaces. label getVolumeType ( const indexedOctree < treeDataPrimitivePatch < Face, FaceList, PointField, PointType > >&, const point& ) const; //- Does (bb of) shape at index overlap bb bool overlaps ( const label index, const treeBoundBox& sampleBb ) const; //- Calculates nearest (to sample) point in shape. // Returns actual point and distance (squared) void findNearest ( const labelList& indices, const point& sample, scalar& nearestDistSqr, label& nearestIndex, point& nearestPoint ) const; //- Calculates nearest (to line) point in shape. // Returns point and distance (squared) void findNearest ( const labelList& indices, const linePointRef& ln, treeBoundBox& tightest, label& minIndex, point& linePoint, point& nearestPoint ) const { notImplemented ( "treeDataPrimitivePatch::findNearest" "(const labelList&, const linePointRef&, ..)" ); } //- Calculate intersection of shape with ray. Sets result // accordingly bool intersects ( const label index, const point& start, const point& end, point& result ) const; }; // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // } // End namespace Foam // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // #ifdef NoRepository # include "treeDataPrimitivePatch.C" #endif // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // #endif // ************************************************************************* //