/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | foam-extend: Open Source CFD \\ / O peration | Version: 4.1 \\ / A nd | Web: http://www.foam-extend.org \\/ M anipulation | For copyright notice see file Copyright ------------------------------------------------------------------------------- License This file is part of foam-extend. foam-extend is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. foam-extend is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with foam-extend. If not, see . Class bubbleHistory Description FunctionObject reports min and max of a volScalarField Author Hrvoje Jasak, Wikki Ltd. All rights reserved SourceFiles bubbleHistory.C \*---------------------------------------------------------------------------*/ #ifndef bubbleHistory_H #define bubbleHistory_H #include "functionObject.H" #include "dictionary.H" #include "fvMesh.H" #include "OFstream.H" // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // namespace Foam { /*---------------------------------------------------------------------------*\ Class bubbleHistory Declaration \*---------------------------------------------------------------------------*/ class bubbleHistory : public functionObject { // Private data //- Name const word name_; //- Reference to main object registry const Time& time_; //- Region name word regionName_; //- Initial bubble volume scalar V0_; //- Output file stream OFstream* historyFilePtr_; // Private Member Functions //- Disallow default bitwise copy construct bubbleHistory ( const bubbleHistory& ); //- Disallow default bitwise assignment void operator=(const bubbleHistory&); public: //- Runtime type information TypeName("bubbleHistory"); // Constructors //- Construct from components bubbleHistory ( const word& name, const Time&, const dictionary& ); // Member Functions //- start is called at the start of the time-loop virtual bool start(); //- execute is called at each ++ or += of the time-loop virtual bool execute(const bool forceWrite); //- Called when time was set at the end of the Time::operator++ virtual bool setTime(); //- Read and set the function object if its data has changed virtual bool read(const dictionary& dict); //- Update for changes of mesh virtual void updateMesh(const mapPolyMesh&) {} //- Update for changes of mesh virtual void movePoints(const pointField&) {} }; // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // } // End namespace Foam // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // #endif // ************************************************************************* //