/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | foam-extend: Open Source CFD
\\ / O peration | Version: 3.2
\\ / A nd | Web: http://www.foam-extend.org
\\/ M anipulation | For copyright notice see file Copyright
-------------------------------------------------------------------------------
License
This file is part of foam-extend.
foam-extend is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation, either version 3 of the License, or (at your
option) any later version.
foam-extend is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with foam-extend. If not, see .
InClass
Foam::vtkFoam
\*---------------------------------------------------------------------------*/
#ifndef vtkFoamConvertPatchFaceField_H
#define vtkFoamConvertPatchFaceField_H
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
template
void Foam::vtkFoam::convertPatchFaceField
(
const word& name,
const Field& ptf,
const label regioni
)
{
vtkUnstructuredGrid *vtkMesh =
vtkUnstructuredGrid::SafeDownCast(reader_->GetOutput(regioni));
vtkFloatArray *cellTypes = vtkFloatArray::New();
cellTypes->SetNumberOfTuples(ptf.size());
cellTypes->SetNumberOfComponents(Type::nComponents);
cellTypes->Allocate(Type::nComponents*ptf.size());
cellTypes->SetName(name.c_str());
float vec[Type::nComponents];
forAll(ptf, i)
{
const Type& t = ptf[i];
for (direction d=0; dInsertTuple(i, vec);
}
vtkMesh->GetCellData()->AddArray(cellTypes);
cellTypes->Delete();
}
template<>
void Foam::vtkFoam::convertPatchFaceField
(
const word& name,
const Field& psf,
const label regioni
)
{
vtkUnstructuredGrid *vtkMesh =
vtkUnstructuredGrid::SafeDownCast(reader_->GetOutput(regioni));
vtkFloatArray *cellScalars = vtkFloatArray::New();
cellScalars->SetNumberOfTuples(psf.size());
cellScalars->SetNumberOfComponents(1);
cellScalars->Allocate(psf.size());
cellScalars->SetName(name.c_str());
forAll(psf, i)
{
cellScalars->InsertComponent(i, 0, psf[i]);
}
vtkMesh->GetCellData()->AddArray(cellScalars);
if (!vtkMesh->GetCellData()->GetScalars())
{
vtkMesh->GetCellData()->SetScalars(cellScalars);
}
cellScalars->Delete();
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //