/* ------------------------------------------------------------------------- *\ || || || Update loading patch || || || \* ------------------------------------------------------------------------- */ { word patchName = "right"; label patchID = mesh.boundaryMesh().findPatchID(patchName); if(patchID == -1) { FatalErrorIn("updateLoadingPatch.H") << "Patch " << patchName << " not found." << endl << exit(FatalError); } //- update patch if( U.boundaryField()[patchID].type() == fixedValueFvPatchVectorField::typeName ) { //- 1 mm every 100 seconds //- experimental ultimate failure occurred at 0.3 mm vector disp(0.00001*runTime.value(), 0, 0); U.boundaryField()[patchID] == disp; Info << "Patch " << mesh.boundary()[patchID].name() << " has been updated" << " to " << disp << endl; } else { SeriousError << "Loading Patch " << patchName << " is type " << U.boundaryField()[patchID].type() << " and is not updated!" << endl << exit(FatalError); } } // ************************************************************************* //