/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | foam-extend: Open Source CFD
\\ / O peration | Version: 3.2
\\ / A nd | Web: http://www.foam-extend.org
\\/ M anipulation | For copyright notice see file Copyright
-------------------------------------------------------------------------------
License
This file is part of foam-extend.
foam-extend is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation, either version 3 of the License, or (at your
option) any later version.
foam-extend is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with foam-extend. If not, see .
Description
\*---------------------------------------------------------------------------*/
#include "writeFaceSet.H"
#include "OFstream.H"
#include "writeFuns.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
// * * * * * * * * * * * * * * * Global Functions * * * * * * * * * * * * * //
void writeFaceSet
(
const bool binary,
const vtkMesh& vMesh,
const faceSet& set,
const fileName& fileName
)
{
const faceList& faces = vMesh.faces();
std::ofstream pStream(fileName.c_str());
pStream
<< "# vtk DataFile Version 2.0" << std::endl
<< set.name() << std::endl;
if (binary)
{
pStream << "BINARY" << std::endl;
}
else
{
pStream << "ASCII" << std::endl;
}
pStream << "DATASET POLYDATA" << std::endl;
//------------------------------------------------------------------
//
// Write topology
//
//------------------------------------------------------------------
// Construct primitivePatch of faces in faceSet.
faceList setFaces(set.size());
labelList setFaceLabels(set.size());
label setFaceI = 0;
for
(
faceSet::const_iterator iter = set.begin();
iter != set.end();
++iter
)
{
setFaceLabels[setFaceI] = iter.key();
setFaces[setFaceI] = faces[iter.key()];
setFaceI++;
}
primitiveFacePatch fp(setFaces, vMesh.points());
// Write points and faces as polygons
pStream << "POINTS " << fp.nPoints() << " float" << std::endl;
DynamicList ptField(3*fp.nPoints());
writeFuns::insert(fp.localPoints(), ptField);
writeFuns::write(pStream, binary, ptField);
label nFaceVerts = 0;
const faceList& lf = fp.localFaces();
forAll(lf, faceI)
{
nFaceVerts += lf[faceI].size() + 1;
}
pStream << "POLYGONS " << fp.size() << ' ' << nFaceVerts
<< std::endl;
DynamicList