/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | foam-extend: Open Source CFD \\ / O peration | Version: 4.0 \\ / A nd | Web: http://www.foam-extend.org \\/ M anipulation | For copyright notice see file Copyright ------------------------------------------------------------------------------- License This file is part of foam-extend. foam-extend is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. foam-extend is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with foam-extend. If not, see . Class Foam::substance Description SourceFiles substanceI.H substance.C substanceIO.C \*---------------------------------------------------------------------------*/ #ifndef substance_H #define substance_H #include "scalar.H" #include "word.H" #include "Istream.H" // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // namespace Foam { /*---------------------------------------------------------------------------*\ Class substance Declaration \*---------------------------------------------------------------------------*/ class substance { // Private data word name_; scalar volFrac_; public: // Constructors //- Construct null substance() {} // Member Functions // Access const word& name() const { return name_; } scalar volFrac() const { return volFrac_; } bool operator==(const substance& s) const { return name_ == s.name_ && volFrac_ == s.volFrac_; } bool operator!=(const substance& s) const { return !operator==(s); } // IOstream Operators friend Istream& operator>>(Istream& is, substance& s) { is >> s.name_ >> s.volFrac_; return is; } friend Ostream& operator<<(Ostream& os, const substance& s) { os << s.name_ << token::SPACE << s.volFrac_; return os; } }; // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // } // End namespace Foam // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // #endif // ************************************************************************* //