/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | foam-extend: Open Source CFD \\ / O peration | Version: 4.0 \\ / A nd | Web: http://www.foam-extend.org \\/ M anipulation | For copyright notice see file Copyright ------------------------------------------------------------------------------- License This file is part of foam-extend. foam-extend is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. foam-extend is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with foam-extend. If not, see . Application wallGradU Description Calculates and writes the gradient of U at the wall \*---------------------------------------------------------------------------*/ #include "fvCFD.H" // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // int main(int argc, char *argv[]) { timeSelector::addOptions(); #include "setRootCase.H" # include "createTime.H" instantList timeDirs = timeSelector::select0(runTime, args); # include "createMesh.H" forAll(timeDirs, timeI) { runTime.setTime(timeDirs[timeI], timeI); Info<< "Time = " << runTime.timeName() << endl; IOobject Uheader ( "U", runTime.timeName(), mesh, IOobject::MUST_READ ); // Check U exists if (Uheader.headerOk()) { mesh.readUpdate(); Info<< " Reading U" << endl; volVectorField U(Uheader, mesh); Info<< " Calculating wallGradU" << endl; volVectorField wallGradU ( IOobject ( "wallGradU", runTime.timeName(), mesh, IOobject::NO_READ, IOobject::AUTO_WRITE ), mesh, dimensionedVector ( "wallGradU", U.dimensions()/dimLength, vector::zero ) ); forAll(wallGradU.boundaryField(), patchi) { wallGradU.boundaryField()[patchi] = -U.boundaryField()[patchi].snGrad(); } wallGradU.write(); } else { Info<< " No U" << endl; } } Info<< "End" << endl; return 0; } // ************************************************************************* //