/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | foam-extend: Open Source CFD \\ / O peration | Version: 3.2 \\ / A nd | Web: http://www.foam-extend.org \\/ M anipulation | For copyright notice see file Copyright ------------------------------------------------------------------------------- License This file is part of foam-extend. foam-extend is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. foam-extend is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with foam-extend. If not, see . Description Utility to refine cells in multiple directions. Either supply -all option to refine all cells (3D refinement for 3D cases; 2D for 2D cases) or reads a refineMeshDict with - cellSet to refine - directions to refine \*---------------------------------------------------------------------------*/ #include "argList.H" #include "polyMesh.H" #include "Time.H" #include "undoableMeshCutter.H" #include "hexCellLooper.H" #include "cellSet.H" #include "twoDPointCorrector.H" #include "directions.H" #include "OFstream.H" #include "multiDirRefinement.H" #include "labelIOList.H" #include "wedgePolyPatch.H" #include "plane.H" using namespace Foam; // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // // Max cos angle for edges to be considered aligned with axis. static const scalar edgeTol = 1E-3; // Calculate some edge statistics on mesh. void printEdgeStats(const primitiveMesh& mesh) { label nX = 0; label nY = 0; label nZ = 0; scalar minX = GREAT; scalar maxX = -GREAT; vector x(1, 0, 0); scalar minY = GREAT; scalar maxY = -GREAT; vector y(0, 1, 0); scalar minZ = GREAT; scalar maxZ = -GREAT; vector z(0, 0, 1); scalar minOther = GREAT; scalar maxOther = -GREAT; const edgeList& edges = mesh.edges(); forAll (edges, edgeI) { const edge& e = edges[edgeI]; vector eVec(e.vec(mesh.points())); scalar eMag = mag(eVec); eVec /= eMag; if (mag(eVec & x) > 1 - edgeTol) { minX = min(minX, eMag); maxX = max(maxX, eMag); nX++; } else if (mag(eVec & y) > 1 - edgeTol) { minY = min(minY, eMag); maxY = max(maxY, eMag); nY++; } else if (mag(eVec & z) > 1 - edgeTol) { minZ = min(minZ, eMag); maxZ = max(maxZ, eMag); nZ++; } else { minOther = min(minOther, eMag); maxOther = max(maxOther, eMag); } } Pout<< "Mesh edge statistics:" << endl << " x aligned : number:" << nX << "\tminLen:" << minX << "\tmaxLen:" << maxX << endl << " y aligned : number:" << nY << "\tminLen:" << minY << "\tmaxLen:" << maxY << endl << " z aligned : number:" << nZ << "\tminLen:" << minZ << "\tmaxLen:" << maxZ << endl << " other : number:" << mesh.nEdges() - nX - nY - nZ << "\tminLen:" << minOther << "\tmaxLen:" << maxOther << endl << endl; } // Return index of coordinate axis. label axis(const vector& normal) { label axisIndex = -1; if (mag(normal & point(1, 0, 0)) > (1 - edgeTol)) { axisIndex = 0; } else if (mag(normal & point(0, 1, 0)) > (1 - edgeTol)) { axisIndex = 1; } else if (mag(normal & point(0, 0, 1)) > (1 - edgeTol)) { axisIndex = 2; } return axisIndex; } //- Returns -1 or cartesian coordinate component (0=x, 1=y, 2=z) of normal // in case of 2D mesh label twoDNess(const polyMesh& mesh) { const pointField& ctrs = mesh.cellCentres(); if (ctrs.size() < 2) { return -1; } // // 1. All cell centres on single plane aligned with x, y or z // // Determine 3 points to base plane on. vector vec10 = ctrs[1] - ctrs[0]; vec10 /= mag(vec10); label otherCellI = -1; for (label cellI = 2; cellI < ctrs.size(); cellI++) { vector vec(ctrs[cellI] - ctrs[0]); vec /= mag(vec); if (mag(vec & vec10) < 0.9) { // ctrs[cellI] not in line with n otherCellI = cellI; break; } } if (otherCellI == -1) { // Cannot find cell to make decent angle with cell0-cell1 vector. // Note: what to do here? All cells (almost) in one line. Maybe 1D case? return -1; } plane cellPlane(ctrs[0], ctrs[1], ctrs[otherCellI]); forAll (ctrs, cellI) { const labelList& cEdges = mesh.cellEdges()[cellI]; scalar minLen = GREAT; forAll (cEdges, i) { minLen = min(minLen, mesh.edges()[cEdges[i]].mag(mesh.points())); } if (cellPlane.distance(ctrs[cellI]) > 1E-6*minLen) { // Centres not in plane return -1; } } label axisIndex = axis(cellPlane.normal()); if (axisIndex == -1) { return axisIndex; } const polyBoundaryMesh& patches = mesh.boundaryMesh(); // // 2. No edges without points on boundary // // Mark boundary points boolList boundaryPoint(mesh.allPoints().size(), false); forAll (patches, patchI) { const polyPatch& patch = patches[patchI]; forAll (patch, patchFaceI) { const face& f = patch[patchFaceI]; forAll (f, fp) { boundaryPoint[f[fp]] = true; } } } const edgeList& edges = mesh.edges(); forAll (edges, edgeI) { const edge& e = edges[edgeI]; if (!boundaryPoint[e.start()] && !boundaryPoint[e.end()]) { // Edge has no point on boundary. return -1; } } // 3. For all non-wedge patches: all faces either perp or aligned with // cell-plane normal. (wedge patches already checked upon construction) forAll (patches, patchI) { const polyPatch& patch = patches[patchI]; if (!isA(patch)) { const vectorField& n = patch.faceAreas(); scalarField cosAngle = mag(n/mag(n) & cellPlane.normal()); if (mag(min(cosAngle) - max(cosAngle)) > 1E-6) { // cosAngle should be either ~1 over all faces (2D front and // back) or ~0 (all other patches perp to 2D) return -1; } } } return axisIndex; } // Main program: int main(int argc, char *argv[]) { Foam::argList::validOptions.insert("dict", ""); Foam::argList::validOptions.insert("overwrite", ""); # include "setRootCase.H" # include "createTime.H" runTime.functionObjects().off(); # include "createPolyMesh.H" const word oldInstance = mesh.pointsInstance(); printEdgeStats(mesh); // // Read/construct control dictionary // bool readDict = args.optionFound("dict"); bool overwrite = args.optionFound("overwrite"); // List of cells to refine labelList refCells; // Dictionary to control refinement dictionary refineDict; if (readDict) { Info<< "Refining according to refineMeshDict" << nl << endl; refineDict = IOdictionary ( IOobject ( "refineMeshDict", runTime.system(), mesh, IOobject::MUST_READ, IOobject::NO_WRITE ) ); word setName(refineDict.lookup("set")); cellSet cells(mesh, setName); Pout<< "Read " << cells.size() << " cells from cellSet " << cells.instance()/cells.local()/cells.name() << endl << endl; refCells = cells.toc(); } else { Info<< "Refining all cells" << nl << endl; // Select all cells refCells.setSize(mesh.nCells()); const cellList& c = mesh.cells(); forAll (c, cellI) { refCells[cellI] = cellI; } // Set refinement directions based on 2D/3D label axisIndex = twoDNess(mesh); if (axisIndex == -1) { Info<< "3D case; refining all directions" << nl << endl; wordList directions(3); directions[0] = "tan1"; directions[1] = "tan2"; directions[2] = "normal"; refineDict.add("directions", directions); // Use hex cutter refineDict.add("useHexTopology", "true"); } else { wordList directions(2); if (axisIndex == 0) { Info<< "2D case; refining in directions y,z\n" << endl; directions[0] = "tan2"; directions[1] = "normal"; } else if (axisIndex == 1) { Info<< "2D case; refining in directions x,z\n" << endl; directions[0] = "tan1"; directions[1] = "normal"; } else { Info<< "2D case; refining in directions x,y\n" << endl; directions[0] = "tan1"; directions[1] = "tan2"; } refineDict.add("directions", directions); // Use standard cutter refineDict.add("useHexTopology", "false"); } refineDict.add("coordinateSystem", "global"); dictionary coeffsDict; coeffsDict.add("tan1", vector(1, 0, 0)); coeffsDict.add("tan2", vector(0, 1, 0)); refineDict.add("globalCoeffs", coeffsDict); refineDict.add("geometricCut", "false"); refineDict.add("writeMesh", "false"); } string oldTimeName(runTime.timeName()); if (!overwrite) { runTime++; } // Multi-directional refinement (does multiple iterations) multiDirRefinement multiRef(mesh, refCells, refineDict); // Write resulting mesh if (overwrite) { mesh.setInstance(oldInstance); } mesh.write(); // Get list of cell splits. // (is for every cell in old mesh the cells they have been split into) const labelListList& oldToNew = multiRef.addedCells(); // Create cellSet with added cells for easy inspection cellSet newCells(mesh, "refinedCells", refCells.size()); forAll (oldToNew, oldCellI) { const labelList& added = oldToNew[oldCellI]; forAll (added, i) { newCells.insert(added[i]); } } Pout<< "Writing refined cells (" << newCells.size() << ") to cellSet " << newCells.instance()/newCells.local()/newCells.name() << endl << endl; newCells.write(); // // Invert cell split to construct map from new to old // labelIOList newToOld ( IOobject ( "cellMap", runTime.timeName(), polyMesh::meshSubDir, mesh, IOobject::NO_READ, IOobject::AUTO_WRITE ), mesh.nCells() ); newToOld.note() = "From cells in mesh at " + runTime.timeName() + " to cells in mesh at " + oldTimeName; forAll (oldToNew, oldCellI) { const labelList& added = oldToNew[oldCellI]; if (added.size()) { forAll (added, i) { newToOld[added[i]] = oldCellI; } } else { // Unrefined cell newToOld[oldCellI] = oldCellI; } } Info<< "Writing map from new to old cell to " << newToOld.objectPath() << nl << endl; newToOld.write(); // Some statistics. printEdgeStats(mesh); Info<< "End\n" << endl; return 0; } // ************************************************************************* //