Commit graph

4970 commits

Author SHA1 Message Date
Hrvoje Jasak
81f6f900b4 Formatting 2018-10-05 18:22:48 +01:00
Hrvoje Jasak
eac673ee7c Update poly refinement to escape multiple checks within a time-step 2018-10-05 18:22:24 +01:00
Hrvoje Jasak
9cca3228bf Added functions to carry patch type when a base copy constructor is not called 2018-10-05 18:21:48 +01:00
Hrvoje Jasak
a9cb8f1cc2 Improved controls for immersed boundary refinement: inside of the IB object 2018-10-05 18:21:00 +01:00
Hrvoje Jasak
ee10ee60aa Updated header comments 2018-10-05 18:20:20 +01:00
Hrvoje Jasak
0545b117c1 Improve immersed boundary debug info 2018-10-05 18:19:07 +01:00
Hrvoje Jasak
6246dd6946 Bugfix: carry immersed boundary patch type 2018-10-05 18:18:55 +01:00
Hrvoje Jasak
723da35299 Typo in comment 2018-10-01 19:08:06 +01:00
Hrvoje Jasak
dace0ac19d Merge branch 'nextRelease' of ssh://git.code.sf.net/p/foam-extend/foam-extend-4.0 into nextRelease 2018-09-26 17:27:29 +01:00
Hrvoje Jasak
c6460044b2 Bugfix: double execution of function objects per time-step 2018-09-26 17:26:40 +01:00
Hrvoje Jasak
f145691299 Update for parallel dynamic mesh 2018-09-26 17:26:09 +01:00
Hrvoje Jasak
c3251bc400 Reset gamma and sGamma patch values for IB patches 2018-09-26 14:50:38 +01:00
Hrvoje Jasak
6ba8b5e6b3 Bugfix: remove reset of pressure field on evaluate for fvs immersed boundary 2018-09-26 14:48:03 +01:00
Hrvoje Jasak
69e10d419c Control debug messages 2018-09-26 13:29:38 +01:00
Hrvoje Jasak
154fcce817 Fixed comment 2018-09-26 13:28:13 +01:00
Hrvoje Jasak
32d3595ded PLB with particles + accumulated bugfixes/backports. Author: Henrik Rusche. 2018-09-25 12:30:18 +01:00
Hrvoje Jasak
95d31b8b9d Bugfix related to variable time step on deforming meshes using backward scheme. Author: Vuko Vukcevic. Merge: Hrvoje Jasak 2018-09-25 11:59:54 +01:00
Henrik Rusche
ef1c4242c1 Bugfix in shared point detection (not all problems resolved, yet) 2018-09-25 09:13:00 +02:00
Henrik Rusche
05e7057e4d Backward compatibility and erroneous comment in DiagTensor 2018-09-25 09:12:59 +02:00
Henrik Rusche
a9c7a176e3 BUGFIX: Mesh update in lagrangian 2018-09-25 09:12:59 +02:00
Henrik Rusche
c001bc33b7 BUGFIX: hanging pointer if the local mesh is empty (no need to map particles) 2018-09-25 09:12:59 +02:00
Henrik Rusche
f67382b044 BACKPORT: MVC interpolation 2018-09-25 09:12:58 +02:00
Henrik Rusche
0d33286f17 BUGFIX: incremental switch merged incorrectly 2018-09-25 09:12:58 +02:00
Henrik Rusche
8d356e7456 PLB with clouds 2018-09-25 09:12:53 +02:00
Vuko Vukcevic
9b48a244ab Bugfix and improvement in interpolateXY template
1. Bugfix: template instantiation failed for anything except scalar for function
   returning Field<Type> because the author used scalarField instead of
   Field<Type> to calculate interpolated values.
2. Improvement: returning tmp<Field<Type> > instead of Field<Type> to avoid
   copying.
2018-09-24 16:57:22 +02:00
Vuko Vukcevic
d5b37a2d37 Bugfix: mesh flux using backward scheme with variable time step
The coefficients in backwardDdtScheme::meshPhi did not correctly take into
account the possibility of having variable time steps.

Reported by Sopheak Seng, Bureau Veritas.
2018-09-07 14:56:55 +02:00
Hrvoje Jasak
ec998a5bc1 Update debug message formatting 2018-09-07 13:43:22 +01:00
Hrvoje Jasak
c4a6167cd0 Tutorial update: immersed boundary 2018-09-07 12:43:09 +01:00
Hrvoje Jasak
ff509e6a62 Update reading mechanism for patch type in immersed boundary 2018-09-07 09:51:02 +01:00
Hrvoje Jasak
bcb361ba75 Handling refinement selection tolerances 2018-09-06 18:34:48 +01:00
Hrvoje Jasak
5aeb7d036b Bugfix: Fix writing of gamma before boundary was set 2018-09-06 18:34:14 +01:00
Hrvoje Jasak
094039ec24 Fix set dead cell value for moving immersed boundary 2018-09-06 18:33:34 +01:00
Hrvoje Jasak
012e01815a Bugfixes in immersed boundary fvPatches: patch type 2018-09-06 18:33:14 +01:00
Hrvoje Jasak
58421f0713 Bugfix: Area tolerances needed in thin face cut 2018-09-06 18:32:35 +01:00
Hrvoje Jasak
7508fede0b Bugfix: mis-identified wet/dry face 2018-09-06 18:32:13 +01:00
Hrvoje Jasak
007a935a81 New tutorial: moving mesh turbulent immersed boundary with adaptive mesh refinement, 2-D 2018-09-06 18:27:10 +01:00
Hrvoje Jasak
e38c7e68ec Formatting 2018-09-06 18:23:41 +01:00
Hrvoje Jasak
aa5131b114 Dynamic refinement with immersed boundary wall function: fixes 2018-09-06 18:23:21 +01:00
Hrvoje Jasak
e97fa4ed9e Immersed boundary tutorial update 2018-09-06 16:26:26 +01:00
Hrvoje Jasak
92b20a2edf Removed postProcessing from tutorial 2018-09-06 16:26:05 +01:00
Hrvoje Jasak
36ae9b00d4 Update to 2-D mesh refinement 2018-09-06 11:13:04 +01:00
Hrvoje Jasak
bb6facbfbf Immersed boundary tutorial update: boundary condition, z-span in 2-D, turbulent moving mesh 2018-09-05 17:18:17 +01:00
Hrvoje Jasak
79fcd76f83 Removed old notes 2018-09-05 16:07:27 +01:00
Hrvoje Jasak
e0e2ed8c14 Remove body-fitted tutorial from immersed boundary 2018-09-05 16:04:14 +01:00
Hrvoje Jasak
dd5757b78a Minimum face area refinement selection algorithm for 2D cases. Author: Vuko Vukcevic. Merge: Hrvoje Jasak. 2018-09-05 12:19:35 +01:00
Hrvoje Jasak
d7d07ea75b Recent cumulative port fixes related to nextRelease. Author: Vuko Vukcevic. Merge: Hrvoje Jasak. 2018-09-05 12:18:24 +01:00
Vuko Vukcevic
fac6af9e34 Minimum 2D face area refinement selection algorithm
Basically a 2D version of minCellVolume refinement which is quite useful for
wedge geometries. If a per-cell-maximum face area on empty (or wedge) patch
exceeds a specified minimum face area, cell is selected for refinement. Used as
a part of composite refinement.
2018-09-04 13:00:35 +02:00
Vuko Vukcevic
9ac13fd1e9 Changed Allrun script in NACA4412 100 cores overset test
Running in parallel with -oversubscribe option to circumvent the issues related
to mpi config on small machines.
2018-09-03 10:23:41 +02:00
Vuko Vukcevic
c7cd6b09fd Bugfix when writing overset region index
The values at the coupled boundaries haven't been properly uninitialized and the
coupled patches have been skipped from assignement to patch internal field.
2018-09-03 09:39:54 +02:00
Vuko Vukcevic
02bc8b5f69 Bugfix in MixingPlaneInterpolation due to recent GGI updates
MixingPlaneInterpolation is actually implemented in terms of GGIIinterpolation
and that one now has handling of partially overlapping faces (needed for bridge
overlap option). There's a tolerance GGIUncoveredFaceAreaTol (defaults to 0.999)
which needs to be set to 0 in case of Mixing Plane to properly re-scale the
weights. This is now done in MixingPlaneInterpolation.
2018-08-31 14:38:15 +02:00