Temporarily issuing an error if we have zones while doing DLB

This commit is contained in:
Vuko Vukcevic 2019-06-03 09:36:41 +02:00
parent d5948f3fb7
commit fd18eaffa1

View file

@ -1728,7 +1728,34 @@ Foam::processorMeshesReconstructor::reconstructMesh(const Time& db)
// due to the presence of old/new patches // due to the presence of old/new patches
globalMesh.addFvPatches(reconPatches, false); globalMesh.addFvPatches(reconPatches, false);
// TODO: point, face and cell zones // TODO: point, face and cell zone
// Temporarily issue an error if we have point, face and cell zones
forAll (meshes_, procI)
{
if (meshes_.set(procI))
{
const polyMesh& curMesh = meshes_[procI];
if
(
!curMesh.cellZones().empty()
|| !curMesh.faceZones().empty()
|| !curMesh.pointZones().empty()
)
{
FatalErrorIn
(
"autoPtr<fvMesh> processorMeshesReconstructor::"
"reconstructMesh(const Time& db)"
) << "Reconstructing cellZones, faceZones and pointZones is"
<< " currently not supported."
<< nl
<< "In order to get past this error, you can delete all the"
<< " zones in your mesh."
<< abort(FatalError);
}
}
}
return globalMeshPtr; return globalMeshPtr;
} }