Formatting
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@ -181,7 +181,7 @@ void GGIInterpolation<MasterPatch, SlavePatch>::findNeighbours3D
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scalar tmpValue = Foam::magSqr(bbSlave.max() - bbSlave.min())/4.0;
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scalar tmpValue = Foam::magSqr(bbSlave.max() - bbSlave.min())/4.0;
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// We will compare squared distances, so save the sqrt() if value > 1.0.
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// We compare squared distances, so save the sqrt() if value > 1.0.
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if (tmpValue < 1.0)
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if (tmpValue < 1.0)
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{
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{
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// Take the sqrt, otherwise, we underestimate the radius
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// Take the sqrt, otherwise, we underestimate the radius
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@ -566,7 +566,6 @@ void GGIInterpolation<MasterPatch, SlavePatch>::findNeighboursBBOctree
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}
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}
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// Projects a list of points onto a plane located at planeOrig,
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// Projects a list of points onto a plane located at planeOrig,
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// oriented along planeNormal. Return the projected points in a
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// oriented along planeNormal. Return the projected points in a
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// pointField, and the normal distance of each points from the
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// pointField, and the normal distance of each points from the
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