diff --git a/src/decompositionMethods/decomposeReconstruct/decomposeTools/finiteVolume/decomposeMesh.C b/src/decompositionMethods/decomposeReconstruct/decomposeTools/finiteVolume/decomposeMesh.C index 787c22206..c096aed1f 100644 --- a/src/decompositionMethods/decomposeReconstruct/decomposeTools/finiteVolume/decomposeMesh.C +++ b/src/decompositionMethods/decomposeReconstruct/decomposeTools/finiteVolume/decomposeMesh.C @@ -38,6 +38,7 @@ Description #include "primitiveMesh.H" #include "processorPolyPatch.H" #include "cyclicPolyPatch.H" +#include "SortableList.H" // * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * // @@ -224,10 +225,10 @@ void Foam::domainDecomposition::decomposeMesh(const bool filterEmptyPatches) // When running the decomposition in parallel, it is assumed that // the result will be used in dynamic load balancing // For load balancing, the processor patches need to match in order for - // the patch-to-patch matching to work propely on mesh reconstruction + // the patch-to-patch matching to work properly on mesh reconstruction // Therefore, all processor patches need to be split into the matching - // and non-matching part be examining the cellToProc_ data on - // the neighbour side. This has been prepared in patchNbrCellToProc_ + // and non-matching part by examining the cellToProc_ data on + // the neighbour side. This has been prepared in patchNbrCellToProc_ // HJ, 11/Apr/2018 // The correct order of dumping the faces is to dump the @@ -240,7 +241,6 @@ void Foam::domainDecomposition::decomposeMesh(const bool filterEmptyPatches) forAll (patches, patchI) { // Check the processor patch for which neighbour data exists - // VV Comment: do we need this check? if ( isA(patches[patchI]) @@ -275,7 +275,7 @@ void Foam::domainDecomposition::decomposeMesh(const bool filterEmptyPatches) // If procI and procJ are the same, the processor face // will be merged, meaning that it remains in the (old) - // processor patch if procI and procJ are different, + // processor patch. If procI and procJ are different, // this will be a new processor boundary created from // the existing processor face and added afterwards if (ownerProc != neighbourProc) @@ -300,27 +300,6 @@ void Foam::domainDecomposition::decomposeMesh(const bool filterEmptyPatches) } // End if this is a processor patch } // End for all patches - Pout<< "_________________________________________________" << endl; - Pout<< "SLAVE FINISHED" << endl; - forAll (interProcBoundaries, procI) - { - Pout<< "Inter processor boundary for proc: " << procI << nl - << "Neighbouring processors: "; - const SLList