Bugfix in polyMesh::updateMesh

Need to set changing_ flag to true automatically when performin topo changes or
otherwise calling updateMesh
This commit is contained in:
Vuko Vukcevic 2018-04-24 16:02:27 +02:00
parent 9ee5d49575
commit d7a357b646

View file

@ -36,6 +36,9 @@ Description
void Foam::polyMesh::updateMesh(const mapPolyMesh& mpm)
{
// Mesh is changing
changing(true);
// Update zones. Since boundary depends on zones, they need to be
// updated first. HJ, 20/May/2014
pointZones_.updateMesh();