Bugfix: meshObject should be deleted even without debug. Andro Bakica
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1 changed files with 2 additions and 2 deletions
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@ -168,9 +168,9 @@ public:
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if (Mesh::debug)
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if (Mesh::debug)
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{
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{
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Info << "Deleting object " << obj.type() << endl;
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Info << "Deleting object " << obj.type() << endl;
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obj.deleteObject();
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}
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}
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obj.deleteObject();
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}
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}
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}
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}
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