Compilation clean-up, immersed boundary

This commit is contained in:
Hrvoje Jasak 2017-11-30 23:01:23 +00:00
parent 18fbbf20a6
commit c50900f826
20 changed files with 24 additions and 5 deletions

View file

@ -119,8 +119,7 @@ public:
) const;
// Destructor
//- Destructor
virtual ~slicedFvPatchField();

View file

@ -65,7 +65,9 @@ zeroGradientFvPatchField<Type>::zeroGradientFvPatchField
const dictionary& dict
)
:
fvPatchField<Type>(p, iF, dict)
// Do not read value from the dictionary even if it is there
// HJ, 30/Nov/2017
fvPatchField<Type>(p, iF)
{
fvPatchField<Type>::operator=(this->patchInternalField());
}

View file

@ -24,6 +24,7 @@ License
\*---------------------------------------------------------------------------*/
#include "calculatedFvsPatchFields.H"
#include "fvPatchFields.H"
#include "fvsPatchFields.H"
#include "addToRunTimeSelectionTable.H"

View file

@ -24,7 +24,8 @@ License
\*---------------------------------------------------------------------------*/
#include "fixedValueFvsPatchFields.H"
#include "surfaceFields.H"
#include "fvPatchFields.H"
#include "fvsPatchFields.H"
#include "addToRunTimeSelectionTable.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

View file

@ -24,6 +24,7 @@ License
\*---------------------------------------------------------------------------*/
#include "slicedFvsPatchFields.H"
#include "fvPatchFields.H"
#include "fvsPatchFields.H"
#include "addToRunTimeSelectionTable.H"

View file

@ -24,6 +24,7 @@ License
\*---------------------------------------------------------------------------*/
#include "cyclicFvsPatchFields.H"
#include "fvPatchFields.H"
#include "fvsPatchFields.H"
#include "addToRunTimeSelectionTable.H"

View file

@ -34,6 +34,7 @@ Contributor:
\*---------------------------------------------------------------------------*/
#include "cyclicGgiFvsPatchFields.H"
#include "fvPatchFields.H"
#include "fvsPatchFields.H"
#include "addToRunTimeSelectionTable.H"

View file

@ -24,6 +24,7 @@ License
\*---------------------------------------------------------------------------*/
#include "emptyFvsPatchFields.H"
#include "fvPatchFields.H"
#include "fvsPatchFields.H"
#include "addToRunTimeSelectionTable.H"

View file

@ -31,6 +31,7 @@ Author
\*---------------------------------------------------------------------------*/
#include "ggiFvsPatchFields.H"
#include "fvPatchFields.H"
#include "fvsPatchFields.H"
#include "addToRunTimeSelectionTable.H"

View file

@ -34,6 +34,7 @@ Contributor
\*---------------------------------------------------------------------------*/
#include "mixingPlaneFvsPatchFields.H"
#include "fvPatchFields.H"
#include "fvsPatchFields.H"
#include "addToRunTimeSelectionTable.H"

View file

@ -27,6 +27,7 @@ Author
\*---------------------------------------------------------------------------*/
#include "overlapGgiFvsPatchFields.H"
#include "fvPatchFields.H"
#include "fvsPatchFields.H"
#include "addToRunTimeSelectionTable.H"

View file

@ -24,6 +24,7 @@ License
\*---------------------------------------------------------------------------*/
#include "processorFvsPatchFields.H"
#include "fvPatchFields.H"
#include "fvsPatchFields.H"
#include "addToRunTimeSelectionTable.H"

View file

@ -30,6 +30,7 @@ Author
\*---------------------------------------------------------------------------*/
#include "regionCouplingFvsPatchFields.H"
#include "fvPatchFields.H"
#include "fvsPatchFields.H"
#include "addToRunTimeSelectionTable.H"

View file

@ -24,6 +24,7 @@ License
\*---------------------------------------------------------------------------*/
#include "symmetryFvsPatchFields.H"
#include "fvPatchFields.H"
#include "fvsPatchFields.H"
#include "addToRunTimeSelectionTable.H"

View file

@ -24,6 +24,7 @@ License
\*---------------------------------------------------------------------------*/
#include "wedgeFvsPatchFields.H"
#include "fvPatchFields.H"
#include "fvsPatchFields.H"
#include "addToRunTimeSelectionTable.H"

View file

@ -24,6 +24,7 @@ License
\*---------------------------------------------------------------------------*/
#include "calculatedFvsPatchVectorNFields.H"
#include "fvPatchFields.H"
#include "fvsPatchFields.H"
#include "addToRunTimeSelectionTable.H"

View file

@ -24,6 +24,7 @@ License
\*---------------------------------------------------------------------------*/
#include "coupledFvsPatchVectorNFields.H"
#include "fvPatchFields.H"
#include "fvsPatchFields.H"
#include "addToRunTimeSelectionTable.H"

View file

@ -24,6 +24,7 @@ License
\*---------------------------------------------------------------------------*/
#include "emptyFvsPatchVectorNFields.H"
#include "fvPatchFields.H"
#include "fvsPatchFields.H"
#include "addToRunTimeSelectionTable.H"

View file

@ -24,6 +24,7 @@ License
\*---------------------------------------------------------------------------*/
#include "processorFvsPatchVectorNFields.H"
#include "fvPatchFields.H"
#include "fvsPatchFields.H"
#include "addToRunTimeSelectionTable.H"

View file

@ -24,6 +24,7 @@ License
\*---------------------------------------------------------------------------*/
#include "wedgeFvsPatchVectorNFields.H"
#include "fvPatchFields.H"
#include "fvsPatchFields.H"
#include "addToRunTimeSelectionTable.H"