Clean-up
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2024453c99
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c4c449dc1a
7 changed files with 24 additions and 21 deletions
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@ -59,7 +59,7 @@ bool Foam::matchPoints
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SortableList<scalar> pts1MagSqr(magSqr(pts1 - compareOrigin));
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forAll(pts0MagSqr, i)
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forAll (pts0MagSqr, i)
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{
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scalar dist0 = pts0MagSqr[i];
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@ -78,7 +78,7 @@ bool Foam::matchPoints
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// Go through range of equal mag and find nearest vector.
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scalar minDistSqr = VGREAT;
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label minFaceI = -1;
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for
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(
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label j = startI;
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@ -90,6 +90,7 @@ bool Foam::matchPoints
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)
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{
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label faceI = pts1MagSqr.indices()[j];
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// Compare actual vectors
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scalar distSqr = magSqr(pts0[face0I] - pts1[faceI]);
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@ -27,9 +27,9 @@ Class
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Description
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Various mesh related information for a parallel run. Upon construction
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constructs all info by using parallel communication.
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constructs all info by using parallel communication.
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Requires:
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Requires:
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- all processor patches to have correct ordering.
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- all processorPatches to have their transforms set ('makeTransforms')
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@ -148,7 +148,7 @@ class globalMeshData
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// Processor patch addressing (be careful if not running in parallel!)
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//- List of processor patch labels
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//- List of processor patch labels
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// (size of list = number of processor patches)
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labelList processorPatches_;
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@ -506,8 +506,10 @@ Foam::polyMesh::polyMesh
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if (!found)
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{
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FatalErrorIn("polyMesh::polyMesh(... construct from shapes...)")
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<< "face " << faceI << " of patch " << patchI
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FatalErrorIn
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(
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"polyMesh::polyMesh(... construct from shapes...)"
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) << "face " << faceI << " of patch " << patchI
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<< " does not seem to belong to cell " << cellInside
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<< " which, according to the addressing, "
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<< "should be next to it."
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@ -136,9 +136,9 @@ bool cohesivePolyPatch::order
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}
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label oldFacesStartIndex = -1;
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for(label i=0; i<topoFaceMap.size(); i=i+2)
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for (label i = 0; i < topoFaceMap.size(); i += 2)
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{
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if(topoFaceMap[i+1]-topoFaceMap[i] == 1)
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if (topoFaceMap[i + 1] - topoFaceMap[i] == 1)
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{
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oldFacesStartIndex = i;
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break;
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@ -146,10 +146,10 @@ bool cohesivePolyPatch::order
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}
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label oldFacesSize = 0;
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if(oldFacesStartIndex != -1)
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if (oldFacesStartIndex != -1)
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{
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oldFacesSize = oldFacesSize + 2;
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for (label i = oldFacesStartIndex+2; i < topoFaceMap.size(); i += 2)
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for (label i = oldFacesStartIndex + 2; i < topoFaceMap.size(); i += 2)
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{
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oldFacesSize += 2*(topoFaceMap[i + 1]-topoFaceMap[i]);
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}
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@ -164,7 +164,7 @@ bool cohesivePolyPatch::order
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// Calculate normals
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vectorField normals(pp.size());
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forAll(pp, faceI)
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forAll (pp, faceI)
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{
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normals[faceI] = pp[faceI].normal(pp.points());
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}
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@ -176,7 +176,7 @@ bool cohesivePolyPatch::order
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label sizeByTwo = oldFacesSize/2;
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if(oldFacesStartIndex != -1)
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if (oldFacesStartIndex != -1)
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{
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for
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(
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@ -189,7 +189,7 @@ bool cohesivePolyPatch::order
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half1ToPatch[n1Faces++] = i + sizeByTwo;
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}
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for (label i=0; i<oldFacesStartIndex; i += 2)
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for (label i = 0; i < oldFacesStartIndex; i += 2)
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{
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half0ToPatch[n0Faces++] = i;
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half1ToPatch[n1Faces++] = i + 1;
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@ -199,7 +199,7 @@ bool cohesivePolyPatch::order
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(
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label i=oldFacesStartIndex+oldFacesSize;
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i<topoFaceMap.size();
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i=i+2
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i = i + 2
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)
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{
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half0ToPatch[n0Faces++] = i;
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@ -210,9 +210,9 @@ bool cohesivePolyPatch::order
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{
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for
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(
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label i=0;
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i<topoFaceMap.size();
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i=i+2
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label i = 0;
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i < topoFaceMap.size();
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i += 2
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)
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{
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half0ToPatch[n0Faces++] = i;
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@ -259,7 +259,7 @@ bool cohesivePolyPatch::order
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faceMap[patchFaceI] = half0ToPatch.size() + faceI;
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}
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forAll(faceMap, faceI)
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forAll (faceMap, faceI)
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{
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if (faceMap[faceI] != faceI)
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{
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@ -256,6 +256,7 @@ Foam::scalarField Foam::polyPatch::calcFaceTol
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tols[faceI] = matchTol_*maxLen;
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}
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return tols;
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}
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@ -80,7 +80,7 @@ calcMeshData() const
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// In <= 1.5 the meshPoints would be in increasing order but this gives
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// problems in processor point synchronisation where we have to find out
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// how the opposite side would have allocated points.
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// Note:
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// ~~~~~
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// This is all garbage. All -ext versions will preserve strong ordering
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@ -751,7 +751,6 @@ bool Foam::primitiveMesh::checkFaceSkewness
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{
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Info<< " ***Max skewness = " << maxSkew
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<< ", " << nWarnSkew << " highly skew faces detected"
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<< " which may impair the quality of the results"
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<< " Threshold = " << skewThreshold_
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<< endl;
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}
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