Remove print statements
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31adfb3200
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c1f86cba2d
2 changed files with 3 additions and 31 deletions
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@ -208,14 +208,6 @@ void Foam::domainDecomposition::decomposeMesh(const bool filterEmptyPatches)
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// the existing processor face and added afterwards
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if (ownerProc != neighbourProc)
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{
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Pout<< "Slave: New proc from old proc ["
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<< patchFaceI
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<< "]: " << ownerProc << " " << neighbourProc
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<< " face: " << patchStart + patchFaceI
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<< " C: "
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<< mesh_.faceCentres()[patchStart + patchFaceI]
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<< endl;
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// Search algorithm repeated in processor patches.
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// HJ, 11/Apr/2018
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SLList<label>::iterator curInterProcBdrsOwnIter =
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@ -440,14 +432,6 @@ void Foam::domainDecomposition::decomposeMesh(const bool filterEmptyPatches)
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// the existing processor face and added afterwards
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if (ownerProc != neighbourProc)
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{
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Pout<< "Master: New proc from old proc ["
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<< patchFaceI << "]: "
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<< ownerProc << " " << neighbourProc
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<< " face: " << patchStart + patchFaceI
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<< " C: "
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<< mesh_.faceCentres()[patchStart + patchFaceI]
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<< endl;
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// Search algorithm repeated in processor patches.
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// HJ, 11/Apr/2018
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SLList<label>::iterator curInterProcBdrsOwnIter =
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@ -564,9 +548,7 @@ void Foam::domainDecomposition::decomposeMesh(const bool filterEmptyPatches)
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{
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// Add the face
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procFaceList[ownerProc].append(patchStart + patchFaceI);
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Pout<< "Add proc face to proc patch. Face "
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<< patchStart + patchFaceI
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<< endl;
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// Increment the number of faces for this patch
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procPatchSize_[ownerProc][patchI]++;
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}
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@ -793,8 +775,6 @@ void Foam::domainDecomposition::decomposeMesh(const bool filterEmptyPatches)
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}
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}
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Pout<< "procPatchSize_: " << procPatchSize_ << endl;
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// Face zone treatment. HJ, 27/Mar/2009
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// Face zones identified as global will be present on all CPUs
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List<SLList<label> > procZoneFaceList(nProcs_);
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@ -965,7 +945,7 @@ void Foam::domainDecomposition::decomposeMesh(const bool filterEmptyPatches)
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curSize = 0;
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// Add faces for this processor boundary
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Pout<< "Proc: " << procI << " Patch: " << nProcPatches << endl;
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for
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(
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SLList<label>::iterator curFacesIter =
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@ -975,7 +955,7 @@ void Foam::domainDecomposition::decomposeMesh(const bool filterEmptyPatches)
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)
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{
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// Add the face
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Pout<< "Adding " << curFacesIter() << endl;
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// Remember to increment the index by one such that the
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// turning index works properly. HJ, 5/Dec/2001
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if (cellToProc_[owner[curFacesIter()]] == procI)
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@ -1059,7 +1039,6 @@ void Foam::domainDecomposition::decomposeMesh(const bool filterEmptyPatches)
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)
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{
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// Patch filtered: do nothing
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Pout<< "Filtered patch " << patchI << endl;
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}
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else
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{
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@ -526,13 +526,6 @@ Foam::processorMeshesReconstructor::reconstructMesh(const Time& db)
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}
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}
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Pout<< "Estimated max global mesh size (with duplicates): " << nl
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<< " nPoints = " << nReconPoints << nl
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<< " nFaces = " << nReconFaces << nl
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<< " nCells = " << nReconCells << nl
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<< " nPatches = " << nReconPatches << nl
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<< " nPatchFaces = " << reconPatchSizes << endl;
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// Note: for easier debugging, set mapping, owner and neighbour to -1
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pointField reconPoints(nReconPoints);
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labelList globalPointMapping(nReconPoints, -1);
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