Added repactCoverage topo changer

This commit is contained in:
Hrvoje Jasak 2015-05-14 20:49:06 +01:00
parent db3923787e
commit c036910811
3 changed files with 835 additions and 0 deletions

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@ -34,6 +34,9 @@ $(slidingInterface)/slidingInterfaceAttachedAddressing.C
$(slidingInterface)/slidingInterfaceClearCouple.C
$(slidingInterface)/decoupleSlidingInterface.C
repatchCoverage = $(polyMeshModifiers)/repatchCoverage
$(repatchCoverage)/repatchCoverage.C
polyTopoChange/polyTopoChange/polyTopoChange.C
polyTopoChange/polyTopoChange/actions/topoAction/topoActions.C

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@ -0,0 +1,664 @@
/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | foam-extend: Open Source CFD
\\ / O peration |
\\ / A nd | For copyright notice see file Copyright
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of foam-extend.
foam-extend is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation, either version 3 of the License, or (at your
option) any later version.
foam-extend is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with foam-extend. If not, see <http://www.gnu.org/licenses/>.
\*---------------------------------------------------------------------------*/
#include "repatchCoverage.H"
#include "polyTopoChanger.H"
#include "polyMesh.H"
#include "Time.H"
#include "primitiveMesh.H"
#include "polyTopoChange.H"
#include "primitiveFacePatch.H"
#include "GGIInterpolation.H"
#include "addToRunTimeSelectionTable.H"
// * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * //
namespace Foam
{
defineTypeNameAndDebug(repatchCoverage, 0);
addToRunTimeSelectionTable
(
polyMeshModifier,
repatchCoverage,
dictionary
);
}
// * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * //
void Foam::repatchCoverage::checkDefinition()
{
if
(
!masterCoveredPatchID_.active()
|| !masterUncoveredPatchID_.active()
|| !slaveCoveredPatchID_.active()
|| !slaveUncoveredPatchID_.active()
|| repatchThreshold_ < 0 || repatchThreshold_ > 1
)
{
FatalErrorIn
(
"void Foam::repatchCoverage::checkDefinition()"
) << "Not all zones and patches needed in the definition "
<< "have been found. Please check your mesh definition."
<< abort(FatalError);
}
}
// * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
// Construct from components
Foam::repatchCoverage::repatchCoverage
(
const word& name,
const label index,
const polyTopoChanger& mme,
const word& masterCoveredPatchName,
const word& masterUncoveredPatchName,
const word& slaveCoveredPatchName,
const word& slaveUncoveredPatchName,
const scalar repatchThreshold
)
:
polyMeshModifier(name, index, mme, true),
masterCoveredPatchID_(masterCoveredPatchName, mme.mesh().boundaryMesh()),
masterUncoveredPatchID_
(
masterUncoveredPatchName,
mme.mesh().boundaryMesh()
),
slaveCoveredPatchID_(slaveCoveredPatchName, mme.mesh().boundaryMesh()),
slaveUncoveredPatchID_
(
slaveUncoveredPatchName,
mme.mesh().boundaryMesh()
),
repatchThreshold_
(
Foam::max(SMALL, Foam::min(repatchThreshold, 1 - SMALL))
),
uncMaster_(),
uncSlave_()
{
checkDefinition();
}
// Construct from components
Foam::repatchCoverage::repatchCoverage
(
const word& name,
const dictionary& dict,
const label index,
const polyTopoChanger& mme
)
:
polyMeshModifier(name, index, mme, Switch(dict.lookup("active"))),
masterCoveredPatchID_
(
dict.lookup("masterCoveredPatchName"),
mme.mesh().boundaryMesh()
),
masterUncoveredPatchID_
(
dict.lookup("masterUncoveredPatchName"),
mme.mesh().boundaryMesh()
),
slaveCoveredPatchID_
(
dict.lookup("slaveCoveredPatchName"),
mme.mesh().boundaryMesh()
),
slaveUncoveredPatchID_
(
dict.lookup("slaveUncoveredPatchName"),
mme.mesh().boundaryMesh()
),
repatchThreshold_
(
Foam::max
(
SMALL,
Foam::min(readScalar(dict.lookup("repatchThreshold")), 1 - SMALL)
)
),
uncMaster_(),
uncSlave_()
{
checkDefinition();
}
// * * * * * * * * * * * * * * * * Destructor * * * * * * * * * * * * * * * //
Foam::repatchCoverage::~repatchCoverage()
{}
// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
bool Foam::repatchCoverage::changeTopology() const
{
// Check that masks are empty
if (!uncMaster_.empty() || !uncSlave_.empty())
{
FatalErrorIn("bool repatchCoverage::changeTopology() const")
<< "Uncovered masks are not empty. Topo change is out of sync"
<< abort(FatalError);
}
// Get mesh reference
const polyMesh& mesh = topoChanger().mesh();
const pointField& allPoints = mesh.allPoints();
const faceList& allFaces = mesh.allFaces();
// Collect all faces for interpolation
// Master side
const polyPatch& masterCoveredPatch =
mesh.boundaryMesh()[masterCoveredPatchID_.index()];
const polyPatch& masterUncoveredPatch =
mesh.boundaryMesh()[masterUncoveredPatchID_.index()];
faceList masterSide
(
masterCoveredPatch.size()
+ masterUncoveredPatch.size()
);
{
label nFaces = 0;
// Insert covered faces
for
(
label faceI = masterCoveredPatch.start();
faceI < masterCoveredPatch.start() + masterCoveredPatch.size();
faceI++
)
{
masterSide[nFaces] = allFaces[faceI];
nFaces++;
}
// Insert uncovered faces
for
(
label faceI = masterUncoveredPatch.start();
faceI < masterUncoveredPatch.start() + masterUncoveredPatch.size();
faceI++
)
{
masterSide[nFaces] = allFaces[faceI];
nFaces++;
}
}
// Slave side
const polyPatch& slaveCoveredPatch =
mesh.boundaryMesh()[slaveCoveredPatchID_.index()];
const polyPatch& slaveUncoveredPatch =
mesh.boundaryMesh()[slaveUncoveredPatchID_.index()];
faceList slaveSide
(
slaveCoveredPatch.size()
+ slaveUncoveredPatch.size()
);
{
label nFaces = 0;
// Insert covered faces
for
(
label faceI = slaveCoveredPatch.start();
faceI < slaveCoveredPatch.start() + slaveCoveredPatch.size();
faceI++
)
{
slaveSide[nFaces] = allFaces[faceI];
nFaces++;
}
// Insert uncovered faces
for
(
label faceI = slaveUncoveredPatch.start();
faceI < slaveUncoveredPatch.start() + slaveUncoveredPatch.size();
faceI++
)
{
slaveSide[nFaces] = allFaces[faceI];
nFaces++;
}
}
// Create interpolator
primitiveFacePatch master(masterSide, allPoints);
primitiveFacePatch slave(slaveSide, allPoints);
if
(
Pstream::parRun
&& (
(masterSide.empty() && !slaveSide.empty())
|| (!masterSide.empty() && slaveSide.empty())
)
)
{
FatalErrorIn("bool repatchCoverage::changeTopology() const")
<< "Parallel run with partial visibility"
<< abort(FatalError);
}
if (masterSide.empty() && slaveSide.empty())
{
// Empty master and slave patches. No local topo change
return false;
}
GGIInterpolation<primitiveFacePatch, primitiveFacePatch> patchToPatch
(
master,
slave,
tensorField::zero, // forwardT
tensorField::zero, // reverseT
vectorField::zero // separation
);
// Check uncovered master and slave faces
// Check uncovered master faces
// All faces between 0 and masterCoveredPatch.size() - 1 should be covered
// All faces between masterCoveredPatch.size() - 1 and
// uncoveredMaster.size() - 1 should be uncovered
// If this is not the case, faces should be changed
// Master side
label nMasterChanges = 0;
{
// Set size of uncovered master mask. This indicates a topo change
// is in preparation
uncMaster_.setSize(master.size(), false);
const labelList& umf = patchToPatch.uncoveredMasterFaces();
forAll(umf, umfI)
{
uncMaster_[umf[umfI]] = true;
}
// Check coverage
forAll (uncMaster_, mfI)
{
if (uncMaster_[mfI] && mfI < masterCoveredPatch.size())
{
// Found uncovered master in covered section
nMasterChanges++;
}
if (!uncMaster_[mfI] && mfI >= masterCoveredPatch.size())
{
// Found covered master in uncovered section
nMasterChanges++;
}
}
}
// Slave side
label nSlaveChanges = 0;
{
// Set size of uncovered master mask. This indicates a topo change
// is in preparation
uncSlave_.setSize(slave.size(), false);
const labelList& umf = patchToPatch.uncoveredSlaveFaces();
forAll(umf, umfI)
{
uncSlave_[umf[umfI]] = true;
}
// Check coverage
forAll (uncSlave_, mfI)
{
if (uncSlave_[mfI] && mfI < slaveCoveredPatch.size())
{
// Found uncovered slave in covered section
nSlaveChanges++;
}
if (!uncSlave_[mfI] && mfI >= slaveCoveredPatch.size())
{
// Found covered slave in uncovered section
nSlaveChanges++;
}
}
}
if (nMasterChanges > 0 || nSlaveChanges > 0)
{
InfoIn("bool repatchCoverage::changeTopology() const")
<< "Changing " << nMasterChanges << " master and "
<< nSlaveChanges << " slave faces"
<< endl;
return true;
}
else
{
// Clear uncovered masks to indicate that the topological change
// is not required
uncMaster_.clear();
uncSlave_.clear();
return false;
}
}
void Foam::repatchCoverage::setRefinement(polyTopoChange& ref) const
{
// Get mesh reference
const polyMesh& mesh = topoChanger().mesh();
const faceList& allFaces = mesh.allFaces();
const faceZoneMesh& faceZones = mesh.faceZones();
const labelList& owner = mesh.faceOwner();
// Master side
{
// Get master patches
const polyPatch& masterCoveredPatch =
mesh.boundaryMesh()[masterCoveredPatchID_.index()];
const label cStart = masterCoveredPatch.start();
const label cSize = masterCoveredPatch.size();
const polyPatch& masterUncoveredPatch =
mesh.boundaryMesh()[masterUncoveredPatchID_.index()];
const label uncStart = masterUncoveredPatch.start();
// Adjust coverage
forAll (uncMaster_, faceI)
{
if (uncMaster_[faceI] && faceI < masterCoveredPatch.size())
{
// Found uncovered face in covered section
// Get face index
const label faceIndex = cStart + faceI;
// Find zone index
const label faceZoneIndex = faceZones.whichZone(faceIndex);
// Face flip
bool faceZoneFlip = false;
if (faceZoneIndex > -1)
{
// Find face in zone
const label fizIndex =
faceZones[faceZoneIndex].whichFace(faceIndex);
faceZoneFlip =
faceZones[faceZoneIndex].flipMap()[fizIndex];
}
// Found uncovered master in covered section
// Move to uncovered patch
ref.setAction
(
polyModifyFace
(
allFaces[faceIndex], // modified face
faceIndex, // modified face index
owner[faceIndex], // owner
-1, // neighbour
false, // face flip
masterUncoveredPatch.index(), // patch for face
false, // remove from zone
faceZoneIndex, // zone for face
faceZoneFlip // face flip in zone
)
);
}
if (!uncMaster_[faceI] && faceI >= masterCoveredPatch.size())
{
// Found covered face in uncovered section
// Get face index
const label faceIndex = uncStart - cSize + faceI;
// Find zone index
const label faceZoneIndex = faceZones.whichZone(faceIndex);
// Face flip
bool faceZoneFlip = false;
if (faceZoneIndex > -1)
{
// Find face in zone
const label fizIndex =
faceZones[faceZoneIndex].whichFace(faceIndex);
faceZoneFlip =
faceZones[faceZoneIndex].flipMap()[fizIndex];
}
// Found uncovered master in covered section
// Move to uncovered patch
ref.setAction
(
polyModifyFace
(
allFaces[faceIndex], // modified face
faceIndex, // modified face index
owner[faceIndex], // owner
-1, // neighbour
false, // face flip
masterCoveredPatch.index(), // patch for face
false, // remove from zone
faceZoneIndex, // zone for face
faceZoneFlip // face flip in zone
)
);
}
}
}
{
// Get slave patches
const polyPatch& slaveCoveredPatch =
mesh.boundaryMesh()[slaveCoveredPatchID_.index()];
const label cStart = slaveCoveredPatch.start();
const label cSize = slaveCoveredPatch.size();
const polyPatch& slaveUncoveredPatch =
mesh.boundaryMesh()[slaveUncoveredPatchID_.index()];
const label uncStart = slaveUncoveredPatch.start();
// Check coverage
forAll (uncSlave_, faceI)
{
if (uncSlave_[faceI] && faceI < slaveCoveredPatch.size())
{
// Found uncovered face in covered section
// Get face index
const label faceIndex = cStart + faceI;
// Find zone index
const label faceZoneIndex = faceZones.whichZone(faceIndex);
// Face flip
bool faceZoneFlip = false;
if (faceZoneIndex > -1)
{
// Find face in zone
const label fizIndex =
faceZones[faceZoneIndex].whichFace(faceIndex);
faceZoneFlip =
faceZones[faceZoneIndex].flipMap()[fizIndex];
}
// Found uncovered slave in covered section
// Move to uncovered patch
ref.setAction
(
polyModifyFace
(
allFaces[faceIndex], // modified face
faceIndex, // modified face index
owner[faceIndex], // owner
-1, // neighbour
false, // face flip
slaveUncoveredPatch.index(), // patch for face
false, // remove from zone
faceZoneIndex, // zone for face
faceZoneFlip // face flip in zone
)
);
}
if (!uncSlave_[faceI] && faceI >= slaveCoveredPatch.size())
{
// Found covered face in uncovered section
// Get face index
const label faceIndex = uncStart - cSize + faceI;
// Find zone index
const label faceZoneIndex = faceZones.whichZone(faceIndex);
// Face flip
bool faceZoneFlip = false;
if (faceZoneIndex > -1)
{
// Find face in zone
const label fizIndex =
faceZones[faceZoneIndex].whichFace(faceIndex);
faceZoneFlip =
faceZones[faceZoneIndex].flipMap()[fizIndex];
}
// Found uncovered slave in covered section
// Move to uncovered patch
ref.setAction
(
polyModifyFace
(
allFaces[faceIndex], // modified face
faceIndex, // modified face index
owner[faceIndex], // owner
-1, // neighbour
false, // face flip
slaveCoveredPatch.index(), // patch for face
false, // remove from zone
faceZoneIndex, // zone for face
faceZoneFlip // face flip in zone
)
);
}
}
}
// Clear uncovered masks to indicate that the topological change
// has been performed
uncMaster_.clear();
uncSlave_.clear();
}
void Foam::repatchCoverage::modifyMotionPoints(pointField& motionPoints) const
{}
void Foam::repatchCoverage::updateMesh(const mapPolyMesh&)
{
// Mesh has changed topologically. Update local topological data
const polyMesh& mesh = topoChanger().mesh();
masterCoveredPatchID_.update(mesh.boundaryMesh());
masterUncoveredPatchID_.update(mesh.boundaryMesh());
slaveCoveredPatchID_.update(mesh.boundaryMesh());
slaveUncoveredPatchID_.update(mesh.boundaryMesh());
}
void Foam::repatchCoverage::write(Ostream& os) const
{
os << nl << type() << nl
<< name() << nl
<< masterCoveredPatchID_.name() << nl
<< masterUncoveredPatchID_.name() << nl
<< slaveCoveredPatchID_.name() << nl
<< slaveUncoveredPatchID_.name() << endl;
}
void Foam::repatchCoverage::writeDict(Ostream& os) const
{
os << nl << name() << nl << token::BEGIN_BLOCK << nl
<< " type " << type()
<< token::END_STATEMENT << nl
<< " masterCoveredPatchName " << masterCoveredPatchID_.name()
<< token::END_STATEMENT << nl
<< " masterUncoveredPatchName " << masterUncoveredPatchID_.name()
<< token::END_STATEMENT << nl
<< " slaveCoveredPatchName " << slaveCoveredPatchID_.name()
<< token::END_STATEMENT << nl
<< " slaveUncoveredPatchName " << slaveUncoveredPatchID_.name()
<< token::END_STATEMENT << nl
<< " repatchThreshold " << repatchThreshold_
<< token::END_STATEMENT << nl
<< " active " << active()
<< token::END_STATEMENT << nl
<< token::END_BLOCK << endl;
}
// ************************************************************************* //

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@ -0,0 +1,168 @@
/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | foam-extend: Open Source CFD
\\ / O peration |
\\ / A nd | For copyright notice see file Copyright
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of foam-extend.
foam-extend is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation, either version 3 of the License, or (at your
option) any later version.
foam-extend is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with foam-extend. If not, see <http://www.gnu.org/licenses/>.
Class
Foam::repatchCoverage
Description
Repatch boundary mesh modifier. This modifier is used to move uncovered
faces of a partially covered patch pair into a separate patch for
master and slave side separately.
SourceFiles
repatchCoverage.C
\*---------------------------------------------------------------------------*/
#ifndef repatchCoverage_H
#define repatchCoverage_H
#include "polyMeshModifier.H"
#include "polyPatchID.H"
#include "ZoneIDs.H"
#include "ggiInterpolation.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
/*---------------------------------------------------------------------------*\
Class repatchCoverage Declaration
\*---------------------------------------------------------------------------*/
class repatchCoverage
:
public polyMeshModifier
{
// Private data
//- Master covered patch ID
polyPatchID masterCoveredPatchID_;
//- Master uncovered patch ID
polyPatchID masterUncoveredPatchID_;
//- Slave covered patch ID
polyPatchID slaveCoveredPatchID_;
//- Slave uncovered patch ID
polyPatchID slaveUncoveredPatchID_;
//- Repatch threshold
scalar repatchThreshold_;
//- Demand-driven data
//- Uncovered master face indicator
mutable boolList uncMaster_;
//- Uncovered slave face indicator
mutable boolList uncSlave_;
// Private Member Functions
//- Disallow default bitwise copy construct
repatchCoverage(const repatchCoverage&);
//- Disallow default bitwise assignment
void operator=(const repatchCoverage&);
// Helper functions
//- Check validity of construction data
void checkDefinition();
public:
//- Runtime type information
TypeName("repatchCoverage");
// Constructors
//- Construct from components
repatchCoverage
(
const word& name,
const label index,
const polyTopoChanger& mme,
const word& masterCoveredPatchName,
const word& masterUncoveredPatchName,
const word& slaveCoveredPatchName,
const word& slaveUncoveredPatchName,
const scalar repatchThreshold
);
//- Construct from dictionary
repatchCoverage
(
const word& name,
const dictionary& dict,
const label index,
const polyTopoChanger& mme
);
// Destructor
virtual ~repatchCoverage();
// Member Functions
//- Check for topology change
virtual bool changeTopology() const;
//- Insert the layer addition/removal instructions
// into the topological change
virtual void setRefinement(polyTopoChange&) const;
//- Modify motion points to comply with the topological change
virtual void modifyMotionPoints(pointField& motionPoints) const;
//- Force recalculation of locally stored data on topological change
virtual void updateMesh(const mapPolyMesh&);
//- Write
virtual void write(Ostream&) const;
//- Write dictionary
virtual void writeDict(Ostream&) const;
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //