Added repactCoverage topo changer
This commit is contained in:
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db3923787e
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3 changed files with 835 additions and 0 deletions
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@ -34,6 +34,9 @@ $(slidingInterface)/slidingInterfaceAttachedAddressing.C
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$(slidingInterface)/slidingInterfaceClearCouple.C
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$(slidingInterface)/decoupleSlidingInterface.C
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repatchCoverage = $(polyMeshModifiers)/repatchCoverage
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$(repatchCoverage)/repatchCoverage.C
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polyTopoChange/polyTopoChange/polyTopoChange.C
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polyTopoChange/polyTopoChange/actions/topoAction/topoActions.C
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@ -0,0 +1,664 @@
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/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | foam-extend: Open Source CFD
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\\ / O peration |
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\\ / A nd | For copyright notice see file Copyright
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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License
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This file is part of foam-extend.
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foam-extend is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by the
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Free Software Foundation, either version 3 of the License, or (at your
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option) any later version.
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foam-extend is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with foam-extend. If not, see <http://www.gnu.org/licenses/>.
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\*---------------------------------------------------------------------------*/
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#include "repatchCoverage.H"
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#include "polyTopoChanger.H"
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#include "polyMesh.H"
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#include "Time.H"
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#include "primitiveMesh.H"
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#include "polyTopoChange.H"
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#include "primitiveFacePatch.H"
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#include "GGIInterpolation.H"
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#include "addToRunTimeSelectionTable.H"
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// * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * //
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namespace Foam
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{
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defineTypeNameAndDebug(repatchCoverage, 0);
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addToRunTimeSelectionTable
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(
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polyMeshModifier,
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repatchCoverage,
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dictionary
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);
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}
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// * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * //
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void Foam::repatchCoverage::checkDefinition()
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{
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if
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(
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!masterCoveredPatchID_.active()
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|| !masterUncoveredPatchID_.active()
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|| !slaveCoveredPatchID_.active()
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|| !slaveUncoveredPatchID_.active()
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|| repatchThreshold_ < 0 || repatchThreshold_ > 1
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)
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{
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FatalErrorIn
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(
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"void Foam::repatchCoverage::checkDefinition()"
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) << "Not all zones and patches needed in the definition "
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<< "have been found. Please check your mesh definition."
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<< abort(FatalError);
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}
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}
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// * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
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// Construct from components
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Foam::repatchCoverage::repatchCoverage
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(
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const word& name,
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const label index,
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const polyTopoChanger& mme,
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const word& masterCoveredPatchName,
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const word& masterUncoveredPatchName,
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const word& slaveCoveredPatchName,
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const word& slaveUncoveredPatchName,
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const scalar repatchThreshold
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)
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:
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polyMeshModifier(name, index, mme, true),
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masterCoveredPatchID_(masterCoveredPatchName, mme.mesh().boundaryMesh()),
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masterUncoveredPatchID_
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(
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masterUncoveredPatchName,
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mme.mesh().boundaryMesh()
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),
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slaveCoveredPatchID_(slaveCoveredPatchName, mme.mesh().boundaryMesh()),
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slaveUncoveredPatchID_
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(
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slaveUncoveredPatchName,
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mme.mesh().boundaryMesh()
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),
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repatchThreshold_
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(
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Foam::max(SMALL, Foam::min(repatchThreshold, 1 - SMALL))
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),
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uncMaster_(),
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uncSlave_()
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{
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checkDefinition();
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}
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// Construct from components
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Foam::repatchCoverage::repatchCoverage
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(
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const word& name,
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const dictionary& dict,
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const label index,
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const polyTopoChanger& mme
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)
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:
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polyMeshModifier(name, index, mme, Switch(dict.lookup("active"))),
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masterCoveredPatchID_
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(
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dict.lookup("masterCoveredPatchName"),
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mme.mesh().boundaryMesh()
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),
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masterUncoveredPatchID_
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(
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dict.lookup("masterUncoveredPatchName"),
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mme.mesh().boundaryMesh()
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),
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slaveCoveredPatchID_
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(
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dict.lookup("slaveCoveredPatchName"),
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mme.mesh().boundaryMesh()
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),
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slaveUncoveredPatchID_
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(
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dict.lookup("slaveUncoveredPatchName"),
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mme.mesh().boundaryMesh()
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),
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repatchThreshold_
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(
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Foam::max
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(
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SMALL,
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Foam::min(readScalar(dict.lookup("repatchThreshold")), 1 - SMALL)
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)
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),
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uncMaster_(),
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uncSlave_()
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{
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checkDefinition();
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}
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// * * * * * * * * * * * * * * * * Destructor * * * * * * * * * * * * * * * //
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Foam::repatchCoverage::~repatchCoverage()
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{}
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// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
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bool Foam::repatchCoverage::changeTopology() const
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{
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// Check that masks are empty
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if (!uncMaster_.empty() || !uncSlave_.empty())
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{
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FatalErrorIn("bool repatchCoverage::changeTopology() const")
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<< "Uncovered masks are not empty. Topo change is out of sync"
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<< abort(FatalError);
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}
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// Get mesh reference
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const polyMesh& mesh = topoChanger().mesh();
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const pointField& allPoints = mesh.allPoints();
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const faceList& allFaces = mesh.allFaces();
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// Collect all faces for interpolation
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// Master side
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const polyPatch& masterCoveredPatch =
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mesh.boundaryMesh()[masterCoveredPatchID_.index()];
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const polyPatch& masterUncoveredPatch =
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mesh.boundaryMesh()[masterUncoveredPatchID_.index()];
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faceList masterSide
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(
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masterCoveredPatch.size()
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+ masterUncoveredPatch.size()
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);
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{
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label nFaces = 0;
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// Insert covered faces
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for
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(
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label faceI = masterCoveredPatch.start();
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faceI < masterCoveredPatch.start() + masterCoveredPatch.size();
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faceI++
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)
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{
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masterSide[nFaces] = allFaces[faceI];
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nFaces++;
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}
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// Insert uncovered faces
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for
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(
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label faceI = masterUncoveredPatch.start();
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faceI < masterUncoveredPatch.start() + masterUncoveredPatch.size();
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faceI++
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)
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{
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masterSide[nFaces] = allFaces[faceI];
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nFaces++;
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}
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}
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// Slave side
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const polyPatch& slaveCoveredPatch =
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mesh.boundaryMesh()[slaveCoveredPatchID_.index()];
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const polyPatch& slaveUncoveredPatch =
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mesh.boundaryMesh()[slaveUncoveredPatchID_.index()];
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faceList slaveSide
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(
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slaveCoveredPatch.size()
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+ slaveUncoveredPatch.size()
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);
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{
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label nFaces = 0;
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// Insert covered faces
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for
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(
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label faceI = slaveCoveredPatch.start();
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faceI < slaveCoveredPatch.start() + slaveCoveredPatch.size();
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faceI++
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)
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{
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slaveSide[nFaces] = allFaces[faceI];
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nFaces++;
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}
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// Insert uncovered faces
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for
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(
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label faceI = slaveUncoveredPatch.start();
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faceI < slaveUncoveredPatch.start() + slaveUncoveredPatch.size();
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faceI++
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)
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{
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slaveSide[nFaces] = allFaces[faceI];
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nFaces++;
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}
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}
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// Create interpolator
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primitiveFacePatch master(masterSide, allPoints);
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primitiveFacePatch slave(slaveSide, allPoints);
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if
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(
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Pstream::parRun
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&& (
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(masterSide.empty() && !slaveSide.empty())
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|| (!masterSide.empty() && slaveSide.empty())
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)
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)
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{
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FatalErrorIn("bool repatchCoverage::changeTopology() const")
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<< "Parallel run with partial visibility"
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<< abort(FatalError);
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}
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if (masterSide.empty() && slaveSide.empty())
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{
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// Empty master and slave patches. No local topo change
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return false;
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}
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GGIInterpolation<primitiveFacePatch, primitiveFacePatch> patchToPatch
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(
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master,
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slave,
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tensorField::zero, // forwardT
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tensorField::zero, // reverseT
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vectorField::zero // separation
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);
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// Check uncovered master and slave faces
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// Check uncovered master faces
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// All faces between 0 and masterCoveredPatch.size() - 1 should be covered
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// All faces between masterCoveredPatch.size() - 1 and
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// uncoveredMaster.size() - 1 should be uncovered
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// If this is not the case, faces should be changed
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// Master side
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label nMasterChanges = 0;
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{
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// Set size of uncovered master mask. This indicates a topo change
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// is in preparation
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uncMaster_.setSize(master.size(), false);
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const labelList& umf = patchToPatch.uncoveredMasterFaces();
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forAll(umf, umfI)
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{
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uncMaster_[umf[umfI]] = true;
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}
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// Check coverage
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forAll (uncMaster_, mfI)
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{
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if (uncMaster_[mfI] && mfI < masterCoveredPatch.size())
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{
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// Found uncovered master in covered section
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nMasterChanges++;
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}
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if (!uncMaster_[mfI] && mfI >= masterCoveredPatch.size())
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{
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// Found covered master in uncovered section
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nMasterChanges++;
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}
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}
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}
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// Slave side
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label nSlaveChanges = 0;
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{
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// Set size of uncovered master mask. This indicates a topo change
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// is in preparation
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uncSlave_.setSize(slave.size(), false);
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const labelList& umf = patchToPatch.uncoveredSlaveFaces();
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forAll(umf, umfI)
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{
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uncSlave_[umf[umfI]] = true;
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}
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// Check coverage
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forAll (uncSlave_, mfI)
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{
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if (uncSlave_[mfI] && mfI < slaveCoveredPatch.size())
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{
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// Found uncovered slave in covered section
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nSlaveChanges++;
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}
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if (!uncSlave_[mfI] && mfI >= slaveCoveredPatch.size())
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{
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// Found covered slave in uncovered section
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nSlaveChanges++;
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}
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}
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}
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if (nMasterChanges > 0 || nSlaveChanges > 0)
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{
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InfoIn("bool repatchCoverage::changeTopology() const")
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<< "Changing " << nMasterChanges << " master and "
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<< nSlaveChanges << " slave faces"
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<< endl;
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return true;
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}
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else
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{
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// Clear uncovered masks to indicate that the topological change
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// is not required
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uncMaster_.clear();
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uncSlave_.clear();
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return false;
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}
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}
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void Foam::repatchCoverage::setRefinement(polyTopoChange& ref) const
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{
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// Get mesh reference
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const polyMesh& mesh = topoChanger().mesh();
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const faceList& allFaces = mesh.allFaces();
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const faceZoneMesh& faceZones = mesh.faceZones();
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const labelList& owner = mesh.faceOwner();
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// Master side
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{
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// Get master patches
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const polyPatch& masterCoveredPatch =
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mesh.boundaryMesh()[masterCoveredPatchID_.index()];
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const label cStart = masterCoveredPatch.start();
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const label cSize = masterCoveredPatch.size();
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const polyPatch& masterUncoveredPatch =
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mesh.boundaryMesh()[masterUncoveredPatchID_.index()];
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const label uncStart = masterUncoveredPatch.start();
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// Adjust coverage
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forAll (uncMaster_, faceI)
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{
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if (uncMaster_[faceI] && faceI < masterCoveredPatch.size())
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{
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// Found uncovered face in covered section
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// Get face index
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const label faceIndex = cStart + faceI;
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// Find zone index
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const label faceZoneIndex = faceZones.whichZone(faceIndex);
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// Face flip
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bool faceZoneFlip = false;
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if (faceZoneIndex > -1)
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{
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// Find face in zone
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const label fizIndex =
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faceZones[faceZoneIndex].whichFace(faceIndex);
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faceZoneFlip =
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faceZones[faceZoneIndex].flipMap()[fizIndex];
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}
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// Found uncovered master in covered section
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// Move to uncovered patch
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ref.setAction
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(
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polyModifyFace
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(
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allFaces[faceIndex], // modified face
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faceIndex, // modified face index
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owner[faceIndex], // owner
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-1, // neighbour
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false, // face flip
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masterUncoveredPatch.index(), // patch for face
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false, // remove from zone
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faceZoneIndex, // zone for face
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faceZoneFlip // face flip in zone
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)
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);
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}
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if (!uncMaster_[faceI] && faceI >= masterCoveredPatch.size())
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{
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// Found covered face in uncovered section
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// Get face index
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const label faceIndex = uncStart - cSize + faceI;
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// Find zone index
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const label faceZoneIndex = faceZones.whichZone(faceIndex);
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// Face flip
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bool faceZoneFlip = false;
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if (faceZoneIndex > -1)
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{
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// Find face in zone
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const label fizIndex =
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faceZones[faceZoneIndex].whichFace(faceIndex);
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faceZoneFlip =
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faceZones[faceZoneIndex].flipMap()[fizIndex];
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}
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// Found uncovered master in covered section
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// Move to uncovered patch
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ref.setAction
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(
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polyModifyFace
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(
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allFaces[faceIndex], // modified face
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faceIndex, // modified face index
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owner[faceIndex], // owner
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-1, // neighbour
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false, // face flip
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masterCoveredPatch.index(), // patch for face
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false, // remove from zone
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faceZoneIndex, // zone for face
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faceZoneFlip // face flip in zone
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)
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);
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}
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}
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}
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{
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// Get slave patches
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const polyPatch& slaveCoveredPatch =
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mesh.boundaryMesh()[slaveCoveredPatchID_.index()];
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const label cStart = slaveCoveredPatch.start();
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const label cSize = slaveCoveredPatch.size();
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const polyPatch& slaveUncoveredPatch =
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mesh.boundaryMesh()[slaveUncoveredPatchID_.index()];
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const label uncStart = slaveUncoveredPatch.start();
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// Check coverage
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forAll (uncSlave_, faceI)
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{
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if (uncSlave_[faceI] && faceI < slaveCoveredPatch.size())
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{
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// Found uncovered face in covered section
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// Get face index
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const label faceIndex = cStart + faceI;
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// Find zone index
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const label faceZoneIndex = faceZones.whichZone(faceIndex);
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// Face flip
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bool faceZoneFlip = false;
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if (faceZoneIndex > -1)
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{
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// Find face in zone
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const label fizIndex =
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faceZones[faceZoneIndex].whichFace(faceIndex);
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faceZoneFlip =
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faceZones[faceZoneIndex].flipMap()[fizIndex];
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}
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// Found uncovered slave in covered section
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// Move to uncovered patch
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ref.setAction
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(
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polyModifyFace
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(
|
||||
allFaces[faceIndex], // modified face
|
||||
faceIndex, // modified face index
|
||||
owner[faceIndex], // owner
|
||||
-1, // neighbour
|
||||
false, // face flip
|
||||
slaveUncoveredPatch.index(), // patch for face
|
||||
false, // remove from zone
|
||||
faceZoneIndex, // zone for face
|
||||
faceZoneFlip // face flip in zone
|
||||
)
|
||||
);
|
||||
}
|
||||
|
||||
if (!uncSlave_[faceI] && faceI >= slaveCoveredPatch.size())
|
||||
{
|
||||
// Found covered face in uncovered section
|
||||
|
||||
// Get face index
|
||||
const label faceIndex = uncStart - cSize + faceI;
|
||||
|
||||
// Find zone index
|
||||
const label faceZoneIndex = faceZones.whichZone(faceIndex);
|
||||
|
||||
// Face flip
|
||||
bool faceZoneFlip = false;
|
||||
|
||||
if (faceZoneIndex > -1)
|
||||
{
|
||||
// Find face in zone
|
||||
const label fizIndex =
|
||||
faceZones[faceZoneIndex].whichFace(faceIndex);
|
||||
|
||||
faceZoneFlip =
|
||||
faceZones[faceZoneIndex].flipMap()[fizIndex];
|
||||
}
|
||||
|
||||
// Found uncovered slave in covered section
|
||||
// Move to uncovered patch
|
||||
ref.setAction
|
||||
(
|
||||
polyModifyFace
|
||||
(
|
||||
allFaces[faceIndex], // modified face
|
||||
faceIndex, // modified face index
|
||||
owner[faceIndex], // owner
|
||||
-1, // neighbour
|
||||
false, // face flip
|
||||
slaveCoveredPatch.index(), // patch for face
|
||||
false, // remove from zone
|
||||
faceZoneIndex, // zone for face
|
||||
faceZoneFlip // face flip in zone
|
||||
)
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Clear uncovered masks to indicate that the topological change
|
||||
// has been performed
|
||||
uncMaster_.clear();
|
||||
uncSlave_.clear();
|
||||
}
|
||||
|
||||
|
||||
void Foam::repatchCoverage::modifyMotionPoints(pointField& motionPoints) const
|
||||
{}
|
||||
|
||||
|
||||
void Foam::repatchCoverage::updateMesh(const mapPolyMesh&)
|
||||
{
|
||||
// Mesh has changed topologically. Update local topological data
|
||||
const polyMesh& mesh = topoChanger().mesh();
|
||||
|
||||
masterCoveredPatchID_.update(mesh.boundaryMesh());
|
||||
masterUncoveredPatchID_.update(mesh.boundaryMesh());
|
||||
slaveCoveredPatchID_.update(mesh.boundaryMesh());
|
||||
slaveUncoveredPatchID_.update(mesh.boundaryMesh());
|
||||
}
|
||||
|
||||
|
||||
void Foam::repatchCoverage::write(Ostream& os) const
|
||||
{
|
||||
os << nl << type() << nl
|
||||
<< name() << nl
|
||||
<< masterCoveredPatchID_.name() << nl
|
||||
<< masterUncoveredPatchID_.name() << nl
|
||||
<< slaveCoveredPatchID_.name() << nl
|
||||
<< slaveUncoveredPatchID_.name() << endl;
|
||||
}
|
||||
|
||||
|
||||
void Foam::repatchCoverage::writeDict(Ostream& os) const
|
||||
{
|
||||
os << nl << name() << nl << token::BEGIN_BLOCK << nl
|
||||
<< " type " << type()
|
||||
<< token::END_STATEMENT << nl
|
||||
<< " masterCoveredPatchName " << masterCoveredPatchID_.name()
|
||||
<< token::END_STATEMENT << nl
|
||||
<< " masterUncoveredPatchName " << masterUncoveredPatchID_.name()
|
||||
<< token::END_STATEMENT << nl
|
||||
<< " slaveCoveredPatchName " << slaveCoveredPatchID_.name()
|
||||
<< token::END_STATEMENT << nl
|
||||
<< " slaveUncoveredPatchName " << slaveUncoveredPatchID_.name()
|
||||
<< token::END_STATEMENT << nl
|
||||
<< " repatchThreshold " << repatchThreshold_
|
||||
<< token::END_STATEMENT << nl
|
||||
<< " active " << active()
|
||||
<< token::END_STATEMENT << nl
|
||||
<< token::END_BLOCK << endl;
|
||||
}
|
||||
|
||||
|
||||
// ************************************************************************* //
|
|
@ -0,0 +1,168 @@
|
|||
/*---------------------------------------------------------------------------*\
|
||||
========= |
|
||||
\\ / F ield | foam-extend: Open Source CFD
|
||||
\\ / O peration |
|
||||
\\ / A nd | For copyright notice see file Copyright
|
||||
\\/ M anipulation |
|
||||
-------------------------------------------------------------------------------
|
||||
License
|
||||
This file is part of foam-extend.
|
||||
|
||||
foam-extend is free software: you can redistribute it and/or modify it
|
||||
under the terms of the GNU General Public License as published by the
|
||||
Free Software Foundation, either version 3 of the License, or (at your
|
||||
option) any later version.
|
||||
|
||||
foam-extend is distributed in the hope that it will be useful, but
|
||||
WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with foam-extend. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Class
|
||||
Foam::repatchCoverage
|
||||
|
||||
Description
|
||||
Repatch boundary mesh modifier. This modifier is used to move uncovered
|
||||
faces of a partially covered patch pair into a separate patch for
|
||||
master and slave side separately.
|
||||
|
||||
SourceFiles
|
||||
repatchCoverage.C
|
||||
|
||||
\*---------------------------------------------------------------------------*/
|
||||
|
||||
#ifndef repatchCoverage_H
|
||||
#define repatchCoverage_H
|
||||
|
||||
#include "polyMeshModifier.H"
|
||||
#include "polyPatchID.H"
|
||||
#include "ZoneIDs.H"
|
||||
#include "ggiInterpolation.H"
|
||||
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
namespace Foam
|
||||
{
|
||||
|
||||
/*---------------------------------------------------------------------------*\
|
||||
Class repatchCoverage Declaration
|
||||
\*---------------------------------------------------------------------------*/
|
||||
|
||||
class repatchCoverage
|
||||
:
|
||||
public polyMeshModifier
|
||||
{
|
||||
// Private data
|
||||
|
||||
//- Master covered patch ID
|
||||
polyPatchID masterCoveredPatchID_;
|
||||
|
||||
//- Master uncovered patch ID
|
||||
polyPatchID masterUncoveredPatchID_;
|
||||
|
||||
//- Slave covered patch ID
|
||||
polyPatchID slaveCoveredPatchID_;
|
||||
|
||||
//- Slave uncovered patch ID
|
||||
polyPatchID slaveUncoveredPatchID_;
|
||||
|
||||
//- Repatch threshold
|
||||
scalar repatchThreshold_;
|
||||
|
||||
|
||||
//- Demand-driven data
|
||||
|
||||
//- Uncovered master face indicator
|
||||
mutable boolList uncMaster_;
|
||||
|
||||
//- Uncovered slave face indicator
|
||||
mutable boolList uncSlave_;
|
||||
|
||||
|
||||
// Private Member Functions
|
||||
|
||||
//- Disallow default bitwise copy construct
|
||||
repatchCoverage(const repatchCoverage&);
|
||||
|
||||
//- Disallow default bitwise assignment
|
||||
void operator=(const repatchCoverage&);
|
||||
|
||||
|
||||
// Helper functions
|
||||
|
||||
//- Check validity of construction data
|
||||
void checkDefinition();
|
||||
|
||||
|
||||
public:
|
||||
|
||||
//- Runtime type information
|
||||
TypeName("repatchCoverage");
|
||||
|
||||
|
||||
// Constructors
|
||||
|
||||
//- Construct from components
|
||||
repatchCoverage
|
||||
(
|
||||
const word& name,
|
||||
const label index,
|
||||
const polyTopoChanger& mme,
|
||||
const word& masterCoveredPatchName,
|
||||
const word& masterUncoveredPatchName,
|
||||
const word& slaveCoveredPatchName,
|
||||
const word& slaveUncoveredPatchName,
|
||||
const scalar repatchThreshold
|
||||
);
|
||||
|
||||
//- Construct from dictionary
|
||||
repatchCoverage
|
||||
(
|
||||
const word& name,
|
||||
const dictionary& dict,
|
||||
const label index,
|
||||
const polyTopoChanger& mme
|
||||
);
|
||||
|
||||
|
||||
// Destructor
|
||||
|
||||
virtual ~repatchCoverage();
|
||||
|
||||
|
||||
// Member Functions
|
||||
|
||||
//- Check for topology change
|
||||
virtual bool changeTopology() const;
|
||||
|
||||
//- Insert the layer addition/removal instructions
|
||||
// into the topological change
|
||||
virtual void setRefinement(polyTopoChange&) const;
|
||||
|
||||
//- Modify motion points to comply with the topological change
|
||||
virtual void modifyMotionPoints(pointField& motionPoints) const;
|
||||
|
||||
//- Force recalculation of locally stored data on topological change
|
||||
virtual void updateMesh(const mapPolyMesh&);
|
||||
|
||||
|
||||
//- Write
|
||||
virtual void write(Ostream&) const;
|
||||
|
||||
//- Write dictionary
|
||||
virtual void writeDict(Ostream&) const;
|
||||
};
|
||||
|
||||
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
} // End namespace Foam
|
||||
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
#endif
|
||||
|
||||
// ************************************************************************* //
|
Reference in a new issue