Load balancing development 1

This commit is contained in:
Hrvoje Jasak 2018-03-16 20:43:28 +00:00
parent 1cf1a74fa4
commit bd5f2bb4f4
13 changed files with 864 additions and 50 deletions

View file

@ -2,6 +2,8 @@
cd ${0%/*} || exit 1 # run from this directory
set -x
wmake libso decomposeReconstruct
wmakeLnInclude decompositionMethods
wmake libso decompositionMethods

View file

@ -2,6 +2,8 @@
cd ${0%/*} || exit 1 # run from this directory
set -x
wmakeLnInclude decomposeReconstruct
wmakeLnInclude decompositionMethods
wmakeLnInclude metisDecomp
wmakeLnInclude parMetisDecomp

View file

@ -8,6 +8,7 @@ decomposeTools/point/pointFieldDecomposer.C
decomposeTools/tetFiniteElement/tetPointFieldDecomposer.C
decomposeTools/lagrangian/lagrangianFieldDecomposer.C
reconstructTools/finiteVolume/sharedPoints.C
reconstructTools/finiteVolume/processorMeshesReconstructor.C
reconstructTools/finiteVolume/processorMeshesRebuild.C
reconstructTools/finiteVolume/fvFieldReconstructor.C

View file

@ -1,4 +1,4 @@
EXE_INC = \
EXE_INC = -std=c++11 \
-I$(LIB_SRC)/decompositionMethods/decompositionMethods/lnInclude \
-I$(LIB_SRC)/finiteVolume/lnInclude \
-I$(LIB_SRC)/meshTools/lnInclude \

View file

@ -107,8 +107,6 @@ void Foam::domainDecomposition::distributeCells()
// Construct decomposition method and either do decomposition on
// cell centres or on agglomeration
autoPtr<decompositionMethod> decomposePtr = decompositionMethod::New
(
decompositionDict_,

View file

@ -83,7 +83,8 @@ Foam::domainDecomposition::~domainDecomposition()
Foam::autoPtr<Foam::fvMesh> Foam::domainDecomposition::processorMesh
(
const label procI,
const Time& processorDb
const Time& processorDb,
const word& regionName
) const
{
// Create processor points
@ -210,7 +211,7 @@ Foam::autoPtr<Foam::fvMesh> Foam::domainDecomposition::processorMesh
(
IOobject
(
mesh_.polyMesh::name(), // region name of undecomposed mesh
regionName,
mesh_.pointsInstance(),
processorDb
),
@ -283,8 +284,8 @@ Foam::autoPtr<Foam::fvMesh> Foam::domainDecomposition::processorMesh
nPatches++;
}
// Add boundary patches
procMesh.addPatches(procPatches);
// Add boundary patches to polyMesh and fvMesh
procMesh.addFvPatches(procPatches);
// Create and add zones
@ -531,7 +532,12 @@ bool Foam::domainDecomposition::writeDecomposition()
// Set the precision of the points data to 10
IOstream::defaultPrecision(10);
autoPtr<fvMesh> procMeshPtr = processorMesh(procI, processorDb);
autoPtr<fvMesh> procMeshPtr = processorMesh
(
procI,
processorDb,
mesh_.polyMesh::name() // region name of undecomposed mesh
);
fvMesh& procMesh = procMeshPtr();
procMesh.write();

View file

@ -177,11 +177,12 @@ public:
// Decomposed mesh and addressing
//- Decompose mesh for a given processor
//- Create a decomposed mesh for a given processor index
autoPtr<fvMesh> processorMesh
(
const label procI,
const Time& procDb
const Time& procDb,
const word& regionName
) const;
//- Return processor point addressing

View file

@ -0,0 +1,184 @@
/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | foam-extend: Open Source CFD
\\ / O peration | Version: 4.0
\\ / A nd | Web: http://www.foam-extend.org
\\/ M anipulation | For copyright notice see file Copyright
-------------------------------------------------------------------------------
License
This file is part of foam-extend.
foam-extend is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation, either version 3 of the License, or (at your
option) any later version.
foam-extend is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with foam-extend. If not, see <http://www.gnu.org/licenses/>.
Class
Foam::processorMeshData
Description
The class holds mesh data required to assemble a single processor mesh
from the decomposition. The data is raw but can be assembled into
a complete mesh
Author
Hrvoje Jasak, Wikki Ltd.
SourceFiles
processorMeshData.C
\*---------------------------------------------------------------------------*/
#ifndef processorMeshData_H
#define processorMeshData_H
#include ".H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
/*---------------------------------------------------------------------------*\
Class processorMeshData Declaration
\*---------------------------------------------------------------------------*/
class processorMeshData
{
// Private data
// Internal mesh data
//- Points
pointField procPoints_;
//- Faces
faceList procFaces_;
//- Face owner
labelList procOwner_;
//- Face neighbour
labelList procNeighbour_;
// Boundary data, separated into existing and new patches
//- Boundary addressing
labelList boundaryAddressing_;
//- Regular patch sizes
labelList patchSizes_;
//- Regular patch starts
labelList patchStarts_;
//- Processor patch sizes
labelList procPatchSizes_;
//- Processor patch starts
labelList procPatchSizes_;
// Zones
//- Point zones
labelListList pointZones_;
//- Face zones
labelListList faceZones_;
//- Face zone flips
labelListList faceZoneFlips_;
//- Cell zones
labelListList cellZones_;
// Private Member Functions
//- Disallow default bitwise copy construct
processorMeshData(const processorMeshData&);
//- Disallow default bitwise assignment
void operator=(const processorMeshData&);
public:
// Static data members
//- Static data staticData
static const dataType staticData;
// Constructors
//- Construct from components
processorMeshData(const dataType& data);
//- Construct from Istream
processorMeshData(Istream&);
//- Construct as copy
processorMeshData(const processorMeshData&);
// Selectors
//- Select null constructed
static autoPtr<processorMeshData> New();
//- Destructor
~processorMeshData();
// Member Functions
// Access
// Check
// Edit
// Write
// Member Operators
void operator=(const processorMeshData&);
// Friend Functions
// Friend Operators
// IOstream Operators
friend Istream& operator>>(Istream&, processorMeshData&);
friend Ostream& operator<<(Ostream&, const processorMeshData&);
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#include "processorMeshDataI.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //

View file

@ -25,7 +25,7 @@ License
#include "processorMeshesReconstructor.H"
#include "processorPolyPatch.H"
#include "globalMeshData.H"
#include "sharedPoints.H"
// * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * //
@ -494,8 +494,9 @@ Foam::processorMeshesReconstructor::reconstructMesh(const Time& db)
<< " nPatches = " << nReconPatches << nl
<< " nPatchFaces = " << reconPatchSizes << endl;
// Note: for easier debugging, set owner and neighbour to -1
// Note: for easier debugging, set mapping, owner and neighbour to -1
pointField reconPoints(nReconPoints);
labelList globalPointMapping(nReconPoints, -1);
faceList reconFaces(nReconFaces);
labelList cellOffset(meshes_.size(), 0);
labelList reconOwner(nReconFaces, -1);
@ -604,8 +605,10 @@ Foam::processorMeshesReconstructor::reconstructMesh(const Time& db)
reconPatchSizes = 0;
// Prepare handling for globally shared points
labelList globalPointMapping;
// Prepare handling for globally shared points. This is equivalent
// to parallel processor points, but working on a PtrList of meshes
// on the same processor
sharedPoints sharedData(meshes_);
// Dump first valid mesh without checking
{
@ -619,10 +622,6 @@ Foam::processorMeshesReconstructor::reconstructMesh(const Time& db)
labelList& cpAddr = cellProcAddressing_[fvmId];
labelList& bpAddr = boundaryProcAddressing_[fvmId];
// Prepare handling for global mesh data: set to -1
globalPointMapping.setSize(curMesh.globalData().nGlobalPoints());
globalPointMapping = -1;
// Dump all points into the global point list
// Reconstruct only live points. HJ, 7/Mar/2011
const pointField& curPoints = curMesh.points();
@ -636,8 +635,7 @@ Foam::processorMeshesReconstructor::reconstructMesh(const Time& db)
}
// Collect globally shared point labels
// CHANGE HERE!!!
const labelList& curSpl = curMesh.globalData().sharedPointLabels();
const labelList& curSpl = sharedData.sharedPointLabels()[fvmId];
forAll (curSpl, splI)
{
@ -816,7 +814,8 @@ Foam::processorMeshesReconstructor::reconstructMesh(const Time& db)
forAll (reversedFaces, faceI)
{
reversedFaces[faceI] = procPatch[faceI].reverseFace();
reversedFaces[faceI] =
procPatch[faceI].reverseFace();
}
primitiveFacePatch reversedPatch
@ -828,8 +827,9 @@ Foam::processorMeshesReconstructor::reconstructMesh(const Time& db)
// Insert addressing from master side into
// local point addressing. Each face of reversed patch
// now matches the master face.
// Note: this is done by visiting faces, since meshPoints
// are ordered in increasing order. HJ, 10/Mar/2011
// Note: this is done by visiting faces, since
// meshPoints are ordered in increasing order.
// HJ, 10/Mar/2011
forAll (reversedFaces, faceI)
{
@ -879,7 +879,7 @@ Foam::processorMeshesReconstructor::reconstructMesh(const Time& db)
fpAddr.setSize(curFaces.size());
// Collect globally shared point labels
const labelList& curSpl = curMesh.globalData().sharedPointLabels();
const labelList& curSpl = sharedData.sharedPointLabels()[procI];
forAll (curSpl, splI)
{
@ -893,7 +893,11 @@ Foam::processorMeshesReconstructor::reconstructMesh(const Time& db)
else
{
// Compare. Is this needed - should always be OK.
if (globalPointMapping[curSpl[splI]] != ppAddr[curSpl[splI]])
if
(
globalPointMapping[curSpl[splI]]
!= ppAddr[curSpl[splI]]
)
{
WarningIn
(
@ -963,7 +967,8 @@ Foam::processorMeshesReconstructor::reconstructMesh(const Time& db)
const label masterProcID = procPatch.neighbProcNo();
// Get local face-cell addressing: it will become neighbour
// Get local face-cell addressing: it will become
// a neighbour
// addressing for the already inserted faces
const labelList procFaceCells = procPatch.faceCells();
@ -1039,7 +1044,8 @@ Foam::processorMeshesReconstructor::reconstructMesh(const Time& db)
cpAddr[cellI] = cellI + cellOffset[procI];
}
// Sort out boundary addressing: i for live patches, -1 for processor
// Sort out boundary addressing: i for live patches,
// -1 for processor
bpAddr = -1;
// Note: loop over mapped patches

View file

@ -27,9 +27,9 @@ License
// * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * //
void Foam::processorMeshesReconstructor::readMeshes()
void Foam::processorMeshesReconstructor::readMeshes(PtrList<Time>& databases)
{
forAll (databases_, procI)
forAll (databases, procI)
{
Info<< "Reading mesh for processor " << procI << endl;
meshes_.set
@ -40,8 +40,8 @@ void Foam::processorMeshesReconstructor::readMeshes()
IOobject
(
meshName_,
databases_[procI].timeName(),
databases_[procI]
databases[procI].timeName(),
databases[procI]
)
)
);
@ -66,12 +66,24 @@ void Foam::processorMeshesReconstructor::clearMaps()
Foam::processorMeshesReconstructor::processorMeshesReconstructor
(
PtrList<Time>& databases,
const word& meshName,
const bool read
const word& meshName
)
:
meshName_(meshName),
meshes_(),
pointProcAddressing_(),
faceProcAddressing_(),
cellProcAddressing_(),
boundaryProcAddressing_()
{}
Foam::processorMeshesReconstructor::processorMeshesReconstructor
(
PtrList<Time>& databases,
const word& meshName
)
:
databases_(databases),
meshName_(meshName),
meshes_(databases.size()),
pointProcAddressing_(),
@ -79,10 +91,7 @@ Foam::processorMeshesReconstructor::processorMeshesReconstructor
cellProcAddressing_(),
boundaryProcAddressing_()
{
if (read)
{
readMeshes();
}
readMeshes(databases);
}
@ -93,10 +102,10 @@ Foam::processorMeshesReconstructor::readUpdate()
{
polyMesh::readUpdateState stat = polyMesh::UNCHANGED;
forAll (databases_, procI)
forAll (meshes_, procI)
{
// Only do action if database has been set
if (databases_.set(procI))
if (meshes_.set(procI))
{
// Check if any new meshes need to be read.
polyMesh::readUpdateState procStat = meshes_[procI].readUpdate();
@ -113,9 +122,10 @@ Foam::processorMeshesReconstructor::readUpdate()
FatalErrorIn("processorMeshesReconstructor::readUpdate()")
<< "Processor " << procI
<< " has a different polyMesh at time "
<< databases_[procI].timeName()
<< meshes_[procI].time().timeName()
<< " compared to any previous processors." << nl
<< "Please check time " << databases_[procI].timeName()
<< "Please check time "
<< meshes_[procI].time().timeName()
<< " directories on all processors for consistent"
<< " mesh files."
<< exit(FatalError);

View file

@ -58,9 +58,6 @@ class processorMeshesReconstructor
{
// Private data
//- Processor databases
PtrList<Time>& databases_;
//- Name of mesh region to reconstruct
const word meshName_;
@ -90,7 +87,7 @@ class processorMeshesReconstructor
//- Read all meshes
void readMeshes();
void readMeshes(PtrList<Time>& databases);
//- Attempt to read mapping. If not available, return false
bool readMapping();
@ -118,12 +115,14 @@ public:
// Constructors
//- Construct reading mesh names
//- Construct given name. Set meshes later
processorMeshesReconstructor(const word& meshName);
//- Construct reading meshes from databases
processorMeshesReconstructor
(
PtrList<Time>& databases,
const word& meshName,
const bool read
const word& meshName
);

View file

@ -0,0 +1,439 @@
/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | foam-extend: Open Source CFD
\\ / O peration | Version: 4.0
\\ / A nd | Web: http://www.foam-extend.org
\\/ M anipulation | For copyright notice see file Copyright
-------------------------------------------------------------------------------
License
This file is part of foam-extend.
foam-extend is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation, either version 3 of the License, or (at your
option) any later version.
foam-extend is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with foam-extend. If not, see <http://www.gnu.org/licenses/>.
\*---------------------------------------------------------------------------*/
#include "sharedPoints.H"
#include "processorPolyPatch.H"
// * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * //
// * * * * * * * * * * * * * Static Member Functions * * * * * * * * * * * * //
// * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * //
Foam::labelListList Foam::sharedPoints::procPatchPairs() const
{
labelListList patchPairs(meshes_.size());
// Initialise patch pair indices to -1
forAll (meshes_, meshI)
{
if (meshes_.set(meshI))
{
patchPairs[meshI].setSize(meshes_[meshI].boundaryMesh().size(), -1);
}
}
forAll (meshes_, meshI)
{
if (meshes_.set(meshI))
{
const polyMesh& curMesh = meshes_[meshI];
const polyBoundaryMesh& curPatches = curMesh.boundaryMesh();
forAll (curPatches, patchI)
{
if (isA<processorPolyPatch>(curPatches[patchI]))
{
// Found processor patch
if (patchPairs[meshI][patchI] == -1)
{
// Neighbour not found. Find one
const processorPolyPatch& myProcPatch =
refCast<const processorPolyPatch>
(
curPatches[patchI]
);
const int myProcID = meshI;
const int nbrProcID = myProcPatch.neighbProcNo();
// Get the other mesh
if (!meshes_.set(nbrProcID))
{
FatalErrorIn
(
"labelListList sharedPoints::procPatchPairs()"
) << "Neighbour mesh does not exist for proc "
<< meshI << " patch " << patchI
<< " and neighbour " << nbrProcID
<< abort(FatalError);
}
const polyMesh& nbrMesh = meshes_[nbrProcID];
const polyBoundaryMesh& nbrPatches =
nbrMesh.boundaryMesh();
// Check all neighbour processor patches until a match
// is found
bool found = false;
forAll (nbrPatches, nbrPatchI)
{
if (isA<processorPolyPatch>(nbrPatches[nbrPatchI]))
{
const processorPolyPatch& nbrProcPatch =
refCast<const processorPolyPatch>
(
nbrPatches[nbrPatchI]
);
if (nbrProcPatch.neighbProcNo() == myProcID)
{
// Pair found. Record it twice
patchPairs[myProcID][patchI] = nbrPatchI;
patchPairs[nbrProcID][nbrPatchI] = patchI;
found = true;
}
}
if (found)
{
break;
}
}
if (!found)
{
FatalErrorIn
(
"labelListList sharedPoints::procPatchPairs()"
) << "Neighbour patch does not exist for proc "
<< meshI << " patch " << patchI
<< " and neighbour " << nbrProcID
<< abort(FatalError);
}
}
}
}
}
}
Info<< "patch pairs: " << patchPairs << endl;
return patchPairs;
}
void Foam::sharedPoints::calcSharedPoints()
{
// Algorithm
// Go through all processor patches and mark local points that are used
// by more than one processor patch and mark them as globally shared
// Pass the data to other processors. Mark the locally multiply shared
// points and pass on the data
// Once all the data is passed forwards and back, check all points on
// all processors. Record globally shared point, its local label and its
// slot in the globally shared point list
// Mark-up:
// 0 = point does not touch a processor boundary
// 1 = point on only one processor boundary: not locally shared
// 2 = locally detected global point
// Mark-up array: procI, procJ,
labelListList markedPoints(meshes_.size());
forAll (meshes_, meshI)
{
if (meshes_.set(meshI))
{
markedPoints[meshI].setSize(meshes_[meshI].nPoints(), 0);
}
}
// Mark up points for the first time
forAll (meshes_, meshI)
{
if (meshes_.set(meshI))
{
const polyMesh& curMesh = meshes_[meshI];
const polyBoundaryMesh& patches = curMesh.boundaryMesh();
// Mark points belonging to processor patches. If the point
// is marked more than once, it may be a globally shared point
labelList& curMarkedPoints = markedPoints[meshI];
forAll (patches, patchI)
{
const polyPatch& pp = patches[patchI];
if (isA<processorPolyPatch>(pp))
{
// Found processor patch
const labelList& patchMeshPoints = pp.meshPoints();
forAll (patchMeshPoints, mpI)
{
// Mark the point
curMarkedPoints[patchMeshPoints[mpI]]++;
}
}
}
}
}
// Get processor patch to neighbour processor patch addressing
labelListList patchPairs = procPatchPairs();
// Communicate and count global points
labelList nGlobalPointsPerProc(meshes_.size(), 0);
// Identify, count and communicate points across processor boundaries
// Repeat until the number of points per processor stabilises,
// ie. no further points are found through communication
label oldNTotalPoints, newNTotalPoints;
do
{
oldNTotalPoints = sum(nGlobalPointsPerProc);
// Reset the list
nGlobalPointsPerProc = 0;
forAll (meshes_, meshI)
{
if (meshes_.set(meshI))
{
const polyMesh& curMesh = meshes_[meshI];
const polyBoundaryMesh& patches = curMesh.boundaryMesh();
labelList& curMarkedPoints = markedPoints[meshI];
// Collect the points that have been addressed multiple times
forAll (patches, patchI)
{
const polyPatch& pp = patches[patchI];
if (isA<processorPolyPatch>(pp))
{
// Found processor patch
const labelList& patchMeshPoints = pp.meshPoints();
// My processor patch
const processorPolyPatch& myProcPatch =
refCast<const processorPolyPatch>(pp);
// Get neighbour processor ID
const int nbrProcID = myProcPatch.neighbProcNo();
// Neighbour patch
const polyPatch& nbrPatch =
meshes_[nbrProcID].boundaryMesh()
[patchPairs[meshI][patchI]];
const labelList& nbrMeshPoints = nbrPatch.meshPoints();
forAll (patchMeshPoints, mpI)
{
if (curMarkedPoints[patchMeshPoints[mpI]] > 1)
{
// Mark the point on the other processor/side
markedPoints[nbrProcID][nbrMeshPoints[mpI]] =
curMarkedPoints[patchMeshPoints[mpI]];
}
}
}
}
// Count number of shared points per processor
forAll (curMarkedPoints, cpI)
{
if (curMarkedPoints[cpI] > 1)
{
nGlobalPointsPerProc[meshI]++;
}
}
}
}
newNTotalPoints = sum(nGlobalPointsPerProc);
Info<< "Proc merge pass: " << oldNTotalPoints << " "
<< newNTotalPoints << endl;
} while (oldNTotalPoints != newNTotalPoints);
Info<< "Number of shared points per processor: " << nGlobalPointsPerProc
<< endl;
// Collect points for every processor, in order to re-use the markedPoints
// list. Note: the list of global labels of shared points
// will be collected later
forAll (meshes_, meshI)
{
if (meshes_.set(meshI))
{
labelList& curSharedPoints = sharedPointLabels_[meshI];
curSharedPoints.setSize(nGlobalPointsPerProc[meshI]);
// Count inserted points
label nShared = 0;
// Get point marking
const labelList& curMarkedPoints = markedPoints[meshI];
forAll (curMarkedPoints, pointI)
{
if (curMarkedPoints[pointI] > 1)
{
curSharedPoints[nShared] = pointI;
nShared++;
}
}
}
}
// Clear markup list. It will be used for the global processor point
forAll (markedPoints, meshI)
{
markedPoints[meshI] = -1;
}
// Provide global mark for all processors and communicate it across
// processor boundaries
forAll (meshes_, meshI)
{
if (meshes_.set(meshI))
{
const polyMesh& curMesh = meshes_[meshI];
const polyBoundaryMesh& patches = curMesh.boundaryMesh();
// Get shared points and assign global shared point index
const labelList& curSharedPoints = sharedPointLabels_[meshI];
// Prepare addressing into the global shared point list
labelList& curSharedAddr = sharedPointAddr_[meshI];
curSharedAddr.setSize(curSharedPoints.size());
labelList& curMarkedPoints = markedPoints[meshI];
forAll (curSharedPoints, spI)
{
if (curMarkedPoints[curSharedPoints[spI]] == -1)
{
// Found new point. Mark it and collect addressing
curMarkedPoints[curSharedPoints[spI]] = nGlobalPoints_;
// Collect addressing
curSharedAddr[spI] = nGlobalPoints_;
nGlobalPoints_++;
}
else
{
// Point already marked. Collect addressing
curSharedAddr[spI] = curMarkedPoints[curSharedPoints[spI]];
}
}
// Communicate labels accross the boundary using processor patches
forAll (patches, patchI)
{
const polyMesh& curMesh = meshes_[meshI];
const polyBoundaryMesh& patches = curMesh.boundaryMesh();
// Get point marking
const labelList& curMarkedPoints = markedPoints[meshI];
const polyPatch& pp = patches[patchI];
if (isA<processorPolyPatch>(pp))
{
// Found processor patch
// My processor patch
const processorPolyPatch& myProcPatch =
refCast<const processorPolyPatch>(pp);
const labelList& patchMeshPoints = pp.meshPoints();
// Get neighbour processor ID
const int nbrProcID = myProcPatch.neighbProcNo();
// Neighbour patch
const polyPatch& nbrPatch =
meshes_[nbrProcID].boundaryMesh()
[patchPairs[meshI][patchI]];
const labelList& nbrMeshPoints = nbrPatch.meshPoints();
forAll (patchMeshPoints, mpI)
{
if (curMarkedPoints[patchMeshPoints[mpI]] > -1)
{
// Mark opposite side
markedPoints[nbrProcID][nbrMeshPoints[mpI]] =
curMarkedPoints[patchMeshPoints[mpI]];
}
}
}
}
}
}
Info<< "nGlobalPoints_: " << nGlobalPoints_ << nl
<< "sharedPointLabels_: " << sharedPointLabels_ << nl
<< "sharedPointAddr_: " << sharedPointAddr_ << endl;
}
// * * * * * * * * * * * * Protected Member Functions * * * * * * * * * * * //
// * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
Foam::sharedPoints::sharedPoints(const PtrList<fvMesh>& meshes)
:
meshes_(meshes),
sharedPointAddr_(meshes_.size()),
sharedPointLabels_(meshes_.size()),
nGlobalPoints_(0)
{
calcSharedPoints();
}
// * * * * * * * * * * * * * * * * Destructor * * * * * * * * * * * * * * * //
// Foam::sharedPoints::~sharedPoints()
// {}
// * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * * //
// void Foam::sharedPoints::operator=(const sharedPoints& rhs)
// {
// // Check for assignment to self
// if (this == &rhs)
// {
// FatalErrorIn("Foam::sharedPoints::operator=(const Foam::sharedPoints&)")
// << "Attempted assignment to self"
// << abort(FatalError);
// }
// }
// ************************************************************************* //

View file

@ -0,0 +1,166 @@
/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | foam-extend: Open Source CFD
\\ / O peration | Version: 4.0
\\ / A nd | Web: http://www.foam-extend.org
\\/ M anipulation | For copyright notice see file Copyright
-------------------------------------------------------------------------------
License
This file is part of foam-extend.
foam-extend is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation, either version 3 of the License, or (at your
option) any later version.
foam-extend is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with foam-extend. If not, see <http://www.gnu.org/licenses/>.
Class
Foam::sharedPoints
Description
Calculates points shared by more than two processor patches from a list
of meshes.
Works purely on topology.
Needs:
- domain to be one single domain (i.e. all faces can be reached through
face-cell walk).
- patch face ordering to be ok
- f[0] ordering on patch faces to be ok.
Works by constructing equivalence lists for all the points on processor
patches. These list are procPointList and give processor and meshPoint
label on that processor.
E.g.
@verbatim
((7 93)(4 731)(3 114))
@endverbatim
means point 93 on proc7 is connected to point 731 on proc4 and 114 on proc3.
It then gets the lowest numbered processor (the 'master') to request a
sharedPoint label from processor0 and it redistributes this label back to
the other processors in the equivalence list.
Note
Currently operating with a PtrList<fvMesh>, whereas the operation actually
works on PtrList<polyMesh> as well, due to the calling side
Author
Hrvoje Jasak, Wikki Ltd. All rights reserved
SourceFiles
sharedPoints.C
\*---------------------------------------------------------------------------*/
#ifndef sharedPoints_H
#define sharedPoints_H
#include "PtrList.H"
#include "fvMesh.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
/*---------------------------------------------------------------------------*\
Class sharedPoints Declaration
\*---------------------------------------------------------------------------*/
class sharedPoints
{
// Private typedefs
//- Define procPointList as holding a list of meshPoint/processor labels
typedef FixedList<label, 2> procPoint;
typedef List<procPoint> procPointList;
// Private data
//- List of meshes
const PtrList<fvMesh>& meshes_;
//- Shared points used by this processor (= global point number)
labelListList sharedPointAddr_;
//- My mesh points corresponding to the shared points
labelListList sharedPointLabels_;
//- Total number of shared points.
label nGlobalPoints_;
// Private Member Functions
//- Disallow default bitwise copy construct
sharedPoints(const sharedPoints&) = delete;
//- Disallow default bitwise assignment
void operator=(const sharedPoints&) = delete;
//- Calculate processor patch pairs
// For each processor patch, find equivalent patch on other mesh
labelListList procPatchPairs() const;
//- Calculate shared points
void calcSharedPoints();
public:
// Static data members
// Constructors
//- Construct from the list of meshes
sharedPoints(const PtrList<fvMesh>& meshes);
//- Destructor
~sharedPoints() = default;
// Member Functions
// Access
//- Shared points used by this processor (= global point number)
inline const labelListList& sharedPointAddr() const
{
return sharedPointAddr_;
}
//- Local mesh points corresponding to the shared points
inline const labelListList& sharedPointLabels() const
{
return sharedPointLabels_;
}
//- Number of globally shared points
inline label nGlobalPoints() const
{
return nGlobalPoints_;
}
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //