First batch of updates for removeFaces.?
This commit is contained in:
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b735b5829f
commit
b767b8aba6
2 changed files with 112 additions and 76 deletions
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@ -48,8 +48,6 @@ defineTypeNameAndDebug(removeFaces, 0);
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// * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * //
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// * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * //
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// Changes region of connected set of cells. Can be recursive since hopefully
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// only small area of faces removed in one go.
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void Foam::removeFaces::changeCellRegion
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void Foam::removeFaces::changeCellRegion
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(
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(
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const label cellI,
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const label cellI,
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@ -62,8 +60,7 @@ void Foam::removeFaces::changeCellRegion
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{
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{
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cellRegion[cellI] = newRegion;
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cellRegion[cellI] = newRegion;
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// Step to neighbouring cells
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// Go through all neighbouring cells
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const labelList& cCells = mesh_.cellCells()[cellI];
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const labelList& cCells = mesh_.cellCells()[cellI];
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forAll(cCells, i)
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forAll(cCells, i)
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@ -129,7 +126,7 @@ Foam::label Foam::removeFaces::changeFaceRegion
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// - removal of faces
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// - removal of faces
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// - removal of edges
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// - removal of edges
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// - removal of points
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// - removal of points
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Foam::boolList Foam::removeFaces::getFacesAffected
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Foam::Xfer<boolList> Foam::removeFaces::affectedFaces
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(
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(
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const labelList& cellRegion,
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const labelList& cellRegion,
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const labelList& cellRegionMaster,
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const labelList& cellRegionMaster,
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@ -185,7 +182,8 @@ Foam::boolList Foam::removeFaces::getFacesAffected
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affectedFace[pFaces[pFaceI]] = true;
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affectedFace[pFaces[pFaceI]] = true;
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}
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}
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}
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}
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return affectedFace;
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return affectedFace.xfer();
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}
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}
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@ -579,20 +577,24 @@ Foam::label Foam::removeFaces::compatibleRemoves
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labelList& newFacesToRemove
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labelList& newFacesToRemove
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) const
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) const
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{
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{
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// Get necessary mesh data
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const labelList& faceOwner = mesh_.faceOwner();
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const labelList& faceOwner = mesh_.faceOwner();
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const labelList& faceNeighbour = mesh_.faceNeighbour();
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const labelList& faceNeighbour = mesh_.faceNeighbour();
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cellRegion.setSize(mesh_.nCells());
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const label nCells = mesh_.nCells();
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cellRegion = -1;
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regionMaster.setSize(mesh_.nCells());
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// Resize the lists and set elements to -1 by default
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regionMaster = -1;
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cellRegion.setSize(nCells, -1);
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regionMaster.setSize(nCells, -1);
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// Count regions
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label nRegions = 0;
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label nRegions = 0;
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// Loop through initial set of faces to remove
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forAll(facesToRemove, i)
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forAll(facesToRemove, i)
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{
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{
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label faceI = facesToRemove[i];
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// Get face index
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const label& faceI = facesToRemove[i];
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if (!mesh_.isInternalFace(faceI))
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if (!mesh_.isInternalFace(faceI))
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{
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{
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@ -600,103 +602,119 @@ Foam::label Foam::removeFaces::compatibleRemoves
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(
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(
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"removeFaces::compatibleRemoves(const labelList&"
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"removeFaces::compatibleRemoves(const labelList&"
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", labelList&, labelList&, labelList&)"
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", labelList&, labelList&, labelList&)"
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) << "Not internal face:" << faceI << abort(FatalError);
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) << "Attempting to remove boundary face with face index: "
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<< faceI << nl
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<< "This is not allowed. Check facesToRemove list."
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<< abort(FatalError);
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}
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}
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// Get owner and neighbour data
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const label& own = faceOwner[faceI];
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const label& nei = faceNeighbour[faceI];
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label own = faceOwner[faceI];
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// Get region data for owner and neighbour
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label nei = faceNeighbour[faceI];
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label& ownRegion = cellRegion[own];
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label& neiRegion = cellRegion[nei];
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label region0 = cellRegion[own];
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if (ownRegion == -1)
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label region1 = cellRegion[nei];
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if (region0 == -1)
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{
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{
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if (region1 == -1)
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// Owner region is not set
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{
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// Create new region
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cellRegion[own] = nRegions;
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cellRegion[nei] = nRegions;
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// Make owner (lowest numbered!) the master of the region
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if (neiRegion == -1)
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{
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// Neighbour region is also not set, create new region
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ownRegion = nRegions;
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neiRegion = nRegions;
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// Make owner (lowest numbered!) the master of the region and
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// increment the number of regions
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regionMaster[nRegions] = own;
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regionMaster[nRegions] = own;
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nRegions++;
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++nRegions;
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}
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}
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else
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else
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{
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{
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// Add owner to neighbour region
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// Neighbour region is set, add owner to neighbour region
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cellRegion[own] = region1;
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ownRegion = neiRegion;
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// See if owner becomes the master of the region
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// See if owner becomes the master of the region (if its index
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// is lower than the current master of the region)
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regionMaster[region1] = min(own, regionMaster[region1]);
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regionMaster[region1] = min(own, regionMaster[region1]);
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}
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}
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}
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}
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else
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else
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{
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{
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if (region1 == -1)
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// Owner region is set
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if (neiRegion == -1)
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{
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{
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// Add neighbour to owner region
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// Neighbour region is not set, add neighbour to owner region
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cellRegion[nei] = region0;
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neiRegion = ownRegion;
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// nei is higher numbered than own so guaranteed not lower
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// than master of region0.
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// Note: nei has higher index than own so neighbour can't be the
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// master of this region
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}
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}
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else if (region0 != region1)
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else if (ownRegion != neiRegion)
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{
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{
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// Both have regions. Keep lowest numbered region and master.
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// Both have regions. Keep lowest numbered region and master
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label freedRegion = -1;
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label freedRegion = -1;
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label keptRegion = -1;
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label keptRegion = -1;
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if (region0 < region1)
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if (ownRegion < neiRegion)
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{
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{
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changeCellRegion
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changeCellRegion
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(
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(
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nei,
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nei,
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region1, // old region
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neiRegion, // old region
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region0, // new region
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ownRegion, // new region
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cellRegion
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cellRegion
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);
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);
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keptRegion = region0;
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keptRegion = ownRegion;
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freedRegion = region1;
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freedRegion = neiRegion;
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}
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}
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else if (region1 < region0)
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else if (ownRegion < neiRegion)
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{
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{
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changeCellRegion
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changeCellRegion
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(
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(
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own,
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own,
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region0, // old region
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ownRegion, // old region
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region1, // new region
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neiRegion, // new region
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cellRegion
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cellRegion
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);
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);
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keptRegion = region1;
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keptRegion = neiRegion;
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freedRegion = region0;
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freedRegion = ownRegion;
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}
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}
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label master0 = regionMaster[region0];
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const label& ownRegionMaster = regionMaster[ownRegion];
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label master1 = regionMaster[region1];
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const label& neiRegionMaster = regionMaster[neiRegion];
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regionMaster[freedRegion] = -1;
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regionMaster[freedRegion] = -1;
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regionMaster[keptRegion] = min(master0, master1);
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regionMaster[keptRegion] = min(ownRegionMaster, neiRegionMaster);
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}
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}
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}
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}
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}
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}
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// Set size
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regionMaster.setSize(nRegions);
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regionMaster.setSize(nRegions);
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// Various checks, additional scope for clarity
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// Various checks
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// - master is lowest numbered in any region
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// - master is lowest numbered in any region
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// - regions have more than 1 cell
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// - regions have more than 1 cell
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{
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{
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// Number of cells per region
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labelList nCells(regionMaster.size(), 0);
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labelList nCells(regionMaster.size(), 0);
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// Loop through cell regions
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forAll(cellRegion, cellI)
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forAll(cellRegion, cellI)
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{
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{
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label r = cellRegion[cellI];
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// Get region for this cell
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const label& r = cellRegion[cellI];
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if (r != -1)
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if (r != -1)
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{
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{
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nCells[r]++;
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// Region found, increment number of cells per region
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++nCells[r];
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if (cellI < regionMaster[r])
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if (cellI < regionMaster[r])
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{
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{
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@ -704,7 +722,7 @@ Foam::label Foam::removeFaces::compatibleRemoves
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(
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(
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"removeFaces::compatibleRemoves(const labelList&"
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"removeFaces::compatibleRemoves(const labelList&"
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", labelList&, labelList&, labelList&)"
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", labelList&, labelList&, labelList&)"
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) << "Not lowest numbered : cell:" << cellI
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) << "Not lowest numbered! Cell: " << cellI
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<< " region: " << r
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<< " region: " << r
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<< " region master: " << regionMaster[r]
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<< " region master: " << regionMaster[r]
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<< abort(FatalError);
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<< abort(FatalError);
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@ -712,16 +730,17 @@ Foam::label Foam::removeFaces::compatibleRemoves
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}
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}
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}
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}
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forAll(nCells, region)
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// Loop through all regions
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forAll(nCells, regionI)
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{
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{
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if (nCells[region] == 1)
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if (nCells[regionI] == 1)
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{
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{
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FatalErrorIn
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FatalErrorIn
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(
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(
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"removeFaces::compatibleRemoves(const labelList&"
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"removeFaces::compatibleRemoves(const labelList&"
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", labelList&, labelList&, labelList&)"
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", labelList&, labelList&, labelList&)"
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) << "Region " << region
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) << "Region " << region
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<< " has only " << nCells[region] << " cells in it"
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<< " has only " << nCells[region] << " cell in it."
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<< abort(FatalError);
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<< abort(FatalError);
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}
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}
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}
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}
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@ -735,28 +754,33 @@ Foam::label Foam::removeFaces::compatibleRemoves
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{
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{
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if (regionMaster[i] != -1)
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if (regionMaster[i] != -1)
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{
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{
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nUsedRegions++;
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++nUsedRegions;
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}
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}
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}
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}
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// Recreate facesToRemove to be consistent with the cellRegions.
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// Recreate facesToRemove to be consistent with the cellRegions
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dynamicLabelList allFacesToRemove(facesToRemove.size());
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dynamicLabelList allFacesToRemove(facesToRemove.size());
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for (label faceI = 0; faceI < mesh_.nInternalFaces(); faceI++)
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// Get number of internal faces
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const label nInternalFaces = mesh_.nInternalFaces();
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// Loop through internal faces
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for (label faceI = 0; faceI < nInternalFaces; ++faceI)
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{
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{
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label own = faceOwner[faceI];
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// Get owner and neighbour labels
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label nei = faceNeighbour[faceI];
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const label& own = faceOwner[faceI];
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const label& nei = faceNeighbour[faceI];
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if (cellRegion[own] != -1 && cellRegion[own] == cellRegion[nei])
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if (cellRegion[own] != -1 && cellRegion[own] == cellRegion[nei])
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{
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{
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// Both will become the same cell so add face to list of faces
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// Both owner and neighbour of the face will become the same cell so
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// to be removed.
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// we can add this face to final list of faces to be removed
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allFacesToRemove.append(faceI);
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allFacesToRemove.append(faceI);
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}
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}
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}
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}
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newFacesToRemove.transfer(allFacesToRemove.shrink());
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// Transfer dynamic list into the ordinary list
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allFacesToRemove.clear();
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newFacesToRemove.transfer(allFacesToRemove);
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return nUsedRegions;
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return nUsedRegions;
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}
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}
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@ -1358,7 +1382,7 @@ void Foam::removeFaces::setRefinement
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// Get all faces affected in any way by removal of points/edges/faces/cells
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// Get all faces affected in any way by removal of points/edges/faces/cells
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boolList affectedFace
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boolList affectedFace
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(
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(
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getFacesAffected
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affectedFaces
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(
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(
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cellRegion,
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cellRegion,
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cellRegionMaster,
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cellRegionMaster,
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@ -33,6 +33,15 @@ Description
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SourceFiles
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SourceFiles
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removeFaces.C
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removeFaces.C
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Notes
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All classes (hexRef8, undoableMeshCutter) that have a private member object
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of this class (removeFaces) should be rewritten such that they are
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polyMeshModifier classes. In order to allow for smooth transition between
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using the directTopoChange engine towards polyTopoChange engine, the
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member functions that actually do the refinement in this class are templated
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on a Type which can either be polyTopoChange engine or directTopoChange
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since they provide the same interface. VV, 16/Jan/2018.
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\*---------------------------------------------------------------------------*/
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\*---------------------------------------------------------------------------*/
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#ifndef removeFaces_H
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#ifndef removeFaces_H
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@ -64,11 +73,11 @@ class removeFaces
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{
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{
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// Private data
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// Private data
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//- Reference to mesh
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//- Const reference to mesh
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const polyMesh& mesh_;
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const polyMesh& mesh_;
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//- Cosine of angles between boundary faces. Boundary faces can be
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//- Cosine of angles between boundary faces. Boundary faces can be
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// merged only if angle between faces > minCos.
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// merged only if angle between faces is greater than minCos
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const scalar minCos_;
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const scalar minCos_;
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@ -95,8 +104,8 @@ class removeFaces
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labelList& faceRegion
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labelList& faceRegion
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) const;
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) const;
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//- Get all affected faces (including faces marked for removal)
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//- Find and return all affected faces (including faces marked for removal)
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boolList getFacesAffected
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Xfer<boolList> affectedFaces
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(
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(
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const labelList& cellRegion,
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const labelList& cellRegion,
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const labelList& cellRegionMaster,
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const labelList& cellRegionMaster,
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@ -115,14 +124,15 @@ class removeFaces
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const fileName&
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const fileName&
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);
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);
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//- Merge faceLabels into single face.
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//- Merge faceLabels into single face
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template<class TopoChangeEngine>
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void mergeFaces
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void mergeFaces
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(
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(
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const labelList& cellRegion,
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const labelList& cellRegion,
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const labelList& cellRegionMaster,
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const labelList& cellRegionMaster,
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const labelHashSet& pointsToRemove,
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const labelHashSet& pointsToRemove,
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const labelList& faceLabels,
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const labelList& faceLabels,
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directTopoChange& meshMod
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TopoChangeEngine& ref
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) const;
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) const;
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//- Get patch, zone info for faceI
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//- Get patch, zone info for faceI
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@ -135,8 +145,10 @@ class removeFaces
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) const;
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) const;
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//- Return face with all pointsToRemove removed.
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//- Return face with all pointsToRemove removed.
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face filterFace(const labelHashSet& pointsToRemove, const label)
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face filterFace
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const;
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(
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const labelHashSet& pointsToRemove, const label
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) const;
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//- Wrapper for meshMod.modifyFace. Reverses face if own>nei.
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//- Wrapper for meshMod.modifyFace. Reverses face if own>nei.
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void modFace
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void modFace
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Reference in a new issue