Short cut for swept volumes in triangular faces
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@ -641,6 +641,29 @@ Foam::scalar Foam::face::sweptVol
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const pointField& newPoints
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const pointField& newPoints
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) const
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) const
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{
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{
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// For a triangle do the swept volume directly.
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// Sandeep Menon, 19/Oct/2011
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if (size() == 3)
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{
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return
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(
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triPointRef
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(
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oldPoints[operator[](0)],
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oldPoints[operator[](1)],
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oldPoints[operator[](2)]
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).sweptVol
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(
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triPointRef
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(
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newPoints[operator[](0)],
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newPoints[operator[](1)],
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newPoints[operator[](2)]
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)
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)
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);
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}
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scalar sv = 0;
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scalar sv = 0;
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// Calculate the swept volume by breaking the face into triangles and
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// Calculate the swept volume by breaking the face into triangles and
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