New fv fvs patch field vidtual function: update on motion. Immersed boundary support
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@ -369,6 +369,14 @@ public:
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);
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//- Update on mesh motion
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// This function is used for special conditions such as
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// immersed boundary which need to be updated when the mesh
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// is moving (as opposed to topo change update)
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virtual void updateOnMotion()
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{}
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// Evaluation functions
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//- Return patch-normal gradient
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@ -325,6 +325,13 @@ public:
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const labelList&
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);
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//- Update on mesh motion
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// This function is used for special conditions such as
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// immersed boundary which need to be updated when the mesh
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// is moving (as opposed to topo change update)
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virtual void updateOnMotion()
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{}
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// Evaluation functions
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