Clean-up and update: overlap GGI
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@ -54,8 +54,6 @@ void Foam::overlapGgiPolyPatch::calcExpandedMaster() const
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// Create expanded master patch
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const label ncpm = nCopies();
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Info << "Number of master copies: " << ncpm << endl;
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// Create expanded master points and faces
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const polyPatch& master = boundaryMesh()[index()];
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const pointField& masterLocalPoints = master.localPoints();
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@ -64,8 +62,6 @@ void Foam::overlapGgiPolyPatch::calcExpandedMaster() const
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const scalar masterAngle = angle();
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Info << "Master Angle is: " << masterAngle << endl;
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// Transform points
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label nPoints_master = 0;
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@ -156,8 +152,6 @@ void Foam::overlapGgiPolyPatch::calcExpandedSlave() const
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// Create expanded patch
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const label ncp = shadow().nCopies();
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Info << "Number of slave copies: " << ncp << endl;
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// Create expanded points and faces
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const polyPatch& slave = boundaryMesh()[shadowIndex()];
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const pointField& slaveLocalPoints = slave.localPoints();
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