Added stabilisation for constraints

Note: necessary for arbitrary DAE systems
This commit is contained in:
Vuko Vukcevic 2017-03-10 16:36:15 +01:00 committed by Hrvoje Jasak
parent 6b422ec286
commit 8bdb557b93
8 changed files with 173 additions and 24 deletions

View file

@ -536,35 +536,52 @@ void Foam::geometricSixDOF::update(const scalar delta)
{
// Translation
// Update displacement
// Get displacement
const vector Xold = Xrel_.value();
vector& Xval = Xrel_.value();
Xval.x() = coeffs_[0];
Xval.y() = coeffs_[1];
Xval.z() = coeffs_[2];
// Update velocity
Uaverage_.value() = (Xval - Xold)/delta;
// Get velocity
vector& Uval = U_.value();
Uval.x() = coeffs_[3];
Uval.y() = coeffs_[4];
Uval.z() = coeffs_[5];
// Stabilise translational constraints if necessary
forAll(translationalConstraints(), tcI)
{
// Note: get end time for this ODE step from mesh, assuming that the top
// level solves this ode from [t - deltaT, t], yielding solution at
// t. Done this way to preserve the interface of ODE class.
// VV, 10/Mar/2017.
const scalar t = dict().time().value();
translationalConstraints()[tcI].stabilise(t, Xval, Uval);
}
// Update (possibly constrained) displacement
coeffs_[0] = Xval.x();
coeffs_[1] = Xval.y();
coeffs_[2] = Xval.z();
// Update (possibly constrained) velocity
coeffs_[3] = Uval.x();
coeffs_[4] = Uval.y();
coeffs_[5] = Uval.z();
// Update average velocity
Uaverage_.value() = (Xval - Xold)/delta;
// Rotation
// Update omega
// Get angular velocity
const vector omegaOld = omega_.value();
vector& omegaVal = omega_.value();
omegaVal.x() = coeffs_[6];
omegaVal.y() = coeffs_[7];
omegaVal.z() = coeffs_[8];
@ -575,11 +592,29 @@ void Foam::geometricSixDOF::update(const scalar delta)
// Update rotational tensor
rotation_ = (rotation_ & rotIncrement_);
// Stabilise rotational constraints if necessary
forAll(rotationalConstraints(), rcI)
{
// Note: get end time for this ODE step from mesh, assuming that the top
// level solves this ode from [t - deltaT, t], yielding solution at
// t. Done this way to preserve the interface of ODE class.
// VV, 10/Mar/2017.
const scalar t = dict().time().value();
rotationalConstraints()[rcI].stabilise(t, omegaVal);
}
// Update (possibly constrained) omega
coeffs_[6] = omegaVal.x();
coeffs_[7] = omegaVal.y();
coeffs_[8] = omegaVal.z();
// Reset increment vector in coefficients for the next step
coeffs_[9] = 0;
coeffs_[10] = 0;
coeffs_[11] = 0;
// Update average omega
omegaAverage_.value() = 0.5*(omegaVal + omegaOld);
}

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@ -447,40 +447,54 @@ void Foam::quaternionSixDOF::update(const scalar delta)
{
// Translation
// Update displacement
vector Xold = Xrel_.value();
// Get displacement
const vector Xold = Xrel_.value();
vector& Xval = Xrel_.value();
Xval.x() = coeffs_[0];
Xval.y() = coeffs_[1];
Xval.z() = coeffs_[2];
// Update velocity
Uaverage_.value() = (Xval - Xold)/delta;
// Get velocity
vector& Uval = U_.value();
Uval.x() = coeffs_[3];
Uval.y() = coeffs_[4];
Uval.z() = coeffs_[5];
// Stabilise translational constraints if necessary
forAll(translationalConstraints(), tcI)
{
// Note: get end time for this ODE step from mesh, assuming that the top
// level solves this ode from [t - deltaT, t], yielding solution at
// t. Done this way to preserve the interface of ODE class.
// VV, 10/Mar/2017.
const scalar t = dict().time().value();
translationalConstraints()[tcI].stabilise(t, Xval, Uval);
}
// Update (possibly constrained) displacement
coeffs_[0] = Xval.x();
coeffs_[1] = Xval.y();
coeffs_[2] = Xval.z();
// Update (possibly constrained) velocity
coeffs_[3] = Uval.x();
coeffs_[4] = Uval.y();
coeffs_[5] = Uval.z();
// Update average velocity
Uaverage_.value() = (Xval - Xold)/delta;
// Rotation
// Update omega
// Get angular velocity
vector& omegaVal = omega_.value();
omegaVal.x() = coeffs_[6];
omegaVal.y() = coeffs_[7];
omegaVal.z() = coeffs_[8];
coeffs_[6] = omegaVal.x();
coeffs_[7] = omegaVal.y();
coeffs_[8] = omegaVal.z();
rotation_.updateRotation
(
@ -493,6 +507,24 @@ void Foam::quaternionSixDOF::update(const scalar delta)
)
);
// Stabilise rotational constraints if necessary
forAll(rotationalConstraints(), rcI)
{
// Note: get end time for this ODE step from mesh, assuming that the top
// level solves this ode from [t - deltaT, t], yielding solution at
// t. Done this way to preserve the interface of ODE class.
// VV, 10/Mar/2017.
const scalar t = dict().time().value();
rotationalConstraints()[rcI].stabilise(t, omegaVal);
}
// Update (possibly constrained) omega
coeffs_[6] = omegaVal.x();
coeffs_[7] = omegaVal.y();
coeffs_[8] = omegaVal.z();
// Update average omega
omegaAverage_.value() = rotation_.omegaAverage(delta);
}

View file

@ -113,6 +113,16 @@ public:
const vector&
) const;
//- Stabilise the constraint
virtual void stabilise
(
const scalar,
vector&
) const
{
// Does nothing: no need to stabilise this constraint
}
// I-O Functions

View file

@ -41,8 +41,12 @@ Description
2. sourceContribution() - corresponding to a(t), to be inserted into right
hand side vector.
Note: constraints are usually used alongside appropriate initial
conditions (rotational rate in a given direction).
Notes:
1. Constraints are usually used alongside appropriate initial
conditions (rotational rate in a given direction),
2. According to DAE theory, a stabilisation on orientation/angular velocity
is necessary based on "differentiation index" used to obtain the final
form of the constraint.
Author
Viktor Pandza, FSB Zagreb. All rights reserved.
@ -167,6 +171,14 @@ public:
const vector& omega
) const = 0;
//- Stabilise the constraint (necessary for constraints with
// differentiation index higher than zero)
virtual void stabilise
(
const scalar t,
vector& omega
) const = 0;
// I-O Functions and Operators

View file

@ -111,6 +111,16 @@ public:
const vector&
) const;
//- Stabilise the constraint
virtual void stabilise
(
const scalar,
vector&,
vector&
) const
{
// Does nothing: no need to stabilise this constraint
};
// I-O Functions

View file

@ -117,6 +117,32 @@ Foam::scalar Foam::periodicOscillation::sourceContribution
}
void Foam::periodicOscillation::stabilise
(
const scalar t,
vector& x,
vector& u
) const
{
// Set the displacement according to periodic oscillation
// First subtract calculated displacement...
x -= (x & dir_)*dir_;
// ... then add the correct displacement
x += dir_*sin(omega_*t + phi_);
// Set the velocity according to periodic oscillation
// First subract calculated velocity...
u -= (u & dir_)*dir_;
// ... then add the correct velocity
u += dir_*cos(omega_*t + phi_);
}
void Foam::periodicOscillation::write(Ostream& os) const
{
os.writeKeyword("type") << tab << type()

View file

@ -32,6 +32,10 @@ Description
where a is the amplitude of oscillation, omega radial frequency and phi is
the phase shift.
Note: since this constraint is basically algebraic (dependent on
displacement), the differentiation index is two so the stabilisation on
displacement and velocity is necessary.
Author
Viktor Pandza, FSB Zagreb. All rights reserved.
Vuko Vukcevic, FSB Zagreb. All rights reserved.
@ -124,6 +128,13 @@ public:
const vector&
) const;
//- Stabilise the constraint
virtual void stabilise
(
const scalar t,
vector& x,
vector& u
) const;
// I-O Functions

View file

@ -41,8 +41,12 @@ Description
2. sourceContribution() - corresponding to a(t), to be inserted into right
hand side vector.
Note: constraints are usually used alongside appropriate initial
conditions (velocity in a given direction).
Notes:
1. Constraints are usually used alongside appropriate initial
conditions (velocity in a given direction),
2. According to DAE theory, a stabilisation on displacement/velocity is
necessary based on "differentiation index" used to obtain the final form
of the constraint.
Author
Viktor Pandza, FSB Zagreb. All rights reserved.
@ -169,6 +173,15 @@ public:
const vector& u
) const = 0;
//- Stabilise the constraint (necessary for constraints with
// differentiation index higher than zero)
virtual void stabilise
(
const scalar t,
vector& x,
vector& u
) const = 0;
// I-O Functions and Operators