diff --git a/tutorials/compressible/steadyUniversalMRFFoam/axialTurbineMixingPlane/constant/polyMesh/blockMeshDict b/tutorials/compressible/steadyUniversalMRFFoam/axialTurbineMixingPlane/constant/polyMesh/blockMeshDict index a2ff86f24..db1de07a5 100644 --- a/tutorials/compressible/steadyUniversalMRFFoam/axialTurbineMixingPlane/constant/polyMesh/blockMeshDict +++ b/tutorials/compressible/steadyUniversalMRFFoam/axialTurbineMixingPlane/constant/polyMesh/blockMeshDict @@ -139,56 +139,56 @@ convertToMeters 1; vertices //(radial [m], tangential [radians], axial [m]) ( //Guide vane hub: - (0.05 -0.0691150383 0.07) // Vertex GV0lb = 0 - (0.05 -0.00628318530000001 0.07) // Vertex GV0rb = 1 - (0.05 -0.062831853 0.09) // Vertex GV1lb = 2 - (0.05 0 0.09) // Vertex GV1rb = 3 - (0.05 -0.0314159265 0.19) // Vertex GV2lb = 4 - (0.05 0.0314159265 0.19) // Vertex GV2rb = 5 - (0.05 -0.0314159265 0.29) // Vertex GV3lb = 6 - (0.05 0.0314159265 0.29) // Vertex GV3rb = 7 + (0.05 -0.0691150383 0.07) // Vertex GV0lb = 0 + (0.05 -0.00628318530000001 0.07) // Vertex GV0rb = 1 + (0.05 -0.062831853 0.09) // Vertex GV1lb = 2 + (0.05 0 0.09) // Vertex GV1rb = 3 + (0.05 -0.0314159265 0.19) // Vertex GV2lb = 4 + (0.05 0.0314159265 0.19) // Vertex GV2rb = 5 + (0.05 -0.0314159265 0.29) // Vertex GV3lb = 6 + (0.05 0.0314159265 0.29) // Vertex GV3rb = 7 //Guide vane shroud: - (0.1 -0.0691150383 0.07) // Vertex GV0lt = 8 - (0.1 -0.00628318530000001 0.07) // Vertex GV0rt = 9 - (0.1 -0.062831853 0.09) // Vertex GV1lt = 10 - (0.1 0 0.09) // Vertex GV1rt = 11 - (0.1 -0.0314159265 0.19) // Vertex GV2lt = 12 - (0.1 0.0314159265 0.19) // Vertex GV2rt = 13 - (0.1 -0.0314159265 0.29) // Vertex GV3lt = 14 - (0.1 0.0314159265 0.29) // Vertex GV3rt = 15 + (0.1 -0.0691150383 0.07) // Vertex GV0lt = 8 + (0.1 -0.00628318530000001 0.07) // Vertex GV0rt = 9 + (0.1 -0.062831853 0.09) // Vertex GV1lt = 10 + (0.1 0 0.09) // Vertex GV1rt = 11 + (0.1 -0.0314159265 0.19) // Vertex GV2lt = 12 + (0.1 0.0314159265 0.19) // Vertex GV2rt = 13 + (0.1 -0.0314159265 0.29) // Vertex GV3lt = 14 + (0.1 0.0314159265 0.29) // Vertex GV3rt = 15 //Runner hub: - (0.05 -0.0062831853 -0.07) // Vertex RU0lb = 16 - (0.05 0.0565486677 -0.07) // Vertex RU0rb = 17 - (0.05 -0.0125663706 -0.05) // Vertex RU1lb = 18 - (0.05 0.0502654824 -0.05) // Vertex RU1rb = 19 - (0.05 -0.062831853 0.05) // Vertex RU2lb = 20 - (0.05 0 0.05) // Vertex RU2rb = 21 - (0.05 -0.0691150383 0.07) // Vertex RU3lb = 22 - (0.05 -0.00628318530000001 0.07) // Vertex RU3rb = 23 + (0.05 -0.0062831853 -0.07) // Vertex RU0lb = 16 + (0.05 0.0565486677 -0.07) // Vertex RU0rb = 17 + (0.05 -0.0125663706 -0.05) // Vertex RU1lb = 18 + (0.05 0.0502654824 -0.05) // Vertex RU1rb = 19 + (0.05 -0.062831853 0.05) // Vertex RU2lb = 20 + (0.05 0 0.05) // Vertex RU2rb = 21 + (0.05 -0.0691150383 0.07) // Vertex RU3lb = 22 + (0.05 -0.00628318530000001 0.07) // Vertex RU3rb = 23 //Runner shroud: - (0.1 -0.0062831853 -0.07) // Vertex RU0lt = 24 - (0.1 0.0565486677 -0.07) // Vertex RU0rt = 25 - (0.1 -0.0125663706 -0.05) // Vertex RU1lt = 26 - (0.1 0.0502654824 -0.05) // Vertex RU1rt = 27 - (0.1 -0.062831853 0.05) // Vertex RU2lt = 28 - (0.1 0 0.05) // Vertex RU2rt = 29 - (0.1 -0.0691150383 0.07) // Vertex RU3lt = 30 - (0.1 -0.00628318530000001 0.07) // Vertex RU3rt = 31 + (0.1 -0.0062831853 -0.07) // Vertex RU0lt = 24 + (0.1 0.0565486677 -0.07) // Vertex RU0rt = 25 + (0.1 -0.0125663706 -0.05) // Vertex RU1lt = 26 + (0.1 0.0502654824 -0.05) // Vertex RU1rt = 27 + (0.1 -0.062831853 0.05) // Vertex RU2lt = 28 + (0.1 0 0.05) // Vertex RU2rt = 29 + (0.1 -0.0691150383 0.07) // Vertex RU3lt = 30 + (0.1 -0.00628318530000001 0.07) // Vertex RU3rt = 31 //Draft tube hub: - (0.05 -0.0062831853 -0.14) // Vertex DT0lb = 32 - (0.05 0.0565486677 -0.14) // Vertex DT0rb = 33 - (0.05 -0.0062831853 -0.07) // Vertex DT1lb = 34 - (0.05 0.0565486677 -0.07) // Vertex DT1rb = 35 + (0.05 -0.0062831853 -0.14) // Vertex DT0lb = 32 + (0.05 0.0565486677 -0.14) // Vertex DT0rb = 33 + (0.05 -0.0062831853 -0.07) // Vertex DT1lb = 34 + (0.05 0.0565486677 -0.07) // Vertex DT1rb = 35 //Draft tube shroud: - (0.1 -0.0062831853 -0.14) // Vertex DT0lt = 36 - (0.1 0.0565486677 -0.14) // Vertex DT0rt = 37 - (0.1 -0.0062831853 -0.07) // Vertex DT1lt = 38 - (0.1 0.0565486677 -0.07) // Vertex DT1rt = 39 + (0.1 -0.0062831853 -0.14) // Vertex DT0lt = 36 + (0.1 0.0565486677 -0.14) // Vertex DT0rt = 37 + (0.1 -0.0062831853 -0.07) // Vertex DT1lt = 38 + (0.1 0.0565486677 -0.07) // Vertex DT1rt = 39 ); blocks diff --git a/tutorials/compressible/steadyUniversalMRFFoam/axialTurbineMixingPlane/constant/polyMesh/boundary b/tutorials/compressible/steadyUniversalMRFFoam/axialTurbineMixingPlane/constant/polyMesh/boundary index 7d89b6dd6..5f5cc1022 100644 --- a/tutorials/compressible/steadyUniversalMRFFoam/axialTurbineMixingPlane/constant/polyMesh/boundary +++ b/tutorials/compressible/steadyUniversalMRFFoam/axialTurbineMixingPlane/constant/polyMesh/boundary @@ -30,7 +30,7 @@ FoamFile startFace 11840; shadowPatch RUINLET; zone GVOUTLETZone; - coordinateSystem + coordinateSystem { type cylindrical; name mixingCS; @@ -39,7 +39,7 @@ FoamFile e3 (0 0 1); inDegrees true; } - ribbonPatch + ribbonPatch { sweepAxis Theta; stackAxis R; @@ -91,7 +91,7 @@ FoamFile startFace 12920; shadowPatch DTINLET; zone RUOUTLETZone; - coordinateSystem + coordinateSystem { type cylindrical; name mixingCS; @@ -100,7 +100,7 @@ FoamFile e3 (0 0 1); inDegrees true; } - ribbonPatch + ribbonPatch { sweepAxis Theta; stackAxis R;