Clean-up
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fb951b5726
commit
5e7de9eb8b
2 changed files with 44 additions and 44 deletions
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@ -139,56 +139,56 @@ convertToMeters 1;
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vertices //(radial [m], tangential [radians], axial [m])
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(
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//Guide vane hub:
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(0.05 -0.0691150383 0.07) // Vertex GV0lb = 0
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(0.05 -0.00628318530000001 0.07) // Vertex GV0rb = 1
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(0.05 -0.062831853 0.09) // Vertex GV1lb = 2
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(0.05 0 0.09) // Vertex GV1rb = 3
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(0.05 -0.0314159265 0.19) // Vertex GV2lb = 4
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(0.05 0.0314159265 0.19) // Vertex GV2rb = 5
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(0.05 -0.0314159265 0.29) // Vertex GV3lb = 6
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(0.05 0.0314159265 0.29) // Vertex GV3rb = 7
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(0.05 -0.0691150383 0.07) // Vertex GV0lb = 0
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(0.05 -0.00628318530000001 0.07) // Vertex GV0rb = 1
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(0.05 -0.062831853 0.09) // Vertex GV1lb = 2
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(0.05 0 0.09) // Vertex GV1rb = 3
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(0.05 -0.0314159265 0.19) // Vertex GV2lb = 4
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(0.05 0.0314159265 0.19) // Vertex GV2rb = 5
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(0.05 -0.0314159265 0.29) // Vertex GV3lb = 6
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(0.05 0.0314159265 0.29) // Vertex GV3rb = 7
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//Guide vane shroud:
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(0.1 -0.0691150383 0.07) // Vertex GV0lt = 8
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(0.1 -0.00628318530000001 0.07) // Vertex GV0rt = 9
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(0.1 -0.062831853 0.09) // Vertex GV1lt = 10
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(0.1 0 0.09) // Vertex GV1rt = 11
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(0.1 -0.0314159265 0.19) // Vertex GV2lt = 12
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(0.1 0.0314159265 0.19) // Vertex GV2rt = 13
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(0.1 -0.0314159265 0.29) // Vertex GV3lt = 14
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(0.1 0.0314159265 0.29) // Vertex GV3rt = 15
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(0.1 -0.0691150383 0.07) // Vertex GV0lt = 8
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(0.1 -0.00628318530000001 0.07) // Vertex GV0rt = 9
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(0.1 -0.062831853 0.09) // Vertex GV1lt = 10
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(0.1 0 0.09) // Vertex GV1rt = 11
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(0.1 -0.0314159265 0.19) // Vertex GV2lt = 12
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(0.1 0.0314159265 0.19) // Vertex GV2rt = 13
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(0.1 -0.0314159265 0.29) // Vertex GV3lt = 14
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(0.1 0.0314159265 0.29) // Vertex GV3rt = 15
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//Runner hub:
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(0.05 -0.0062831853 -0.07) // Vertex RU0lb = 16
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(0.05 0.0565486677 -0.07) // Vertex RU0rb = 17
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(0.05 -0.0125663706 -0.05) // Vertex RU1lb = 18
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(0.05 0.0502654824 -0.05) // Vertex RU1rb = 19
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(0.05 -0.062831853 0.05) // Vertex RU2lb = 20
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(0.05 0 0.05) // Vertex RU2rb = 21
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(0.05 -0.0691150383 0.07) // Vertex RU3lb = 22
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(0.05 -0.00628318530000001 0.07) // Vertex RU3rb = 23
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(0.05 -0.0062831853 -0.07) // Vertex RU0lb = 16
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(0.05 0.0565486677 -0.07) // Vertex RU0rb = 17
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(0.05 -0.0125663706 -0.05) // Vertex RU1lb = 18
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(0.05 0.0502654824 -0.05) // Vertex RU1rb = 19
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(0.05 -0.062831853 0.05) // Vertex RU2lb = 20
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(0.05 0 0.05) // Vertex RU2rb = 21
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(0.05 -0.0691150383 0.07) // Vertex RU3lb = 22
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(0.05 -0.00628318530000001 0.07) // Vertex RU3rb = 23
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//Runner shroud:
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(0.1 -0.0062831853 -0.07) // Vertex RU0lt = 24
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(0.1 0.0565486677 -0.07) // Vertex RU0rt = 25
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(0.1 -0.0125663706 -0.05) // Vertex RU1lt = 26
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(0.1 0.0502654824 -0.05) // Vertex RU1rt = 27
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(0.1 -0.062831853 0.05) // Vertex RU2lt = 28
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(0.1 0 0.05) // Vertex RU2rt = 29
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(0.1 -0.0691150383 0.07) // Vertex RU3lt = 30
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(0.1 -0.00628318530000001 0.07) // Vertex RU3rt = 31
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(0.1 -0.0062831853 -0.07) // Vertex RU0lt = 24
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(0.1 0.0565486677 -0.07) // Vertex RU0rt = 25
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(0.1 -0.0125663706 -0.05) // Vertex RU1lt = 26
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(0.1 0.0502654824 -0.05) // Vertex RU1rt = 27
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(0.1 -0.062831853 0.05) // Vertex RU2lt = 28
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(0.1 0 0.05) // Vertex RU2rt = 29
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(0.1 -0.0691150383 0.07) // Vertex RU3lt = 30
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(0.1 -0.00628318530000001 0.07) // Vertex RU3rt = 31
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//Draft tube hub:
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(0.05 -0.0062831853 -0.14) // Vertex DT0lb = 32
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(0.05 0.0565486677 -0.14) // Vertex DT0rb = 33
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(0.05 -0.0062831853 -0.07) // Vertex DT1lb = 34
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(0.05 0.0565486677 -0.07) // Vertex DT1rb = 35
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(0.05 -0.0062831853 -0.14) // Vertex DT0lb = 32
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(0.05 0.0565486677 -0.14) // Vertex DT0rb = 33
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(0.05 -0.0062831853 -0.07) // Vertex DT1lb = 34
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(0.05 0.0565486677 -0.07) // Vertex DT1rb = 35
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//Draft tube shroud:
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(0.1 -0.0062831853 -0.14) // Vertex DT0lt = 36
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(0.1 0.0565486677 -0.14) // Vertex DT0rt = 37
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(0.1 -0.0062831853 -0.07) // Vertex DT1lt = 38
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(0.1 0.0565486677 -0.07) // Vertex DT1rt = 39
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(0.1 -0.0062831853 -0.14) // Vertex DT0lt = 36
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(0.1 0.0565486677 -0.14) // Vertex DT0rt = 37
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(0.1 -0.0062831853 -0.07) // Vertex DT1lt = 38
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(0.1 0.0565486677 -0.07) // Vertex DT1rt = 39
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);
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blocks
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@ -30,7 +30,7 @@ FoamFile
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startFace 11840;
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shadowPatch RUINLET;
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zone GVOUTLETZone;
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coordinateSystem
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coordinateSystem
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{
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type cylindrical;
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name mixingCS;
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@ -39,7 +39,7 @@ FoamFile
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e3 (0 0 1);
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inDegrees true;
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}
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ribbonPatch
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ribbonPatch
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{
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sweepAxis Theta;
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stackAxis R;
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@ -91,7 +91,7 @@ FoamFile
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startFace 12920;
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shadowPatch DTINLET;
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zone RUOUTLETZone;
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coordinateSystem
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coordinateSystem
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{
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type cylindrical;
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name mixingCS;
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@ -100,7 +100,7 @@ FoamFile
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e3 (0 0 1);
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inDegrees true;
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}
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ribbonPatch
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ribbonPatch
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{
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sweepAxis Theta;
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stackAxis R;
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