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@ -661,7 +661,7 @@ void Foam::prismatic2DRefinement::setRefinementInstruction
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<< endl;
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}
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// First mark faces and edges on empty patches. This data is used in this
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// First mark faces and edges on empty patches. This data is used in
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// PART 2 (collecting edges) and also PART 3 (collecting faces)
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boolList faceOnEmptyPatch(mesh_.nFaces(), false);
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boolList edgeOnEmptyPatch(mesh_.nEdges(), false);
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@ -1252,7 +1252,7 @@ void Foam::prismatic2DRefinement::setRefinementInstruction
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if (cAdded.empty())
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{
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// First face that hasn't been visited. Start adding cells
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// point-by-poing and keep track of mapping necessary for
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// point-by-point and keep track of mapping necessary for
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// splitting other (not on empty patch) faces into two
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// Set the total number of added cells to number of anchors
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