Bugfix: Windows now compiles surfaceCoarsen Author: Vanja Skuric

This commit is contained in:
Robert Keser 2017-03-31 12:36:01 +02:00
parent 4fad65ce7c
commit 4bbbbf780a
7 changed files with 7 additions and 7 deletions

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@ -1,5 +1,5 @@
bunnylod/progmesh.C
bunnylod/vector.C
bunnylod/vectorb.C
surfaceCoarsen.C
EXE = $(FOAM_APPBIN)/surfaceCoarsen

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@ -19,7 +19,7 @@
#include <GL/gl.h>
#pragma warning(disable : 4244)
#include "vector.h"
#include "vectorb.h"
#include "font.h"
#include "progmesh.h"
#include "rabdata.h"

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@ -13,8 +13,8 @@
#include <assert.h>
//#include <windows.h>
#include "vector.h"
#include "list.h"
#include "vectorb.h"
#include "listb.h"
#include "progmesh.h"
#define min(x,y) (((x) <= (y)) ? (x) : (y))

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@ -18,8 +18,8 @@
#ifndef PROGRESSIVE_MESH_H
#define PROGRESSIVE_MESH_H
#include "vector.h"
#include "list.h"
#include "vectorb.h"
#include "listb.h"
class tridata {
public:

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@ -3,7 +3,7 @@
#include <math.h>
#include <assert.h>
#include "vector.h"
#include "vectorb.h"
float sqr(float a) {return a*a;}