Improvement in globalProcFaceIndex
globalProcFaceIndex::globalLabel returns a reference and not a copy
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2 changed files with 3 additions and 3 deletions
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@ -35,7 +35,7 @@ void Foam::globalProcFaceIndex::calcFaceIndex()
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const polyBoundaryMesh& patches = mesh_.boundaryMesh();
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// Assing unique face label to all master processor faces
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// Assign unique face label to all master processor faces
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// Count faces and processor faces per processor
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forAll (patches, patchI)
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@ -33,7 +33,7 @@ Description
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Face offsets counts a number of unique faces on each processor,
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excluding slave processor patch faces, which are given master face index.
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If needed, global face indes from all faces can be derived from this data
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If needed, global face index from all faces can be derived from this data
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Currently, faces are ordered with internal faces first, followed by patch
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faces in patch order, excluding slave processor patches.
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@ -122,7 +122,7 @@ public:
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//- Return global face label for all faces of current mesh
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// Sized to number of live faces in the mesh
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const labelList globalLabel() const
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const labelList& globalLabel() const
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{
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return globalLabel_;
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}
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