diff --git a/src/decompositionMethods/decomposeReconstruct/decomposeTools/finiteVolume/decomposeMesh.C b/src/decompositionMethods/decomposeReconstruct/decomposeTools/finiteVolume/decomposeMesh.C index 57fe4ec5b..db73122ac 100644 --- a/src/decompositionMethods/decomposeReconstruct/decomposeTools/finiteVolume/decomposeMesh.C +++ b/src/decompositionMethods/decomposeReconstruct/decomposeTools/finiteVolume/decomposeMesh.C @@ -459,7 +459,7 @@ void Foam::domainDecomposition::decomposeMesh(const bool filterEmptyPatches) // cell with multiple faces, we need to collect neighbour cell // indices on the other side and possibly swap the order of // adding faces. The same "swapping" of insertion order needs to - // happend on the slave side, but now we sort on the remote + // happen on the slave side, but now we sort on the remote // (master) data and not on the local (slave) data as we do for // master processor. VV, 16/Feb/2019. @@ -588,7 +588,7 @@ void Foam::domainDecomposition::decomposeMesh(const bool filterEmptyPatches) // above, owner and neighbour proc are the same. In // order to avoid using cellToProc list for slave // processor (where ownCellI is actually found on the - // other side), use curNbrPtc with patchFace indes + // other side), use curNbrPtc with patchFace index const label& ownerProc = curNbrPtc[patchFaceI]; // Add the patch face into the list in the correct