Moved file

This commit is contained in:
Hrvoje Jasak 2015-07-31 10:34:03 +01:00
parent ba8eba2eb0
commit 31c440ac56

View file

@ -0,0 +1,79 @@
/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | foam-extend: Open Source CFD
\\ / O peration | Version: 3.2
\\ / A nd | Web: http://www.foam-extend.org
\\/ M anipulation | For copyright notice see file Copyright
-------------------------------------------------------------------------------
License
This file is part of foam-extend.
foam-extend is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation, either version 3 of the License, or (at your
option) any later version.
foam-extend is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with foam-extend. If not, see <http://www.gnu.org/licenses/>.
Typedef
Foam::fv::vectorGaussDivScheme
Description
Specialisation of gaussDivScheme for vectors. Needed for implicit fvmDiv
operator for block coupled systems.
SourceFiles
vectorGaussDivScheme.C
\*---------------------------------------------------------------------------*/
#ifndef vectorGaussDivScheme_H
#define vectorGaussDivScheme_H
#include "gaussDivScheme.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace fv
{
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
template<>
tmp<BlockLduSystem<vector, scalar> > gaussDivScheme<vector>::fvmUDiv
(
const GeometricField<vector, fvPatchField, volMesh>&
) const;
template<>
tmp<BlockLduSystem<vector, scalar> > gaussDivScheme<vector>::fvmUDiv
(
const surfaceScalarField& flux,
const GeometricField<vector, fvPatchField, volMesh>&
) const;
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace fv
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //