Updates on engine motion
This commit is contained in:
parent
927c94c6d8
commit
26caadbd3e
49 changed files with 3893 additions and 1290 deletions
|
@ -11,4 +11,5 @@ EXE_LIBS = \
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-lmeshTools \
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-ldynamicMesh \
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-lengine \
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-lmeshTools
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-lmeshTools \
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-llduSolvers
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@ -56,10 +56,11 @@ int main(int argc, char *argv[])
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"U",
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runTime.timeName(),
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mesh,
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IOobject::MUST_READ,
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IOobject::AUTO_WRITE
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IOobject::NO_READ,
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IOobject::NO_WRITE
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),
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mesh
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mesh,
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dimensionedVector("zero", dimVelocity, vector::zero)
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);
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volScalarField motionContErr
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@ -9,10 +9,14 @@ engineVerticalValve/engineVerticalValve.C
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thoboisSlidingValve/thoboisSlidingValve.C
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dieselEngineValve/dieselEngineValve.C
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thoboisValve/thoboisValve.C
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accordionValve/accordionValve.C
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simpleEnginePiston/simpleEnginePiston.C
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enginePiston/enginePiston.C
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engineTopoChangerMesh/regionSide/regionSide.C
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engineTopoChangerMesh/attachDetachFunctions/attachDetachFunctions.C
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engineMesh/engineMesh/engineMesh.C
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engineMesh/engineMesh/newEngineMesh.C
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engineMesh/staticEngineMesh/staticEngineMesh.C
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@ -28,10 +32,14 @@ engineTopoChangerMesh/engineTopoChangerMesh/engineTopoChangerMesh.C
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engineTopoChangerMesh/engineTopoChangerMesh/newEngineTopoChangerMesh.C
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engineTopoChangerMesh/accordionEngineMesh/accordionEngineMesh.C
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engineTopoChangerMesh/accordionEngineMesh/accordionEngineMeshCalculate.C
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engineTopoChangerMesh/accordionEngineMesh/accordionEngineMeshInitialize.C
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engineTopoChangerMesh/accordionEngineMesh/accordionEngineMeshMove.C
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engineTopoChangerMesh/accordionEngineMesh/addAccordionEngineMeshModifiers.C
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engineTopoChangerMesh/accordionEngineMesh/addAccordionEngineMeshZones.C
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engineTopoChangerMesh/deformingEngineMesh/deformingEngineMesh.C
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engineTopoChangerMesh/deformingEngineMesh/deformingEngineMeshInitialize.C
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engineTopoChangerMesh/deformingEngineMesh/deformingEngineMeshMove.C
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engineTopoChangerMesh/deformingEngineMesh/addDeformingEngineMeshZones.C
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engineTopoChangerMesh/engineValveSliding/addEngineValveSlidingMeshModifiers.C
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engineTopoChangerMesh/engineValveSliding/engineValveSliding.C
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265
src/engine/accordionValve/accordionValve.C
Normal file
265
src/engine/accordionValve/accordionValve.C
Normal file
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@ -0,0 +1,265 @@
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/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | Copyright held by original author
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software; you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by the
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Free Software Foundation; either version 2 of the License, or (at your
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option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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||||
for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM; if not, write to the Free Software Foundation,
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Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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\*---------------------------------------------------------------------------*/
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#include "accordionValve.H"
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#include "engineTime.H"
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#include "polyMesh.H"
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#include "interpolateXY.H"
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#include "IFstream.H"
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// * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * //
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Foam::scalar Foam::accordionValve::adjustCrankAngle(const scalar theta) const
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{
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if (theta < liftProfileStart_)
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{
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scalar adjustedTheta = theta;
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while (adjustedTheta < liftProfileStart_)
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{
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adjustedTheta += liftProfileEnd_ - liftProfileStart_;
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}
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return adjustedTheta;
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}
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else if (theta > liftProfileEnd_)
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{
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scalar adjustedTheta = theta;
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while (adjustedTheta > liftProfileEnd_)
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{
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adjustedTheta -= liftProfileEnd_ - liftProfileStart_;
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}
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return adjustedTheta;
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}
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else
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{
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return theta;
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}
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}
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// * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
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// Construct from components
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Foam::accordionValve::accordionValve
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(
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const word& name,
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const polyMesh& mesh,
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const autoPtr<coordinateSystem>& valveCS,
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const word& bottomPatchName,
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const word& poppetPatchName,
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const word& sidePatchName,
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const word& stemPatchName,
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const word& detachInCylinderPatchName,
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const word& detachInPortPatchName,
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const word& detachFacesName,
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const graph& liftProfile,
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const scalar minLift,
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const scalar diameter,
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const word& staticCellsName,
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const word& movingCellsName
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)
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:
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name_(name),
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mesh_(mesh),
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engineDB_(refCast<const engineTime>(mesh.time())),
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csPtr_(valveCS),
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bottomPatch_(bottomPatchName, mesh.boundaryMesh()),
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poppetPatch_(poppetPatchName, mesh.boundaryMesh()),
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sidePatch_(sidePatchName, mesh.boundaryMesh()),
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stemPatch_(stemPatchName, mesh.boundaryMesh()),
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detachInCylinderPatch_(detachInCylinderPatchName, mesh.boundaryMesh()),
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detachInPortPatch_(detachInPortPatchName, mesh.boundaryMesh()),
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detachFacesName_(detachFacesName),
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liftProfile_(liftProfile),
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liftProfileStart_(min(liftProfile_.x())),
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liftProfileEnd_(max(liftProfile_.x())),
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minLift_(minLift),
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diameter_(diameter),
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staticCellsName_(staticCellsName),
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movingCellsName_(movingCellsName)
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{}
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// Construct from dictionary
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Foam::accordionValve::accordionValve
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(
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const word& name,
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const polyMesh& mesh,
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const dictionary& dict
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)
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:
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name_(name),
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mesh_(mesh),
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engineDB_(refCast<const engineTime>(mesh_.time())),
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csPtr_
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(
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coordinateSystem::New
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(
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"coordinateSystem",
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dict.subDict("coordinateSystem")
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)
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),
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bottomPatch_(dict.lookup("bottomPatch"), mesh.boundaryMesh()),
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poppetPatch_(dict.lookup("poppetPatch"), mesh.boundaryMesh()),
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sidePatch_(dict.lookup("sidePatch"), mesh.boundaryMesh()),
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stemPatch_(dict.lookup("stemPatch"), mesh.boundaryMesh()),
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detachInCylinderPatch_
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(
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dict.lookup("detachInCylinderPatch"),
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mesh.boundaryMesh()
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),
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detachInPortPatch_
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(
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dict.lookup("detachInPortPatch"),
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mesh.boundaryMesh()
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),
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detachFacesName_(dict.lookup("detachFaces")),
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liftProfile_
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(
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"theta",
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"lift",
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name_,
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IFstream
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(
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mesh.time().path()/mesh.time().caseConstant()/
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word(dict.lookup("liftProfileFile"))
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)()
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),
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liftProfileStart_(min(liftProfile_.x())),
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liftProfileEnd_(max(liftProfile_.x())),
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minLift_(readScalar(dict.lookup("minLift"))),
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diameter_(readScalar(dict.lookup("diameter"))),
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staticCellsName_(dict.lookup("staticCells")),
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movingCellsName_(dict.lookup("movingCells"))
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{}
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// * * * * * * * * * * * * * * * * Destructor * * * * * * * * * * * * * * * //
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// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
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Foam::scalar Foam::accordionValve::lift(const scalar theta) const
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{
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label curCycle = theta/720.0;
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scalar curTheta = theta - curCycle * 720.0;
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return interpolateXY
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(
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curTheta,
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liftProfile_.x(),
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liftProfile_.y()
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);
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}
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bool Foam::accordionValve::isOpen() const
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{
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return lift(engineDB_.theta()) >= minLift_;
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}
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Foam::scalar Foam::accordionValve::curLift() const
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{
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return max
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(
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lift(engineDB_.theta()),
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minLift_
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);
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}
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Foam::scalar Foam::accordionValve::curVelocity() const
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{
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return
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-(
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curLift()
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- max
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(
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lift(engineDB_.theta() - engineDB_.deltaTheta()),
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minLift_
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)
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)/(engineDB_.deltaT().value() + VSMALL);
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}
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Foam::labelList Foam::accordionValve::movingPatchIDs() const
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{
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labelList mpIDs(3);
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label nMpIDs = 0;
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if (bottomPatch_.active())
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{
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mpIDs[nMpIDs] = bottomPatch_.index();
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nMpIDs++;
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}
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if (poppetPatch_.active())
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{
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mpIDs[nMpIDs] = poppetPatch_.index();
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nMpIDs++;
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}
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if (sidePatch_.active())
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{
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mpIDs[nMpIDs] = sidePatch_.index();
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nMpIDs++;
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}
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mpIDs.setSize(nMpIDs);
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return mpIDs;
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}
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void Foam::accordionValve::writeDict(Ostream& os) const
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{
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os << nl << name() << nl << token::BEGIN_BLOCK;
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cs().writeDict(os);
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os << "bottomPatch " << bottomPatch_.name() << token::END_STATEMENT << nl
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<< "poppetPatch " << poppetPatch_.name() << token::END_STATEMENT << nl
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<< "sidePatch " << sidePatch_.name() << token::END_STATEMENT << nl
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<< "stemPatch " << stemPatch_.name() << token::END_STATEMENT << nl
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<< "detachInCylinderPatch " << detachInCylinderPatch_.name()
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<< token::END_STATEMENT << nl
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<< "detachInPortPatch " << detachInPortPatch_.name()
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<< token::END_STATEMENT << nl
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<< "detachFaces " << detachFacesName_ << token::END_STATEMENT << nl
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<< "liftProfile " << nl << token::BEGIN_BLOCK
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<< liftProfile_ << token::END_BLOCK << token::END_STATEMENT << nl
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<< "minLift " << minLift_ << token::END_STATEMENT << nl
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<< "diameter " << diameter_ << token::END_STATEMENT << nl
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<< "staticCells " << staticCellsName_ << token::END_STATEMENT << nl
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<< "movingCells " << movingCellsName_ << token::END_STATEMENT << nl
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<< token::END_BLOCK << endl;
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}
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// ************************************************************************* //
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284
src/engine/accordionValve/accordionValve.H
Normal file
284
src/engine/accordionValve/accordionValve.H
Normal file
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@ -0,0 +1,284 @@
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/*---------------------------------------------------------------------------*\
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========= |
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||||
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
|
||||
\\ / O peration |
|
||||
\\ / A nd | Copyright held by original author
|
||||
\\/ M anipulation |
|
||||
-------------------------------------------------------------------------------
|
||||
License
|
||||
This file is part of OpenFOAM.
|
||||
|
||||
OpenFOAM is free software; you can redistribute it and/or modify it
|
||||
under the terms of the GNU General Public License as published by the
|
||||
Free Software Foundation; either version 2 of the License, or (at your
|
||||
option) any later version.
|
||||
|
||||
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
|
||||
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
|
||||
for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with OpenFOAM; if not, write to the Free Software Foundation,
|
||||
Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
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Class
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accordionValve
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Description
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SourceFiles
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accordionValve.C
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\*---------------------------------------------------------------------------*/
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#ifndef accordionValve_H
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#define accordionValve_H
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#include "word.H"
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#include "coordinateSystem.H"
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#include "polyPatchID.H"
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#include "graph.H"
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#include "faceSet.H"
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#include "pointSet.H"
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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namespace Foam
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{
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// Class forward declarations
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class polyMesh;
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class engineTime;
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/*---------------------------------------------------------------------------*\
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Class accordionValve Declaration
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\*---------------------------------------------------------------------------*/
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|
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class accordionValve
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{
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// Private data
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//- Name of valve
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word name_;
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|
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//- Reference to engine mesh
|
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const polyMesh& mesh_;
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|
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//- Reference to engine database
|
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const engineTime& engineDB_;
|
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|
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//- Coordinate system
|
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autoPtr<coordinateSystem> csPtr_;
|
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|
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|
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// Patch and zone names
|
||||
|
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//- Valve bottom patch
|
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polyPatchID bottomPatch_;
|
||||
|
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//- Valve poppet patch
|
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polyPatchID poppetPatch_;
|
||||
|
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//- Valve poppet patch
|
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polyPatchID sidePatch_;
|
||||
|
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//- Valve stem patch
|
||||
polyPatchID stemPatch_;
|
||||
|
||||
//- Valve detach in cylinder patch
|
||||
polyPatchID detachInCylinderPatch_;
|
||||
|
||||
//- Valve detach in port patch
|
||||
polyPatchID detachInPortPatch_;
|
||||
|
||||
//- Faces to detach
|
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//labelList detachFaces_;
|
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word detachFacesName_;
|
||||
|
||||
// Valve lift data
|
||||
|
||||
//- Valve lift profile
|
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graph liftProfile_;
|
||||
|
||||
//- Lift curve start angle
|
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scalar liftProfileStart_;
|
||||
|
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//- Lift curve end angle
|
||||
scalar liftProfileEnd_;
|
||||
|
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//- Minimum valve lift. On this lift the valve is considered closed
|
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const scalar minLift_;
|
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|
||||
//- Valve diameter
|
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const scalar diameter_;
|
||||
|
||||
// Mesh motion data
|
||||
|
||||
//- Name of the cellSet for the static cells
|
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word staticCellsName_;
|
||||
|
||||
//- Name of the cellSet for the moving cells
|
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word movingCellsName_;
|
||||
|
||||
// Private Member Functions
|
||||
|
||||
//- Disallow default bitwise copy construct
|
||||
accordionValve(const accordionValve&);
|
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|
||||
//- Disallow default bitwise assignment
|
||||
void operator=(const accordionValve&);
|
||||
|
||||
|
||||
//- Adjust crank angle to drop within the limits of the lift profile
|
||||
scalar adjustCrankAngle(const scalar theta) const;
|
||||
|
||||
public:
|
||||
|
||||
// Static data members
|
||||
|
||||
// Constructors
|
||||
|
||||
//- Construct from components
|
||||
accordionValve
|
||||
(
|
||||
const word& name,
|
||||
const polyMesh& mesh,
|
||||
const autoPtr<coordinateSystem>& valveCS,
|
||||
const word& bottomPatchName,
|
||||
const word& poppetPatchName,
|
||||
const word& sidePatchName,
|
||||
const word& stemPatchName,
|
||||
const word& detachInCylinderPatchName,
|
||||
const word& detachInPortPatchName,
|
||||
const word& detachFacesName,
|
||||
const graph& liftProfile,
|
||||
const scalar minLift,
|
||||
const scalar diameter,
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const word& staticCellsName,
|
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const word& movingCellsName
|
||||
);
|
||||
|
||||
//- Construct from dictionary
|
||||
accordionValve
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||||
(
|
||||
const word& name,
|
||||
const polyMesh& mesh,
|
||||
const dictionary& dict
|
||||
);
|
||||
|
||||
// Destructor - default
|
||||
|
||||
|
||||
// Member Functions
|
||||
|
||||
//- Return name
|
||||
const word& name() const
|
||||
{
|
||||
return name_;
|
||||
}
|
||||
|
||||
//- Return coordinate system
|
||||
const coordinateSystem& cs() const
|
||||
{
|
||||
return csPtr_();
|
||||
}
|
||||
|
||||
//- Return lift profile
|
||||
const graph& liftProfile() const
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||||
{
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||||
return liftProfile_;
|
||||
}
|
||||
|
||||
//- Return valve diameter
|
||||
scalar diameter() const
|
||||
{
|
||||
return diameter_;
|
||||
}
|
||||
|
||||
// Valve patches
|
||||
|
||||
//- Return ID of bottom patch
|
||||
const polyPatchID& bottomPatchID() const
|
||||
{
|
||||
return bottomPatch_;
|
||||
}
|
||||
|
||||
//- Return ID of poppet patch
|
||||
const polyPatchID& poppetPatchID() const
|
||||
{
|
||||
return poppetPatch_;
|
||||
}
|
||||
|
||||
//- Return ID of side patch
|
||||
const polyPatchID& sidePatchID() const
|
||||
{
|
||||
return sidePatch_;
|
||||
}
|
||||
|
||||
//- Return ID of stem patch
|
||||
const polyPatchID& stemPatchID() const
|
||||
{
|
||||
return stemPatch_;
|
||||
}
|
||||
|
||||
//- Return ID of detach in cylinder patch
|
||||
const polyPatchID& detachInCylinderPatchID() const
|
||||
{
|
||||
return detachInCylinderPatch_;
|
||||
}
|
||||
|
||||
//- Return ID of detach in port patch
|
||||
const polyPatchID& detachInPortPatchID() const
|
||||
{
|
||||
return detachInPortPatch_;
|
||||
}
|
||||
|
||||
//- Return face labels of detach curtain
|
||||
const word& detachFacesName() const
|
||||
{
|
||||
return detachFacesName_;
|
||||
}
|
||||
|
||||
const word& staticCellsName() const
|
||||
{
|
||||
return staticCellsName_;
|
||||
}
|
||||
|
||||
const word& movingCellsName() const
|
||||
{
|
||||
return movingCellsName_;
|
||||
}
|
||||
|
||||
// Valve position and velocity
|
||||
|
||||
//- Return valve lift given crank angle in degrees
|
||||
scalar lift(const scalar theta) const;
|
||||
|
||||
//- Is the valve open?
|
||||
bool isOpen() const;
|
||||
|
||||
//- Return current lift
|
||||
scalar curLift() const;
|
||||
|
||||
//- Return valve velocity for current time-step
|
||||
scalar curVelocity() const;
|
||||
|
||||
//- Return list of active patch labels for the valve head
|
||||
// (stem is excluded)
|
||||
labelList movingPatchIDs() const;
|
||||
|
||||
//- Write dictionary
|
||||
void writeDict(Ostream&) const;
|
||||
};
|
||||
|
||||
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
} // End namespace Foam
|
||||
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
#endif
|
||||
|
||||
// ************************************************************************* //
|
108
src/engine/accordionValve/accordionValveBank.H
Normal file
108
src/engine/accordionValve/accordionValveBank.H
Normal file
|
@ -0,0 +1,108 @@
|
|||
/*---------------------------------------------------------------------------*\
|
||||
========= |
|
||||
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
|
||||
\\ / O peration |
|
||||
\\ / A nd | Copyright held by original author
|
||||
\\/ M anipulation |
|
||||
-------------------------------------------------------------------------------
|
||||
License
|
||||
This file is part of OpenFOAM.
|
||||
|
||||
OpenFOAM is free software; you can redistribute it and/or modify it
|
||||
under the terms of the GNU General Public License as published by the
|
||||
Free Software Foundation; either version 2 of the License, or (at your
|
||||
option) any later version.
|
||||
|
||||
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
|
||||
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
|
||||
for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with OpenFOAM; if not, write to the Free Software Foundation,
|
||||
Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Class
|
||||
accordionValveBank
|
||||
|
||||
Description
|
||||
A list of valves.
|
||||
|
||||
|
||||
\*---------------------------------------------------------------------------*/
|
||||
|
||||
#ifndef accordionValveBank_H
|
||||
#define accordionValveBank_H
|
||||
|
||||
#include "PtrList.H"
|
||||
#include "accordionValve.H"
|
||||
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
namespace Foam
|
||||
{
|
||||
|
||||
/*---------------------------------------------------------------------------*\
|
||||
Class accordionValveBank Declaration
|
||||
\*---------------------------------------------------------------------------*/
|
||||
|
||||
class accordionValveBank
|
||||
:
|
||||
public PtrList<accordionValve>
|
||||
{
|
||||
private:
|
||||
|
||||
// Private Member Functions
|
||||
|
||||
//- Disallow default bitwise copy construct
|
||||
accordionValveBank(const accordionValveBank&);
|
||||
|
||||
//- Disallow default bitwise assignment
|
||||
void operator=(const accordionValveBank&);
|
||||
|
||||
|
||||
public:
|
||||
|
||||
// Constructors
|
||||
|
||||
//- Construct from Istream
|
||||
accordionValveBank
|
||||
(
|
||||
const polyMesh& mesh,
|
||||
Istream& is
|
||||
)
|
||||
{
|
||||
PtrList<entry> valveEntries(is);
|
||||
|
||||
setSize(valveEntries.size());
|
||||
|
||||
forAll (valveEntries, valveI)
|
||||
{
|
||||
set
|
||||
(
|
||||
valveI,
|
||||
new accordionValve
|
||||
(
|
||||
valveEntries[valveI].keyword(),
|
||||
mesh,
|
||||
valveEntries[valveI].dict()
|
||||
)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
// Destructor - default
|
||||
|
||||
// Member Functions
|
||||
};
|
||||
|
||||
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
} // End namespace Foam
|
||||
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
#endif
|
||||
|
||||
// ************************************************************************* //
|
|
@ -24,9 +24,8 @@ License
|
|||
|
||||
\*---------------------------------------------------------------------------*/
|
||||
|
||||
|
||||
#include "accordionEngineMesh.H"
|
||||
#include "layerAdditionRemoval.H"
|
||||
#include "attachDetach.H"
|
||||
#include "componentMixedTetPolyPatchVectorField.H"
|
||||
#include "mapPolyMesh.H"
|
||||
#include "polyTopoChange.H"
|
||||
|
@ -45,7 +44,12 @@ License
|
|||
namespace Foam
|
||||
{
|
||||
defineTypeNameAndDebug(accordionEngineMesh, 0);
|
||||
addToRunTimeSelectionTable(engineTopoChangerMesh, accordionEngineMesh, IOobject);
|
||||
addToRunTimeSelectionTable
|
||||
(
|
||||
engineTopoChangerMesh,
|
||||
accordionEngineMesh,
|
||||
IOobject
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
|
@ -53,11 +57,15 @@ namespace Foam
|
|||
|
||||
|
||||
|
||||
|
||||
|
||||
bool Foam::accordionEngineMesh::realDeformation() const
|
||||
{
|
||||
|
||||
if (virtualPistonPosition() + engTime().pistonDisplacement().value() > deckHeight_ - SMALL)
|
||||
if
|
||||
(
|
||||
virtualPistonPosition() + engTime().pistonDisplacement().value()
|
||||
> deckHeight_ - SMALL
|
||||
)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
@ -73,32 +81,26 @@ bool Foam::accordionEngineMesh::realDeformation() const
|
|||
Foam::accordionEngineMesh::accordionEngineMesh
|
||||
(
|
||||
const IOobject& io
|
||||
// bool addZonesAndMods
|
||||
)
|
||||
:
|
||||
engineTopoChangerMesh(io),
|
||||
piston_(*this, engTime().engineDict().subDict("piston")),
|
||||
valves_(*this, engTime().engineDict().lookup("accordionEngineMesh")),
|
||||
deformSwitch_(readScalar(engTime().engineDict().lookup("deformAngle"))),
|
||||
delta_(readScalar(engTime().engineDict().lookup("delta"))),
|
||||
offSet_(readScalar(engTime().engineDict().lookup("offSet"))),
|
||||
pistonPosition_(-GREAT),
|
||||
virtualPistonPosition_(-GREAT),
|
||||
deckHeight_(GREAT),
|
||||
msPtr_(motionSolver::New(*this)),
|
||||
cylinderHeadName_(engTime().engineDict().lookup("cylinderHeadName")),
|
||||
linerName_(engTime().engineDict().lookup("linerName")),
|
||||
pistonAuxPoints_(engTime().engineDict().lookup("pistonAuxPoints")),
|
||||
moveDetach_(engTime().engineDict().lookup("moveDetach"))
|
||||
headCellSetName_(engTime().engineDict().lookup("headCellSetName"))
|
||||
|
||||
{
|
||||
// Add zones and modifiers if not already there.
|
||||
addZonesAndModifiers();
|
||||
addMeshZones();
|
||||
msPtr_ = motionSolver::New(*this);
|
||||
}
|
||||
|
||||
|
||||
// * * * * * * * * * * * * * * * * Destructor * * * * * * * * * * * * * * * //
|
||||
|
||||
|
||||
// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
|
||||
|
||||
|
||||
|
@ -118,32 +120,8 @@ void Foam::accordionEngineMesh::setBoundaryVelocity(volVectorField& U)
|
|||
U.boundaryField()[valves()[valveI].stemPatchID().index()] ==
|
||||
valveVel;
|
||||
}
|
||||
|
||||
// If valve is present in geometry, set the motion
|
||||
if (valves()[valveI].detachInPortPatchID().active())
|
||||
{
|
||||
// Bottom of the valve moves with given velocity
|
||||
U.boundaryField()[valves()[valveI].detachInPortPatchID().index()] ==
|
||||
vector::zero;
|
||||
U.oldTime().boundaryField()[valves()[valveI].detachInPortPatchID().index()] ==
|
||||
vector::zero;
|
||||
}
|
||||
|
||||
// If valve is present in geometry, set the motion
|
||||
if (valves()[valveI].detachInCylinderPatchID().active())
|
||||
{
|
||||
// Bottom of the valve moves with given velocity
|
||||
U.boundaryField()[valves()[valveI].detachInCylinderPatchID().index()] ==
|
||||
vector::zero;
|
||||
U.oldTime().boundaryField()[valves()[valveI].detachInCylinderPatchID().index()] ==
|
||||
vector::zero;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
// ************************************************************************* //
|
||||
|
|
|
@ -26,13 +26,11 @@ CLASS
|
|||
accordionEngineMesh
|
||||
|
||||
DESCRIPTION
|
||||
Engine mesh class for canted valves engine. Layers are added/removed on the
|
||||
piston, while mesh is deformed close to the valves. Attach/detach boundary
|
||||
is used. There are no sliding interfaces.
|
||||
|
||||
*/
|
||||
// ------------------------------------------------------------------------- //
|
||||
|
||||
|
||||
#ifndef accordionEngineMesh_H
|
||||
#define accordionEngineMesh_H
|
||||
|
||||
|
@ -40,7 +38,7 @@ DESCRIPTION
|
|||
#include "enginePiston.H"
|
||||
#include "motionSolver.H"
|
||||
#include "polyPatchID.H"
|
||||
#include "thoboisValveBank.H"
|
||||
#include "accordionValveBank.H"
|
||||
#include "twoDPointCorrector.H"
|
||||
|
||||
#include "faceSet.H"
|
||||
|
@ -67,19 +65,10 @@ class accordionEngineMesh
|
|||
|
||||
//- Piston patch
|
||||
enginePiston piston_;
|
||||
|
||||
//- Lateral valves
|
||||
thoboisValveBank valves_;
|
||||
|
||||
//- Layering-to-deformation switch in crank-angle degrees
|
||||
scalar deformSwitch_;
|
||||
|
||||
//- Tolerance used when the piston faceZone is created
|
||||
scalar delta_;
|
||||
|
||||
//- Distance from the piston patch
|
||||
scalar offSet_;
|
||||
|
||||
//- Lateral valves
|
||||
accordionValveBank valves_;
|
||||
|
||||
//- Piston Position
|
||||
scalar pistonPosition_;
|
||||
|
||||
|
@ -88,21 +77,23 @@ class accordionEngineMesh
|
|||
|
||||
//- deckHeight
|
||||
scalar deckHeight_;
|
||||
|
||||
|
||||
//- Motion solver
|
||||
autoPtr<motionSolver> msPtr_;
|
||||
|
||||
//- Cylinder head name
|
||||
word cylinderHeadName_;
|
||||
|
||||
word cylinderHeadName_;
|
||||
|
||||
//- Cylinder head name
|
||||
word linerName_;
|
||||
|
||||
word linerName_;
|
||||
|
||||
//- PistonFaceSet
|
||||
word pistonAuxPoints_;
|
||||
|
||||
Switch moveDetach_;
|
||||
|
||||
// word pistonAuxPoints_;
|
||||
|
||||
//- PistonFaceSet
|
||||
word headCellSetName_;
|
||||
|
||||
|
||||
// Private Member Functions
|
||||
|
||||
//- Disallow default bitwise copy construct
|
||||
|
@ -111,30 +102,16 @@ class accordionEngineMesh
|
|||
//- Disallow default bitwise assignment
|
||||
void operator=(const accordionEngineMesh&);
|
||||
|
||||
//- Make layering modifiers live
|
||||
void makeLayersLive();
|
||||
|
||||
//- Make attach-detach live
|
||||
void makeDetachLive();
|
||||
|
||||
//- Prepare valve attach/detach
|
||||
void valveDetach();
|
||||
|
||||
//- Prepare valve attach/detach
|
||||
void valveAttach();
|
||||
|
||||
//- Prepare valve attach/detach
|
||||
void prepareValveDetach();
|
||||
|
||||
//- Check if all patches exist, then calculate virtualPistonPosition,
|
||||
//- Check if all patches exist, then calculate virtualPistonPosition,
|
||||
//- pistonPosition and deckHeight for the first time
|
||||
void checkAndCalculate();
|
||||
|
||||
//- Calculate the virtualPistonPosition,
|
||||
|
||||
//- Calculate the virtualPistonPosition
|
||||
void setVirtualPositions();
|
||||
|
||||
|
||||
bool realDeformation() const;
|
||||
|
||||
|
||||
|
||||
public:
|
||||
|
||||
//- Runtime type information
|
||||
|
@ -147,16 +124,16 @@ public:
|
|||
explicit accordionEngineMesh(const IOobject& io);
|
||||
|
||||
|
||||
// Destructor - default
|
||||
// Destructor
|
||||
|
||||
virtual ~accordionEngineMesh()
|
||||
{}
|
||||
|
||||
|
||||
// Member Functions
|
||||
|
||||
inline const enginePiston& piston() const;
|
||||
inline const thoboisValveBank& valves() const;
|
||||
inline const scalar& deformSwitch() const;
|
||||
inline const scalar& delta() const;
|
||||
inline const scalar& offSet() const;
|
||||
inline const accordionValveBank& valves() const;
|
||||
inline const scalar& pistonPosition() const;
|
||||
inline scalar& pistonPosition();
|
||||
inline const scalar& virtualPistonPosition() const;
|
||||
|
@ -168,9 +145,7 @@ public:
|
|||
//- Return true for mesh deformation mode
|
||||
bool deformation() const
|
||||
{
|
||||
return
|
||||
engTime().thetaRevolution() > -deformSwitch_
|
||||
&& engTime().thetaRevolution() < deformSwitch_;
|
||||
return true;
|
||||
}
|
||||
|
||||
//- Return number of valves
|
||||
|
@ -180,7 +155,7 @@ public:
|
|||
}
|
||||
|
||||
//- Add valve and piston zones and modifiers
|
||||
void addZonesAndModifiers();
|
||||
void addMeshZones();
|
||||
|
||||
//- Move and morph
|
||||
virtual bool update();
|
||||
|
|
|
@ -37,26 +37,11 @@ inline const enginePiston& accordionEngineMesh::piston() const
|
|||
}
|
||||
|
||||
|
||||
inline const thoboisValveBank& accordionEngineMesh::valves() const
|
||||
inline const accordionValveBank& accordionEngineMesh::valves() const
|
||||
{
|
||||
return valves_;
|
||||
}
|
||||
|
||||
inline const scalar& accordionEngineMesh::deformSwitch() const
|
||||
{
|
||||
return deformSwitch_;
|
||||
}
|
||||
|
||||
inline const scalar& accordionEngineMesh::delta() const
|
||||
{
|
||||
return delta_;
|
||||
}
|
||||
|
||||
inline const scalar& accordionEngineMesh::offSet() const
|
||||
{
|
||||
return offSet_;
|
||||
}
|
||||
|
||||
|
||||
inline const scalar& accordionEngineMesh::pistonPosition() const
|
||||
{
|
||||
|
|
|
@ -25,8 +25,6 @@ License
|
|||
\*---------------------------------------------------------------------------*/
|
||||
|
||||
#include "accordionEngineMesh.H"
|
||||
#include "slidingInterface.H"
|
||||
#include "layerAdditionRemoval.H"
|
||||
#include "surfaceFields.H"
|
||||
#include "regionSplit.H"
|
||||
|
||||
|
|
|
@ -25,9 +25,6 @@ License
|
|||
\*---------------------------------------------------------------------------*/
|
||||
|
||||
#include "accordionEngineMesh.H"
|
||||
#include "slidingInterface.H"
|
||||
#include "layerAdditionRemoval.H"
|
||||
#include "attachDetach.H"
|
||||
#include "surfaceFields.H"
|
||||
#include "regionSplit.H"
|
||||
#include "componentMixedTetPolyPatchVectorField.H"
|
||||
|
@ -56,210 +53,6 @@ License
|
|||
|
||||
|
||||
// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
|
||||
void Foam::accordionEngineMesh::makeLayersLive()
|
||||
{
|
||||
// Enable layering
|
||||
forAll (topoChanger_, modI)
|
||||
{
|
||||
if (isA<layerAdditionRemoval>(topoChanger_[modI]))
|
||||
{
|
||||
topoChanger_[modI].enable();
|
||||
}
|
||||
else if (isA<slidingInterface>(topoChanger_[modI]))
|
||||
{
|
||||
topoChanger_[modI].disable();
|
||||
}
|
||||
else if (isA<attachDetach>(topoChanger_[modI]))
|
||||
{
|
||||
topoChanger_[modI].enable();
|
||||
}
|
||||
else
|
||||
{
|
||||
FatalErrorIn("void Foam::engineTopoFvMesh::makeLayersLive()")
|
||||
<< "Don't know what to do with mesh modifier "
|
||||
<< modI << " of type " << topoChanger_[modI].type()
|
||||
<< abort(FatalError);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Foam::accordionEngineMesh::makeDetachLive()
|
||||
{
|
||||
// Enable sliding interface
|
||||
forAll (topoChanger_, modI)
|
||||
{
|
||||
if (isA<attachDetach>(topoChanger_[modI]))
|
||||
{
|
||||
topoChanger_[modI].enable();
|
||||
}
|
||||
else
|
||||
{
|
||||
FatalErrorIn("void Foam::accordionEngineMesh::makeDetachLive()")
|
||||
<< "Don't know what to do with mesh modifier "
|
||||
<< modI << " of type " << topoChanger_[modI].type()
|
||||
<< abort(FatalError);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void Foam::accordionEngineMesh::valveDetach()
|
||||
{
|
||||
// Enable sliding interface
|
||||
forAll (topoChanger_, modI)
|
||||
{
|
||||
if (isA<attachDetach>(topoChanger_[modI]))
|
||||
{
|
||||
const attachDetach& ad =
|
||||
refCast<const attachDetach>(topoChanger_[modI]);
|
||||
|
||||
const word masterName = ad.masterPatchID().name();
|
||||
|
||||
// Find the valve with that name
|
||||
label valveIndex = -1;
|
||||
|
||||
forAll (valves_, valveI)
|
||||
{
|
||||
if
|
||||
(
|
||||
valves_[valveI].detachInCylinderPatchID().name()
|
||||
== masterName
|
||||
)
|
||||
{
|
||||
valveIndex = valveI;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (valveIndex < 0)
|
||||
{
|
||||
FatalErrorIn
|
||||
(
|
||||
"void Foam::engineTopoFvMesh::prepareValveDetach()"
|
||||
) << "Cannot match patch for attach/detach " << modI
|
||||
<< abort(FatalError);
|
||||
}
|
||||
|
||||
if (debug)
|
||||
{
|
||||
Info<< " valveI: " << valveIndex << " attached: "
|
||||
<< ad.attached()
|
||||
<< " valve open: " << valves_[valveIndex].isOpen()
|
||||
<< endl;
|
||||
}
|
||||
|
||||
ad.setDetach();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Foam::accordionEngineMesh::valveAttach()
|
||||
{
|
||||
// Enable sliding interface
|
||||
forAll (topoChanger_, modI)
|
||||
{
|
||||
if (isA<attachDetach>(topoChanger_[modI]))
|
||||
{
|
||||
const attachDetach& ad =
|
||||
refCast<const attachDetach>(topoChanger_[modI]);
|
||||
|
||||
const word masterName = ad.masterPatchID().name();
|
||||
|
||||
// Find the valve with that name
|
||||
label valveIndex = -1;
|
||||
|
||||
forAll (valves_, valveI)
|
||||
{
|
||||
if
|
||||
(
|
||||
valves_[valveI].detachInCylinderPatchID().name()
|
||||
== masterName
|
||||
)
|
||||
{
|
||||
valveIndex = valveI;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (valveIndex < 0)
|
||||
{
|
||||
FatalErrorIn
|
||||
(
|
||||
"void Foam::engineTopoFvMesh::prepareValveDetach()"
|
||||
) << "Cannot match patch for attach/detach " << modI
|
||||
<< abort(FatalError);
|
||||
}
|
||||
|
||||
if (debug)
|
||||
{
|
||||
Info<< " valveI: " << valveIndex << " attached: "
|
||||
<< ad.attached()
|
||||
<< " valve open: " << valves_[valveIndex].isOpen()
|
||||
<< endl;
|
||||
}
|
||||
|
||||
ad.setAttach();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void Foam::accordionEngineMesh::prepareValveDetach()
|
||||
{
|
||||
// Enable sliding interface
|
||||
forAll (topoChanger_, modI)
|
||||
{
|
||||
if (isA<attachDetach>(topoChanger_[modI]))
|
||||
{
|
||||
const attachDetach& ad =
|
||||
refCast<const attachDetach>(topoChanger_[modI]);
|
||||
|
||||
const word masterName = ad.masterPatchID().name();
|
||||
|
||||
// Find the valve with that name
|
||||
label valveIndex = -1;
|
||||
|
||||
forAll (valves_, valveI)
|
||||
{
|
||||
if
|
||||
(
|
||||
valves_[valveI].detachInCylinderPatchID().name()
|
||||
== masterName
|
||||
)
|
||||
{
|
||||
valveIndex = valveI;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (valveIndex < 0)
|
||||
{
|
||||
FatalErrorIn
|
||||
(
|
||||
"void Foam::engineTopoFvMesh::prepareValveDetach()"
|
||||
) << "Cannot match patch for attach/detach " << modI
|
||||
<< abort(FatalError);
|
||||
}
|
||||
|
||||
if (debug)
|
||||
{
|
||||
Info<< " valveI: " << valveIndex << " attached: "
|
||||
<< ad.attached()
|
||||
<< " valve open: " << valves_[valveIndex].isOpen()
|
||||
<< endl;
|
||||
}
|
||||
|
||||
if (valves_[valveIndex].isOpen())
|
||||
{
|
||||
ad.setAttach();
|
||||
}
|
||||
else
|
||||
{
|
||||
ad.setDetach();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
bool Foam::accordionEngineMesh::update()
|
||||
|
@ -267,10 +60,6 @@ bool Foam::accordionEngineMesh::update()
|
|||
tetDecompositionMotionSolver& mSolver =
|
||||
refCast<tetDecompositionMotionSolver>(msPtr_());
|
||||
|
||||
tetPointVectorField& motionU = mSolver.motionU();
|
||||
|
||||
Info << "motioU.size() = " << motionU.internalField().size() << endl;
|
||||
|
||||
scalar deltaZ = engTime().pistonDisplacement().value();
|
||||
|
||||
// deltaZ set to zero, FIXED PISTON POSITION
|
||||
|
@ -278,31 +67,12 @@ bool Foam::accordionEngineMesh::update()
|
|||
|
||||
virtualPistonPosition() += deltaZ;
|
||||
|
||||
makeDetachLive();
|
||||
|
||||
// valveDetach();
|
||||
|
||||
autoPtr<mapPolyMesh> topoChangeMap = topoChanger_.changeMesh();
|
||||
|
||||
if (topoChangeMap->morphing())
|
||||
{
|
||||
mSolver.updateMesh(topoChangeMap());
|
||||
Info << "mSolver.updateMesh(topoChangeMap())" << endl;
|
||||
|
||||
if (topoChangeMap->hasMotionPoints())
|
||||
{
|
||||
movePoints(topoChangeMap->preMotionPoints());
|
||||
resetMotion();
|
||||
setV0();
|
||||
}
|
||||
}
|
||||
|
||||
pointField newPoints = points();
|
||||
|
||||
{
|
||||
# include "setValveMotionBoundaryConditionAccordionEngineMesh.H"
|
||||
# include "setPistonMotionBoundaryConditionAccordionEngineMesh.H"
|
||||
|
||||
Info << "piston motion" << endl;
|
||||
|
||||
DynamicList<label> constrainedPoints(mSolver.curPoints()().size()/100);
|
||||
DynamicList<vector> constrainedVelocity
|
||||
|
@ -312,7 +82,6 @@ bool Foam::accordionEngineMesh::update()
|
|||
|
||||
# include "setAccordionEngineMeshConstraints.H"
|
||||
|
||||
|
||||
labelList constrainedPointsList(constrainedPoints.shrink());
|
||||
vectorField constrainedVelocityField(constrainedVelocity.shrink());
|
||||
|
||||
|
@ -329,88 +98,25 @@ bool Foam::accordionEngineMesh::update()
|
|||
|
||||
//set to zero the motion U along the x and y directions
|
||||
|
||||
|
||||
newPoints = mSolver.curPoints();
|
||||
movePoints(newPoints);
|
||||
setVirtualPositions();
|
||||
|
||||
mSolver.clearConstraints();
|
||||
|
||||
}
|
||||
|
||||
// pointField oldPointsNew = oldPoints();
|
||||
pointField oldPointsNew = oldAllPoints();
|
||||
newPoints = points();
|
||||
|
||||
movePoints(newPoints);
|
||||
Info << "max mesh phi before = " << max((phi())) << endl;
|
||||
Info << "min mesh phi before = " << min((phi())) << endl;
|
||||
|
||||
// makeDetachLive();
|
||||
prepareValveDetach();
|
||||
|
||||
autoPtr<mapPolyMesh> topoChangeMap1 = topoChanger_.changeMesh();
|
||||
|
||||
if (topoChangeMap1->morphing())
|
||||
{
|
||||
mSolver.updateMesh(topoChangeMap1());
|
||||
|
||||
if (topoChangeMap1->hasMotionPoints())
|
||||
{
|
||||
// movePoints(topoChangeMap1->preMotionPoints());
|
||||
// resetMotion();
|
||||
// setV0();
|
||||
|
||||
// correct the motion after attaching the sliding interface
|
||||
pointField mappedOldPointsNew(allPoints().size());
|
||||
|
||||
mappedOldPointsNew.map(oldPointsNew, topoChangeMap1->pointMap());
|
||||
pointField newPoints = allPoints();
|
||||
|
||||
movePoints(mappedOldPointsNew);
|
||||
resetMotion();
|
||||
setV0();
|
||||
movePoints(newPoints);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
Info << "max mesh phi after = " << max((phi())) << endl;
|
||||
Info << "min mesh phi after = " << min((phi())) << endl;
|
||||
|
||||
/* if(correctPointsMotion_)
|
||||
{
|
||||
// correct the motion after attaching the sliding interface
|
||||
pointField mappedOldPointsNew(allPoints().size());
|
||||
|
||||
mappedOldPointsNew.map(oldPointsNew, topoChangeMap3->pointMap());
|
||||
pointField newPoints = allPoints();
|
||||
|
||||
movePoints(mappedOldPointsNew);
|
||||
resetMotion();
|
||||
setV0();
|
||||
movePoints(newPoints);
|
||||
}
|
||||
|
||||
// Info << motionU << endl;
|
||||
|
||||
if (meshChanged1)
|
||||
{
|
||||
Info << "meshChanged1" << endl;
|
||||
|
||||
mSolver.updateMesh(topoChangeMap1());
|
||||
|
||||
{
|
||||
pointField mappedOldPointsNew(allPoints().size());
|
||||
|
||||
mappedOldPointsNew.map(oldPointsNew, topoChangeMap1->pointMap());
|
||||
pointField newPoints = allPoints();
|
||||
|
||||
movePoints(mappedOldPointsNew);
|
||||
resetMotion();
|
||||
setV0();
|
||||
movePoints(newPoints);
|
||||
}
|
||||
}
|
||||
*/
|
||||
Info<< "Total cylinder volume at CA " << engTime().timeName() << " = "
|
||||
<< sum(V()) << endl;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
|
|
@ -25,41 +25,46 @@ License
|
|||
\*---------------------------------------------------------------------------*/
|
||||
|
||||
#include "accordionEngineMesh.H"
|
||||
#include "slidingInterface.H"
|
||||
#include "layerAdditionRemoval.H"
|
||||
#include "surfaceFields.H"
|
||||
#include "regionSplit.H"
|
||||
#include "attachDetach.H"
|
||||
#include "regionSide.H"
|
||||
#include "attachDetachFunctions.H"
|
||||
#include "directTopoChange.H"
|
||||
#include "zeroGradientTetPolyPatchFields.H"
|
||||
#include "tetDecompositionMotionSolver.H"
|
||||
|
||||
#include "fixedValueTetPolyPatchFields.H"
|
||||
#include "mixedTetPolyPatchFields.H"
|
||||
#include "slipTetPolyPatchFields.H"
|
||||
#include "zeroGradientTetPolyPatchFields.H"
|
||||
#include "meshTools.H"
|
||||
#include "syncTools.H"
|
||||
#include "HashSet.H"
|
||||
|
||||
|
||||
// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
|
||||
|
||||
void Foam::accordionEngineMesh::addZonesAndModifiers()
|
||||
void Foam::accordionEngineMesh::addMeshZones()
|
||||
{
|
||||
// Add the zones and mesh modifiers to operate piston motion
|
||||
Switch addBoundary(true);
|
||||
|
||||
if
|
||||
(
|
||||
pointZones().size() > 0
|
||||
/*
|
||||
&& faceZones().size() > 0
|
||||
&& cellZones().size() > 0
|
||||
&& topoChanger_.size() > 0
|
||||
*/
|
||||
)
|
||||
)
|
||||
{
|
||||
Info<< "Time = " << engTime().theta() << endl;
|
||||
Info<< "void Foam::accordionEngineMesh::addZonesAndModifiers() : "
|
||||
<< "Zones and modifiers already present. Skipping."
|
||||
<< endl;
|
||||
|
||||
// setVirtualPositions();
|
||||
checkAndCalculate();
|
||||
|
||||
Info << "Point zones found = " << pointZones().size() << endl;
|
||||
Info << "Face zones found = " << faceZones().size() << endl;
|
||||
Info << "Cell zones found = " << cellZones().size() << endl;
|
||||
|
||||
return;
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -67,82 +72,54 @@ void Foam::accordionEngineMesh::addZonesAndModifiers()
|
|||
faceZones().setSize(0);
|
||||
cellZones().setSize(0);
|
||||
topoChanger_.setSize(0);
|
||||
|
||||
Info << "checkAndCalculate()" << endl;
|
||||
checkAndCalculate();
|
||||
|
||||
Info<< "Time = " << engTime().theta() << endl
|
||||
<< "Adding zones to the engine mesh" << endl;
|
||||
|
||||
DynamicList<pointZone*> pz;
|
||||
|
||||
DynamicList<faceZone*> fz;
|
||||
|
||||
DynamicList<cellZone*> cz;
|
||||
|
||||
label nPointZones = 0;
|
||||
label nFaceZones = 0;
|
||||
label nCellZones = 0;
|
||||
|
||||
|
||||
# include "addPistonFacesPointZonesAccordionEngineMesh.H"
|
||||
|
||||
# include "addValveFaceZonesAccordionEngineMesh.H"
|
||||
|
||||
# include "addOutputCellsAccordionEngineMesh.H"
|
||||
|
||||
|
||||
Info<< "Adding " << nPointZones << " point, "
|
||||
<< nFaceZones << " face zones and "
|
||||
<< nCellZones << " cell zones" << endl;
|
||||
|
||||
Info << boundary().size() << endl;
|
||||
|
||||
pz.setSize(nPointZones);
|
||||
Info << "setSize pz" << endl;
|
||||
fz.setSize(nFaceZones);
|
||||
Info << "setSize fz" << endl;
|
||||
cz.setSize(nCellZones);
|
||||
Info << "setSize cz" << endl;
|
||||
|
||||
addZones(pz, fz, cz);
|
||||
}
|
||||
|
||||
Info << "checkAndCalculate()" << endl;
|
||||
checkAndCalculate();
|
||||
|
||||
Info<< "Time = " << engTime().theta() << endl
|
||||
<< "Adding zones to the engine mesh" << endl;
|
||||
|
||||
/*
|
||||
Point zones
|
||||
1) Piston points
|
||||
*/
|
||||
|
||||
DynamicList<pointZone*> pz;
|
||||
|
||||
/*
|
||||
Face zones
|
||||
1) Piston layer faces
|
||||
|
||||
*/
|
||||
DynamicList<faceZone*> fz;
|
||||
|
||||
/*
|
||||
*/
|
||||
|
||||
DynamicList<cellZone*> cz;
|
||||
|
||||
label nPointZones = 0;
|
||||
label nFaceZones = 0;
|
||||
label nCellZones = 0;
|
||||
|
||||
/*
|
||||
|
||||
Adding the following faces zones:
|
||||
1: pistonLayerFaces
|
||||
nv: movingFaces
|
||||
nv: staticFaces
|
||||
nv: detachFaces
|
||||
|
||||
Adding the following point zones:
|
||||
1: pistonPoints
|
||||
nv: movingValvePoints
|
||||
nv: staticValvePoints
|
||||
|
||||
*/
|
||||
|
||||
# include "addPistonFacesPointZonesAccordionEngineMesh.H"
|
||||
|
||||
# include "addAttachDetachFacesAccordionEngineMesh.H"
|
||||
# include "addValveFaceZonesAccordionEngineMesh.H"
|
||||
|
||||
# include "addOutputCellsAccordionEngineMesh.H"
|
||||
Info<< "Adding " << nPointZones << " point, "
|
||||
<< nFaceZones << " face zones and "
|
||||
<< nCellZones << " cell zones" << endl;
|
||||
|
||||
|
||||
pz.setSize(nPointZones);
|
||||
Info << "setSize pz" << endl;
|
||||
fz.setSize(nFaceZones);
|
||||
Info << "setSize fz" << endl;
|
||||
cz.setSize(nCellZones);
|
||||
Info << "setSize cz" << endl;
|
||||
|
||||
addZones(pz, fz, cz);
|
||||
|
||||
# include "addMeshModifiersAccordionEngineMesh.H"
|
||||
|
||||
// Calculating the virtual positions of piston and valves
|
||||
|
||||
// setVirtualPositions();
|
||||
|
||||
// Write mesh and modifiers
|
||||
topoChanger_.writeOpt() = IOobject::AUTO_WRITE;
|
||||
write();
|
||||
|
||||
Info << "virtualPistonPosition = " << virtualPistonPosition() << endl;
|
||||
Info << "piston position = " << pistonPosition() << endl;
|
||||
}
|
|
@ -1,49 +0,0 @@
|
|||
|
||||
for (label valveI = 0; valveI < nValves(); valveI++)
|
||||
{
|
||||
|
||||
label nFlipDetach = 0;
|
||||
|
||||
faceSet detachFaces(*this, valves_[valveI].detachFacesName());
|
||||
|
||||
boolList flipDetach(detachFaces.size(), false);
|
||||
|
||||
const polyPatch& bottomPatch =
|
||||
boundaryMesh()[valves()[valveI].bottomPatchID().index()];
|
||||
|
||||
vector bottomPatchCenter = sum(mag(bottomPatch.faceAreas()) *
|
||||
bottomPatch.faceCentres())/sum(mag(bottomPatch.faceAreas()));
|
||||
|
||||
forAll(detachFaces.toc(), i)
|
||||
{
|
||||
vector radius = faceCentres()[detachFaces.toc()[i]] - bottomPatchCenter;
|
||||
|
||||
radius/= mag(radius);
|
||||
|
||||
if(((faceAreas()[detachFaces.toc()[i]]) & (radius) / mag(faceAreas()[detachFaces.toc()[i]])) < 0)
|
||||
{
|
||||
// flipDetach[i] = true;
|
||||
// nFlipDetach++;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
Info << "valve n. " << valveI << " found " << nFlipDetach << " flipped faces for detach" << endl;
|
||||
|
||||
fz.append
|
||||
(
|
||||
new faceZone
|
||||
(
|
||||
"detachFaceZoneV" + Foam::name(valveI + 1),
|
||||
detachFaces.toc(),
|
||||
flipDetach,
|
||||
nFaceZones,
|
||||
faceZones()
|
||||
)
|
||||
);
|
||||
|
||||
nFaceZones++;
|
||||
}
|
||||
|
||||
Info << "Added attach/detach faces zones for valves" << endl;
|
||||
|
|
@ -1,70 +0,0 @@
|
|||
// List<polyMeshModifier*> tm(3*nValves() + 2);
|
||||
// DynamicList<polyMeshModifier*> tm;
|
||||
|
||||
label nMods = 0;
|
||||
|
||||
for (label valveI = 0; valveI < nValves(); valveI++)
|
||||
{
|
||||
|
||||
|
||||
// Add attach-detach for valve
|
||||
if
|
||||
(
|
||||
valves_[valveI].detachInCylinderPatchID().active()
|
||||
&& valves_[valveI].detachInPortPatchID().active()
|
||||
)
|
||||
{
|
||||
|
||||
Info << "Adding a attach/detach boundary mesh modifier to the valve " <<
|
||||
valveI + 1 << endl;
|
||||
|
||||
topoChanger_.setSize(nMods+1);
|
||||
topoChanger_.set
|
||||
(
|
||||
nMods,
|
||||
new attachDetach
|
||||
(
|
||||
"valveAttachDetach" + Foam::name(valveI + 1),
|
||||
nMods,
|
||||
topoChanger_,
|
||||
"detachFaceZoneV" + Foam::name(valveI + 1),
|
||||
valves_[valveI].detachInCylinderPatchID().name(),
|
||||
valves_[valveI].detachInPortPatchID().name(),
|
||||
scalarField(0),
|
||||
true // Manual triggering
|
||||
)
|
||||
);
|
||||
nMods++;
|
||||
Info << "Attach detach" << endl;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// Add piston layer addition
|
||||
if (piston().patchID().active())
|
||||
{
|
||||
|
||||
/*
|
||||
Info << "Adding a layer addition/removal mesh modifier to the piston" << endl;
|
||||
|
||||
topoChanger_.setSize(nMods+1);
|
||||
topoChanger_.set
|
||||
(
|
||||
nMods,
|
||||
new layerAdditionRemoval
|
||||
(
|
||||
"pistonLayer",
|
||||
nMods,
|
||||
topoChanger_,
|
||||
"pistonLayerFaces",
|
||||
piston().minLayer(),
|
||||
piston().maxLayer()
|
||||
)
|
||||
);
|
||||
nMods++;
|
||||
Info << "pistonLayer" << endl;
|
||||
Info << nMods << endl;
|
||||
*/
|
||||
}
|
||||
|
||||
Info << "Adding " << nMods << " topology modifiers" << endl;
|
|
@ -1,21 +1,55 @@
|
|||
{
|
||||
word cylinderOutputName
|
||||
(
|
||||
engTime().engineDict().lookup("cylinderSetName")
|
||||
);
|
||||
{
|
||||
word cylinderOutputName(engTime().engineDict().lookup("cylinderSetName"));
|
||||
|
||||
cellSet outputCellSet(*this, cylinderOutputName);
|
||||
|
||||
cz.append
|
||||
(
|
||||
new cellZone
|
||||
IOobject outputHeader
|
||||
(
|
||||
"cylinderOutputCells",
|
||||
outputCellSet.toc(),
|
||||
nCellZones,
|
||||
cellZones()
|
||||
)
|
||||
);
|
||||
cylinderOutputName,
|
||||
time().constant()+"/polyMesh/sets/",
|
||||
*this,
|
||||
IOobject::MUST_READ
|
||||
);
|
||||
|
||||
nCellZones++;
|
||||
if(!outputHeader.headerOk())
|
||||
{
|
||||
WarningIn
|
||||
(
|
||||
"accordionEngineMesh::addZonesAndModifiers()"
|
||||
) << "faceSet called " << cylinderOutputName
|
||||
<< " does not exist. Continuing mesh motion without cylinder output cells" << endl;
|
||||
|
||||
cz.append
|
||||
(
|
||||
new cellZone
|
||||
(
|
||||
"cylinderOutputCells",
|
||||
labelList(0),
|
||||
nCellZones,
|
||||
cellZones()
|
||||
)
|
||||
);
|
||||
|
||||
nCellZones++;
|
||||
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
cellSet outputCellSet(*this, cylinderOutputName);
|
||||
|
||||
labelList outputCellSetList = outputCellSet.toc();
|
||||
|
||||
cz.append
|
||||
(
|
||||
new cellZone
|
||||
(
|
||||
"cylinderOutputCells",
|
||||
outputCellSetList,
|
||||
nCellZones,
|
||||
cellZones()
|
||||
)
|
||||
);
|
||||
|
||||
nCellZones++;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -2,18 +2,185 @@
|
|||
// Add the piston points zone
|
||||
if (piston().patchID().active())
|
||||
{
|
||||
pointSet movingPistonPoints(*this, pistonAuxPoints_);
|
||||
|
||||
pz.append
|
||||
IOobject pistonCellsHeader
|
||||
(
|
||||
new pointZone
|
||||
piston().pistonCellSetName(),
|
||||
time().constant()+"/polyMesh/sets/",
|
||||
*this,
|
||||
IOobject::MUST_READ
|
||||
);
|
||||
|
||||
if(!pistonCellsHeader.headerOk())
|
||||
{
|
||||
WarningIn
|
||||
(
|
||||
"movingPistonPoints",
|
||||
movingPistonPoints.toc(),
|
||||
nPointZones,
|
||||
pointZones()
|
||||
)
|
||||
"accordionEngineMesh::addZonesAndModifiers()"
|
||||
) << "cellSet called " << piston().pistonCellSetName()
|
||||
<< " does not exist. Continuing mesh motion without piston points" << endl;
|
||||
|
||||
pz.append
|
||||
(
|
||||
new pointZone
|
||||
(
|
||||
"movingPistonPoints",
|
||||
labelList(0),
|
||||
nPointZones,
|
||||
pointZones()
|
||||
)
|
||||
);
|
||||
|
||||
nPointZones++;
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
cellSet movingPistonCells(*this, piston().pistonCellSetName());
|
||||
|
||||
labelList pistonCells = movingPistonCells.toc();
|
||||
|
||||
labelList movingPistonPoints;
|
||||
|
||||
const labelListList& cp = cellPoints();
|
||||
|
||||
boolList count(allPoints().size(), false);
|
||||
|
||||
forAll (pistonCells, cellI)
|
||||
{
|
||||
const labelList& curCellPoints = cp[pistonCells[cellI]];
|
||||
|
||||
forAll (curCellPoints, i)
|
||||
{
|
||||
count[curCellPoints[i]] = true;
|
||||
}
|
||||
}
|
||||
|
||||
// Count the points
|
||||
label nCounted = 0;
|
||||
forAll (count, pointI)
|
||||
{
|
||||
if (count[pointI] == true)
|
||||
{
|
||||
nCounted++;
|
||||
}
|
||||
}
|
||||
|
||||
movingPistonPoints.setSize(nCounted);
|
||||
|
||||
// Collect the points
|
||||
nCounted = 0;
|
||||
forAll (count, pointI)
|
||||
{
|
||||
if (count[pointI] == true)
|
||||
{
|
||||
movingPistonPoints[nCounted] = pointI;
|
||||
nCounted++;
|
||||
}
|
||||
}
|
||||
|
||||
pz.append
|
||||
(
|
||||
new pointZone
|
||||
(
|
||||
"movingPistonPoints",
|
||||
movingPistonPoints,
|
||||
nPointZones,
|
||||
pointZones()
|
||||
)
|
||||
);
|
||||
|
||||
nPointZones++;
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
{
|
||||
|
||||
IOobject headCellsHeader
|
||||
(
|
||||
headCellSetName_,
|
||||
time().constant()+"/polyMesh/sets/",
|
||||
*this,
|
||||
IOobject::MUST_READ
|
||||
);
|
||||
|
||||
nPointZones++;
|
||||
if(!headCellsHeader.headerOk())
|
||||
{
|
||||
WarningIn
|
||||
(
|
||||
"accordionEngineMesh::addZonesAndModifiers()"
|
||||
) << "cellSet called " << headCellSetName_
|
||||
<< " does not exist. Continuing mesh motion without head points" << endl;
|
||||
pz.append
|
||||
(
|
||||
new pointZone
|
||||
(
|
||||
"headPoints",
|
||||
labelList(0),
|
||||
nPointZones,
|
||||
pointZones()
|
||||
)
|
||||
);
|
||||
|
||||
nPointZones++;
|
||||
}
|
||||
else
|
||||
{
|
||||
cellSet fixedHeadCells(*this, headCellSetName_);
|
||||
|
||||
labelList headCells = fixedHeadCells.toc();
|
||||
|
||||
labelList fixedHeadPoints;
|
||||
|
||||
const labelListList& cp = cellPoints();
|
||||
|
||||
boolList count(allPoints().size(), false);
|
||||
|
||||
forAll (fixedHeadCells, cellI)
|
||||
{
|
||||
const labelList& curCellPoints = cp[headCells[cellI]];
|
||||
|
||||
forAll (curCellPoints, i)
|
||||
{
|
||||
count[curCellPoints[i]] = true;
|
||||
}
|
||||
}
|
||||
|
||||
// Count the points
|
||||
label nCounted = 0;
|
||||
forAll (count, pointI)
|
||||
{
|
||||
if (count[pointI] == true)
|
||||
{
|
||||
nCounted++;
|
||||
}
|
||||
}
|
||||
|
||||
fixedHeadPoints.setSize(nCounted);
|
||||
|
||||
// Collect the points
|
||||
nCounted = 0;
|
||||
forAll (count, pointI)
|
||||
{
|
||||
if (count[pointI] == true)
|
||||
{
|
||||
fixedHeadPoints[nCounted] = pointI;
|
||||
nCounted++;
|
||||
}
|
||||
}
|
||||
|
||||
pz.append
|
||||
(
|
||||
new pointZone
|
||||
(
|
||||
"headPoints",
|
||||
fixedHeadPoints,
|
||||
nPointZones,
|
||||
pointZones()
|
||||
)
|
||||
);
|
||||
|
||||
nPointZones++;
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -9,114 +9,183 @@
|
|||
// - staticFaceZone
|
||||
// - staticPointZone
|
||||
|
||||
/*
|
||||
faceSet movingFaces(*this, valves_[valveI].movingFacesName());
|
||||
|
||||
fz.append
|
||||
IOobject movingCellsHeader
|
||||
(
|
||||
new faceZone
|
||||
(
|
||||
"movingFacesZoneV" + Foam::name(valveI + 1),
|
||||
movingFaces.toc(),
|
||||
boolList(movingFaces.size(), false),
|
||||
nFaceZones,
|
||||
faceZones()
|
||||
)
|
||||
valves_[valveI].movingCellsName(),
|
||||
time().constant()+"/polyMesh/sets/",
|
||||
*this,
|
||||
IOobject::MUST_READ
|
||||
);
|
||||
|
||||
nFaceZones++;
|
||||
|
||||
faceSet staticFaces(*this, valves_[valveI].staticFacesName());
|
||||
|
||||
fz.append
|
||||
(
|
||||
new faceZone
|
||||
if(!movingCellsHeader.headerOk())
|
||||
{
|
||||
WarningIn
|
||||
(
|
||||
"staticFacesZoneV" + Foam::name(valveI + 1),
|
||||
staticFaces.toc(),
|
||||
boolList(staticFaces.size(), false),
|
||||
nFaceZones,
|
||||
faceZones()
|
||||
)
|
||||
);
|
||||
|
||||
nFaceZones++;
|
||||
*/
|
||||
"accordionEngineMesh::addZonesAndModifiers()"
|
||||
) << "cellSet called " << valves_[valveI].movingCellsName()
|
||||
<< " does not exist. Continuing mesh motion without rigid motion points for valve " << valves_[valveI].name() << endl;
|
||||
|
||||
cellSet movingCells(*this, valves_[valveI].movingCellsName());
|
||||
|
||||
cz.append
|
||||
(
|
||||
new cellZone
|
||||
pz.append
|
||||
(
|
||||
"movingCellsZoneV" + Foam::name(valveI + 1),
|
||||
movingCells.toc(),
|
||||
nCellZones,
|
||||
cellZones()
|
||||
)
|
||||
new pointZone
|
||||
(
|
||||
"movingPointsV" + Foam::name(valveI + 1),
|
||||
labelList(0),
|
||||
nPointZones,
|
||||
pointZones()
|
||||
)
|
||||
);
|
||||
|
||||
nPointZones++;
|
||||
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
cellSet movingCellsSet(*this, valves_[valveI].movingCellsName());
|
||||
|
||||
labelList movingCells = movingCellsSet.toc();
|
||||
|
||||
labelList movingPoints;
|
||||
|
||||
const labelListList& cp = cellPoints();
|
||||
|
||||
boolList count(allPoints().size(), false);
|
||||
|
||||
forAll (movingCells, cellI)
|
||||
{
|
||||
const labelList& curCellPoints = cp[movingCells[cellI]];
|
||||
|
||||
forAll (curCellPoints, i)
|
||||
{
|
||||
count[curCellPoints[i]] = true;
|
||||
}
|
||||
}
|
||||
|
||||
// Count the points
|
||||
label nCounted = 0;
|
||||
forAll (count, pointI)
|
||||
{
|
||||
if (count[pointI] == true)
|
||||
{
|
||||
nCounted++;
|
||||
}
|
||||
}
|
||||
|
||||
movingPoints.setSize(nCounted);
|
||||
|
||||
// Collect the points
|
||||
nCounted = 0;
|
||||
forAll (count, pointI)
|
||||
{
|
||||
if (count[pointI] == true)
|
||||
{
|
||||
movingPoints[nCounted] = pointI;
|
||||
nCounted++;
|
||||
}
|
||||
}
|
||||
|
||||
pz.append
|
||||
(
|
||||
new pointZone
|
||||
(
|
||||
"movingPointsV" + Foam::name(valveI + 1),
|
||||
movingPoints,
|
||||
nPointZones,
|
||||
pointZones()
|
||||
)
|
||||
);
|
||||
|
||||
nPointZones++;
|
||||
}
|
||||
|
||||
IOobject staticCellsHeader
|
||||
(
|
||||
valves_[valveI].staticCellsName(),
|
||||
time().constant()+"/polyMesh/sets/",
|
||||
*this,
|
||||
IOobject::MUST_READ
|
||||
);
|
||||
|
||||
nCellZones++;
|
||||
|
||||
cellSet staticCells(*this, valves_[valveI].staticCellsName());
|
||||
|
||||
cz.append
|
||||
(
|
||||
new cellZone
|
||||
if(!staticCellsHeader.headerOk())
|
||||
{
|
||||
WarningIn
|
||||
(
|
||||
"staticCellsZoneV" + Foam::name(valveI + 1),
|
||||
staticCells.toc(),
|
||||
nCellZones,
|
||||
cellZones()
|
||||
)
|
||||
);
|
||||
|
||||
nCellZones++;
|
||||
|
||||
"accordionEngineMesh::addZonesAndModifiers()"
|
||||
) << "cellSet called " << valves_[valveI].staticCellsName()
|
||||
<< " does not exist. Continuing mesh motion without static points for valve " << valves_[valveI].name() << endl;
|
||||
|
||||
pointSet movingPoints(*this, valves_[valveI].movingPointsName());
|
||||
|
||||
pz.append
|
||||
(
|
||||
new pointZone
|
||||
pz.append
|
||||
(
|
||||
"movingPointsV" + Foam::name(valveI + 1),
|
||||
movingPoints.toc(),
|
||||
nPointZones,
|
||||
pointZones()
|
||||
)
|
||||
);
|
||||
new pointZone
|
||||
(
|
||||
"staticPointsV" + Foam::name(valveI + 1),
|
||||
labelList(0),
|
||||
nPointZones,
|
||||
pointZones()
|
||||
)
|
||||
);
|
||||
|
||||
nPointZones++;
|
||||
|
||||
pointSet staticPoints(*this, valves_[valveI].staticPointsName());
|
||||
nPointZones++;
|
||||
|
||||
pz.append
|
||||
(
|
||||
new pointZone
|
||||
}
|
||||
else
|
||||
{
|
||||
cellSet staticCellSet(*this, valves_[valveI].staticCellsName());
|
||||
|
||||
labelList staticCells = staticCellSet.toc();
|
||||
|
||||
labelList staticPoints;
|
||||
|
||||
const labelListList& cp = cellPoints();
|
||||
|
||||
boolList count(allPoints().size(), false);
|
||||
|
||||
forAll (staticCells, cellI)
|
||||
{
|
||||
const labelList& curCellPoints = cp[staticCells[cellI]];
|
||||
|
||||
forAll (curCellPoints, i)
|
||||
{
|
||||
count[curCellPoints[i]] = true;
|
||||
}
|
||||
}
|
||||
|
||||
// Count the points
|
||||
label nCounted = 0;
|
||||
forAll (count, pointI)
|
||||
{
|
||||
if (count[pointI] == true)
|
||||
{
|
||||
nCounted++;
|
||||
}
|
||||
}
|
||||
|
||||
staticPoints.setSize(nCounted);
|
||||
|
||||
// Collect the points
|
||||
nCounted = 0;
|
||||
forAll (count, pointI)
|
||||
{
|
||||
if (count[pointI] == true)
|
||||
{
|
||||
staticPoints[nCounted] = pointI;
|
||||
nCounted++;
|
||||
}
|
||||
}
|
||||
|
||||
pz.append
|
||||
(
|
||||
"staticPointsV" + Foam::name(valveI + 1),
|
||||
staticPoints.toc(),
|
||||
nPointZones,
|
||||
pointZones()
|
||||
)
|
||||
);
|
||||
new pointZone
|
||||
(
|
||||
"staticPointsV" + Foam::name(valveI + 1),
|
||||
staticPoints,
|
||||
nPointZones,
|
||||
pointZones()
|
||||
)
|
||||
);
|
||||
|
||||
nPointZones++;
|
||||
|
||||
pointSet movingInternalPoints(*this, valves_[valveI].movingInternalPointsName());
|
||||
|
||||
pz.append
|
||||
(
|
||||
new pointZone
|
||||
(
|
||||
"movingInternalPointsV" + Foam::name(valveI + 1),
|
||||
movingInternalPoints.toc(),
|
||||
nPointZones,
|
||||
pointZones()
|
||||
)
|
||||
);
|
||||
|
||||
nPointZones++;
|
||||
nPointZones++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
{
|
||||
boolList isConstrained(points().size(), false);
|
||||
|
||||
const pointZoneMesh& pZones = pointZones();
|
||||
|
||||
|
@ -16,31 +17,14 @@
|
|||
|
||||
forAll(movingPointsV, mpI)
|
||||
{
|
||||
constrainedPoints.append(movingPointsV[mpI]);
|
||||
constrainedVelocity.append(valveVel);
|
||||
if(!isConstrained[movingPointsV[mpI]])
|
||||
{
|
||||
constrainedPoints.append(movingPointsV[mpI]);
|
||||
constrainedVelocity.append(valveVel);
|
||||
|
||||
constraintSize++;
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
|
||||
label movingInternalPtsIndex =
|
||||
pZones.findZoneID
|
||||
(
|
||||
"movingInternalPointsV"
|
||||
+ Foam::name(valveI + 1)
|
||||
);
|
||||
|
||||
const labelList& movingInternalPointsV =
|
||||
pZones[movingInternalPtsIndex];
|
||||
|
||||
forAll(movingInternalPointsV, mipI)
|
||||
{
|
||||
constrainedPoints.append(movingInternalPointsV[mipI]);
|
||||
constrainedVelocity.append(valveVel);
|
||||
|
||||
constraintSize++;
|
||||
constraintSize++;
|
||||
isConstrained[movingPointsV[mpI]] = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -52,10 +36,13 @@
|
|||
|
||||
forAll(staticPointsV, spI)
|
||||
{
|
||||
constrainedPoints.append(staticPointsV[spI]);
|
||||
constrainedVelocity.append(vector::zero);
|
||||
constraintSize++;
|
||||
|
||||
if(!isConstrained[staticPointsV[spI]])
|
||||
{
|
||||
constrainedPoints.append(staticPointsV[spI]);
|
||||
constrainedVelocity.append(vector::zero);
|
||||
constraintSize++;
|
||||
isConstrained[staticPointsV[spI]] = true;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -70,14 +57,35 @@
|
|||
|
||||
forAll(movingPointsP, mpI)
|
||||
{
|
||||
constrainedPoints.append(movingPointsP[mpI]);
|
||||
constrainedVelocity.append(pistonVel);
|
||||
// constrainedVelocity.append(vector::zero);
|
||||
constraintSize++;
|
||||
if(!isConstrained[movingPointsP[mpI]])
|
||||
{
|
||||
constrainedPoints.append(movingPointsP[mpI]);
|
||||
constrainedVelocity.append(pistonVel);
|
||||
constraintSize++;
|
||||
isConstrained[movingPointsP[mpI]] = true;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
|
||||
label headPtsIndex = pZones.findZoneID("headPoints");
|
||||
const labelList& fixedPointsH = pZones[headPtsIndex];
|
||||
|
||||
forAll(fixedPointsH, fpI)
|
||||
{
|
||||
if(!isConstrained[fixedPointsH[fpI]])
|
||||
{
|
||||
constrainedPoints.append(fixedPointsH[fpI]);
|
||||
constrainedVelocity.append(vector::zero);
|
||||
constraintSize++;
|
||||
isConstrained[fixedPointsH[fpI]] = true;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Info << "constraintSize = " << constraintSize << endl;
|
||||
Pout << "constraintSize = " << constraintSize << endl;
|
||||
}
|
||||
|
|
|
@ -1,72 +0,0 @@
|
|||
{
|
||||
|
||||
const faceZoneMesh& fZones = faceZones();
|
||||
const pointZoneMesh& pZones = pointZones();
|
||||
|
||||
label constraintSize = 0;
|
||||
|
||||
forAll(valves_, valveI)
|
||||
{
|
||||
|
||||
vector valveVel =
|
||||
valves_[valveI].curVelocity()*valves_[valveI].cs().axis();
|
||||
|
||||
{
|
||||
|
||||
label movingPtsIndex = pZones.findZoneID("movingPointsV"+Foam::name(valveI + 1));
|
||||
const labelList& movingPointsV = pZones[movingPtsIndex];
|
||||
|
||||
forAll(movingPointsV, mpI)
|
||||
{
|
||||
constrainedPoints.append(movingPointsV[mpI]);
|
||||
constrainedVelocity.append(valveVel);
|
||||
constraintSize++;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
{
|
||||
|
||||
label staticPtsIndex = pZones.findZoneID("staticPointsV"+Foam::name(valveI + 1));
|
||||
const labelList& staticPointsV = pZones[staticPtsIndex];
|
||||
|
||||
forAll(staticPointsV, spI)
|
||||
{
|
||||
constrainedPoints.append(staticPointsV[spI]);
|
||||
constrainedVelocity.append(vector::zero);
|
||||
constraintSize++;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
{
|
||||
|
||||
label movingFacesIndex = fZones.findZoneID("movingFacesZoneV"+Foam::name(valveI + 1));
|
||||
const labelList& movingFacesV = pZones[movingFacesIndex];
|
||||
|
||||
forAll(movingFacesV, mfI)
|
||||
{
|
||||
constrainedPoints.append(movingFacesV[mfI]+points().size());
|
||||
constrainedVelocity.append(valveVel);
|
||||
constraintSize++;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
{
|
||||
|
||||
label staticFacesIndex = fZones.findZoneID("staticFacesZoneV"+Foam::name(valveI + 1));
|
||||
const labelList& staticFacesV = pZones[staticFacesIndex];
|
||||
|
||||
forAll(staticFacesV, sfI)
|
||||
{
|
||||
constrainedPoints.append(staticFacesV[sfI]+points().size());
|
||||
constrainedVelocity.append(vector::zero);
|
||||
constraintSize++;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
|
@ -1,7 +1,6 @@
|
|||
// use tetrahedral decomposition of the engine mesh
|
||||
|
||||
{
|
||||
|
||||
Info << "setting valve motion b.c." << endl;
|
||||
|
||||
tetPointVectorField& motionU = mSolver.motionU();
|
||||
|
@ -9,12 +8,12 @@
|
|||
// Set valve velocity
|
||||
forAll (valves_, valveI)
|
||||
{
|
||||
|
||||
Info << "Valve n. " << valveI + 1 << " velocity = " << valves_[valveI].curVelocity() << endl;
|
||||
Info<< "Valve n. " << valveI + 1 << " velocity = "
|
||||
<< valves_[valveI].curVelocity() << endl;
|
||||
|
||||
vector valveVel =
|
||||
valves_[valveI].curVelocity()*valves_[valveI].cs().axis();
|
||||
|
||||
|
||||
// If valve is present in geometry, set the motion
|
||||
if (valves_[valveI].bottomPatchID().active())
|
||||
{
|
||||
|
@ -33,7 +32,6 @@
|
|||
|
||||
if (valves_[valveI].poppetPatchID().active())
|
||||
{
|
||||
|
||||
// Top of the valve does not move
|
||||
motionU.boundaryField()[valves_[valveI].poppetPatchID().index()] ==
|
||||
valveVel;
|
||||
|
@ -45,88 +43,17 @@
|
|||
motionU.boundaryField()[valves_[valveI].sidePatchID().index()] ==
|
||||
valveVel;
|
||||
}
|
||||
|
||||
if
|
||||
(
|
||||
moveDetach_
|
||||
&&
|
||||
valves_[valveI].detachInPortPatchID().active()
|
||||
&&
|
||||
valves_[valveI].detachInCylinderPatchID().active()
|
||||
)
|
||||
{
|
||||
|
||||
label detachInPortIndex = valves_[valveI].detachInPortPatchID().index();
|
||||
label detachInCylIndex = valves_[valveI].detachInCylinderPatchID().index();
|
||||
|
||||
const coordinateSystem& cSysV = valves_[valveI].cs();
|
||||
|
||||
const pointField& detachInPortGlobal =
|
||||
motionU.boundaryField()[detachInPortIndex].patch().localPoints();
|
||||
|
||||
const pointField& detachInCylGlobal =
|
||||
motionU.boundaryField()[detachInCylIndex].patch().localPoints();
|
||||
|
||||
scalarField detachInPortLocal = cSysV.localPosition(detachInPortGlobal)().component(vector::Z);
|
||||
scalarField detachInCylLocal = cSysV.localPosition(detachInCylGlobal)().component(vector::Z);
|
||||
|
||||
scalar maxDetachInPort = max(detachInPortLocal);
|
||||
scalar minDetachInPort = min(detachInPortLocal);
|
||||
|
||||
scalar maxDetachInCyl = max(detachInCylLocal);
|
||||
scalar minDetachInCyl = min(detachInCylLocal);
|
||||
|
||||
Info << "maxDetachInPort = " << maxDetachInPort << endl;
|
||||
Info << "minDetachInPort = " << minDetachInPort << endl;
|
||||
Info << "maxDetachInCyl = " << maxDetachInCyl << endl;
|
||||
Info << "minDetachInCyl = " << minDetachInCyl << endl;
|
||||
|
||||
|
||||
motionU.boundaryField()[detachInPortIndex] == valveVel*(maxDetachInPort -
|
||||
detachInPortLocal)/(maxDetachInPort-minDetachInPort);
|
||||
|
||||
motionU.boundaryField()[detachInCylIndex] == valveVel*(maxDetachInCyl -
|
||||
detachInCylLocal)/(maxDetachInCyl-minDetachInCyl);
|
||||
}
|
||||
else
|
||||
{
|
||||
/* if (valves_[valveI].detachInPortPatchID().active())
|
||||
{
|
||||
motionU.boundaryField()[valves_[valveI].detachInPortPatchID().index()] == vector::zero;
|
||||
}
|
||||
Info << "detach in port" << endl;
|
||||
|
||||
if (valves_[valveI].detachInCylinderPatchID().active())
|
||||
{
|
||||
motionU.boundaryField()[valves_[valveI].detachInCylinderPatchID().index()] == vector::zero;
|
||||
}
|
||||
Info << "detach in cyl" << endl;
|
||||
*/ if
|
||||
(
|
||||
!moveDetach_
|
||||
&&
|
||||
valves_[valveI].detachInPortPatchID().active()
|
||||
&&
|
||||
valves_[valveI].detachInCylinderPatchID().active()
|
||||
)
|
||||
|
||||
{
|
||||
motionU.boundaryField()[valves_[valveI].detachInPortPatchID().index()] == vector::zero;
|
||||
motionU.boundaryField()[valves_[valveI].detachInCylinderPatchID().index()] == vector::zero;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
// Setting the boundary position
|
||||
|
||||
// Setting the boundary position
|
||||
{
|
||||
label cylinderHeadIndex = boundaryMesh().findPatchID(cylinderHeadName_);
|
||||
|
||||
label cylinderHeadIndex =
|
||||
boundaryMesh().findPatchID(cylinderHeadName_);
|
||||
|
||||
// Top of the valve does not move
|
||||
motionU.boundaryField()[cylinderHeadIndex] ==
|
||||
vector::zero;
|
||||
}
|
||||
|
||||
|
||||
Info << "valve motion boundary conditions set" << endl;
|
||||
|
||||
}
|
||||
|
|
|
@ -0,0 +1,123 @@
|
|||
/*---------------------------------------------------------------------------*\
|
||||
========= |
|
||||
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
|
||||
\\ / O peration |
|
||||
\\ / A nd | Copyright held by original author
|
||||
\\/ M anipulation |
|
||||
-------------------------------------------------------------------------------
|
||||
License
|
||||
This file is part of OpenFOAM.
|
||||
|
||||
OpenFOAM is free software; you can redistribute it and/or modify it
|
||||
under the terms of the GNU General Public License as published by the
|
||||
Free Software Foundation; either version 2 of the License, or (at your
|
||||
option) any later version.
|
||||
|
||||
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
|
||||
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
|
||||
for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with OpenFOAM; if not, write to the Free Software Foundation,
|
||||
Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
\*---------------------------------------------------------------------------*/
|
||||
|
||||
#include "attachDetachFunctions.H"
|
||||
#include "HashSet.H"
|
||||
|
||||
using namespace Foam;
|
||||
|
||||
// Find edge between points v0 and v1.
|
||||
label Foam::findEdge
|
||||
(
|
||||
const primitiveMesh& mesh,
|
||||
const label v0,
|
||||
const label v1
|
||||
)
|
||||
{
|
||||
const labelList& pEdges = mesh.pointEdges()[v0];
|
||||
|
||||
forAll(pEdges, pEdgeI)
|
||||
{
|
||||
label edgeI = pEdges[pEdgeI];
|
||||
|
||||
const edge& e = mesh.edges()[edgeI];
|
||||
|
||||
if (e.otherVertex(v0) == v1)
|
||||
{
|
||||
return edgeI;
|
||||
}
|
||||
}
|
||||
|
||||
FatalErrorIn
|
||||
(
|
||||
"findEdge(const primitiveMesh&, const label, const label)"
|
||||
) << "Cannot find edge between mesh points " << v0 << " and " << v1
|
||||
<< abort(FatalError);
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
// Checks whether patch present
|
||||
void checkPatch
|
||||
(
|
||||
const polyBoundaryMesh& bMesh,
|
||||
const word& name
|
||||
)
|
||||
{
|
||||
label patchI = bMesh.findPatchID(name);
|
||||
|
||||
if (patchI == -1)
|
||||
{
|
||||
FatalErrorIn("checkPatch(const polyBoundaryMesh&, const word&)")
|
||||
<< "Cannot find patch " << name << endl
|
||||
<< "It should be present but of zero size" << endl
|
||||
<< "Valid patches are " << bMesh.names()
|
||||
<< exit(FatalError);
|
||||
}
|
||||
|
||||
if (bMesh[patchI].size() != 0)
|
||||
{
|
||||
FatalErrorIn("checkPatch(const polyBoundaryMesh&, const word&)")
|
||||
<< "Patch " << name << " is present but not of zero size"
|
||||
<< exit(FatalError);
|
||||
}
|
||||
}
|
||||
|
||||
void changePatchID
|
||||
(
|
||||
const polyMesh& mesh,
|
||||
const label faceID,
|
||||
const label patchID,
|
||||
directTopoChange& meshMod
|
||||
)
|
||||
{
|
||||
const label zoneID = mesh.faceZones().whichZone(faceID);
|
||||
|
||||
bool zoneFlip = false;
|
||||
|
||||
if (zoneID >= 0)
|
||||
{
|
||||
const faceZone& fZone = mesh.faceZones()[zoneID];
|
||||
|
||||
zoneFlip = fZone.flipMap()[fZone.whichFace(faceID)];
|
||||
}
|
||||
|
||||
meshMod.setAction
|
||||
(
|
||||
polyModifyFace
|
||||
(
|
||||
mesh.faces()[faceID], // face
|
||||
faceID, // face ID
|
||||
mesh.faceOwner()[faceID], // owner
|
||||
-1, // neighbour
|
||||
false, // flip flux
|
||||
patchID, // patch ID
|
||||
false, // remove from zone
|
||||
zoneID, // zone ID
|
||||
zoneFlip // zone flip
|
||||
)
|
||||
);
|
||||
}
|
|
@ -0,0 +1,106 @@
|
|||
/*---------------------------------------------------------------------------*\
|
||||
========= |
|
||||
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
|
||||
\\ / O peration |
|
||||
\\ / A nd | Copyright held by original author
|
||||
\\/ M anipulation |
|
||||
-------------------------------------------------------------------------------
|
||||
License
|
||||
This file is part of OpenFOAM.
|
||||
|
||||
OpenFOAM is free software; you can redistribute it and/or modify it
|
||||
under the terms of the GNU General Public License as published by the
|
||||
Free Software Foundation; either version 2 of the License, or (at your
|
||||
option) any later version.
|
||||
|
||||
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
|
||||
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
|
||||
for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with OpenFOAM; if not, write to the Free Software Foundation,
|
||||
Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Class
|
||||
engineTopoChangerMesh
|
||||
|
||||
Description
|
||||
Base class for engine mesh with topological changes
|
||||
|
||||
SourceFiles
|
||||
engineTopoChangerMesh.C
|
||||
newTopoFvMesh.C
|
||||
|
||||
\*---------------------------------------------------------------------------*/
|
||||
|
||||
#ifndef attachDetachFunctions_H
|
||||
#define attachDetachFunctions_H
|
||||
|
||||
#include "argList.H"
|
||||
#include "polyMesh.H"
|
||||
#include "Time.H"
|
||||
#include "polyTopoChange.H"
|
||||
#include "mapPolyMesh.H"
|
||||
#include "faceSet.H"
|
||||
#include "attachDetach.H"
|
||||
#include "regionSide.H"
|
||||
#include "directTopoChange.H"
|
||||
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
namespace Foam
|
||||
{
|
||||
|
||||
class nearestEqOp
|
||||
{
|
||||
|
||||
public:
|
||||
|
||||
void operator()(vector& x, const vector& y) const
|
||||
{
|
||||
if (magSqr(y) < magSqr(x))
|
||||
{
|
||||
x = y;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
// Find edge between points v0 and v1.
|
||||
label findEdge
|
||||
(
|
||||
const primitiveMesh& mesh,
|
||||
const label v0,
|
||||
const label v1
|
||||
);
|
||||
|
||||
|
||||
// Checks whether patch present
|
||||
void checkPatch
|
||||
(
|
||||
const polyBoundaryMesh& bMesh,
|
||||
const word& name
|
||||
);
|
||||
|
||||
void changePatchID
|
||||
(
|
||||
const polyMesh& mesh,
|
||||
const label faceID,
|
||||
const label patchID,
|
||||
directTopoChange& meshMod
|
||||
);
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
#endif
|
||||
|
||||
// ************************************************************************* //
|
|
@ -0,0 +1,125 @@
|
|||
/*---------------------------------------------------------------------------*\
|
||||
========= |
|
||||
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
|
||||
\\ / O peration |
|
||||
\\ / A nd | Copyright held by original author
|
||||
\\/ M anipulation |
|
||||
-------------------------------------------------------------------------------
|
||||
License
|
||||
This file is part of OpenFOAM.
|
||||
|
||||
OpenFOAM is free software; you can redistribute it and/or modify it
|
||||
under the terms of the GNU General Public License as published by the
|
||||
Free Software Foundation; either version 2 of the License, or (at your
|
||||
option) any later version.
|
||||
|
||||
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
|
||||
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
|
||||
for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with OpenFOAM; if not, write to the Free Software Foundation,
|
||||
Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
\*---------------------------------------------------------------------------*/
|
||||
|
||||
#include "deformingEngineMesh.H"
|
||||
#include "surfaceFields.H"
|
||||
#include "regionSplit.H"
|
||||
#include "directTopoChange.H"
|
||||
#include "zeroGradientTetPolyPatchFields.H"
|
||||
#include "tetDecompositionMotionSolver.H"
|
||||
|
||||
#include "fixedValueTetPolyPatchFields.H"
|
||||
#include "mixedTetPolyPatchFields.H"
|
||||
#include "slipTetPolyPatchFields.H"
|
||||
#include "zeroGradientTetPolyPatchFields.H"
|
||||
#include "meshTools.H"
|
||||
#include "syncTools.H"
|
||||
#include "HashSet.H"
|
||||
|
||||
// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
|
||||
|
||||
void Foam::deformingEngineMesh::addMeshZones()
|
||||
{
|
||||
// Add the zones and mesh modifiers to operate piston motion
|
||||
Switch addBoundary(true);
|
||||
|
||||
if
|
||||
(
|
||||
pointZones().size() > 0
|
||||
)
|
||||
{
|
||||
Info<< "Time = " << engTime().theta() << endl;
|
||||
Info<< "void Foam::deformingEngineMesh::addZonesAndModifiers() : "
|
||||
<< "Zones and modifiers already present. Skipping."
|
||||
<< endl;
|
||||
|
||||
checkAndCalculate();
|
||||
|
||||
Info << "Point zones found = " << pointZones().size() << endl;
|
||||
Info << "Face zones found = " << faceZones().size() << endl;
|
||||
Info << "Cell zones found = " << cellZones().size() << endl;
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
pointZones().setSize(0);
|
||||
faceZones().setSize(0);
|
||||
cellZones().setSize(0);
|
||||
topoChanger_.setSize(0);
|
||||
|
||||
Info << "checkAndCalculate()" << endl;
|
||||
checkAndCalculate();
|
||||
|
||||
Info<< "Time = " << engTime().theta() << endl
|
||||
<< "Adding zones to the engine mesh" << endl;
|
||||
|
||||
DynamicList<pointZone*> pz;
|
||||
|
||||
DynamicList<faceZone*> fz;
|
||||
|
||||
DynamicList<cellZone*> cz;
|
||||
|
||||
label nPointZones = 0;
|
||||
label nFaceZones = 0;
|
||||
label nCellZones = 0;
|
||||
|
||||
|
||||
# include "addPistonFacesPointZonesDeformingEngineMesh.H"
|
||||
|
||||
# include "addValveFaceZonesDeformingEngineMesh.H"
|
||||
|
||||
# include "addOutputCellsDeformingEngineMesh.H"
|
||||
|
||||
|
||||
Info<< "Adding " << nPointZones << " point, "
|
||||
<< nFaceZones << " face zones and "
|
||||
<< nCellZones << " cell zones" << endl;
|
||||
|
||||
Info << boundary().size() << endl;
|
||||
|
||||
pz.setSize(nPointZones);
|
||||
Info << "setSize pz" << endl;
|
||||
fz.setSize(nFaceZones);
|
||||
Info << "setSize fz" << endl;
|
||||
cz.setSize(nCellZones);
|
||||
Info << "setSize cz" << endl;
|
||||
|
||||
addZones(pz, fz, cz);
|
||||
}
|
||||
|
||||
|
||||
// Calculating the virtual positions of piston and valves
|
||||
|
||||
// setVirtualPositions();
|
||||
|
||||
// Write mesh and modifiers
|
||||
write();
|
||||
Info << "virtualPistonPosition = " << virtualPistonPosition() << endl;
|
||||
Info << "piston position = " << pistonPosition() << endl;
|
||||
}
|
||||
|
||||
|
||||
// ************************************************************************* //
|
|
@ -0,0 +1,55 @@
|
|||
{
|
||||
word cylinderOutputName(engTime().engineDict().lookup("cylinderSetName"));
|
||||
|
||||
IOobject outputHeader
|
||||
(
|
||||
cylinderOutputName,
|
||||
time().constant()+"/polyMesh/sets/",
|
||||
*this,
|
||||
IOobject::MUST_READ
|
||||
);
|
||||
|
||||
if(!outputHeader.headerOk())
|
||||
{
|
||||
WarningIn
|
||||
(
|
||||
"deformingEngineMesh::addZonesAndModifiers()"
|
||||
) << "faceSet called " << cylinderOutputName
|
||||
<< " does not exist. Continuing mesh motion without cylinder output cells" << endl;
|
||||
|
||||
cz.append
|
||||
(
|
||||
new cellZone
|
||||
(
|
||||
"cylinderOutputCells",
|
||||
labelList(0),
|
||||
nCellZones,
|
||||
cellZones()
|
||||
)
|
||||
);
|
||||
|
||||
nCellZones++;
|
||||
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
cellSet outputCellSet(*this, cylinderOutputName);
|
||||
|
||||
labelList outputCellSetList = outputCellSet.toc();
|
||||
|
||||
cz.append
|
||||
(
|
||||
new cellZone
|
||||
(
|
||||
"cylinderOutputCells",
|
||||
outputCellSetList,
|
||||
nCellZones,
|
||||
cellZones()
|
||||
)
|
||||
);
|
||||
|
||||
nCellZones++;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,186 @@
|
|||
|
||||
// Add the piston points zone
|
||||
if (piston().patchID().active())
|
||||
{
|
||||
IOobject pistonCellsHeader
|
||||
(
|
||||
piston().pistonCellSetName(),
|
||||
time().constant()+"/polyMesh/sets/",
|
||||
*this,
|
||||
IOobject::MUST_READ
|
||||
);
|
||||
|
||||
if(!pistonCellsHeader.headerOk())
|
||||
{
|
||||
WarningIn
|
||||
(
|
||||
"deformingEngineMesh::addZonesAndModifiers()"
|
||||
) << "cellSet called " << piston().pistonCellSetName()
|
||||
<< " does not exist. Continuing mesh motion without piston points" << endl;
|
||||
|
||||
pz.append
|
||||
(
|
||||
new pointZone
|
||||
(
|
||||
"movingPistonPoints",
|
||||
labelList(0),
|
||||
nPointZones,
|
||||
pointZones()
|
||||
)
|
||||
);
|
||||
|
||||
nPointZones++;
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
cellSet movingPistonCells(*this, piston().pistonCellSetName());
|
||||
|
||||
labelList pistonCells = movingPistonCells.toc();
|
||||
|
||||
labelList movingPistonPoints;
|
||||
|
||||
const labelListList& cp = cellPoints();
|
||||
|
||||
boolList count(allPoints().size(), false);
|
||||
|
||||
forAll (pistonCells, cellI)
|
||||
{
|
||||
const labelList& curCellPoints = cp[pistonCells[cellI]];
|
||||
|
||||
forAll (curCellPoints, i)
|
||||
{
|
||||
count[curCellPoints[i]] = true;
|
||||
}
|
||||
}
|
||||
|
||||
// Count the points
|
||||
label nCounted = 0;
|
||||
forAll (count, pointI)
|
||||
{
|
||||
if (count[pointI] == true)
|
||||
{
|
||||
nCounted++;
|
||||
}
|
||||
}
|
||||
|
||||
movingPistonPoints.setSize(nCounted);
|
||||
|
||||
// Collect the points
|
||||
nCounted = 0;
|
||||
forAll (count, pointI)
|
||||
{
|
||||
if (count[pointI] == true)
|
||||
{
|
||||
movingPistonPoints[nCounted] = pointI;
|
||||
nCounted++;
|
||||
}
|
||||
}
|
||||
|
||||
pz.append
|
||||
(
|
||||
new pointZone
|
||||
(
|
||||
"movingPistonPoints",
|
||||
movingPistonPoints,
|
||||
nPointZones,
|
||||
pointZones()
|
||||
)
|
||||
);
|
||||
|
||||
nPointZones++;
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
{
|
||||
|
||||
IOobject headCellsHeader
|
||||
(
|
||||
headCellSetName_,
|
||||
time().constant()+"/polyMesh/sets/",
|
||||
*this,
|
||||
IOobject::MUST_READ
|
||||
);
|
||||
|
||||
if(!headCellsHeader.headerOk())
|
||||
{
|
||||
WarningIn
|
||||
(
|
||||
"deformingEngineMesh::addZonesAndModifiers()"
|
||||
) << "cellSet called " << headCellSetName_
|
||||
<< " does not exist. Continuing mesh motion without head points" << endl;
|
||||
pz.append
|
||||
(
|
||||
new pointZone
|
||||
(
|
||||
"headPoints",
|
||||
labelList(0),
|
||||
nPointZones,
|
||||
pointZones()
|
||||
)
|
||||
);
|
||||
|
||||
nPointZones++;
|
||||
}
|
||||
else
|
||||
{
|
||||
cellSet fixedHeadCells(*this, headCellSetName_);
|
||||
|
||||
labelList headCells = fixedHeadCells.toc();
|
||||
|
||||
labelList fixedHeadPoints;
|
||||
|
||||
const labelListList& cp = cellPoints();
|
||||
|
||||
boolList count(allPoints().size(), false);
|
||||
|
||||
forAll (fixedHeadCells, cellI)
|
||||
{
|
||||
const labelList& curCellPoints = cp[headCells[cellI]];
|
||||
|
||||
forAll (curCellPoints, i)
|
||||
{
|
||||
count[curCellPoints[i]] = true;
|
||||
}
|
||||
}
|
||||
|
||||
// Count the points
|
||||
label nCounted = 0;
|
||||
forAll (count, pointI)
|
||||
{
|
||||
if (count[pointI] == true)
|
||||
{
|
||||
nCounted++;
|
||||
}
|
||||
}
|
||||
|
||||
fixedHeadPoints.setSize(nCounted);
|
||||
|
||||
// Collect the points
|
||||
nCounted = 0;
|
||||
forAll (count, pointI)
|
||||
{
|
||||
if (count[pointI] == true)
|
||||
{
|
||||
fixedHeadPoints[nCounted] = pointI;
|
||||
nCounted++;
|
||||
}
|
||||
}
|
||||
|
||||
pz.append
|
||||
(
|
||||
new pointZone
|
||||
(
|
||||
"headPoints",
|
||||
fixedHeadPoints,
|
||||
nPointZones,
|
||||
pointZones()
|
||||
)
|
||||
);
|
||||
|
||||
nPointZones++;
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,190 @@
|
|||
{
|
||||
for (label valveI = 0; valveI < nValves(); valveI++)
|
||||
{
|
||||
|
||||
// for each valve the following zones have to be created:
|
||||
//
|
||||
// - movingFaceZone
|
||||
// - movingPointZone
|
||||
// - staticFaceZone
|
||||
// - staticPointZone
|
||||
|
||||
IOobject movingCellsHeader
|
||||
(
|
||||
valves_[valveI].movingCellsName(),
|
||||
time().constant()+"/polyMesh/sets/",
|
||||
*this,
|
||||
IOobject::MUST_READ
|
||||
);
|
||||
|
||||
if(!movingCellsHeader.headerOk())
|
||||
{
|
||||
WarningIn
|
||||
(
|
||||
"deformingEngineMesh::addZonesAndModifiers()"
|
||||
) << "cellSet called " << valves_[valveI].movingCellsName()
|
||||
<< " does not exist. Continuing mesh motion without rigid motion points for valve " << valves_[valveI].name() << endl;
|
||||
|
||||
pz.append
|
||||
(
|
||||
new pointZone
|
||||
(
|
||||
"movingPointsV" + Foam::name(valveI + 1),
|
||||
labelList(0),
|
||||
nPointZones,
|
||||
pointZones()
|
||||
)
|
||||
);
|
||||
|
||||
nPointZones++;
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
cellSet movingCellsSet(*this, valves_[valveI].movingCellsName());
|
||||
|
||||
labelList movingCells = movingCellsSet.toc();
|
||||
|
||||
labelList movingPoints;
|
||||
|
||||
const labelListList& cp = cellPoints();
|
||||
|
||||
boolList count(allPoints().size(), false);
|
||||
|
||||
forAll (movingCells, cellI)
|
||||
{
|
||||
const labelList& curCellPoints = cp[movingCells[cellI]];
|
||||
|
||||
forAll (curCellPoints, i)
|
||||
{
|
||||
count[curCellPoints[i]] = true;
|
||||
}
|
||||
}
|
||||
|
||||
// Count the points
|
||||
label nCounted = 0;
|
||||
forAll (count, pointI)
|
||||
{
|
||||
if (count[pointI] == true)
|
||||
{
|
||||
nCounted++;
|
||||
}
|
||||
}
|
||||
|
||||
movingPoints.setSize(nCounted);
|
||||
|
||||
// Collect the points
|
||||
nCounted = 0;
|
||||
forAll (count, pointI)
|
||||
{
|
||||
if (count[pointI] == true)
|
||||
{
|
||||
movingPoints[nCounted] = pointI;
|
||||
nCounted++;
|
||||
}
|
||||
}
|
||||
|
||||
pz.append
|
||||
(
|
||||
new pointZone
|
||||
(
|
||||
"movingPointsV" + Foam::name(valveI + 1),
|
||||
movingPoints,
|
||||
nPointZones,
|
||||
pointZones()
|
||||
)
|
||||
);
|
||||
|
||||
nPointZones++;
|
||||
}
|
||||
|
||||
IOobject staticCellsHeader
|
||||
(
|
||||
valves_[valveI].staticCellsName(),
|
||||
time().constant()+"/polyMesh/sets/",
|
||||
*this,
|
||||
IOobject::MUST_READ
|
||||
);
|
||||
|
||||
if(!staticCellsHeader.headerOk())
|
||||
{
|
||||
WarningIn
|
||||
(
|
||||
"deformingEngineMesh::addZonesAndModifiers()"
|
||||
) << "cellSet called " << valves_[valveI].staticCellsName()
|
||||
<< " does not exist. Continuing mesh motion without static points for valve " << valves_[valveI].name() << endl;
|
||||
|
||||
pz.append
|
||||
(
|
||||
new pointZone
|
||||
(
|
||||
"staticPointsV" + Foam::name(valveI + 1),
|
||||
labelList(0),
|
||||
nPointZones,
|
||||
pointZones()
|
||||
)
|
||||
);
|
||||
|
||||
nPointZones++;
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
cellSet staticCellSet(*this, valves_[valveI].staticCellsName());
|
||||
|
||||
labelList staticCells = staticCellSet.toc();
|
||||
|
||||
labelList staticPoints;
|
||||
|
||||
const labelListList& cp = cellPoints();
|
||||
|
||||
boolList count(allPoints().size(), false);
|
||||
|
||||
forAll (staticCells, cellI)
|
||||
{
|
||||
const labelList& curCellPoints = cp[staticCells[cellI]];
|
||||
|
||||
forAll (curCellPoints, i)
|
||||
{
|
||||
count[curCellPoints[i]] = true;
|
||||
}
|
||||
}
|
||||
|
||||
// Count the points
|
||||
label nCounted = 0;
|
||||
forAll (count, pointI)
|
||||
{
|
||||
if (count[pointI] == true)
|
||||
{
|
||||
nCounted++;
|
||||
}
|
||||
}
|
||||
|
||||
staticPoints.setSize(nCounted);
|
||||
|
||||
// Collect the points
|
||||
nCounted = 0;
|
||||
forAll (count, pointI)
|
||||
{
|
||||
if (count[pointI] == true)
|
||||
{
|
||||
staticPoints[nCounted] = pointI;
|
||||
nCounted++;
|
||||
}
|
||||
}
|
||||
|
||||
pz.append
|
||||
(
|
||||
new pointZone
|
||||
(
|
||||
"staticPointsV" + Foam::name(valveI + 1),
|
||||
staticPoints,
|
||||
nPointZones,
|
||||
pointZones()
|
||||
)
|
||||
);
|
||||
|
||||
nPointZones++;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,115 @@
|
|||
/*---------------------------------------------------------------------------*\
|
||||
========= |
|
||||
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
|
||||
\\ / O peration |
|
||||
\\ / A nd | Copyright held by original author
|
||||
\\/ M anipulation |
|
||||
-------------------------------------------------------------------------------
|
||||
License
|
||||
This file is part of OpenFOAM.
|
||||
|
||||
OpenFOAM is free software; you can redistribute it and/or modify it
|
||||
under the terms of the GNU General Public License as published by the
|
||||
Free Software Foundation; either version 2 of the License, or (at your
|
||||
option) any later version.
|
||||
|
||||
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
|
||||
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
|
||||
for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with OpenFOAM; if not, write to the Free Software Foundation,
|
||||
Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
\*---------------------------------------------------------------------------*/
|
||||
|
||||
#include "deformingEngineMesh.H"
|
||||
#include "componentMixedTetPolyPatchVectorField.H"
|
||||
#include "mapPolyMesh.H"
|
||||
#include "polyTopoChange.H"
|
||||
#include "addToRunTimeSelectionTable.H"
|
||||
#include "GeometricField.H"
|
||||
#include "volMesh.H"
|
||||
#include "engineTime.H"
|
||||
#include "pointField.H"
|
||||
#include "fvPatchField.H"
|
||||
#include "Switch.H"
|
||||
#include "symmetryFvPatch.H"
|
||||
#include "tetDecompositionMotionSolver.H"
|
||||
|
||||
// * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * //
|
||||
|
||||
namespace Foam
|
||||
{
|
||||
defineTypeNameAndDebug(deformingEngineMesh, 0);
|
||||
addToRunTimeSelectionTable(engineTopoChangerMesh, deformingEngineMesh, IOobject);
|
||||
}
|
||||
|
||||
|
||||
// * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * //
|
||||
|
||||
bool Foam::deformingEngineMesh::realDeformation() const
|
||||
{
|
||||
|
||||
if (virtualPistonPosition() + engTime().pistonDisplacement().value() > deckHeight_ - SMALL)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
return deformation();
|
||||
}
|
||||
}
|
||||
|
||||
// * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
|
||||
|
||||
// Construct from components
|
||||
Foam::deformingEngineMesh::deformingEngineMesh
|
||||
(
|
||||
const IOobject& io
|
||||
)
|
||||
:
|
||||
engineTopoChangerMesh(io),
|
||||
piston_(*this, engTime().engineDict().subDict("piston")),
|
||||
valves_(*this, engTime().engineDict().lookup("deformingEngineMesh")),
|
||||
pistonPosition_(-GREAT),
|
||||
virtualPistonPosition_(-GREAT),
|
||||
deckHeight_(GREAT),
|
||||
cylinderHeadName_(engTime().engineDict().lookup("cylinderHeadName")),
|
||||
linerName_(engTime().engineDict().lookup("linerName")),
|
||||
headCellSetName_(engTime().engineDict().lookup("headCellSetName"))
|
||||
|
||||
{
|
||||
// Add zones and modifiers if not already there.
|
||||
addMeshZones();
|
||||
msPtr_ = motionSolver::New(*this);
|
||||
}
|
||||
|
||||
|
||||
// * * * * * * * * * * * * * * * * Destructor * * * * * * * * * * * * * * * //
|
||||
|
||||
// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
|
||||
|
||||
void Foam::deformingEngineMesh::setBoundaryVelocity(volVectorField& U)
|
||||
{
|
||||
// Set valve velociaty
|
||||
forAll (valves(), valveI)
|
||||
{
|
||||
vector valveVel =
|
||||
valves()[valveI].curVelocity()*valves()[valveI].cs().axis();
|
||||
|
||||
|
||||
// If valve is present in geometry, set the motion
|
||||
if (valves()[valveI].stemPatchID().active())
|
||||
{
|
||||
// Bottom of the valve moves with given velocity
|
||||
U.boundaryField()[valves()[valveI].stemPatchID().index()] ==
|
||||
valveVel;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// ************************************************************************* //
|
|
@ -0,0 +1,175 @@
|
|||
/*---------------------------------------------------------------------------*\
|
||||
========= |
|
||||
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
|
||||
\\ / O peration |
|
||||
\\ / A nd | Copyright held by original author
|
||||
\\/ M anipulation |
|
||||
-------------------------------------------------------------------------------
|
||||
License
|
||||
This file is part of OpenFOAM.
|
||||
|
||||
OpenFOAM is free software; you can redistribute it and/or modify it
|
||||
under the terms of the GNU General Public License as published by the
|
||||
Free Software Foundation; either version 2 of the License, or (at your
|
||||
option) any later version.
|
||||
|
||||
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
|
||||
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
|
||||
for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with OpenFOAM; if not, write to the Free Software Foundation,
|
||||
Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
CLASS
|
||||
deformingEngineMesh
|
||||
|
||||
DESCRIPTION
|
||||
|
||||
*/
|
||||
// ------------------------------------------------------------------------- //
|
||||
|
||||
#ifndef deformingEngineMesh_H
|
||||
#define deformingEngineMesh_H
|
||||
|
||||
#include "engineTopoChangerMesh.H"
|
||||
#include "enginePiston.H"
|
||||
#include "motionSolver.H"
|
||||
#include "polyPatchID.H"
|
||||
#include "accordionValveBank.H"
|
||||
#include "twoDPointCorrector.H"
|
||||
|
||||
#include "faceSet.H"
|
||||
#include "pointSet.H"
|
||||
#include "cellSet.H"
|
||||
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
namespace Foam
|
||||
{
|
||||
|
||||
// Class forward declarations
|
||||
|
||||
/*---------------------------------------------------------------------------*\
|
||||
Class lateralValves Declaration
|
||||
\*---------------------------------------------------------------------------*/
|
||||
class twoDPointCorrector;
|
||||
|
||||
class deformingEngineMesh
|
||||
:
|
||||
public engineTopoChangerMesh
|
||||
{
|
||||
// Private data
|
||||
|
||||
//- Piston patch
|
||||
enginePiston piston_;
|
||||
|
||||
//- Lateral valves
|
||||
accordionValveBank valves_;
|
||||
|
||||
|
||||
//- Piston Position
|
||||
scalar pistonPosition_;
|
||||
|
||||
//- Virtual piston position (pistonPosition + offSet)
|
||||
scalar virtualPistonPosition_;
|
||||
|
||||
//- deckHeight
|
||||
scalar deckHeight_;
|
||||
|
||||
//- Motion solver
|
||||
autoPtr<motionSolver> msPtr_;
|
||||
|
||||
//- Cylinder head name
|
||||
word cylinderHeadName_;
|
||||
|
||||
//- Cylinder head name
|
||||
word linerName_;
|
||||
|
||||
//- PistonFaceSet
|
||||
// word pistonAuxPoints_;
|
||||
|
||||
//- PistonFaceSet
|
||||
word headCellSetName_;
|
||||
|
||||
// Private Member Functions
|
||||
|
||||
//- Disallow default bitwise copy construct
|
||||
deformingEngineMesh(const deformingEngineMesh&);
|
||||
|
||||
//- Disallow default bitwise assignment
|
||||
void operator=(const deformingEngineMesh&);
|
||||
|
||||
//- Check if all patches exist, then calculate virtualPistonPosition,
|
||||
//- pistonPosition and deckHeight for the first time
|
||||
void checkAndCalculate();
|
||||
|
||||
//- Calculate the virtualPistonPosition,
|
||||
void setVirtualPositions();
|
||||
|
||||
bool realDeformation() const;
|
||||
|
||||
public:
|
||||
|
||||
//- Runtime type information
|
||||
TypeName("deformingEngineMesh");
|
||||
|
||||
|
||||
// Constructors
|
||||
|
||||
//- Construct from database
|
||||
explicit deformingEngineMesh(const IOobject& io);
|
||||
|
||||
|
||||
// Destructor - default
|
||||
|
||||
|
||||
// Member Functions
|
||||
|
||||
inline const enginePiston& piston() const;
|
||||
inline const accordionValveBank& valves() const;
|
||||
inline const scalar& pistonPosition() const;
|
||||
inline scalar& pistonPosition();
|
||||
inline const scalar& virtualPistonPosition() const;
|
||||
inline scalar& virtualPistonPosition();
|
||||
inline const scalar& deckHeight() const;
|
||||
inline scalar& deckHeight();
|
||||
|
||||
|
||||
//- Return true for mesh deformation mode
|
||||
bool deformation() const
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
//- Return number of valves
|
||||
label nValves() const
|
||||
{
|
||||
return valves_.size();
|
||||
}
|
||||
|
||||
//- Add valve and piston zones and modifiers
|
||||
void addMeshZones();
|
||||
|
||||
//- Move and morph
|
||||
virtual bool update();
|
||||
|
||||
//- Set boundary velocities
|
||||
void setBoundaryVelocity(volVectorField& U);
|
||||
|
||||
//- Generate the mesh from a series of square blocks
|
||||
void generateMesh(){};
|
||||
};
|
||||
|
||||
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
} // End namespace Foam
|
||||
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
#include "deformingEngineMeshI.H"
|
||||
|
||||
#endif
|
||||
|
||||
// ************************************************************************* //
|
|
@ -22,15 +22,60 @@ License
|
|||
along with OpenFOAM; if not, write to the Free Software Foundation,
|
||||
Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Description
|
||||
|
||||
\*---------------------------------------------------------------------------*/
|
||||
|
||||
#include "accordionEngineMesh.H"
|
||||
#include "slidingInterface.H"
|
||||
#include "layerAdditionRemoval.H"
|
||||
#include "surfaceFields.H"
|
||||
#include "regionSplit.H"
|
||||
#include "componentMixedTetPolyPatchVectorField.H"
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
|
||||
namespace Foam
|
||||
{
|
||||
|
||||
inline const enginePiston& deformingEngineMesh::piston() const
|
||||
{
|
||||
return piston_;
|
||||
}
|
||||
|
||||
|
||||
inline const accordionValveBank& deformingEngineMesh::valves() const
|
||||
{
|
||||
return valves_;
|
||||
}
|
||||
|
||||
|
||||
inline const scalar& deformingEngineMesh::pistonPosition() const
|
||||
{
|
||||
return pistonPosition_;
|
||||
}
|
||||
|
||||
inline scalar& deformingEngineMesh::pistonPosition()
|
||||
{
|
||||
return pistonPosition_;
|
||||
}
|
||||
|
||||
inline const scalar& deformingEngineMesh::virtualPistonPosition() const
|
||||
{
|
||||
return virtualPistonPosition_;
|
||||
}
|
||||
|
||||
inline scalar& deformingEngineMesh::virtualPistonPosition()
|
||||
{
|
||||
return virtualPistonPosition_;
|
||||
}
|
||||
|
||||
|
||||
inline const scalar& deformingEngineMesh::deckHeight() const
|
||||
{
|
||||
return deckHeight_;
|
||||
}
|
||||
|
||||
inline scalar& deformingEngineMesh::deckHeight()
|
||||
{
|
||||
return deckHeight_;
|
||||
}
|
||||
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
} // End namespace Foam
|
||||
|
||||
// ************************************************************************* //
|
|
@ -0,0 +1,117 @@
|
|||
/*---------------------------------------------------------------------------*\
|
||||
========= |
|
||||
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
|
||||
\\ / O peration |
|
||||
\\ / A nd | Copyright held by original author
|
||||
\\/ M anipulation |
|
||||
-------------------------------------------------------------------------------
|
||||
License
|
||||
This file is part of OpenFOAM.
|
||||
|
||||
OpenFOAM is free software; you can redistribute it and/or modify it
|
||||
under the terms of the GNU General Public License as published by the
|
||||
Free Software Foundation; either version 2 of the License, or (at your
|
||||
option) any later version.
|
||||
|
||||
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
|
||||
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
|
||||
for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with OpenFOAM; if not, write to the Free Software Foundation,
|
||||
Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
\*---------------------------------------------------------------------------*/
|
||||
|
||||
#include "deformingEngineMesh.H"
|
||||
#include "surfaceFields.H"
|
||||
#include "regionSplit.H"
|
||||
|
||||
// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
|
||||
|
||||
void Foam::deformingEngineMesh::checkAndCalculate()
|
||||
{
|
||||
|
||||
label pistonIndex = -1;
|
||||
bool foundPiston = false;
|
||||
|
||||
label linerIndex = -1;
|
||||
bool foundLiner = false;
|
||||
|
||||
label cylinderHeadIndex = -1;
|
||||
bool foundCylinderHead = false;
|
||||
|
||||
|
||||
forAll(boundary(), i)
|
||||
{
|
||||
if (boundary()[i].name() == piston().patchID().name())
|
||||
{
|
||||
pistonIndex = i;
|
||||
foundPiston = true;
|
||||
}
|
||||
else if (boundary()[i].name() == linerName_)
|
||||
{
|
||||
linerIndex = i;
|
||||
foundLiner = true;
|
||||
}
|
||||
else if (boundary()[i].name() == cylinderHeadName_)
|
||||
{
|
||||
cylinderHeadIndex = i;
|
||||
foundCylinderHead = true;
|
||||
}
|
||||
}
|
||||
|
||||
reduce(foundPiston, orOp<bool>());
|
||||
reduce(foundLiner, orOp<bool>());
|
||||
reduce(foundCylinderHead, orOp<bool>());
|
||||
|
||||
if (!foundPiston)
|
||||
{
|
||||
FatalErrorIn("Foam::deformingEngineMesh::checkAndCalculate()")
|
||||
<< " : cannot find piston patch"
|
||||
<< abort(FatalError);
|
||||
}
|
||||
|
||||
if (!foundLiner)
|
||||
{
|
||||
FatalErrorIn("Foam::deformingEngineMesh::checkAndCalculate()")
|
||||
<< " : cannot find liner patch"
|
||||
<< abort(FatalError);
|
||||
}
|
||||
|
||||
if (!foundCylinderHead)
|
||||
{
|
||||
FatalErrorIn("Foam::deformingEngineMesh::checkAndCalculate()")
|
||||
<< " : cannot find cylinderHead patch"
|
||||
<< exit(FatalError);
|
||||
}
|
||||
|
||||
{
|
||||
if (linerIndex != -1)
|
||||
{
|
||||
pistonPosition() =
|
||||
max(boundary()[pistonIndex].patch().localPoints()).z();
|
||||
}
|
||||
reduce(pistonPosition(), minOp<scalar>());
|
||||
|
||||
if (cylinderHeadIndex != -1)
|
||||
{
|
||||
deckHeight() = min
|
||||
(
|
||||
boundary()[cylinderHeadIndex].patch().localPoints()
|
||||
).z();
|
||||
|
||||
}
|
||||
reduce(deckHeight(), minOp<scalar>());
|
||||
|
||||
Info<< "deckHeight: " << deckHeight() << nl
|
||||
<< "piston position: " << pistonPosition() << endl;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
void Foam::deformingEngineMesh::setVirtualPositions()
|
||||
{
|
||||
}
|
|
@ -0,0 +1,115 @@
|
|||
/*---------------------------------------------------------------------------*\
|
||||
========= |
|
||||
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
|
||||
\\ / O peration |
|
||||
\\ / A nd | Copyright held by original author
|
||||
\\/ M anipulation |
|
||||
-------------------------------------------------------------------------------
|
||||
License
|
||||
This file is part of OpenFOAM.
|
||||
|
||||
OpenFOAM is free software; you can redistribute it and/or modify it
|
||||
under the terms of the GNU General Public License as published by the
|
||||
Free Software Foundation; either version 2 of the License, or (at your
|
||||
option) any later version.
|
||||
|
||||
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
|
||||
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
|
||||
for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with OpenFOAM; if not, write to the Free Software Foundation,
|
||||
Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
\*---------------------------------------------------------------------------*/
|
||||
|
||||
#include "deformingEngineMesh.H"
|
||||
#include "surfaceFields.H"
|
||||
#include "regionSplit.H"
|
||||
#include "componentMixedTetPolyPatchVectorField.H"
|
||||
#include "mapPolyMesh.H"
|
||||
|
||||
#include "tetPolyMesh.H"
|
||||
#include "tetPointFields.H"
|
||||
#include "elementFields.H"
|
||||
#include "fixedValueTetPolyPatchFields.H"
|
||||
#include "slipTetPolyPatchFields.H"
|
||||
#include "symmetryTetPolyPatch.H"
|
||||
|
||||
#include "tetFem.H"
|
||||
|
||||
#include "symmetryFvPatch.H"
|
||||
#include "wedgeFvPatch.H"
|
||||
#include "emptyFvPatch.H"
|
||||
#include "zeroGradientTetPolyPatchFields.H"
|
||||
#include "tetDecompositionMotionSolver.H"
|
||||
|
||||
#include "fixedValueTetPolyPatchFields.H"
|
||||
#include "mixedTetPolyPatchFields.H"
|
||||
#include "slipTetPolyPatchFields.H"
|
||||
#include "zeroGradientTetPolyPatchFields.H"
|
||||
|
||||
// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
|
||||
|
||||
bool Foam::deformingEngineMesh::update()
|
||||
{
|
||||
tetDecompositionMotionSolver& mSolver =
|
||||
refCast<tetDecompositionMotionSolver>(msPtr_());
|
||||
|
||||
scalar deltaZ = engTime().pistonDisplacement().value();
|
||||
|
||||
// deltaZ set to zero, FIXED PISTON POSITION
|
||||
deltaZ = 0.0;
|
||||
|
||||
virtualPistonPosition() += deltaZ;
|
||||
|
||||
pointField newPoints = points();
|
||||
|
||||
{
|
||||
# include "setValveMotionBoundaryConditionDeformingEngineMesh.H"
|
||||
# include "setPistonMotionBoundaryConditionDeformingEngineMesh.H"
|
||||
Info << "piston motion" << endl;
|
||||
|
||||
DynamicList<label> constrainedPoints(mSolver.curPoints()().size()/100);
|
||||
DynamicList<vector> constrainedVelocity
|
||||
(
|
||||
mSolver.curPoints()().size()/100
|
||||
);
|
||||
|
||||
# include "setDeformingEngineMeshConstraints.H"
|
||||
|
||||
|
||||
labelList constrainedPointsList(constrainedPoints.shrink());
|
||||
vectorField constrainedVelocityField(constrainedVelocity.shrink());
|
||||
|
||||
forAll (constrainedPointsList, i)
|
||||
{
|
||||
mSolver.setConstraint
|
||||
(
|
||||
constrainedPointsList[i],
|
||||
constrainedVelocityField[i]
|
||||
);
|
||||
}
|
||||
|
||||
mSolver.solve();
|
||||
|
||||
newPoints = mSolver.curPoints();
|
||||
movePoints(newPoints);
|
||||
setVirtualPositions();
|
||||
mSolver.clearConstraints();
|
||||
|
||||
}
|
||||
|
||||
pointField oldPointsNew = oldAllPoints();
|
||||
newPoints = points();
|
||||
movePoints(newPoints);
|
||||
Info << "max mesh phi before = " << max((phi())) << endl;
|
||||
Info << "min mesh phi before = " << min((phi())) << endl;
|
||||
|
||||
|
||||
Info << "max mesh phi after = " << max((phi())) << endl;
|
||||
Info << "min mesh phi after = " << min((phi())) << endl;
|
||||
|
||||
return false;
|
||||
}
|
|
@ -0,0 +1,96 @@
|
|||
Info << "virtualPistonPosition = " << virtualPistonPosition()
|
||||
<< ", deckHeight = " << deckHeight() << endl;
|
||||
|
||||
// Mesh in three parts:
|
||||
// - pistonPoints - move with deltaZ
|
||||
// - headPoints - do not move
|
||||
|
||||
const pointZoneMesh& pZones = pointZones();
|
||||
label headPtsIndex = pZones.findZoneID("headPoints");
|
||||
label pistonPtsIndex = pZones.findZoneID("pistonPoints");
|
||||
const labelList& pistonPoints = pZones[pistonPtsIndex];
|
||||
const labelList& headPoints = pZones[headPtsIndex];
|
||||
|
||||
// Whether point displacement is by scaling
|
||||
boolList scaleDisp(nPoints(), true);
|
||||
label nScaled = nPoints();
|
||||
List<bool> pistonPoint(newPoints.size(), false);
|
||||
List<bool> headPoint(newPoints.size(), false);
|
||||
|
||||
forAll(pistonPoints, i)
|
||||
{
|
||||
label pointI = pistonPoints[i];
|
||||
pistonPoint[pointI] = true;
|
||||
point& p = newPoints[pointI];
|
||||
|
||||
if (p.z() < pistonPosition() - 1.0e-6)
|
||||
{
|
||||
scaleDisp[pointI] = false;
|
||||
nScaled--;
|
||||
}
|
||||
}
|
||||
|
||||
forAll(headPoints, i)
|
||||
{
|
||||
headPoint[headPoints[i]] = true;
|
||||
scaleDisp[headPoints[i]] = false;
|
||||
nScaled--;
|
||||
}
|
||||
|
||||
if (realDeformation)
|
||||
{
|
||||
|
||||
forAll(scaleDisp, pointI)
|
||||
{
|
||||
point& p = newPoints[pointI];
|
||||
|
||||
if (scaleDisp[pointI])
|
||||
{
|
||||
p.z() +=
|
||||
deltaZ
|
||||
* (deckHeight() - p.z())/(deckHeight() - pistonPosition());
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!headPoint[pointI])
|
||||
{
|
||||
p.z() += deltaZ;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
// Always move piston
|
||||
scalar pistonTopZ = -GREAT;
|
||||
forAll(pistonPoints, i)
|
||||
{
|
||||
point& p = newPoints[pistonPoints[i]];
|
||||
p.z() += deltaZ;
|
||||
pistonTopZ = max(pistonTopZ, p.z());
|
||||
}
|
||||
|
||||
if (deltaZ > 0.0)
|
||||
{
|
||||
// check if piston-points have moved beyond the layer above
|
||||
forAll(newPoints, i)
|
||||
{
|
||||
if (!pistonPoint[i])
|
||||
{
|
||||
if (virtualPistonPosition() > newPoints[i].z())
|
||||
{
|
||||
newPoints[i].z() = pistonTopZ + 0.9*minLayerThickness;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
movePoints(newPoints);
|
||||
|
||||
pistonPosition() += deltaZ;
|
||||
scalar pistonSpeed = deltaZ/engTime().deltaT().value();
|
||||
|
||||
Info<< "clearance: " << deckHeight() - pistonPosition() << nl
|
||||
<< "Piston speed = " << pistonSpeed << " m/s" << endl;
|
|
@ -0,0 +1,90 @@
|
|||
{
|
||||
boolList isConstrained(points().size(), false);
|
||||
|
||||
const pointZoneMesh& pZones = pointZones();
|
||||
|
||||
label constraintSize = 0;
|
||||
|
||||
forAll(valves_, valveI)
|
||||
{
|
||||
vector valveVel =
|
||||
valves_[valveI].curVelocity()*valves_[valveI].cs().axis();
|
||||
|
||||
{
|
||||
label movingPtsIndex =
|
||||
pZones.findZoneID("movingPointsV"+Foam::name(valveI + 1));
|
||||
const labelList& movingPointsV = pZones[movingPtsIndex];
|
||||
|
||||
forAll(movingPointsV, mpI)
|
||||
{
|
||||
if(!isConstrained[movingPointsV[mpI]])
|
||||
{
|
||||
constrainedPoints.append(movingPointsV[mpI]);
|
||||
constrainedVelocity.append(valveVel);
|
||||
|
||||
constraintSize++;
|
||||
isConstrained[movingPointsV[mpI]] = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
|
||||
label staticPtsIndex =
|
||||
pZones.findZoneID("staticPointsV" + Foam::name(valveI + 1));
|
||||
const labelList& staticPointsV = pZones[staticPtsIndex];
|
||||
|
||||
forAll(staticPointsV, spI)
|
||||
{
|
||||
if(!isConstrained[staticPointsV[spI]])
|
||||
{
|
||||
constrainedPoints.append(staticPointsV[spI]);
|
||||
constrainedVelocity.append(vector::zero);
|
||||
constraintSize++;
|
||||
isConstrained[staticPointsV[spI]] = true;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if (piston().patchID().active())
|
||||
{
|
||||
vector pistonVel =
|
||||
piston().cs().axis()*engineTime_.pistonSpeed().value();
|
||||
|
||||
label pistonPtsIndex = pZones.findZoneID("movingPistonPoints");
|
||||
const labelList& movingPointsP = pZones[pistonPtsIndex];
|
||||
|
||||
forAll(movingPointsP, mpI)
|
||||
{
|
||||
if(!isConstrained[movingPointsP[mpI]])
|
||||
{
|
||||
constrainedPoints.append(movingPointsP[mpI]);
|
||||
constrainedVelocity.append(pistonVel);
|
||||
constraintSize++;
|
||||
isConstrained[movingPointsP[mpI]] = true;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
|
||||
label headPtsIndex = pZones.findZoneID("headPoints");
|
||||
const labelList& fixedPointsH = pZones[headPtsIndex];
|
||||
|
||||
forAll(fixedPointsH, fpI)
|
||||
{
|
||||
if(!isConstrained[fixedPointsH[fpI]])
|
||||
{
|
||||
constrainedPoints.append(fixedPointsH[fpI]);
|
||||
constrainedVelocity.append(vector::zero);
|
||||
constraintSize++;
|
||||
isConstrained[fixedPointsH[fpI]] = true;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,22 @@
|
|||
|
||||
vector pistonVel =
|
||||
piston().cs().axis()*engineTime_.pistonSpeed().value();
|
||||
|
||||
{
|
||||
tetPointVectorField& motionU = mSolver.motionU();
|
||||
|
||||
Info << "setting the piston velocity" << endl;
|
||||
|
||||
if (piston().patchID().active())
|
||||
{
|
||||
|
||||
if (debug)
|
||||
{
|
||||
Info << "Piston velocity: " << pistonVel;
|
||||
}
|
||||
|
||||
motionU.boundaryField()[piston().patchID().index()] == pistonVel;
|
||||
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,62 @@
|
|||
// use tetrahedral decomposition of the engine mesh
|
||||
|
||||
{
|
||||
|
||||
Info << "setting valve motion b.c." << endl;
|
||||
|
||||
tetPointVectorField& motionU = mSolver.motionU();
|
||||
|
||||
// Set valve velocity
|
||||
forAll (valves_, valveI)
|
||||
{
|
||||
|
||||
Info << "Valve n. " << valveI + 1 << " velocity = " << valves_[valveI].curVelocity() << endl;
|
||||
|
||||
vector valveVel =
|
||||
valves_[valveI].curVelocity()*valves_[valveI].cs().axis();
|
||||
|
||||
// If valve is present in geometry, set the motion
|
||||
if (valves_[valveI].bottomPatchID().active())
|
||||
{
|
||||
// Bottom of the valve moves with given velocity
|
||||
motionU.boundaryField()[valves_[valveI].bottomPatchID().index()] ==
|
||||
valveVel;
|
||||
|
||||
if (debug)
|
||||
{
|
||||
Info<< "Valve " << valveI << " lift: "
|
||||
<< valves_[valveI].curLift()
|
||||
<< " velocity: " << valves_[valveI].curVelocity()
|
||||
<< endl;
|
||||
}
|
||||
}
|
||||
|
||||
if (valves_[valveI].poppetPatchID().active())
|
||||
{
|
||||
|
||||
// Top of the valve does not move
|
||||
motionU.boundaryField()[valves_[valveI].poppetPatchID().index()] ==
|
||||
valveVel;
|
||||
}
|
||||
|
||||
if (valves_[valveI].sidePatchID().active())
|
||||
{
|
||||
// Top of the valve does not move
|
||||
motionU.boundaryField()[valves_[valveI].sidePatchID().index()] ==
|
||||
valveVel;
|
||||
}
|
||||
|
||||
}
|
||||
// Setting the boundary position
|
||||
|
||||
{
|
||||
label cylinderHeadIndex = boundaryMesh().findPatchID(cylinderHeadName_);
|
||||
|
||||
// Top of the valve does not move
|
||||
motionU.boundaryField()[cylinderHeadIndex] ==
|
||||
vector::zero;
|
||||
}
|
||||
|
||||
Info << "valve motion boundary conditions set" << endl;
|
||||
|
||||
}
|
|
@ -9,7 +9,6 @@
|
|||
|
||||
forAll(valves_, valveI)
|
||||
{
|
||||
|
||||
vector valveVel =
|
||||
valves_[valveI].curVelocity()*valves_[valveI].cs().axis();
|
||||
|
||||
|
@ -17,10 +16,9 @@
|
|||
{
|
||||
valveVel = vector::zero;
|
||||
}
|
||||
|
||||
|
||||
|
||||
{
|
||||
|
||||
|
||||
// label movingPtsIndex = pZones.findZoneID("movingPointsV"+Foam::name(valveI + 1));
|
||||
// const labelList& movingPointsV = pZones[movingPtsIndex];
|
||||
/*
|
||||
|
@ -28,17 +26,17 @@
|
|||
{
|
||||
constrainedPoints.append(movingPointsV[mpI]);
|
||||
constrainedVelocity.append(valveVel);
|
||||
|
||||
|
||||
constraintSize++;
|
||||
}
|
||||
*/
|
||||
|
||||
|
||||
label movingCellsIndex = cZones.findZoneID("movingCellsZoneV"+Foam::name(valveI + 1));
|
||||
const labelList& movingCellsV = cZones[movingCellsIndex];
|
||||
|
||||
|
||||
labelList movingPointsV;
|
||||
boolList count(newPoints.size(), false);
|
||||
|
||||
|
||||
forAll(movingCellsV, cellI)
|
||||
{
|
||||
const labelList& curCellPoints = cp[movingCellsV[cellI]];
|
||||
|
@ -76,17 +74,15 @@
|
|||
{
|
||||
constrainedPoints.append(movingPointsV[mpI]);
|
||||
constrainedVelocity.append(valveVel);
|
||||
|
||||
|
||||
constraintSize++;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
{
|
||||
|
||||
// label staticPtsIndex = pZones.findZoneID("staticPointsV"+Foam::name(valveI + 1));
|
||||
// const labelList& staticPointsV = pZones[staticPtsIndex];
|
||||
/*
|
||||
/*
|
||||
forAll(staticPointsV, spI)
|
||||
{
|
||||
constrainedPoints.append(staticPointsV[spI]);
|
||||
|
@ -101,7 +97,7 @@
|
|||
labelList staticPointsV;
|
||||
|
||||
boolList count(newPoints.size(), false);
|
||||
|
||||
|
||||
forAll(staticCellsV, cellI)
|
||||
{
|
||||
const labelList& curCellPoints = cp[staticCellsV[cellI]];
|
||||
|
@ -134,7 +130,7 @@
|
|||
nCounted++;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
forAll(staticPointsV, spI)
|
||||
{
|
||||
constrainedPoints.append(staticPointsV[spI]);
|
||||
|
@ -145,16 +141,16 @@
|
|||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
if(piston().patchID().active())
|
||||
{
|
||||
vector pistonVel =
|
||||
piston().cs().axis()*engineTime_.pistonSpeed().value();
|
||||
|
||||
/*
|
||||
/*
|
||||
label pistonPtsIndex = pZones.findZoneID("movingPistonPoints");
|
||||
const labelList& movingPointsP = pZones[pistonPtsIndex];
|
||||
|
||||
|
||||
forAll(movingPointsP, mpI)
|
||||
{
|
||||
constrainedPoints.append(movingPointsP[mpI]);
|
||||
|
@ -165,11 +161,11 @@
|
|||
|
||||
label pistonCellsIndex = cZones.findZoneID("movingPistonCells");
|
||||
const labelList& movingCellsP = cZones[pistonCellsIndex];
|
||||
|
||||
|
||||
labelList movingPointsP;
|
||||
|
||||
|
||||
boolList count(newPoints.size(), false);
|
||||
|
||||
|
||||
forAll(movingCellsP, cellI)
|
||||
{
|
||||
const labelList& curCellPoints = cp[movingCellsP[cellI]];
|
||||
|
@ -202,8 +198,7 @@
|
|||
nCounted++;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
forAll(movingPointsP, mpI)
|
||||
{
|
||||
constrainedPoints.append(movingPointsP[mpI]);
|
||||
|
@ -213,6 +208,4 @@
|
|||
|
||||
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
|
483
src/engine/engineTopoChangerMesh/regionSide/regionSide.C
Normal file
483
src/engine/engineTopoChangerMesh/regionSide/regionSide.C
Normal file
|
@ -0,0 +1,483 @@
|
|||
/*---------------------------------------------------------------------------*\
|
||||
========= |
|
||||
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
|
||||
\\ / O peration |
|
||||
\\ / A nd | Copyright held by original author
|
||||
\\/ M anipulation |
|
||||
-------------------------------------------------------------------------------
|
||||
License
|
||||
This file is part of OpenFOAM.
|
||||
|
||||
OpenFOAM is free software; you can redistribute it and/or modify it
|
||||
under the terms of the GNU General Public License as published by the
|
||||
Free Software Foundation; either version 2 of the License, or (at your
|
||||
option) any later version.
|
||||
|
||||
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
|
||||
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
|
||||
for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with OpenFOAM; if not, write to the Free Software Foundation,
|
||||
Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Description
|
||||
|
||||
\*---------------------------------------------------------------------------*/
|
||||
|
||||
#include "regionSide.H"
|
||||
#include "meshTools.H"
|
||||
#include "primitiveMesh.H"
|
||||
#include "IndirectList.H"
|
||||
|
||||
|
||||
// * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * //
|
||||
|
||||
namespace Foam
|
||||
{
|
||||
|
||||
defineTypeNameAndDebug(regionSide, 0);
|
||||
|
||||
}
|
||||
|
||||
// * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * //
|
||||
|
||||
// Step across edge onto other face on cell
|
||||
Foam::label Foam::regionSide::otherFace
|
||||
(
|
||||
const primitiveMesh& mesh,
|
||||
const label cellI,
|
||||
const label faceI,
|
||||
const label edgeI
|
||||
)
|
||||
{
|
||||
label f0I, f1I;
|
||||
|
||||
meshTools::getEdgeFaces(mesh, cellI, edgeI, f0I, f1I);
|
||||
|
||||
if (f0I == faceI)
|
||||
{
|
||||
return f1I;
|
||||
}
|
||||
else
|
||||
{
|
||||
return f0I;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Step across point to other edge on face
|
||||
Foam::label Foam::regionSide::otherEdge
|
||||
(
|
||||
const primitiveMesh& mesh,
|
||||
const label faceI,
|
||||
const label edgeI,
|
||||
const label pointI
|
||||
)
|
||||
{
|
||||
const edge& e = mesh.edges()[edgeI];
|
||||
|
||||
// Get other point on edge.
|
||||
label freePointI = e.otherVertex(pointI);
|
||||
|
||||
const labelList& fEdges = mesh.faceEdges()[faceI];
|
||||
|
||||
forAll(fEdges, fEdgeI)
|
||||
{
|
||||
label otherEdgeI = fEdges[fEdgeI];
|
||||
|
||||
const edge& otherE = mesh.edges()[otherEdgeI];
|
||||
|
||||
if
|
||||
(
|
||||
(
|
||||
otherE.start() == pointI
|
||||
&& otherE.end() != freePointI
|
||||
)
|
||||
|| (
|
||||
otherE.end() == pointI
|
||||
&& otherE.start() != freePointI
|
||||
)
|
||||
)
|
||||
{
|
||||
// otherE shares one (but not two) points with e.
|
||||
return otherEdgeI;
|
||||
}
|
||||
}
|
||||
|
||||
FatalErrorIn
|
||||
(
|
||||
"regionSide::otherEdge(const primitiveMesh&, const label, const label"
|
||||
", const label)"
|
||||
) << "Cannot find other edge on face " << faceI << " that uses point "
|
||||
<< pointI << " but not point " << freePointI << endl
|
||||
<< "Edges on face:" << fEdges
|
||||
<< " verts:" << IndirectList<edge>(mesh.edges(), fEdges)()
|
||||
<< " Vertices on face:"
|
||||
<< mesh.faces()[faceI]
|
||||
<< " Vertices on original edge:" << e << abort(FatalError);
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
|
||||
// Step from faceI (on side cellI) to connected face & cell without crossing
|
||||
// fenceEdges.
|
||||
void Foam::regionSide::visitConnectedFaces
|
||||
(
|
||||
const primitiveMesh& mesh,
|
||||
const labelHashSet& region,
|
||||
const labelHashSet& fenceEdges,
|
||||
const label cellI,
|
||||
const label faceI,
|
||||
labelHashSet& visitedFace
|
||||
)
|
||||
{
|
||||
if (!visitedFace.found(faceI))
|
||||
{
|
||||
if (debug)
|
||||
{
|
||||
Info<< "visitConnectedFaces : cellI:" << cellI << " faceI:"
|
||||
<< faceI << " isOwner:" << (cellI == mesh.faceOwner()[faceI])
|
||||
<< endl;
|
||||
}
|
||||
|
||||
// Mark as visited
|
||||
visitedFace.insert(faceI);
|
||||
|
||||
// Mark which side of face was visited.
|
||||
if (cellI == mesh.faceOwner()[faceI])
|
||||
{
|
||||
sideOwner_.insert(faceI);
|
||||
}
|
||||
|
||||
|
||||
// Visit all neighbouring faces on faceSet. Stay on this 'side' of
|
||||
// face by doing edge-face-cell walk.
|
||||
const labelList& fEdges = mesh.faceEdges()[faceI];
|
||||
|
||||
forAll(fEdges, fEdgeI)
|
||||
{
|
||||
label edgeI = fEdges[fEdgeI];
|
||||
|
||||
if (!fenceEdges.found(edgeI))
|
||||
{
|
||||
// Step along faces on edge from cell to cell until
|
||||
// we hit face on faceSet.
|
||||
|
||||
// Find face reachable from edge
|
||||
label otherFaceI = otherFace(mesh, cellI, faceI, edgeI);
|
||||
|
||||
if (mesh.isInternalFace(otherFaceI))
|
||||
{
|
||||
label otherCellI = cellI;
|
||||
|
||||
// Keep on crossing faces/cells until back on face on
|
||||
// surface
|
||||
while (!region.found(otherFaceI))
|
||||
{
|
||||
visitedFace.insert(otherFaceI);
|
||||
|
||||
if (debug)
|
||||
{
|
||||
Info<< "visitConnectedFaces : cellI:" << cellI
|
||||
<< " found insideEdgeFace:" << otherFaceI
|
||||
<< endl;
|
||||
}
|
||||
|
||||
|
||||
// Cross otherFaceI into neighbouring cell
|
||||
otherCellI =
|
||||
meshTools::otherCell
|
||||
(
|
||||
mesh,
|
||||
otherCellI,
|
||||
otherFaceI
|
||||
);
|
||||
|
||||
otherFaceI =
|
||||
otherFace
|
||||
(
|
||||
mesh,
|
||||
otherCellI,
|
||||
otherFaceI,
|
||||
edgeI
|
||||
);
|
||||
}
|
||||
|
||||
visitConnectedFaces
|
||||
(
|
||||
mesh,
|
||||
region,
|
||||
fenceEdges,
|
||||
otherCellI,
|
||||
otherFaceI,
|
||||
visitedFace
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// From edge on face connected to point on region (regionPointI) cross
|
||||
// to all other edges using this point by walking across faces
|
||||
// Does not cross regionEdges so stays on one side
|
||||
// of region
|
||||
void Foam::regionSide::walkPointConnectedFaces
|
||||
(
|
||||
const primitiveMesh& mesh,
|
||||
const labelHashSet& regionEdges,
|
||||
const label regionPointI,
|
||||
const label startFaceI,
|
||||
const label startEdgeI,
|
||||
labelHashSet& visitedEdges
|
||||
)
|
||||
{
|
||||
// Mark as visited
|
||||
insidePointFaces_.insert(startFaceI);
|
||||
|
||||
if (debug)
|
||||
{
|
||||
Info<< "walkPointConnectedFaces : regionPointI:" << regionPointI
|
||||
<< " faceI:" << startFaceI
|
||||
<< " edgeI:" << startEdgeI << " verts:"
|
||||
<< mesh.edges()[startEdgeI]
|
||||
<< endl;
|
||||
}
|
||||
|
||||
// Cross faceI i.e. get edge not startEdgeI which uses regionPointI
|
||||
label edgeI = otherEdge(mesh, startFaceI, startEdgeI, regionPointI);
|
||||
|
||||
if (!regionEdges.found(edgeI))
|
||||
{
|
||||
if (!visitedEdges.found(edgeI))
|
||||
{
|
||||
visitedEdges.insert(edgeI);
|
||||
|
||||
if (debug)
|
||||
{
|
||||
Info<< "Crossed face from "
|
||||
<< " edgeI:" << startEdgeI << " verts:"
|
||||
<< mesh.edges()[startEdgeI]
|
||||
<< " to edge:" << edgeI << " verts:"
|
||||
<< mesh.edges()[edgeI]
|
||||
<< endl;
|
||||
}
|
||||
|
||||
// Cross edge to all faces connected to it.
|
||||
|
||||
const labelList& eFaces = mesh.edgeFaces()[edgeI];
|
||||
|
||||
forAll(eFaces, eFaceI)
|
||||
{
|
||||
label faceI = eFaces[eFaceI];
|
||||
|
||||
walkPointConnectedFaces
|
||||
(
|
||||
mesh,
|
||||
regionEdges,
|
||||
regionPointI,
|
||||
faceI,
|
||||
edgeI,
|
||||
visitedEdges
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Find all faces reachable from all non-fence points and staying on
|
||||
// regionFaces side.
|
||||
void Foam::regionSide::walkAllPointConnectedFaces
|
||||
(
|
||||
const primitiveMesh& mesh,
|
||||
const labelHashSet& regionFaces,
|
||||
const labelHashSet& fencePoints
|
||||
)
|
||||
{
|
||||
//
|
||||
// Get all (internal and external) edges on region.
|
||||
//
|
||||
labelHashSet regionEdges(4*regionFaces.size());
|
||||
|
||||
for
|
||||
(
|
||||
labelHashSet::const_iterator iter = regionFaces.begin();
|
||||
iter != regionFaces.end();
|
||||
++iter
|
||||
)
|
||||
{
|
||||
label faceI = iter.key();
|
||||
|
||||
const labelList& fEdges = mesh.faceEdges()[faceI];
|
||||
|
||||
forAll(fEdges, fEdgeI)
|
||||
{
|
||||
regionEdges.insert(fEdges[fEdgeI]);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//
|
||||
// Visit all internal points on surface.
|
||||
//
|
||||
|
||||
// Storage for visited points
|
||||
labelHashSet visitedPoint(4*regionFaces.size());
|
||||
|
||||
// Insert fence points so we don't visit them
|
||||
for
|
||||
(
|
||||
labelHashSet::const_iterator iter = fencePoints.begin();
|
||||
iter != fencePoints.end();
|
||||
++iter
|
||||
)
|
||||
{
|
||||
visitedPoint.insert(iter.key());
|
||||
}
|
||||
|
||||
labelHashSet visitedEdges(2*fencePoints.size());
|
||||
|
||||
|
||||
if (debug)
|
||||
{
|
||||
Info<< "Excluding visit of points:" << visitedPoint << endl;
|
||||
}
|
||||
|
||||
for
|
||||
(
|
||||
labelHashSet::const_iterator iter = regionFaces.begin();
|
||||
iter != regionFaces.end();
|
||||
++iter
|
||||
)
|
||||
{
|
||||
label faceI = iter.key();
|
||||
|
||||
// Get side of face.
|
||||
label cellI;
|
||||
|
||||
if (sideOwner_.found(faceI))
|
||||
{
|
||||
cellI = mesh.faceOwner()[faceI];
|
||||
}
|
||||
else
|
||||
{
|
||||
cellI = mesh.faceNeighbour()[faceI];
|
||||
}
|
||||
|
||||
// Find starting point and edge on face.
|
||||
const labelList& fEdges = mesh.faceEdges()[faceI];
|
||||
|
||||
forAll(fEdges, fEdgeI)
|
||||
{
|
||||
label edgeI = fEdges[fEdgeI];
|
||||
|
||||
// Get the face 'perpendicular' to faceI on region.
|
||||
label otherFaceI = otherFace(mesh, cellI, faceI, edgeI);
|
||||
|
||||
// Edge
|
||||
const edge& e = mesh.edges()[edgeI];
|
||||
|
||||
if (!visitedPoint.found(e.start()))
|
||||
{
|
||||
Info<< "Determining visibility from point " << e.start()
|
||||
<< endl;
|
||||
|
||||
visitedPoint.insert(e.start());
|
||||
|
||||
//edgeI = otherEdge(mesh, otherFaceI, edgeI, e.start());
|
||||
|
||||
walkPointConnectedFaces
|
||||
(
|
||||
mesh,
|
||||
regionEdges,
|
||||
e.start(),
|
||||
otherFaceI,
|
||||
edgeI,
|
||||
visitedEdges
|
||||
);
|
||||
}
|
||||
if (!visitedPoint.found(e.end()))
|
||||
{
|
||||
Info<< "Determining visibility from point " << e.end()
|
||||
<< endl;
|
||||
|
||||
visitedPoint.insert(e.end());
|
||||
|
||||
//edgeI = otherEdge(mesh, otherFaceI, edgeI, e.end());
|
||||
|
||||
walkPointConnectedFaces
|
||||
(
|
||||
mesh,
|
||||
regionEdges,
|
||||
e.end(),
|
||||
otherFaceI,
|
||||
edgeI,
|
||||
visitedEdges
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
|
||||
|
||||
// Construct from components
|
||||
Foam::regionSide::regionSide
|
||||
(
|
||||
const primitiveMesh& mesh,
|
||||
const labelHashSet& region, // faces of region
|
||||
const labelHashSet& fenceEdges, // outside edges
|
||||
const label startCellI,
|
||||
const label startFaceI
|
||||
)
|
||||
:
|
||||
sideOwner_(region.size()),
|
||||
insidePointFaces_(region.size())
|
||||
{
|
||||
// Storage for visited faces
|
||||
labelHashSet visitedFace(region.size());
|
||||
|
||||
// Visit all faces on this side of region.
|
||||
// Mark for each face whether owner (or neighbour) has been visited.
|
||||
// Sets sideOwner_
|
||||
visitConnectedFaces
|
||||
(
|
||||
mesh,
|
||||
region,
|
||||
fenceEdges,
|
||||
startCellI,
|
||||
startFaceI,
|
||||
visitedFace
|
||||
);
|
||||
|
||||
//
|
||||
// Visit all internal points on region and mark faces visitable from these.
|
||||
// Sets insidePointFaces_.
|
||||
//
|
||||
|
||||
labelHashSet fencePoints(fenceEdges.size());
|
||||
|
||||
for
|
||||
(
|
||||
labelHashSet::const_iterator iter = fenceEdges.begin();
|
||||
iter != fenceEdges.end();
|
||||
++iter
|
||||
)
|
||||
{
|
||||
const edge& e = mesh.edges()[iter.key()];
|
||||
|
||||
fencePoints.insert(e.start());
|
||||
fencePoints.insert(e.end());
|
||||
}
|
||||
|
||||
walkAllPointConnectedFaces(mesh, region, fencePoints);
|
||||
}
|
||||
|
||||
|
||||
// ************************************************************************* //
|
175
src/engine/engineTopoChangerMesh/regionSide/regionSide.H
Normal file
175
src/engine/engineTopoChangerMesh/regionSide/regionSide.H
Normal file
|
@ -0,0 +1,175 @@
|
|||
/*---------------------------------------------------------------------------*\
|
||||
========= |
|
||||
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
|
||||
\\ / O peration |
|
||||
\\ / A nd | Copyright held by original author
|
||||
\\/ M anipulation |
|
||||
-------------------------------------------------------------------------------
|
||||
License
|
||||
This file is part of OpenFOAM.
|
||||
|
||||
OpenFOAM is free software; you can redistribute it and/or modify it
|
||||
under the terms of the GNU General Public License as published by the
|
||||
Free Software Foundation; either version 2 of the License, or (at your
|
||||
option) any later version.
|
||||
|
||||
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
|
||||
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
|
||||
for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with OpenFOAM; if not, write to the Free Software Foundation,
|
||||
Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Class
|
||||
Foam::regionSide
|
||||
|
||||
Description
|
||||
Determines the 'side' for every face and connected to a
|
||||
singly-connected (through edges) region of faces. Gets set of faces and
|
||||
a list of mesh edges ('fenceEdges') which should not be crossed.
|
||||
Used in splitting a mesh region.
|
||||
|
||||
Determines:
|
||||
- For every face on the surface: whether the owner was visited
|
||||
from starting face.
|
||||
- List of faces using an internal point of the region visitable by
|
||||
edge-face-edge walking from the correct side of the region.
|
||||
|
||||
SourceFiles
|
||||
regionSide.C
|
||||
|
||||
\*---------------------------------------------------------------------------*/
|
||||
|
||||
#ifndef regionSide_H
|
||||
#define regionSide_H
|
||||
|
||||
#include "HashSet.H"
|
||||
#include "typeInfo.H"
|
||||
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
namespace Foam
|
||||
{
|
||||
|
||||
// Forward declaration of classes
|
||||
class primitiveMesh;
|
||||
|
||||
/*---------------------------------------------------------------------------*\
|
||||
Class regionSide Declaration
|
||||
\*---------------------------------------------------------------------------*/
|
||||
|
||||
class regionSide
|
||||
{
|
||||
// Private data
|
||||
|
||||
//- For every face on region tells whether the owner is on the
|
||||
// 'regionside'.
|
||||
labelHashSet sideOwner_;
|
||||
|
||||
//- Contains the faces using an internal point and visited face
|
||||
labelHashSet insidePointFaces_;
|
||||
|
||||
|
||||
// Private Member Functions
|
||||
|
||||
//- Step across point to other edge on face
|
||||
static label otherEdge
|
||||
(
|
||||
const primitiveMesh& mesh,
|
||||
const label faceI,
|
||||
const label edgeI,
|
||||
const label pointI
|
||||
);
|
||||
|
||||
//- From faceI, side cellI, cross to other faces/cells by
|
||||
// face-cell walking and store visited faces and update sideOwner_.
|
||||
void visitConnectedFaces
|
||||
(
|
||||
const primitiveMesh& mesh,
|
||||
const labelHashSet& region,
|
||||
const labelHashSet& fenceEdges,
|
||||
const label cellI,
|
||||
const label faceI,
|
||||
labelHashSet& visitedFace
|
||||
);
|
||||
|
||||
//- From edge on face connected to point on region (regionPointI) cross
|
||||
// to all other edges using this point by walking across faces
|
||||
// Does not cross regionEdges so stays on one side of region
|
||||
void walkPointConnectedFaces
|
||||
(
|
||||
const primitiveMesh& mesh,
|
||||
const labelHashSet& regionEdges,
|
||||
const label regionPointI,
|
||||
const label startFaceI,
|
||||
const label startEdgeI,
|
||||
labelHashSet& visitedEdges
|
||||
);
|
||||
|
||||
//- Visits all internal points on region and marks edges reachable
|
||||
// from sideOwner side (using walkPointConnectedFaces)
|
||||
void walkAllPointConnectedFaces
|
||||
(
|
||||
const primitiveMesh& mesh,
|
||||
const labelHashSet& regionFaces,
|
||||
const labelHashSet& fenceEdges
|
||||
);
|
||||
|
||||
public:
|
||||
|
||||
//- Runtime type information
|
||||
ClassName("regionSide");
|
||||
|
||||
// Static Functions
|
||||
|
||||
//- Step across edge onto other face on cell
|
||||
static label otherFace
|
||||
(
|
||||
const primitiveMesh& mesh,
|
||||
const label cellI,
|
||||
const label excludeFaceI,
|
||||
const label edgeI
|
||||
);
|
||||
|
||||
|
||||
// Constructors
|
||||
|
||||
//- Construct from components
|
||||
regionSide
|
||||
(
|
||||
const primitiveMesh& mesh,
|
||||
const labelHashSet& region,
|
||||
const labelHashSet& fenceEdges, // labels of fence edges
|
||||
const label startCell,
|
||||
const label startFace
|
||||
);
|
||||
|
||||
|
||||
// Member Functions
|
||||
|
||||
// Access
|
||||
|
||||
const labelHashSet& sideOwner() const
|
||||
{
|
||||
return sideOwner_;
|
||||
}
|
||||
|
||||
const labelHashSet& insidePointFaces() const
|
||||
{
|
||||
return insidePointFaces_;
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
} // End namespace Foam
|
||||
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
#endif
|
||||
|
||||
// ************************************************************************* //
|
|
@ -301,8 +301,6 @@ void Foam::simpleTwoStroke::addZonesAndModifiers()
|
|||
|
||||
nFaceZones++;
|
||||
|
||||
Info << "cut p" << endl;
|
||||
|
||||
pz[nPointZones] = new pointZone
|
||||
(
|
||||
"cutPointZone",
|
||||
|
|
|
@ -1,6 +1,11 @@
|
|||
if (piston().patchID().active())
|
||||
{
|
||||
// add faces for piston layering
|
||||
// Add faces for piston layering
|
||||
// Note: because of operation of layer addition/removal
|
||||
// (reduce function in layer addition/removal thickness)
|
||||
// the layering modifier needs to be present on all processors
|
||||
// even if the patch size is zero
|
||||
// HJ, 7/Mar/2011
|
||||
|
||||
faceSet pistonFaceSet(*this, piston().pistonFaceSetName());
|
||||
|
||||
|
@ -23,7 +28,7 @@ if (piston().patchID().active())
|
|||
Info << "nSet = " << nSet << endl;
|
||||
Info << "nFlip = " << nFlip << endl;
|
||||
|
||||
fz.append
|
||||
fz[nFaceZones] =
|
||||
(
|
||||
new faceZone
|
||||
(
|
||||
|
@ -37,27 +42,10 @@ if (piston().patchID().active())
|
|||
|
||||
nFaceZones++;
|
||||
|
||||
// {
|
||||
// pointSet movingPistonPoints(*this, piston().pistonPointSetName());
|
||||
|
||||
// pz.append
|
||||
// (
|
||||
// new pointZone
|
||||
// (
|
||||
// "pistonPoints",
|
||||
// movingPistonPoints.toc(),
|
||||
// nPointZones,
|
||||
// pointZones()
|
||||
// )
|
||||
// );
|
||||
|
||||
// nPointZones++;
|
||||
// }
|
||||
|
||||
cellSet movingPistonCells(*this, piston().pistonCellSetName());
|
||||
|
||||
Info<< "Adding piston cell set" << endl;
|
||||
cz.append
|
||||
cz[nCellZones] =
|
||||
(
|
||||
new cellZone
|
||||
(
|
|
@ -62,25 +62,24 @@ void Foam::twoStrokeEngine::addZonesAndModifiers()
|
|||
return;
|
||||
}
|
||||
|
||||
Info << "checkAndCalculate()" << endl;
|
||||
checkAndCalculate();
|
||||
|
||||
Info<< "Time = " << engTime().theta() << endl
|
||||
<< "Adding zones to the engine mesh" << endl;
|
||||
|
||||
|
||||
//fz = 4: virtual piston, outSidePort, insidePort, cutFaceZone
|
||||
//pz = 2: piston points, cutPointZone
|
||||
//cz = 1: moving mask
|
||||
// Zones to add
|
||||
// fz = 4: virtual piston, outSidePort, insidePort, cutFaceZone
|
||||
// pz = 2: piston points, cutPointZone
|
||||
// cz = 1: moving mask
|
||||
|
||||
label nPorts = scavInCylPatches_.size();
|
||||
|
||||
|
||||
DynamicList<pointZone*> pz(2 + nPorts);
|
||||
DynamicList<faceZone*> fz(3*nPorts + 1);
|
||||
List<pointZone*> pz(nPorts + 2);
|
||||
List<faceZone*> fz(3*nPorts + 1);
|
||||
|
||||
// Added piston cells and head cells
|
||||
DynamicList<cellZone*> cz(3);
|
||||
List<cellZone*> cz(3);
|
||||
|
||||
label nPointZones = 0;
|
||||
label nFaceZones = 0;
|
||||
|
@ -88,24 +87,11 @@ void Foam::twoStrokeEngine::addZonesAndModifiers()
|
|||
|
||||
Info << "Adding piston layer faces" << endl;
|
||||
|
||||
# include "addPistonLayerHrv.H"
|
||||
# include "addPistonLayer.H"
|
||||
|
||||
// adding head points (does not move)
|
||||
// Add head points that do not move
|
||||
|
||||
{
|
||||
// pointSet headPointSet(*this, headPointsSetName_);
|
||||
|
||||
// pz[nPointZones] =
|
||||
// new pointZone
|
||||
// (
|
||||
// "headPoints",
|
||||
// headPointSet.toc(),
|
||||
// nPointZones,
|
||||
// pointZones()
|
||||
// );
|
||||
|
||||
// nPointZones++;
|
||||
|
||||
cellSet headCellSet(*this, headCellsSetName_);
|
||||
|
||||
cz[nCellZones] =
|
||||
|
@ -120,9 +106,9 @@ void Foam::twoStrokeEngine::addZonesAndModifiers()
|
|||
nCellZones++;
|
||||
}
|
||||
|
||||
// Sliding interface for scavenging ports
|
||||
// Sliding interface for scavenging ports
|
||||
|
||||
if(nPorts > 0)
|
||||
if (nPorts > 0)
|
||||
{
|
||||
forAll(scavInCylPatches_, patchi)
|
||||
{
|
||||
|
@ -133,76 +119,85 @@ void Foam::twoStrokeEngine::addZonesAndModifiers()
|
|||
boundaryMesh().findPatchID(scavInCylPatches_[patchi])
|
||||
];
|
||||
|
||||
labelList isf(innerScav.size());
|
||||
|
||||
forAll (isf, i)
|
||||
{
|
||||
isf[i] = innerScav.start() + i;
|
||||
}
|
||||
|
||||
fz[nFaceZones] = new faceZone
|
||||
(
|
||||
scavInCylPatches_[patchi] + "Zone" + Foam::name(patchi + 1),
|
||||
isf,
|
||||
boolList(innerScav.size(), false),
|
||||
nFaceZones,
|
||||
faceZones()
|
||||
);
|
||||
|
||||
nFaceZones++;
|
||||
|
||||
// Outer slider
|
||||
|
||||
const polyPatch& outerScav =
|
||||
boundaryMesh()
|
||||
[
|
||||
boundaryMesh().findPatchID(scavInPortPatches_[patchi])
|
||||
];
|
||||
|
||||
labelList osf(outerScav.size());
|
||||
|
||||
forAll (osf, i)
|
||||
Pout<< "A: " << innerScav.size() << " " << outerScav.size()
|
||||
<< endl;
|
||||
// Add zone if both patches has got faces
|
||||
if (!innerScav.empty() && !outerScav.empty())
|
||||
{
|
||||
osf[i] = outerScav.start() + i;
|
||||
// Inner
|
||||
labelList isf(innerScav.size());
|
||||
|
||||
forAll (isf, i)
|
||||
{
|
||||
isf[i] = innerScav.start() + i;
|
||||
}
|
||||
|
||||
fz[nFaceZones] = new faceZone
|
||||
(
|
||||
scavInCylPatches_[patchi] + "Zone"
|
||||
+ Foam::name(patchi + 1),
|
||||
isf,
|
||||
boolList(innerScav.size(), false),
|
||||
nFaceZones,
|
||||
faceZones()
|
||||
);
|
||||
|
||||
nFaceZones++;
|
||||
|
||||
// Outer
|
||||
labelList osf(outerScav.size());
|
||||
|
||||
forAll (osf, i)
|
||||
{
|
||||
osf[i] = outerScav.start() + i;
|
||||
}
|
||||
|
||||
fz[nFaceZones] = new faceZone
|
||||
(
|
||||
scavInPortPatches_[patchi] + "Zone"
|
||||
+ Foam::name(patchi + 1),
|
||||
osf,
|
||||
boolList(outerScav.size(), false),
|
||||
nFaceZones,
|
||||
faceZones()
|
||||
);
|
||||
|
||||
nFaceZones++;
|
||||
|
||||
// Cut faces
|
||||
fz[nFaceZones] = new faceZone
|
||||
(
|
||||
"cutFaceZone" + Foam::name(patchi + 1),
|
||||
labelList(0),
|
||||
boolList(0, false),
|
||||
nFaceZones,
|
||||
faceZones()
|
||||
);
|
||||
|
||||
nFaceZones++;
|
||||
|
||||
// Cut points
|
||||
pz[nPointZones] = new pointZone
|
||||
(
|
||||
"cutPointZone" + Foam::name(patchi + 1),
|
||||
labelList(0),
|
||||
nPointZones,
|
||||
pointZones()
|
||||
);
|
||||
|
||||
nPointZones++;
|
||||
}
|
||||
|
||||
fz[nFaceZones] = new faceZone
|
||||
(
|
||||
scavInPortPatches_[patchi] + "Zone" + Foam::name(patchi + 1),
|
||||
osf,
|
||||
boolList(outerScav.size(), false),
|
||||
nFaceZones,
|
||||
faceZones()
|
||||
);
|
||||
|
||||
nFaceZones++;
|
||||
|
||||
fz[nFaceZones] = new faceZone
|
||||
(
|
||||
"cutFaceZone" + Foam::name(patchi + 1),
|
||||
labelList(0),
|
||||
boolList(0, false),
|
||||
nFaceZones,
|
||||
faceZones()
|
||||
);
|
||||
|
||||
nFaceZones++;
|
||||
|
||||
Info << "cut p" << endl;
|
||||
|
||||
pz[nPointZones] = new pointZone
|
||||
(
|
||||
"cutPointZone" + Foam::name(patchi + 1),
|
||||
labelList(0),
|
||||
nPointZones,
|
||||
pointZones()
|
||||
);
|
||||
|
||||
nPointZones++;
|
||||
}
|
||||
}
|
||||
|
||||
Info << "moving cells" << endl;
|
||||
Info << "Adding moving cells zone" << endl;
|
||||
|
||||
{
|
||||
cellSet movingCells(*this, movingCellSetName_);
|
||||
|
@ -218,9 +213,7 @@ void Foam::twoStrokeEngine::addZonesAndModifiers()
|
|||
nCellZones++;
|
||||
}
|
||||
|
||||
Info << "moving cells added" << endl;
|
||||
|
||||
Info<< "Adding " << nPointZones << " point, "
|
||||
Pout<< "Adding " << nPointZones << " point, "
|
||||
<< nFaceZones << " face zones and " << nCellZones
|
||||
<< " cell zones" << endl;
|
||||
|
||||
|
@ -229,40 +222,64 @@ void Foam::twoStrokeEngine::addZonesAndModifiers()
|
|||
cz.setSize(nCellZones);
|
||||
addZones(pz, fz, cz);
|
||||
|
||||
List<polyMeshModifier*> tm(1 + nPorts);
|
||||
List<polyMeshModifier*> tm(nPorts + 1);
|
||||
label nMods = 0;
|
||||
|
||||
// Add piston layer addition
|
||||
|
||||
# include "addPistonLayerAdditionRemovalMeshModifier.H"
|
||||
|
||||
if(nPorts > 0)
|
||||
if (nPorts > 0)
|
||||
{
|
||||
forAll(scavInPortPatches_, i)
|
||||
forAll (scavInPortPatches_, i)
|
||||
{
|
||||
topoChanger_.setSize(topoChanger_.size() + 1);
|
||||
// Check if patches are present on local processor
|
||||
const label sipID =
|
||||
boundaryMesh().findPatchID(scavInPortPatches_[i]);
|
||||
|
||||
topoChanger_.set
|
||||
(
|
||||
nMods,
|
||||
new slidingInterface
|
||||
const label sicID =
|
||||
boundaryMesh().findPatchID(scavInCylPatches_[i]);
|
||||
|
||||
if (sipID > -1 && sicID > -1)
|
||||
{
|
||||
if
|
||||
(
|
||||
"portCylinderInterface" + Foam::name(i + 1),
|
||||
nMods,
|
||||
topoChanger_,
|
||||
scavInPortPatches_[i] + "Zone" + Foam::name(i + 1),
|
||||
scavInCylPatches_[i] + "Zone" + Foam::name(i + 1),
|
||||
"cutPointZone" + Foam::name(i + 1),
|
||||
"cutFaceZone" + Foam::name(i + 1),
|
||||
scavInPortPatches_[i],
|
||||
scavInCylPatches_[i],
|
||||
slidingInterface::INTEGRAL,
|
||||
true, // Attach-detach action
|
||||
intersection::VISIBLE // Projection algorithm
|
||||
boundaryMesh()[sipID].size() > 0
|
||||
&& boundaryMesh()[sicID].size() > 0
|
||||
)
|
||||
);
|
||||
{
|
||||
Pout<< "Adding slider for pair " << scavInPortPatches_[i]
|
||||
<< " and " << scavInCylPatches_[i]
|
||||
<< " with sizes "
|
||||
<< boundaryMesh()[sipID].size() << " "
|
||||
<< boundaryMesh()[sicID].size() << endl;
|
||||
|
||||
nMods++;
|
||||
// Patches present. Add modifier
|
||||
topoChanger_.setSize(topoChanger_.size() + 1);
|
||||
|
||||
topoChanger_.set
|
||||
(
|
||||
nMods,
|
||||
new slidingInterface
|
||||
(
|
||||
"portCylinderInterface" + Foam::name(i + 1),
|
||||
nMods,
|
||||
topoChanger_,
|
||||
scavInPortPatches_[i] + "Zone" + Foam::name(i + 1),
|
||||
scavInCylPatches_[i] + "Zone" + Foam::name(i + 1),
|
||||
"cutPointZone" + Foam::name(i + 1),
|
||||
"cutFaceZone" + Foam::name(i + 1),
|
||||
scavInPortPatches_[i],
|
||||
scavInCylPatches_[i],
|
||||
slidingInterface::INTEGRAL,
|
||||
true, // Attach-detach action
|
||||
intersection::VISIBLE // Projection algorithm
|
||||
)
|
||||
);
|
||||
|
||||
nMods++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -152,13 +152,13 @@ void Foam::twoStrokeEngine::setBoundaryVelocity(volVectorField& U)
|
|||
|
||||
// On the piston movingWallVelocity is used.
|
||||
// There is no need to update the piston velocity
|
||||
// U.boundaryField()[piston().patchID().index()] = pistonVel;
|
||||
|
||||
forAll(scavInPortPatches_, patchi)
|
||||
forAll (scavInPortPatches_, patchi)
|
||||
{
|
||||
U.boundaryField()
|
||||
[boundaryMesh().findPatchID(scavInPortPatches_[patchi])] ==
|
||||
pistonVel;
|
||||
const label curPatchID =
|
||||
boundaryMesh().findPatchID(scavInPortPatches_[patchi]);
|
||||
|
||||
U.boundaryField()[curPatchID] == pistonVel;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -61,21 +61,26 @@ void Foam::twoStrokeEngine::calcMovingMasks() const
|
|||
const cellList& c = cells();
|
||||
const faceList& f = allFaces();
|
||||
|
||||
const labelList& cellAddr =
|
||||
cellZones()[cellZones().findZoneID("movingCells")];
|
||||
const label movingCellsID = cellZones().findZoneID("movingCells");
|
||||
|
||||
forAll (cellAddr, cellI)
|
||||
// If moving cell zone is found, mark the vertices
|
||||
if (movingCellsID > -1)
|
||||
{
|
||||
const cell& curCell = c[cellAddr[cellI]];
|
||||
const labelList& cellAddr = cellZones()[movingCellsID];
|
||||
|
||||
forAll (curCell, faceI)
|
||||
forAll (cellAddr, cellI)
|
||||
{
|
||||
// Mark all the points as moving
|
||||
const face& curFace = f[curCell[faceI]];
|
||||
const cell& curCell = c[cellAddr[cellI]];
|
||||
|
||||
forAll (curFace, pointI)
|
||||
forAll (curCell, faceI)
|
||||
{
|
||||
movingPointsMask[curFace[pointI]] = 1;
|
||||
// Mark all the points as moving
|
||||
const face& curFace = f[curCell[faceI]];
|
||||
|
||||
forAll (curFace, pointI)
|
||||
{
|
||||
movingPointsMask[curFace[pointI]] = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -44,9 +44,8 @@ void Foam::twoStrokeEngine::checkAndCalculate()
|
|||
label cylinderHeadIndex = -1;
|
||||
bool foundCylinderHead = false;
|
||||
|
||||
forAll(boundary(), i)
|
||||
forAll (boundary(), i)
|
||||
{
|
||||
Info << boundary()[i].name() << endl;
|
||||
if (boundary()[i].name() == "piston")
|
||||
{
|
||||
pistonIndex = i;
|
||||
|
@ -111,34 +110,31 @@ void Foam::twoStrokeEngine::checkAndCalculate()
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
void Foam::twoStrokeEngine::setVirtualPistonPosition()
|
||||
{
|
||||
|
||||
label pistonFaceIndex = faceZones().findZoneID("pistonLayerFaces");
|
||||
|
||||
bool foundPistonFace = (pistonFaceIndex != -1);
|
||||
|
||||
Info << "piston face index = " << pistonFaceIndex << endl;
|
||||
|
||||
if(!foundPistonFace)
|
||||
if(pistonFaceIndex == -1)
|
||||
{
|
||||
FatalErrorIn("Foam::twoStrokeEngine::setVirtualPistonPosition()")
|
||||
<< " : cannot find the pistonLayerFaces"
|
||||
<< exit(FatalError);
|
||||
<< "Cannot find the pistonLayerFaces"
|
||||
<< abort(FatalError);
|
||||
}
|
||||
|
||||
const labelList& pistonFaces = faceZones()[pistonFaceIndex];
|
||||
forAll(pistonFaces, i)
|
||||
{
|
||||
const face& f = faces()[pistonFaces[i]];
|
||||
const labelList& pistonPoints =
|
||||
faceZones()[pistonFaceIndex]().meshPoints();
|
||||
|
||||
// should loop over facepoints...
|
||||
forAll(f, j)
|
||||
{
|
||||
virtualPistonPosition() =
|
||||
Foam::max(virtualPistonPosition(), points()[f[j]].z());
|
||||
}
|
||||
const pointField& p = points();
|
||||
|
||||
forAll (pistonPoints, i)
|
||||
{
|
||||
virtualPistonPosition() =
|
||||
Foam::max(virtualPistonPosition_, p[pistonPoints[i]].z());
|
||||
}
|
||||
|
||||
reduce(virtualPistonPosition(), maxOp<scalar>());
|
||||
}
|
||||
|
||||
|
||||
// ************************************************************************* //
|
||||
|
|
|
@ -41,11 +41,11 @@ void Foam::twoStrokeEngine::makeLayersLive()
|
|||
// Enable layering
|
||||
forAll (morphs, modI)
|
||||
{
|
||||
if (typeid(morphs[modI]) == typeid(layerAdditionRemoval))
|
||||
if (isA<layerAdditionRemoval>(morphs[modI]))
|
||||
{
|
||||
morphs[modI].enable();
|
||||
}
|
||||
else if (typeid(morphs[modI]) == typeid(slidingInterface))
|
||||
else if (isA<slidingInterface>(morphs[modI]))
|
||||
{
|
||||
morphs[modI].disable();
|
||||
}
|
||||
|
@ -59,6 +59,7 @@ void Foam::twoStrokeEngine::makeLayersLive()
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
void Foam::twoStrokeEngine::makeSlidersLive()
|
||||
{
|
||||
const polyTopoChanger& morphs = topoChanger_;
|
||||
|
@ -66,11 +67,11 @@ void Foam::twoStrokeEngine::makeSlidersLive()
|
|||
// Enable sliding interface
|
||||
forAll (morphs, modI)
|
||||
{
|
||||
if (typeid(morphs[modI]) == typeid(layerAdditionRemoval))
|
||||
if (isA<layerAdditionRemoval>(morphs[modI]))
|
||||
{
|
||||
morphs[modI].disable();
|
||||
}
|
||||
else if (typeid(morphs[modI]) == typeid(slidingInterface))
|
||||
else if (isA<slidingInterface>(morphs[modI]))
|
||||
{
|
||||
morphs[modI].enable();
|
||||
}
|
||||
|
@ -93,10 +94,9 @@ bool Foam::twoStrokeEngine::attached() const
|
|||
|
||||
forAll (morphs, modI)
|
||||
{
|
||||
if (typeid(morphs[modI]) == typeid(slidingInterface))
|
||||
if (isA<slidingInterface>(morphs[modI]))
|
||||
{
|
||||
result =
|
||||
result
|
||||
result = result
|
||||
|| refCast<const slidingInterface>(morphs[modI]).attached();
|
||||
}
|
||||
}
|
||||
|
@ -104,7 +104,7 @@ bool Foam::twoStrokeEngine::attached() const
|
|||
// Check thal all sliders are in sync (debug only)
|
||||
forAll (morphs, modI)
|
||||
{
|
||||
if (typeid(morphs[modI]) == typeid(slidingInterface))
|
||||
if (isA<slidingInterface>(morphs[modI]))
|
||||
{
|
||||
if
|
||||
(
|
||||
|
@ -120,6 +120,9 @@ bool Foam::twoStrokeEngine::attached() const
|
|||
}
|
||||
}
|
||||
|
||||
// Sync across processors
|
||||
reduce(result, orOp<bool>());
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
|
@ -133,13 +136,25 @@ bool Foam::twoStrokeEngine::update()
|
|||
makeSlidersLive();
|
||||
|
||||
// Changing topology by hand
|
||||
autoPtr<mapPolyMesh> topoChangeMap5 = topoChanger_.changeMesh();
|
||||
autoPtr<mapPolyMesh> topoChangeMap1 = topoChanger_.changeMesh();
|
||||
|
||||
if (topoChangeMap5->hasMotionPoints() && topoChangeMap5->morphing())
|
||||
bool localMorphing1 = topoChangeMap1->morphing();
|
||||
|
||||
// Note: Since we are detaching, global morphing is always true
|
||||
// HJ, 7/Mar/2011
|
||||
|
||||
if (localMorphing1)
|
||||
{
|
||||
Info << "Topology change; executing pre-motion after "
|
||||
<< "sliding detach" << endl;
|
||||
movePoints(topoChangeMap5->preMotionPoints());
|
||||
movePoints(topoChangeMap1->preMotionPoints());
|
||||
}
|
||||
else
|
||||
{
|
||||
pointField newPoints = allPoints();
|
||||
|
||||
// Dummy motion
|
||||
movePoints(newPoints);
|
||||
}
|
||||
|
||||
Info << "sliding interfaces successfully decoupled!!!" << endl;
|
||||
|
@ -154,25 +169,14 @@ bool Foam::twoStrokeEngine::update()
|
|||
// Piston Layering
|
||||
|
||||
makeLayersLive();
|
||||
// Changing topology by hand
|
||||
|
||||
|
||||
// /* Tommaso, 23/5/2008
|
||||
|
||||
// Find piston mesh modifier
|
||||
// Find piston mesh modifier if present on processor
|
||||
const label pistonLayerID =
|
||||
topoChanger_.findModifierID("pistonLayer");
|
||||
|
||||
if (pistonLayerID < 0)
|
||||
{
|
||||
FatalErrorIn("void engineFvMesh::moveAndMorph()")
|
||||
<< "Piston modifier not found."
|
||||
<< abort(FatalError);
|
||||
}
|
||||
|
||||
scalar minLayerThickness = piston().minLayer();
|
||||
scalar deltaZ = engTime().pistonDisplacement().value();
|
||||
virtualPistonPosition() += deltaZ;
|
||||
virtualPistonPosition_ += deltaZ;
|
||||
|
||||
Info << "virtualPistonPosition = " << virtualPistonPosition()
|
||||
<< ", deckHeight = " << deckHeight()
|
||||
|
@ -181,32 +185,45 @@ bool Foam::twoStrokeEngine::update()
|
|||
if (realDeformation())
|
||||
{
|
||||
// Dectivate piston layer
|
||||
Info << "Mesh deformation mode" << endl;
|
||||
topoChanger_[pistonLayerID].disable();
|
||||
if (pistonLayerID > -1)
|
||||
{
|
||||
Info << "Mesh deformation mode" << endl;
|
||||
topoChanger_[pistonLayerID].disable();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// Activate piston layer
|
||||
Info << "Piston layering mode" << endl;
|
||||
topoChanger_[pistonLayerID].enable();
|
||||
if (pistonLayerID > -1)
|
||||
{
|
||||
Info << "Piston layering mode" << endl;
|
||||
topoChanger_[pistonLayerID].enable();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Changing topology by hand
|
||||
autoPtr<mapPolyMesh> topoChangeMap = topoChanger_.changeMesh();
|
||||
autoPtr<mapPolyMesh> topoChangeMap2 = topoChanger_.changeMesh();
|
||||
|
||||
bool localMorphing2 = topoChangeMap2->morphing();
|
||||
bool globalMorphing2 = localMorphing2;
|
||||
|
||||
// Work array for new points position.
|
||||
pointField newPoints = allPoints();
|
||||
const pointField& refPoints = allPoints();
|
||||
|
||||
if (topoChangeMap->morphing())
|
||||
if (globalMorphing2)
|
||||
{
|
||||
if (topoChangeMap->hasMotionPoints())
|
||||
Info<< "Topology change; executing pre-motion after "
|
||||
<< "dynamic layering" << endl;
|
||||
|
||||
if (localMorphing2)
|
||||
{
|
||||
Info<< "Topology change; executing pre-motion after "
|
||||
<< "dynamic layering" << endl;
|
||||
movePoints(topoChangeMap->preMotionPoints());
|
||||
newPoints = topoChangeMap->preMotionPoints();
|
||||
movePoints(topoChangeMap2->preMotionPoints());
|
||||
newPoints = topoChangeMap2->preMotionPoints();
|
||||
}
|
||||
else
|
||||
{
|
||||
movePoints(newPoints);
|
||||
}
|
||||
|
||||
setV0();
|
||||
|
@ -225,99 +242,92 @@ bool Foam::twoStrokeEngine::update()
|
|||
labelList pistonPoints;
|
||||
labelList headPoints;
|
||||
{
|
||||
label pistonCellIndex = cellZones().findZoneID("pistonCells");
|
||||
|
||||
if (pistonCellIndex < 0)
|
||||
{
|
||||
FatalErrorIn("bool twoStrokeEngine::update()")
|
||||
<< "Cannot find cell zone pistonCells"
|
||||
<< abort(FatalError);
|
||||
}
|
||||
|
||||
|
||||
const labelList& pistonCells = cellZones()[pistonCellIndex];
|
||||
|
||||
label headCellIndex = cellZones().findZoneID("headCells");
|
||||
|
||||
if (headCellIndex < 0)
|
||||
{
|
||||
FatalErrorIn("bool twoStrokeEngine::update()")
|
||||
<< "Cannot find cell zone headCells"
|
||||
<< abort(FatalError);
|
||||
}
|
||||
|
||||
const labelList& headCells = cellZones()[headCellIndex];
|
||||
|
||||
// Get cell-point addressing
|
||||
const labelListList& cp = cellPoints();
|
||||
|
||||
boolList count(newPoints.size(), false);
|
||||
|
||||
forAll (pistonCells, cellI)
|
||||
{
|
||||
const labelList& curCellPoints = cp[pistonCells[cellI]];
|
||||
// Piston points
|
||||
label pistonCellID = cellZones().findZoneID("pistonCells");
|
||||
|
||||
forAll (curCellPoints, i)
|
||||
if (pistonCellID > -1)
|
||||
{
|
||||
const labelList& pistonCells = cellZones()[pistonCellID];
|
||||
|
||||
forAll (pistonCells, cellI)
|
||||
{
|
||||
count[curCellPoints[i]] = true;
|
||||
const labelList& curCellPoints = cp[pistonCells[cellI]];
|
||||
|
||||
forAll (curCellPoints, i)
|
||||
{
|
||||
count[curCellPoints[i]] = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Count the points
|
||||
label nCounted = 0;
|
||||
forAll (count, pointI)
|
||||
{
|
||||
if (count[pointI] == true)
|
||||
// Count the points
|
||||
label nCounted = 0;
|
||||
forAll (count, pointI)
|
||||
{
|
||||
nCounted++;
|
||||
if (count[pointI] == true)
|
||||
{
|
||||
nCounted++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pistonPoints.setSize(nCounted);
|
||||
pistonPoints.setSize(nCounted);
|
||||
|
||||
// Collect the points
|
||||
nCounted = 0;
|
||||
forAll (count, pointI)
|
||||
{
|
||||
if (count[pointI] == true)
|
||||
// Collect the points
|
||||
nCounted = 0;
|
||||
forAll (count, pointI)
|
||||
{
|
||||
pistonPoints[nCounted] = pointI;
|
||||
nCounted++;
|
||||
if (count[pointI] == true)
|
||||
{
|
||||
pistonPoints[nCounted] = pointI;
|
||||
nCounted++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Repeat for head points
|
||||
count = false;
|
||||
|
||||
forAll (headCells, cellI)
|
||||
{
|
||||
const labelList& curCellPoints = cp[pistonCells[cellI]];
|
||||
const label headCellID = cellZones().findZoneID("headCells");
|
||||
|
||||
forAll (curCellPoints, i)
|
||||
if (headCellID > -1)
|
||||
{
|
||||
const labelList& headCells = cellZones()[headCellID];
|
||||
|
||||
forAll (headCells, cellI)
|
||||
{
|
||||
count[curCellPoints[i]] = true;
|
||||
const labelList& curCellPoints = cp[headCells[cellI]];
|
||||
|
||||
forAll (curCellPoints, i)
|
||||
{
|
||||
count[curCellPoints[i]] = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Count the points
|
||||
nCounted = 0;
|
||||
forAll (count, pointI)
|
||||
{
|
||||
if (count[pointI] == true)
|
||||
// Count the points
|
||||
label nCounted = 0;
|
||||
forAll (count, pointI)
|
||||
{
|
||||
nCounted++;
|
||||
if (count[pointI] == true)
|
||||
{
|
||||
nCounted++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
headPoints.setSize(nCounted);
|
||||
headPoints.setSize(nCounted);
|
||||
|
||||
// Collect the points
|
||||
nCounted = 0;
|
||||
forAll (count, pointI)
|
||||
{
|
||||
if (count[pointI] == true)
|
||||
// Collect the points
|
||||
nCounted = 0;
|
||||
forAll (count, pointI)
|
||||
{
|
||||
headPoints[nCounted] = pointI;
|
||||
nCounted++;
|
||||
if (count[pointI] == true)
|
||||
{
|
||||
headPoints[nCounted] = pointI;
|
||||
nCounted++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -325,12 +335,6 @@ bool Foam::twoStrokeEngine::update()
|
|||
|
||||
label nScaled = nPoints();
|
||||
|
||||
// label pistonPtsIndex = pointZones().findZoneID("pistonPoints");
|
||||
// const labelList& pistonPoints = pointZones()[pistonPtsIndex];
|
||||
|
||||
// label headPtsIndex = pointZones().findZoneID("headPoints");
|
||||
// const labelList& headPoints = pointZones()[headPtsIndex];
|
||||
|
||||
const scalarField& movingPointsM = movingPointsMask();
|
||||
|
||||
forAll(pistonPoints, i)
|
||||
|
@ -377,6 +381,7 @@ bool Foam::twoStrokeEngine::update()
|
|||
{
|
||||
// Always move piston
|
||||
scalar pistonTopZ = -GREAT;
|
||||
|
||||
forAll(pistonPoints, i)
|
||||
{
|
||||
point& p = newPoints[pistonPoints[i]];
|
||||
|
@ -406,15 +411,11 @@ bool Foam::twoStrokeEngine::update()
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
movePoints(newPoints);
|
||||
deleteDemandDrivenData(movingPointsMaskPtr_);
|
||||
|
||||
pistonPosition() += deltaZ;
|
||||
|
||||
//*/ //Tommaso, 23/5/2008
|
||||
|
||||
{
|
||||
// Grab old points to correct the motion
|
||||
pointField oldPointsNew = oldAllPoints();
|
||||
|
@ -424,73 +425,98 @@ bool Foam::twoStrokeEngine::update()
|
|||
makeSlidersLive();
|
||||
|
||||
// Changing topology by hand
|
||||
autoPtr<mapPolyMesh> topoChangeMap4 = topoChanger_.changeMesh();
|
||||
autoPtr<mapPolyMesh> topoChangeMap3 = topoChanger_.changeMesh();
|
||||
|
||||
if (topoChangeMap4->morphing())
|
||||
bool localMorphing3 = topoChangeMap3->morphing();
|
||||
bool globalMorphing3 = localMorphing3;
|
||||
|
||||
reduce(globalMorphing3, orOp<bool>());
|
||||
|
||||
if (globalMorphing3)
|
||||
{
|
||||
if (topoChangeMap4->hasMotionPoints())
|
||||
Info<< "Topology change; executing pre-motion after "
|
||||
<< "sliding attach" << endl;
|
||||
|
||||
// Grab points
|
||||
newPoints = allPoints();
|
||||
|
||||
if (localMorphing3)
|
||||
{
|
||||
Info<< "Topology change; executing pre-motion after "
|
||||
<< "sliding attach" << endl;
|
||||
// If there is layering, pick up correct points
|
||||
if (topoChangeMap3->hasMotionPoints())
|
||||
{
|
||||
newPoints = topoChangeMap3->preMotionPoints();
|
||||
}
|
||||
|
||||
// Info<< "topoChangeMap4->preMotionPoints().size() = "
|
||||
// << topoChangeMap4->preMotionPoints().size() << nl
|
||||
// << "allPoints.size() = " << allPoints().size() << nl
|
||||
// << "points.size() = " << points().size() << endl;
|
||||
|
||||
movePoints(topoChangeMap4->preMotionPoints());
|
||||
newPoints = points();
|
||||
}
|
||||
|
||||
{
|
||||
// Prepare old points for the move
|
||||
pointField mappedOldPointsNew(allPoints().size());
|
||||
|
||||
mappedOldPointsNew.map
|
||||
(
|
||||
oldPointsNew, topoChangeMap4->pointMap()
|
||||
oldPointsNew, topoChangeMap3->pointMap()
|
||||
);
|
||||
|
||||
forAll(scavInPortPatches_, patchi)
|
||||
{
|
||||
const labelList& cutPointsAddressing =
|
||||
pointZones()
|
||||
[
|
||||
pointZones().findZoneID
|
||||
(
|
||||
"cutPointZone" + Foam::name(patchi + 1)
|
||||
)
|
||||
];
|
||||
// Find cut point zone ID
|
||||
const label cutPointZoneID = pointZones().findZoneID
|
||||
(
|
||||
"cutPointZone" + Foam::name(patchi + 1)
|
||||
);
|
||||
|
||||
forAll(cutPointsAddressing, i)
|
||||
if (cutPointZoneID > -1)
|
||||
{
|
||||
mappedOldPointsNew[cutPointsAddressing[i]] =
|
||||
newPoints[cutPointsAddressing[i]];
|
||||
}
|
||||
const labelList& cutPointsAddressing =
|
||||
pointZones()[cutPointZoneID];
|
||||
|
||||
forAll(cutPointsAddressing, i)
|
||||
{
|
||||
if
|
||||
(
|
||||
newPoints[cutPointsAddressing[i]].z()
|
||||
> virtualPistonPosition()
|
||||
)
|
||||
forAll(cutPointsAddressing, i)
|
||||
{
|
||||
mappedOldPointsNew[cutPointsAddressing[i]].z() =
|
||||
newPoints[cutPointsAddressing[i]].z();
|
||||
mappedOldPointsNew[cutPointsAddressing[i]] =
|
||||
newPoints[cutPointsAddressing[i]];
|
||||
}
|
||||
else
|
||||
|
||||
forAll(cutPointsAddressing, i)
|
||||
{
|
||||
mappedOldPointsNew[cutPointsAddressing[i]].z() =
|
||||
newPoints[cutPointsAddressing[i]].z() - deltaZ;
|
||||
if
|
||||
(
|
||||
newPoints[cutPointsAddressing[i]].z()
|
||||
> virtualPistonPosition()
|
||||
)
|
||||
{
|
||||
mappedOldPointsNew
|
||||
[cutPointsAddressing[i]].z() =
|
||||
newPoints[cutPointsAddressing[i]].z();
|
||||
}
|
||||
else
|
||||
{
|
||||
mappedOldPointsNew
|
||||
[cutPointsAddressing[i]].z() =
|
||||
newPoints[cutPointsAddressing[i]].z()
|
||||
- deltaZ;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
pointField newPoints = allPoints();
|
||||
|
||||
// Move mesh into correct old configuration
|
||||
movePoints(mappedOldPointsNew);
|
||||
|
||||
resetMotion();
|
||||
setV0();
|
||||
|
||||
// Set new point motion
|
||||
movePoints(newPoints);
|
||||
}
|
||||
else
|
||||
{
|
||||
// No local topological change. Execute double motion for
|
||||
// sync with topological changes
|
||||
movePoints(oldPointsNew);
|
||||
|
||||
resetMotion();
|
||||
setV0();
|
||||
|
||||
// Set new point motion
|
||||
movePoints(newPoints);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,11 +1,11 @@
|
|||
// Add piston layer addition/removal
|
||||
if (piston().patchID().active())
|
||||
{
|
||||
Info<< "Adding a layer addition/removal mesh modifier to the piston"
|
||||
<< endl;
|
||||
|
||||
topoChanger_.setSize(nMods + 1);
|
||||
|
||||
Info << "Adding a layer addition/removal mesh modifier to the piston" << endl;
|
||||
|
||||
topoChanger_.setSize(nMods+1);
|
||||
|
||||
topoChanger_.set
|
||||
(
|
||||
nMods,
|
||||
|
@ -17,9 +17,9 @@
|
|||
"pistonLayerFaces",
|
||||
piston().minLayer(),
|
||||
piston().maxLayer()
|
||||
)
|
||||
)
|
||||
);
|
||||
nMods++;
|
||||
Info << "pistonLayer" << endl;
|
||||
Info << nMods << endl;
|
||||
|
||||
Info << "pistonLayer modifier number " << nMods << endl;
|
||||
}
|
||||
|
|
|
@ -7,7 +7,8 @@
|
|||
(
|
||||
engineTopoChangerMesh::defaultRegion,
|
||||
runTime.timeName(),
|
||||
runTime
|
||||
runTime,
|
||||
IOobject::MUST_READ
|
||||
)
|
||||
)
|
||||
);
|
||||
|
|
|
@ -43,7 +43,7 @@ namespace Foam
|
|||
|
||||
addToRunTimeSelectionTable
|
||||
(
|
||||
topoChangerFvMesh,
|
||||
engineTopoChangerMesh,
|
||||
simpleEngineTopoFvMesh,
|
||||
IOobject
|
||||
);
|
||||
|
@ -211,7 +211,7 @@ bool Foam::simpleEngineTopoFvMesh::attached() const
|
|||
{
|
||||
if
|
||||
(
|
||||
result
|
||||
result
|
||||
!= refCast<const slidingInterface>(topoChanger_[modI]).attached()
|
||||
)
|
||||
{
|
||||
|
@ -458,8 +458,7 @@ Foam::simpleEngineTopoFvMesh::simpleEngineTopoFvMesh
|
|||
const IOobject& io
|
||||
)
|
||||
:
|
||||
topoChangerFvMesh(io),
|
||||
engineTime_(refCast<const engineTime>(time())),
|
||||
engineTopoChangerMesh(io),
|
||||
valves_(*this, engineTime_.engineDict().lookup("valves")),
|
||||
piston_(*this, engineTime_.engineDict().subDict("piston")),
|
||||
msPtr_(motionSolver::New(*this)),
|
||||
|
|
|
@ -27,8 +27,7 @@ License
|
|||
#ifndef simpleEngineTopoFvMesh_H
|
||||
#define simpleEngineTopoFvMesh_H
|
||||
|
||||
#include "topoChangerFvMesh.H"
|
||||
#include "engineTime.H"
|
||||
#include "engineTopoChangerMesh.H"
|
||||
#include "valveBank.H"
|
||||
#include "simpleEnginePiston.H"
|
||||
#include "motionSolver.H"
|
||||
|
@ -44,13 +43,10 @@ namespace Foam
|
|||
|
||||
class simpleEngineTopoFvMesh
|
||||
:
|
||||
public topoChangerFvMesh
|
||||
public engineTopoChangerMesh
|
||||
{
|
||||
// Private data
|
||||
|
||||
//- Engine database
|
||||
const engineTime& engineTime_;
|
||||
|
||||
//- Engine valves
|
||||
valveBank valves_;
|
||||
|
||||
|
@ -76,6 +72,9 @@ class simpleEngineTopoFvMesh
|
|||
void operator=(const simpleEngineTopoFvMesh&);
|
||||
|
||||
|
||||
//- Add valve and piston zones and modifiers
|
||||
void addZonesAndModifiers();
|
||||
|
||||
//- Make layering modifiers live
|
||||
void makeLayersLive();
|
||||
|
||||
|
@ -140,11 +139,12 @@ public:
|
|||
&& engineTime_.thetaRevolution() < deformSwitch_;
|
||||
}
|
||||
|
||||
//- Add valve and piston zones and modifiers
|
||||
void addZonesAndModifiers();
|
||||
|
||||
//- Update the mesh for both mesh motion and topology change
|
||||
virtual bool update();
|
||||
|
||||
//- Set boundary velocities
|
||||
virtual void setBoundaryVelocity(volVectorField& U)
|
||||
{}
|
||||
};
|
||||
|
||||
|
||||
|
|
Reference in a new issue