Improved new-style MRF
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4ac325ab77
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0fe89520a2
2 changed files with 41 additions and 3 deletions
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@ -695,7 +695,43 @@ void Foam::MRFZone::meshPhi
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surfaceScalarField& phi
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surfaceScalarField& phi
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) const
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) const
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{
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{
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phi += meshVelocity();
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const surfaceScalarField& meshVel = meshVelocity();
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register label faceI, patchFaceI;
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scalarField& phiIn = phi.internalField();
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const scalarField& meshVelIn = meshVel.internalField();
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forAll (internalFaces_, i)
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{
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faceI = internalFaces_[i];
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phiIn[faceI] = meshVelIn[faceI];
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}
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// Included patches
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forAll (includedFaces_, patchI)
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{
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forAll (includedFaces_[patchI], i)
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{
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patchFaceI = includedFaces_[patchI][i];
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phi.boundaryField()[patchI][patchFaceI] =
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meshVel.boundaryField()[patchI][patchFaceI];
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}
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}
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// Excluded patches
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forAll (excludedFaces_, patchI)
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{
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forAll (excludedFaces_[patchI], i)
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{
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patchFaceI = excludedFaces_[patchI][i];
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phi.boundaryField()[patchI][patchFaceI] =
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meshVel.boundaryField()[patchI][patchFaceI];
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}
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}
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}
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}
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@ -62,7 +62,7 @@ void Foam::MRFZone::relativeRhoFlux
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{
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{
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patchFaceI = includedFaces_[patchI][i];
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patchFaceI = includedFaces_[patchI][i];
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phi.boundaryField()[patchI][patchFaceI] = 0;
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phi.boundaryField()[patchI][patchFaceI] = 0.0;
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}
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}
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}
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}
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@ -102,7 +102,7 @@ void Foam::MRFZone::absoluteRhoFlux
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{
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{
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faceI = internalFaces_[i];
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faceI = internalFaces_[i];
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phiIn[faceI] += meshVelIn[faceI];
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phiIn[faceI] += rho[faceI]*meshVelIn[faceI];
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}
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}
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// Included patches
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// Included patches
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@ -113,6 +113,7 @@ void Foam::MRFZone::absoluteRhoFlux
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patchFaceI = includedFaces_[patchI][i];
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patchFaceI = includedFaces_[patchI][i];
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phi.boundaryField()[patchI][patchFaceI] +=
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phi.boundaryField()[patchI][patchFaceI] +=
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rho.boundaryField()[patchI][patchFaceI]*
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meshVel.boundaryField()[patchI][patchFaceI];
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meshVel.boundaryField()[patchI][patchFaceI];
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}
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}
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}
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}
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@ -125,6 +126,7 @@ void Foam::MRFZone::absoluteRhoFlux
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patchFaceI = excludedFaces_[patchI][i];
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patchFaceI = excludedFaces_[patchI][i];
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phi.boundaryField()[patchI][patchFaceI] +=
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phi.boundaryField()[patchI][patchFaceI] +=
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rho.boundaryField()[patchI][patchFaceI]*
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meshVel.boundaryField()[patchI][patchFaceI];
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meshVel.boundaryField()[patchI][patchFaceI];
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}
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}
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}
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}
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