Fix set dead cell value for moving immersed boundary
This commit is contained in:
parent
012e01815a
commit
094039ec24
1 changed files with 21 additions and 6 deletions
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@ -66,7 +66,12 @@ movingImmersedBoundaryVelocityFvPatchVectorField
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fixedValueFvPatchVectorField(p, iF), // Do not read data
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fixedValueFvPatchVectorField(p, iF), // Do not read data
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immersedBoundaryFieldBase<vector>(p, false, vector::zero)
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immersedBoundaryFieldBase<vector>
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(
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p,
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Switch(dict.lookup("setDeadValue")),
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vector(dict.lookup("deadValue"))
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)
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{
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{
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readPatchType(dict);
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readPatchType(dict);
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updateIbValues();
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updateIbValues();
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@ -83,7 +88,7 @@ movingImmersedBoundaryVelocityFvPatchVectorField
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)
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)
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:
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fixedValueFvPatchVectorField(p, iF), // Do not data
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fixedValueFvPatchVectorField(p, iF), // Do not data
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immersedBoundaryFieldBase<vector>(p, false, vector::zero)
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immersedBoundaryFieldBase<vector>(p, ptf.setDeadValue(), ptf.deadValue())
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{
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{
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updateIbValues();
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updateIbValues();
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}
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}
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@ -96,7 +101,12 @@ movingImmersedBoundaryVelocityFvPatchVectorField
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)
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)
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:
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fixedValueFvPatchVectorField(ptf),
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fixedValueFvPatchVectorField(ptf),
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immersedBoundaryFieldBase<vector>(ptf.ibPatch(), false, vector::zero)
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immersedBoundaryFieldBase<vector>
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(
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ptf.ibPatch(),
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ptf.setDeadValue(),
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ptf.deadValue()
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)
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{}
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{}
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@ -108,7 +118,12 @@ movingImmersedBoundaryVelocityFvPatchVectorField
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)
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)
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:
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fixedValueFvPatchVectorField(ptf, iF),
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fixedValueFvPatchVectorField(ptf, iF),
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immersedBoundaryFieldBase<vector>(ptf.ibPatch(), false, vector::zero)
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immersedBoundaryFieldBase<vector>
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(
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ptf.ibPatch(),
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ptf.setDeadValue(),
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ptf.deadValue()
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)
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{}
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{}
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@ -138,10 +153,8 @@ void Foam::movingImmersedBoundaryVelocityFvPatchVectorField::rmap
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void Foam::movingImmersedBoundaryVelocityFvPatchVectorField::updateOnMotion()
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void Foam::movingImmersedBoundaryVelocityFvPatchVectorField::updateOnMotion()
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{
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{
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Info<< "Update on motion, 1" << endl;
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if (size() != ibPatch().size())
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if (size() != ibPatch().size())
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{
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{
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Info<< "Update on motion, 2" << endl;
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updateIbValues();
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updateIbValues();
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}
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}
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}
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}
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@ -208,6 +221,8 @@ void Foam::movingImmersedBoundaryVelocityFvPatchVectorField::write
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{
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{
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fvPatchVectorField::write(os);
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fvPatchVectorField::write(os);
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this->writeDeadData(os);
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vectorField::null().writeEntry("value", os);
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vectorField::null().writeEntry("value", os);
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// writeEntry("value", os);
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// writeEntry("value", os);
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